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Thread Statistics | Show CCP posts - 1 post(s) |

Doc Evil
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Posted - 2003.09.07 06:00:00 -
[1]
Quote: Edited by: TomB on 06/09/2003 21:02:05 Thread starting post has been edited with very simple possible solution:
Stacking of modules affecting the same attribute listed above will nerf all these modules to 75% effiency, here are two graphs for examples (Since they are the spice of knowledge):
Damage Modifiers Shield Hardeners
Hurry up and post your comments here 
Wow, I like this middle road..
Do you happen to have a graph of these 3 varitaions with regards to stamped heat sinks?
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Doc Evil
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Posted - 2003.09.17 18:03:00 -
[2]
Quote: Well nerfed, very well nerfed. <SNIP>
TomB's "immune against every damage type"-talk is theoretical bull****, I don't see anything wrong when 3 battleships have to fire at a "tank" for a longer time to destroy it, but the "tank" can't harm them at all, cause he needs the cap for the shield recharging & hardening. <SNIP>
Oh.. but there is a "tank" that can cause major damage. All they need to do is equip projectiles (little to no cap useage) and now they shell out damage yet can't be hurt.
TomB made the right change here, I think you are failing to see the big picture.
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Doc Evil
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Posted - 2003.09.17 18:03:00 -
[3]
Quote: Well nerfed, very well nerfed. <SNIP>
TomB's "immune against every damage type"-talk is theoretical bull****, I don't see anything wrong when 3 battleships have to fire at a "tank" for a longer time to destroy it, but the "tank" can't harm them at all, cause he needs the cap for the shield recharging & hardening. <SNIP>
Oh.. but there is a "tank" that can cause major damage. All they need to do is equip projectiles (little to no cap useage) and now they shell out damage yet can't be hurt.
TomB made the right change here, I think you are failing to see the big picture.
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Doc Evil
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Posted - 2003.09.17 19:31:00 -
[4]
Quote:
What big picture please?
ROFL.
You must be kidding.
Module stacking nerfs have been here since the retail release and do you know what? There will be more coming.
If someone at CCP would have the big picture it wouldn't be changed that often.
By the way your argument is pretty much obsolete, the projectile damage is new. You can't mix new damage behaviour with old shield hardneners behaviour.
It is just a shame that people like TomB screw the game so much by gimping defensive modules.
If you can't mix the new weapons with the old damage behavior, why were you complaining about the stacking nerf?
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Doc Evil
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Posted - 2003.09.17 19:31:00 -
[5]
Quote:
What big picture please?
ROFL.
You must be kidding.
Module stacking nerfs have been here since the retail release and do you know what? There will be more coming.
If someone at CCP would have the big picture it wouldn't be changed that often.
By the way your argument is pretty much obsolete, the projectile damage is new. You can't mix new damage behaviour with old shield hardneners behaviour.
It is just a shame that people like TomB screw the game so much by gimping defensive modules.
If you can't mix the new weapons with the old damage behavior, why were you complaining about the stacking nerf?
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