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Soyemia
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Posted - 2006.03.04 16:50:00 -
[1]
How can I beat one? I have this setup:
HI: 5x 220mm AC, 3x med nos
MED: L shield extender, invul field, scrambler, med shieldbooster, MWD
LOW: 2x WCS (I know, but don't wan't to lose ship ) 2x gyro
That works pretty well, tho, but doesn't Brutix have superior firepower, it has more drones and guns. I don't have fought agains't one but it seems to be hard enemy.
I need to have scrambler to pin em down.
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Darpz
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Posted - 2006.03.04 16:55:00 -
[2]
there pretty even, comes down to how you set them up. and if you can't afford to lose a cyclone don't fly it,
---------------------------------------- The only good fix is a dead fix |

Xanta
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Posted - 2006.03.04 17:09:00 -
[3]
can't afford to lose it just get a rupture they are great ;o
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Ignasi
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Posted - 2006.03.04 17:34:00 -
[4]
Don't fit a medium shield booster. With a large extender you're bordering on 6k shields, and a med booster, while it has the sustainability, won't be able to heal the dps that a blaster Brutix can put out. Only fit an MWD if you're going belt hunting, otherwise stick with a T2 10MN AB. Ditch the WCS, if you can't afford to lose the ship fly it's little brother, the Rupture. Add another gyro and a tracking enhancer to your lows. Be sure to fit T2 and named modules where possible- otherwise this is a great setup and you'll certainly give the Brutix a run for its money if you don't kill it. ------------------------------------------------ I have no signature, and am therefore immune to any signature shenanigans. |

Sarmaul
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Posted - 2006.03.04 17:37:00 -
[5]
don't fight inside his blaster range. the brutix isn't very good if it can't hit you Please do not discuss actions taken by forum moderators, even in your sig. *snip*red snip brought to you by Kaemonn. PS, you're hot.--Jorauk |

R31D
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Posted - 2006.03.04 18:08:00 -
[6]
As stated above, Medium Shieldbooster isn't a good idea. Fit a large one or, my personal choice here, fit a webber. Make sure you stay at 9km, any closer than 6km and the Brutix will start to shred you up
Free bumpage for all |

Soyemia
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Posted - 2006.03.04 18:34:00 -
[7]
That setup must be able to beat other than brutixes too. Can you then give me good setup what would work probely agains't all shiptypes (and yeah, it needs to have SB). Something like 5x 720mm and 3x missiles? Or what should I fit?
Point is to have good alround pirating&ratting setup to angel rats.
Or should I change ship? That is able to beat 500-800k BS:s easily. What do you suggest?
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R31D
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Posted - 2006.03.04 18:40:00 -
[8]
Edited by: R31D on 04/03/2006 18:40:59
Originally by: Soyemia That setup must be able to beat other than brutixes too. Can you then give me good setup what would work probely agains't all shiptypes (and yeah, it needs to have SB). Something like 5x 720mm and 3x missiles? Or what should I fit?
Point is to have good alround pirating&ratting setup to angel rats.
Or should I change ship? That is able to beat 500-800k BS:s easily. What do you suggest?
AC Setup will be best still for PvP and that will probably be your main concern as losing ships to belt NPcs is very rare 
Free bumpage for all |

Damon Runyon
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Posted - 2006.03.04 19:41:00 -
[9]
Arties don't work because they don't have the DoT. I've tried 5x720mm and 3xXR3200s against a Brutix and it didn't work. ACs (combination of 220mm and 425mm) and webber do - especially with 2 or 3 t2 gyros in the lows.
With a large t2 SB, shield boost amp and three med nos, you stand a good chance of being able to tank him - but you need to have your BC skill up to 4 at least for it to really work.
Don't use a MWD - it'll gimp your tank and increase your sig.
damon
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Dexter Rast
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Posted - 2006.03.04 20:13:00 -
[10]
if your going agaisnt a blaster brutix fit a web or 2, hold him at 6-9km range, deal with his drones then deal with him ---------------------------------------------
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Slapudan
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Posted - 2006.03.04 20:31:00 -
[11]
6-9km. Has anyone tried this out? Surely a good Brutix pilot cna still do plenty damage at this range? Anyone raw data to back this up?
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Crellion
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Posted - 2006.03.04 20:53:00 -
[12]
Originally by: Slapudan 6-9km. Has anyone tried this out? Surely a good Brutix pilot cna still do plenty damage at this range? Anyone raw data to back this up?
Havent actually tried Cyclone on TQ... did a rupy once in a Brutix though (7 Ions IIs 1 mfs II) started shooting when he was 15km away... he popped b4 I was withing the optimal of the blasters... Perhaps over 8km at all times might be ok for a Cyclone to tank (it does have bigger tank than a rupy) but consider this:
you have ab the brutix has mwd. Starting at 15kmm, say, you cant prvent him from bumping you even with 1 web. He also has a web if his own... and if he uses Null ammo you are defo in serious trouble. Still a skilled Cyclone pilot v a non skilled Brutix pilot could pull it off I guess...
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Sarmaul
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Posted - 2006.03.04 21:10:00 -
[13]
Neutron Blaster II with Null
Optimal: 3.6km x 1.25 (skills) x 1.25 (ammo) = 5.625km Falloff: 5km x 1.25 (skills) x 1.25 (ammo) = 7.8125km
Optimal + Falloff: 13.4375km (about 1/2 damage) Optimal + Falloff * 2: 21.25km (almost 0 damage)
220mm AC II with Barrage
Optimal: 2.16km x 1.25 (skills) = 2.7km Falloff: 8km x 1.25 (skills) x 1.5 (ammo) = 15km
Optimal + Falloff: 17.7 (about 1/2 damage) Optimal + Falloff * 2: 32.7km (almost 0 damage)
As you can see, the optimal + falloff range (1/2 damage) for an autocannon with Barrage is almost at the total maximum range (0 damage) for a Neutron Blaster II with Null.
Please do not discuss actions taken by forum moderators, even in your sig. *snip*red snip brought to you by Kaemonn. PS, you're hot.--Jorauk |

Naughty Boy
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Posted - 2006.03.04 21:30:00 -
[14]
o.0 colors. o.0 more colors. This might be a bit off, it's from an early version including t2 ammo and not really tested, be forgiving...
Sincerly Yours, The Naughty Boy.
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Sarmaul
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Posted - 2006.03.04 21:32:00 -
[15]
Originally by: Naughty Boy o.0 colors. o.0 more colors. This might be a bit off, it's from an early version including t2 ammo and not really tested, be forgiving...
Sincerly Yours, The Naughty Boy.
wooooooo t2 ammo \o/
Please do not discuss actions taken by forum moderators, even in your sig. *snip*red snip brought to you by Kaemonn. PS, you're hot.--Jorauk |

Justice Bringer
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Posted - 2006.03.05 00:40:00 -
[16]
How would you beat a Brutix using your Cyclone?
Well I'd suggest you start by taking FULL advantage of the Cyclone's bonuses and that means going with at least 1 shield amp, possibly 2.
Autocannon or Artilliery?, well I'd go with arties since 5 x AC is NOT going to compete with 7 x blaster any time quick, but with arties you will pack a real punch.
Obviously if you want to pin you opponent down (scrambler) then you will need to be under 20km which should be a good range for 720s with emp I would have thought.
However, I don't really think it matters what you use if a Brutix pilot knows what he/she is doing you won't stand a chance.
I'm not just saying that for the sake of it becauase I have been onto the test server and was ganked first by a Cyclone, and then just before the Cyclone went pop a Vagabond came to join in.
I'm glad to say that I took BOTH ships down without so much as blinking. 
The guy in the Vaga got a surprise and wanted a rematch in his "proper ship" (Zealot), so I said sure fine, I'll also get my proper ship (Ishtar) but that's a tale for another day.  
Now can everyone join me in saying "Dual Repp Brutix are Beasts"  
Justice 
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Sarmaul
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Posted - 2006.03.05 00:42:00 -
[17]
Originally by: Justice Bringer Autocannon or Artilliery?, well I'd go with arties since 5 x AC is NOT going to compete with 7 x blaster any time quick, but with arties you will pack a real punch.
umm lol?
Please do not discuss actions taken by forum moderators, even in your sig. *snip*red snip brought to you by Kaemonn. PS, you're hot.--Jorauk |

Anstice Frost
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Posted - 2006.03.05 02:25:00 -
[18]
...you'll be able to fire twice before said brutix gets in range and rips you apart.
Quote: Originally by: Galaxion
The Uneducated fly Amarr. Those in the know fly Minmatar. Nooblars fly Gallente. Cheaters fly Caldari. Rich people fly Faction.
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Alena Starfish
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Posted - 2006.03.05 02:33:00 -
[19]
If you know that you're fighting a Brutix, you could Armour Tank and fit racial jammers in the mids I guess...
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Damon Runyon
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Posted - 2006.03.05 14:12:00 -
[20]
Originally by: Justice Bringer
Autocannon or Artilliery?, well I'd go with arties since 5 x AC is NOT going to compete with 7 x blaster any time quick, but with arties you will pack a real punch.
Justice 
Is this a joke? Ever heard of 'Rate of Fire'?
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Justice Bringer
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Posted - 2006.03.05 15:07:00 -
[21]
Originally by: Damon Runyon
Originally by: Justice Bringer
Autocannon or Artilliery?, well I'd go with arties since 5 x AC is NOT going to compete with 7 x blaster any time quick, but with arties you will pack a real punch.
Justice 
Is this a joke? Ever heard of 'Rate of Fire'?
Sarchasm, I like it....
Let me make myself quite clear then:
Cyclone: 5% Bonus to Med Proj ROF + 7.5% to Shield boost amount per lvl Vagabond: 5% bonus to Med Proj ROF + 5% bonus to max velocity + 10% bonus to Med falloff + 5% bonus to Med Proj damage per lvl.
Me in my little old Brutix with only 7 electron blasters and NO damage mods, and dual reppers and they were both toast. M'kay? Shall I say it any other way?
Cyclone + Vagabond vs Me in my Brutix: My Brutix wins.....
Now where's that rate of fire you're so fond of??  
If you want to quote me, that's ok but at least quote ALL the relevant sections and don't be selective about what you want to reprint.
All I did was to make a suggestion on what to fit on a Cyclone to combat a Brutix based on my experience of fighting against one, and just like any fight in real life if you can't hit your opponent then no harm done.
Keep at your fighting distance and you'll be fine, but stray into you opponents fighting range and, well......... 
Getting into a Cyclone is relatively easy, but not so for a Vagabond as the skill requirements are a lot higher.
All my particualr encounter goes to show is what I've been saying for a long time in that BCs are not noob ships as they require the same amount of skills as any HAS before they really shine, and I have those skills and more. Ishtar, Cerberus, and a Wolf are just a few of my ships.
Irrespective of my experience, in a contest between similar skilled pilots in a Cyclone vs Brutix I'd bet on a Brutix. 
Over to you, or would you like to meet me on the test server for a practical discussion about rate of fire? 
Justice 
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Damon Runyon
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Posted - 2006.03.05 16:48:00 -
[22]
It's spelt 'sarcasm' btw....
I'm not quoting you selectively - you're saying that arties are better than ACs for PvP in a Cyclone - and that arty will, in your own words, 'pack a real punch'. That's just wrong, as anyone who's flown a Cyclone in PvP will tell you. As far as I can tell, you have not.
Your Vagabond anecdote is dead impressive, I'm sure you could woop me, and everyone thinks you're an amazing guy an' all. But you just don't seem to know much about Cyclones. 
damon
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Laughlyn Vaughns
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Posted - 2006.03.06 00:25:00 -
[23]
i enjoyed the cyclone when i had one, i had 5 x 720's and 3 heavy launchers, i just changed the ammo mid fight to compensate for the armor tanking (kin,ther,exp missiles and proton in arts)
i've not had a cyclone for sum time now tho but i would probs have a couple jammer drones in the bay just to cause a slight more hassle for the other pilots.
i may have to build mesen anothe rand go ahead against one the corp lads, altho last time it was Phant vs Brutix and my Phant slaughtered it  
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Voltron
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Posted - 2006.03.06 01:03:00 -
[24]
TBH its not that big a deal to take out a vaga in a brutix....dont get me wrong, I fly both and I love both, but Brutix is a monster, especially against minmatar hacs. It's primary damage is kinetic, which happens to be minny hac's worst tankable damage.
But yes......dual rep, cap injector brutix ftw indeed......wicked damage output with T2 blasters/drones/dmg mods...and nice tankability with t2 adaptive nano and dual t2 reps.
Volt
Chuck Norris is far too over-hyped......Dan Akroyd FTW. |

keepiru
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Posted - 2006.03.06 06:10:00 -
[25]
Well, i doubt youll see neutrons on a 'tix anyway, need good skills for the standby double rep & ions, mwd & injector setup, and that means the range is even shorter on it.
But if you screw up, the 'tix 'll tear you a new one... it outdamages a deimos  ------------- Please fix the stacking algorythm, it's a disgrace!
Consider your house breached and your cAke and bree stolen - Wrangler We have the colours, resistence is futile. Now where did I have those flower signatures -Eris |

Justice Bringer
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Posted - 2006.03.06 10:00:00 -
[26]
Originally by: Damon Runyon It's spelt 'sarcasm' btw....
I'm not quoting you selectively - you're saying that arties are better than ACs for PvP in a Cyclone - and that arty will, in your own words, 'pack a real punch'. That's just wrong, as anyone who's flown a Cyclone in PvP will tell you. As far as I can tell, you have not.
Your Vagabond anecdote is dead impressive, I'm sure you could woop me, and everyone thinks you're an amazing guy an' all. But you just don't seem to know much about Cyclones. 
damon
Actually I know plenty about Cyclones, but just don't use mine that much.
In a long drawn out fight against a Brutix, a shield tanking Cyclone if it is up close and personal with a Brutix, won't last which is why I suggested staying back and using slower more powerful weapons i.e. 720s and also using it's superior speed.
Slap on 5 x 720s and 2 gyro IIs and tell me that 720s don't pack a punch.....! 
I wasn't even saying that arties are better than ACs, just better for fighting against a Brute.
The OP wanted to know what to fit to tussle with a Brute, I just gave my opinion that's all. 
Justice 
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Laughlyn Vaughns
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Posted - 2006.03.06 14:34:00 -
[27]
Hopefully be testing sum of these Vs fittings next monday once i've mined and built a set (hell why bother buying to blow summat up lol)
me n my corp leaders all have similar skills altho i'm more miner and my gunnery is lacking sumwhat but that may show sum interesting results (especially if cyc wins) My corp mate who uses a brutix a lot has T2 blasters and advanced weapon 5 so has it fitted with Neuts so we'll see how this thing goes vs my medium projectile 3 and the additional gunenry skills to 3, i took his brute down with my phantasm in a minute just by thinking outside the box so i'moping that i can get him to breakign point quicker than he gets to me.
will post his and my fittings plus the outcome once the weapons test got done which may be usefull to anyone who cares
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Damon Runyon
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Posted - 2006.03.14 01:18:00 -
[28]
Originally by: Justice Bringer
Originally by: Damon Runyon It's spelt 'sarcasm' btw....
I'm not quoting you selectively - you're saying that arties are better than ACs for PvP in a Cyclone - and that arty will, in your own words, 'pack a real punch'. That's just wrong, as anyone who's flown a Cyclone in PvP will tell you. As far as I can tell, you have not.
Your Vagabond anecdote is dead impressive, I'm sure you could woop me, and everyone thinks you're an amazing guy an' all. But you just don't seem to know much about Cyclones. 
damon
Actually I know plenty about Cyclones, but just don't use mine that much.
In a long drawn out fight against a Brutix, a shield tanking Cyclone if it is up close and personal with a Brutix, won't last which is why I suggested staying back and using slower more powerful weapons i.e. 720s and also using it's superior speed.
Slap on 5 x 720s and 2 gyro IIs and tell me that 720s don't pack a punch.....! 
I wasn't even saying that arties are better than ACs, just better for fighting against a Brute.
The OP wanted to know what to fit to tussle with a Brute, I just gave my opinion that's all. 
Justice 
My t2 220mm a/c, medium nos Cyclone tussled with a Brutix in my alliance 0.0 space yesterday. He was dead in...ooooh...about one minute flat. 
damon
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Reatu Krentor
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Posted - 2006.03.14 01:41:00 -
[29]
Edited by: Reatu Krentor on 14/03/2006 01:43:46 great thing about eve, there is no one ship(or setup) to rule them all. (bad pun I know )
a Cyclone can beat a brutix, a brutix can beat a cyclone .
<edit: better post a possible setup > 5 425mm Ac, 3 heavy launchers mwd/ab(depends), Large Shield booster, invul field, webber, cap injector, shield boost amp(could also use a tracking disruptor for extra ebilness ) 2-3 gyro, nanofiber/pdu </edit> - phew! dodged the mods on this sig!
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Fuujin
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Posted - 2006.03.14 01:47:00 -
[30]
Keep him out of blaster range and theres not much he can do. _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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