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Dongkey
Science and Trade Institute Caldari State
32
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Posted - 2013.12.08 11:38:00 -
[1] - Quote
Anyone know what the warp speed of fighters is?
It isn't listed in the info.
Was just considering how much fun an inty/ewar-frig gang could be with assigned fighters and this was my next logical question. |
Aluka 7th
91
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Posted - 2013.12.08 14:10:00 -
[2] - Quote
From experience of fighters following me in different ships, it seems its ~3AU/sec like cruiser. |
Meiyang Lee
Game Instrument Applications
11
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Posted - 2013.12.08 14:13:00 -
[3] - Quote
Dongkey wrote:Anyone know what the warp speed of fighters is?
It isn't listed in the info.
Was just considering how much fun an inty/ewar-frig gang could be with assigned fighters and this was my next logical question.
Assuming the last person is correct, and they warp at 3 AU/s, they should accelerate and decelerate out of warp at completely insane speeds, as their mass is absolutely tiny, even compared to frigates. |
Aluka 7th
91
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Posted - 2013.12.08 14:20:00 -
[4] - Quote
Meiyang Lee wrote:Dongkey wrote:Anyone know what the warp speed of fighters is?
It isn't listed in the info.
Was just considering how much fun an inty/ewar-frig gang could be with assigned fighters and this was my next logical question. Assuming the last person is correct, and they warp at 3 AU/s, they should accelerate and decelerate out of warp at completely insane speeds, as their mass is absolutely tiny, even compared to frigates.
It was actually little more then 3AU more in 4-4.5 area and yes they accelerate and decelerate instantly. They just exit warp and stand still then target you and start moving to you. Same with getting into warp, they are on different vectors while orbiting you, you enter warp and they just disappear at same time to follow you. |
Barrogh Habalu
Imperial Shipment Amarr Empire
588
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Posted - 2013.12.09 07:56:00 -
[5] - Quote
Meiyang Lee wrote:Assuming the last person is correct, and they warp at 3 AU/s, they should accelerate and decelerate out of warp at completely insane speeds, as their mass is absolutely tiny, even compared to frigates. Does mass have anything to do with warp dynamics though? |
Aluka 7th
93
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Posted - 2013.12.09 08:34:00 -
[6] - Quote
Barrogh Habalu wrote:Meiyang Lee wrote:Assuming the last person is correct, and they warp at 3 AU/s, they should accelerate and decelerate out of warp at completely insane speeds, as their mass is absolutely tiny, even compared to frigates. Does mass have anything to do with warp dynamics though?
Combination of mass and inertia modifier AKA agility defines how fast something enters warp. Time to Warp = inertia modifier +ù mass +ù 10^-6 +ù -ln (0,25) So for freighter like Charon that would be ~36sec and for fighters who have inertia 100 and mass 12000kg it would be 1.7sec.
That is why adding armor plates prolongs your time to enter warp. |
Kahega Amielden
Rifterlings Point Blank Alliance
1062
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Posted - 2013.12.09 14:48:00 -
[7] - Quote
Aluka 7th wrote:Barrogh Habalu wrote:Meiyang Lee wrote:Assuming the last person is correct, and they warp at 3 AU/s, they should accelerate and decelerate out of warp at completely insane speeds, as their mass is absolutely tiny, even compared to frigates. Does mass have anything to do with warp dynamics though? Combination of mass and inertia modifier AKA agility defines how fast something enters warp. Time to Warp = inertia modifier +ù mass +ù 10^-6 +ù -ln (0,25) So for freighter like Charon that would be ~36sec and for fighters who have inertia 100 and mass 12000kg it would be 1.7sec. That is why adding armor plates prolongs your time to enter warp.
For clarity, you should use the phrase "aligning" or "align time"
We thought you were referring to the new warp mechanics in which ships accelerate/decelerate from warp at different rates |
Batelle
Komm susser Tod
567
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Posted - 2013.12.09 20:06:00 -
[8] - Quote
This entire discussion seems based on the assumption that fighters actually use warp mechanics. I've always been under the impression that things without pilots flying them do not actually warp, rather fighters just know where their target is and teleport to the appropriate grid, which explains why scramblers/disruptors do not prevent fighters from leaving grid. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |
Aluka 7th
95
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Posted - 2013.12.10 07:00:00 -
[9] - Quote
Batelle wrote:This entire discussion seems based on the assumption that fighters actually use warp mechanics. I've always been under the impression that things without pilots flying them do not actually warp, rather fighters just know where their target is and teleport to the appropriate grid, which explains why scramblers/disruptors do not prevent fighters from leaving grid.
That would be logical but evidence would show otherwise as fighters are waiting for you at exit if you are in BS and you wait for them if you are in interceptor. |
Aluka 7th
95
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Posted - 2013.12.10 07:04:00 -
[10] - Quote
Kahega Amielden wrote:Aluka 7th wrote:Barrogh Habalu wrote:Meiyang Lee wrote:Assuming the last person is correct, and they warp at 3 AU/s, they should accelerate and decelerate out of warp at completely insane speeds, as their mass is absolutely tiny, even compared to frigates. Does mass have anything to do with warp dynamics though? Combination of mass and inertia modifier AKA agility defines how fast something enters warp. Time to Warp = inertia modifier +ù mass +ù 10^-6 +ù -ln (0,25) So for freighter like Charon that would be ~36sec and for fighters who have inertia 100 and mass 12000kg it would be 1.7sec. That is why adding armor plates prolongs your time to enter warp. For clarity, you should use the phrase "aligning" or "align time" We thought you were referring to the new warp mechanics in which ships accelerate/decelerate from warp at different rates
Yea, I meant align time. Warp acceleration depends only on max warp speed not mass. So rigged T3 cruiser with warp speed sub that hits 8.4AU/sec will accelerate from low to max warp speed faster then frigate but will enter warp (align) slower than frigate as that part is mass dependent. |
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