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Dirus
Dirus

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Posted - 2003.09.06 02:50:00 - [1]

Edited by: Dirus on 06/09/2003 02:53:40
Have you ever wondered what each ore is actually worth?
Which ore actually gives you more money per minute?
Wonder how much you're mining with all your Mining/Refining skills?
Wonder how much all that ore is worth thats sitting in your hangar?

Well, here is an Excel spreadsheet I first made in Beta to help me with all those questions. Its been updated for the new skills and stuff, and is almost perfectly accurate, from what I know of.

Click here to see it, its fully customizable to fit your character and ship's stats.

Note: Due to the Mining Drone skill not working properly ingame, leave it as level 0 in the spreadsheet to get the proper results.

(Sticky? Laughing)
**********
Everyone deserves to die.
You go first.

Dirus
Dirus

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Posted - 2003.09.06 02:50:00 - [2]

Edited by: Dirus on 06/09/2003 02:53:40
Have you ever wondered what each ore is actually worth?
Which ore actually gives you more money per minute?
Wonder how much you're mining with all your Mining/Refining skills?
Wonder how much all that ore is worth thats sitting in your hangar?

Well, here is an Excel spreadsheet I first made in Beta to help me with all those questions. Its been updated for the new skills and stuff, and is almost perfectly accurate, from what I know of.

Click here to see it, its fully customizable to fit your character and ship's stats.

Note: Due to the Mining Drone skill not working properly ingame, leave it as level 0 in the spreadsheet to get the proper results.

(Sticky? Laughing)
Azov
Azov

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Posted - 2003.09.06 03:35:00 - [3]

thx for the spreadsheet this is a nice tool
Azov
Azov
The New Empire

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Posted - 2003.09.06 03:35:00 - [4]

thx for the spreadsheet this is a nice tool
Zarina
Zarina

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Posted - 2003.09.06 07:00:00 - [5]

Very nice. I love it. I have to point out one mistake on your mining laser yield calculation. It should be the following...

=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*B7)))

That will come out with the same skill-adjusted mining amount shown in the game.
Zarina
Zarina

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Posted - 2003.09.06 07:00:00 - [6]

Very nice. I love it. I have to point out one mistake on your mining laser yield calculation. It should be the following...

=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*B7)))

That will come out with the same skill-adjusted mining amount shown in the game.
RaBiDdoG
RaBiDdoG

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Posted - 2003.09.06 11:39:00 - [7]

Crap now i have to put office back on. Very Happy
RaBiDdoG
RaBiDdoG
Cskillzone

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Posted - 2003.09.06 11:39:00 - [8]

Crap now i have to put office back on. Very Happy
Angelsfist
Angelsfist

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Posted - 2003.09.06 12:00:00 - [9]

Thanks Dirus,

I was setting up to make a speadsheet similer to yours. Thanks, for saving me the trouble. Very Happy

bluemonster.us is a good site in game for quick ore calculations as well.
Angelsfist
Angelsfist
Justice.

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Posted - 2003.09.06 12:00:00 - [10]

Thanks Dirus,

I was setting up to make a speadsheet similer to yours. Thanks, for saving me the trouble. Very Happy

bluemonster.us is a good site in game for quick ore calculations as well.
Havoc1710
Havoc1710

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Posted - 2003.09.06 12:40:00 - [11]

Its good, i like it, and its usefull as well.
And to add a bit to Zarina's correction.
it should be:
=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*$B$7)))
Ceo
Aquitaine Space Conglomerate
Havoc1710
Havoc1710
Caldari

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Posted - 2003.09.06 12:40:00 - [12]

Its good, i like it, and its usefull as well.
And to add a bit to Zarina's correction.
it should be:
=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*$B$7)))
TekRa
TekRa

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Posted - 2003.09.06 14:33:00 - [13]

Excellent work Dirus'
SmileVery HappySmile

> With the lights out it's less dangerous.
TekRa
TekRa
Brutor tribe

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Posted - 2003.09.06 14:33:00 - [14]

Excellent work Dirus'
SmileVery HappySmile

sig.
TekRa
TekRa

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Posted - 2003.09.06 14:35:00 - [15]

Quote:
Very nice. I love it. I have to point out one mistake on your mining laser yield calculation. It should be the following...

=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*B7)))

That will come out with the same skill-adjusted mining amount shown in the game.

Quote:

Its good, i like it, and its usefull as well.
And to add a bit to Zarina's correction.
it should be:
=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*$B$7)))



why just add the $'s ? they are only usefull fi you 'drag' to fill in formulae. (and going along those lines, you'd also want to make it:
=IF(B22=0,0,(C22*(1+0.05*$B$6)*(1+0.05*$B$7)))

> With the lights out it's less dangerous.
TekRa
TekRa
Brutor tribe

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Posted - 2003.09.06 14:35:00 - [16]

Quote:
Very nice. I love it. I have to point out one mistake on your mining laser yield calculation. It should be the following...

=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*B7)))

That will come out with the same skill-adjusted mining amount shown in the game.

Quote:

Its good, i like it, and its usefull as well.
And to add a bit to Zarina's correction.
it should be:
=IF(B22=0,0,(C22*(1+0.05*B6)*(1+0.05*$B$7)))



why just add the $'s ? they are only usefull fi you 'drag' to fill in formulae. (and going along those lines, you'd also want to make it:
=IF(B22=0,0,(C22*(1+0.05*$B$6)*(1+0.05*$B$7)))

sig.
Dirus
Dirus

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Posted - 2003.09.06 14:49:00 - [17]

Edited by: Dirus on 06/09/2003 15:01:33
what do those $ do again? i only know basic excel :P

Thanks for the info tho, didnt know the astro and mining skill multiply

edit: omg, noticed a massive bug with the drone info... gonna be fixed very soon :D
**********
Everyone deserves to die.
You go first.

Dirus
Dirus

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Posted - 2003.09.06 14:49:00 - [18]

Edited by: Dirus on 06/09/2003 15:01:33
what do those $ do again? i only know basic excel :P

Thanks for the info tho, didnt know the astro and mining skill multiply

edit: omg, noticed a massive bug with the drone info... gonna be fixed very soon :D
TekRa
TekRa

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Posted - 2003.09.06 15:00:00 - [19]

Edited by: TekRa on 06/09/2003 15:04:43
$'s are used when a formula is copied,
eg

=A1 the row and colomn may change (a relative reference)
=A$1 row is constant, colomn may change
=$A1 colomn is constant, row may change
=$A$1 both row and colomn remain constant (an absolute reference)

> With the lights out it's less dangerous.
TekRa
TekRa
Brutor tribe

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Posted - 2003.09.06 15:00:00 - [20]

Edited by: TekRa on 06/09/2003 15:04:43
$'s are used when a formula is copied,
eg

=A1 the row and colomn may change (a relative reference)
=A$1 row is constant, colomn may change
=$A1 colomn is constant, row may change
=$A$1 both row and colomn remain constant (an absolute reference)

sig.
Shock
Shock

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Posted - 2003.09.06 15:01:00 - [21]

Here is a very nice ingame calculator for ores, minerals and some other stuff.
---
soonÖ
Shock
Shock
Caldari

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Posted - 2003.09.06 15:01:00 - [22]

Here is a very nice ingame calculator for ores, minerals and some other stuff.
---
soonÖ
Dirus
Dirus

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Posted - 2003.09.06 15:04:00 - [23]

one reason i didnt want to convert this to PHP is because XLS saves the info you type in (if you save the file to your hard drive)
**********
Everyone deserves to die.
You go first.

Dirus
Dirus

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Posted - 2003.09.06 15:04:00 - [24]

one reason i didnt want to convert this to PHP is because XLS saves the info you type in (if you save the file to your hard drive)
Dirus
Dirus

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Posted - 2003.09.06 15:27:00 - [25]

Ok, updated it.
Fixes:
Mining/Astro skills properly add up.
Drone info shown properly.
Formulas updated with $ signs (jeez.. if i knew what those did, it would have saved me a lot of time...)
**********
Everyone deserves to die.
You go first.

Dirus
Dirus

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Posted - 2003.09.06 15:27:00 - [26]

Ok, updated it.
Fixes:
Mining/Astro skills properly add up.
Drone info shown properly.
Formulas updated with $ signs (jeez.. if i knew what those did, it would have saved me a lot of time...)
Dirus
Dirus

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Posted - 2003.09.17 05:43:00 - [27]

New Version! :)

New layout, hopefully less confusing.
Added a part to the Ore calculation chart, so you can set a mineral Demand, and see how much ore you need to satisfy it. (negative means you have excess minerals)

Have fun :D
**********
Everyone deserves to die.
You go first.

Dirus
Dirus

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Posted - 2003.09.17 05:43:00 - [28]

New Version! :)

New layout, hopefully less confusing.
Added a part to the Ore calculation chart, so you can set a mineral Demand, and see how much ore you need to satisfy it. (negative means you have excess minerals)

Have fun :D
BlackIceWolf
BlackIceWolf

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Posted - 2007.03.08 00:22:00 - [29]

Page is down, is there another place for the spreadsheet or a new up to date one?
Vivus Mors
Vivus Mors

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Posted - 2007.03.08 02:48:00 - [30]

Edited by: Vivus Mors on 08/03/2007 02:45:13
MEGA necro!!!
------------------------------------------------
Formal request for improvements to industrialism
   
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