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Madu
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Posted - 2006.03.07 03:41:00 -
[1]
does anyone know of a drone damage calculator useing the new rules?
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Hamatitio
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Posted - 2006.03.07 04:24:00 -
[2]
um... Damage mod x damage...
Or more specifically:
Drone Damage mod + all skills x damage x number of drones
all divided by rof. ---
I Post on the forums for Fate. Im cool. Industrialists wanted |
Omber Zombie
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Posted - 2006.03.07 07:06:00 -
[3]
only problem with that ham is there are multiple skills giving the same bonus, so how does teh stacking work? ----------------------
Originally by: Seleene
I maintain that OZ is evil and have nothing further to add.
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Idara
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Posted - 2006.03.07 07:40:00 -
[4]
I hate drones. I hate the fact you can't even check on the stats when the stupid buggers are fitted to see if the skills are doing what they're supposed to.
Why can't you do a "Show info" on the ship and find drones under modules like all the other stuff? Missiles show up there with all the bonuses in action, why don't drones? -------------------------------------------------------- Lieutenant BSC Military
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Steven Dynahir
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Posted - 2006.03.07 08:28:00 -
[5]
Edited by: Steven Dynahir on 07/03/2006 08:29:50
Originally by: Omber Zombie only problem with that ham is there are multiple skills giving the same bonus, so how does teh stacking work?
Speed = Drone speed * (1+(0.05*Drone Navigation)) + (5 m/s *Drones)
Range = 20km + (5km * Scout Drone operation) + (3km * EW Drone operation) + (Drone Link augmentor * number installed)
L/M Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Combat Drone))
H Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Heavy Drone))
S Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Sentry Drone))
T2 Drones = As above * (1+(0.02*Racial Specialization))
Only thing unsure is the drone damage mod module, as it is not in game (or did it come in teh path?) --- Regional Sell orders |
Charcoal
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Posted - 2006.03.07 08:50:00 -
[6]
Edited by: Charcoal on 07/03/2006 08:51:30 Edited by: Charcoal on 07/03/2006 08:50:46
Originally by: Steven Dynahir Edited by: Steven Dynahir on 07/03/2006 08:29:50
Originally by: Omber Zombie only problem with that ham is there are multiple skills giving the same bonus, so how does teh stacking work?
Speed = Drone speed * (1+(0.05*Drone Navigation)) + (5 m/s *Drones)
Range = 20km + (5km * Scout Drone operation) + (3km * EW Drone operation) + (Drone Link augmentor * number installed)
L/M Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Combat Drone))
H Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Heavy Drone))
S Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Sentry Drone))
T2 Drones = As above * (1+(0.02*Racial Specialization))
Only thing unsure is the drone damage mod module, as it is not in game (or did it come in teh path?)
I think Omber Zombie was referring to the Drone Interfacing skill, which is described as giving a 20% per level increase to drone damage. Where does this slot into he damage calculation?
edits: 2 sentences, 4 errors... must be morning :O
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Steven Dynahir
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Posted - 2006.03.07 10:18:00 -
[7]
Ah sry, let's modify with this line for it =)
H Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Heavy Drone)) * (1+(0.2*Drone Interfacing)) * (1+(0.15*Drones ship bonus))
So it's always a multiplier.. --- Regional Sell orders |
Gariuys
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Posted - 2006.03.07 10:19:00 -
[8]
Originally by: Charcoal Edited by: Charcoal on 07/03/2006 08:51:30 Edited by: Charcoal on 07/03/2006 08:50:46
Originally by: Steven Dynahir Edited by: Steven Dynahir on 07/03/2006 08:29:50
Originally by: Omber Zombie only problem with that ham is there are multiple skills giving the same bonus, so how does teh stacking work?
Speed = Drone speed * (1+(0.05*Drone Navigation)) + (5 m/s *Drones)
Range = 20km + (5km * Scout Drone operation) + (3km * EW Drone operation) + (Drone Link augmentor * number installed)
L/M Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Combat Drone)) * (1+(0.2*Drone interfacing))
H Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Heavy Drone)) * (1+(0.2*Drone interfacing))
S Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Sentry Drone)) * (1+(0.2*Drone interfacing))
T2 Drones = As above * (1+(0.02*Racial Specialization))
Only thing unsure is the drone damage mod module, as it is not in game (or did it come in teh path?)
I think Omber Zombie was referring to the Drone Interfacing skill, which is described as giving a 20% per level increase to drone damage. Where does this slot into he damage calculation?
edits: 2 sentences, 4 errors... must be morning :O
Edited in the drone interfacing in bold.
Drone damage = raw damage/rof ~{When evil and strange get together anything is possible}~ A tool is only useless when you don't know how to use it. - ActiveX The grass is always greener on the other side. - JoCool |
ToxicFire
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Posted - 2006.03.07 10:28:00 -
[9]
Eve geek has new drone damage calc
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Madu
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Posted - 2006.03.07 15:50:00 -
[10]
the one on eve geek is old. Your drone interface level has no effect once you max out the number of drones you can have in your hold. under the new rules the damage for drones would go up.
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Taketa De
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Posted - 2006.03.07 16:04:00 -
[11]
Originally by: Steven Dynahir Ah sry, let's modify with this line for it =)
H Damage (T1) = Drone damage * Damage Mod * (1+(0.05*Heavy Drone)) * (1+(0.2*Drone Interfacing)) * (1+(0.15*Drones ship bonus))
So it's always a multiplier..
Which Drone ship gives 15%? --- The Advanced Drone Control Panel. |
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