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riffin
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Posted - 2006.03.10 08:02:00 -
[1]
I am sure this has been asked before, but without a decent search feature I cant find it...So conserve on the "This has been posted before" babble.
I have read several things about chaining NPC spawns. I have read that chaining is good, and it spawns BS's much faster. I have also read that chaining is bad, and if you nuke the belts better stuff will show up.
So lets get it straight, is it better to chain or is it better to nuke the belt and see if something better comes?
***I can't find my keys!??***
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Ralitge boyter
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Posted - 2006.03.10 08:07:00 -
[2]
http://eve-search.com
 ------------------------------------------- Should you disagree with me, well I guess that is because I disagree with you. If you have a problem with that please feel free not to tell me. |

Kinsy
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Posted - 2006.03.10 08:07:00 -
[3]
Erm...
If spawn is poo kill it?
If spawn is good chain it?
Not that i NPC of course...darth has implants which detect when corp members warp to belts, if theres not a target there npcing he explodes our brains and steals all the trit we mined from our hangars 
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riffin
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Posted - 2006.03.10 08:10:00 -
[4]
Originally by: Ralitge boyter http://eve-search.com

*right click* Add to Favorites. . .:)
***I can't find my keys!??***
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My grandfather
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Posted - 2006.03.10 08:11:00 -
[5]
Originally by: Kinsy Erm...
If spawn is poo kill it?
If spawn is good chain it?
*and some kind of drunken rabble*
That's it basically. If you find the spawn good, leave something small alive, the same spawn will reappear. If you don't like it, shoot it and go find another spawn. If you are in group, take a belt each, clear the system and then start mining. spawns ho!
oh and search function 1 and search function 2 
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riffin
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Posted - 2006.03.10 08:14:00 -
[6]
Originally by: Kinsy Erm...
If spawn is poo kill it?
If spawn is good chain it?
I guess I should have added to my question. Should you kill everything all the time to allow for even better stuff to spawn? IE waiting for officer spawns and whot not? I mean you will never get anything better if you dont clear the way right? Or wrong?
***I can't find my keys!??***
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Rod Blaine
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Posted - 2006.03.10 08:42:00 -
[7]
I think the question is:
Does continuous fast destruction of spawns in a system lead to acceleration of the respawn rate and does it increase the chances of a 'rare' spawn ?
Sometime somewhere CCP informed us they were working on something like escalation in spawns. I think it was some time before RmR. I never read anything about it being implemented, and what I've seen so far can easily be attributed to chance rather then escalation.
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My grandfather
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Posted - 2006.03.10 08:45:00 -
[8]
Originally by: riffin
Originally by: Kinsy Erm...
If spawn is poo kill it?
If spawn is good chain it?
I guess I should have added to my question. Should you kill everything all the time to allow for even better stuff to spawn? IE waiting for officer spawns and whot not? I mean you will never get anything better if you dont clear the way right? Or wrong?
true there, if the belt isn't empty, you won't find any officers ofc If you are specifically looking for officer spawns, it's better to take them all out.
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riffin
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Posted - 2006.03.10 09:16:00 -
[9]
Originally by: Rod Blaine I think the question is:
Does continuous fast destruction of spawns in a system lead to acceleration of the respawn rate and does it increase the chances of a 'rare' spawn ?
Yes, you have hit the nail on the head. I am going to do some testing on this issue and repost my results in a week or two. I am very curious to see which techniques proves superior.
***I can't find my keys!??***
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Cyrus Gideon
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Posted - 2006.03.10 09:18:00 -
[10]
Edited by: Cyrus Gideon on 10/03/2006 09:18:12 A Question from a Newbie: What is Chaining?
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MysticNZ
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Posted - 2006.03.10 09:22:00 -
[11]
See this thread. I answered it pretty well. -
                        You got pwnd by us too :P - Wrangler lol - Imaran |

Jamius
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Posted - 2006.03.10 09:46:00 -
[12]
I tend to just kill everything I find - reasons being:
1) I have an alt in a hauler and I pick up all the loot and cannot do so with a left over rat in a belt - this is very worthwhile btw. From refining and selling I make a lot of extra money. 2) I want new spawns to appear in the hope I get a commander spawn. 3) There is always a good chance someone else comes along and just kills the spawns off anyway
One thing I have found about just killing spawns though is that the standard of the spawns tends to drop. When I start on a system that is fresh I tend to get lots of BS spawns. After going through all the belts once and starting over it all tends to be cruiser and BC spawns.
If I never picked up the loot I would probably give chaining a go.
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pxmars
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Posted - 2006.03.10 09:58:00 -
[13]
Edited by: pxmars on 10/03/2006 10:05:47 I done a few hours of chaining big spawns. This is what i can tell ya. You go to a system that has not been ratters in it for a few hours or days. The spawns will be small for the most part. You will get a few bs but most of the belts will be small or have no spawn. killing all the spawns will cause bs to spawn but it will be random. You may get a bs spawn with support ships or you could get a raven killing spawn with many bs and got to run for your life. Sometimes killing the whole system will cause Hauler spawns which are good if you got a few buddys that like to haul. there is no way to tell what going to spawn.I have tryed to figure out how the spawns work myself . Go in kill the small spawn this will make a bigger spawn.. but not as big as you like so you kill it too... The spawn comes back smaller then the one you just killed...grrr so kill this spawn.. next time you come back could be 3 bs with 3 cruisers or could be just cruisers..but I know that if you keep killing the spawns you will get huge spawns sooner or later.. You just going to have to waste a ton of ammo and time preping the system to have a lot of bs spawns in most of the belts
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Lethlia
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Posted - 2006.03.10 10:13:00 -
[14]
Edited by: Lethlia on 10/03/2006 10:13:37 Dear CCP,
Please impliment escallating spawns.
Thank you
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Corp Scammer
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Posted - 2006.03.10 10:43:00 -
[15]
i think its based on constellation or regional from a spawn pool. So think regional and u might win count in tru sec status and some reandomisation
CCP: requested feature please - quite simple really.
For CEOs, days since last login details on all members in their Corp. this will help manage inactives and those that dont log in can be removed. |

Jamius
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Posted - 2006.03.10 10:50:00 -
[16]
This is beginning to sound like we are trying to find patterns in a possible totally random sequence as we are all coming up with different theories.
Although saying that I could swear that if I enter a system fresh that I get better spawns than I do after going through all the belts once.
There is also 1 particular system with LOTS of belts I use and the middle 6 or 7 belts seem to never have rats in them?
Confused - I know I am 
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Zolofine
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Posted - 2006.03.10 11:01:00 -
[17]
Originally by: MysticNZ See this thread. I answered it pretty well.
QFT  |

Excellent Miner
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Posted - 2006.03.10 11:30:00 -
[18]
I have noticed since the patch before the Blood Patch that the respawn timers seem to be set at 20 min fairly consistently. That a new spawn will not appear until 20 min after last rat in a belt got killed.
I tend to chain spawns which contain 3 1 mil + bs , and kill off lesser spawns. Even when chaining like this , the spawn i am "chaining" will leave the system from time to time and return after an hour or so.
I have also gotten a 23.6 mil officer spawn while chaining 2 rather good spawns of 3 1.85 mil and 3 1.4 mil bs. "Chaining" spawns does reduce the chances of a officer or named spawn, but it is not easy to tell how much it is reduced. I have npc hunted from 30 min after DT til 2 hours before the next DT and not gotten a single named BS or officer spawn, but did get 3 named BC spawns, and on other days hunted for 2 hours and gotten a 13 or so named non officer spawn.
This post does not prove or support any theories of which is better (to chain or not to chain) because it is not possible to "guarantee" a named or officer spawn every time you hunt, which is how it is supposed to be. They are special and rare and should remain that way.
2004.11.23 03:09:56combatYour Medium Pulse Laser II perfectly strikes NSA's Smelter of Doom, wrecking for 179.6 damage |

Fortior
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Posted - 2006.03.10 11:38:00 -
[19]
When I rat in 0.0, I see a distinct tendency for better spawns (8 out of 10 spawns were triple BS) an hour or to BEFORE DT compared to AFTER DT.
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Taran Blake
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Posted - 2006.03.10 11:42:00 -
[20]
Edited by: Taran Blake on 10/03/2006 11:42:36 Chain the good stuff and kill the crap. When you only have good stuff left, kill off lowest paying spawn in the system until there is only really good stuff left. By then it is probably downtime and you have to start the process all over again once the server restarts.
You are weeding out the weakest, which is why it is called Rat Farming.
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RedWyvern
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Posted - 2006.03.10 11:57:00 -
[21]
I've been clearing belts for months out in Geminate - no chaining - in the hope of getting an officer npc. Not a single one. It's better in the long run to simply find a good battleship spawn and chaining it to the death. It's faster, easier, and more lucrative.  -------------------------------------------------- Loyalty, Integrity, Honour. |
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