Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Cee666
|
Posted - 2006.03.13 16:47:00 -
[1]
Well I am bored at work and want to still be involved in the wonderful world of EVE.
I am not knocking the current system, it will suffice and sustains a lot of playability in EVE.
I was just wondering your thoughts on a permdeath system (no clones) with insta training, i.e:- you buy the skill you got it, no training needed.
the permdeath would be total loss of all skillpoints, however you keep your ISK.
any thoughts? :)
|
Asane
|
Posted - 2006.03.13 16:48:00 -
[2]
It would be horrible, and everyone and his mother would be whipping about in titans
|
Winter Star
|
Posted - 2006.03.13 16:48:00 -
[3]
No thanks I'll just continue stabbing my face with a fork. I prefer that
Start wearing purple for me now
|
Xs 142
|
Posted - 2006.03.13 16:49:00 -
[4]
How come your ava is generated?
|
Cee666
|
Posted - 2006.03.13 16:51:00 -
[5]
You don't think there would be more carnage, more killings? :)
It would be an extreme rat race and people would rise and fall to power more quickly, thats my opinion anyway.
|
Discorporation
|
Posted - 2006.03.13 16:52:00 -
[6]
Bwcause Eve would be full of nubs, that's why.
Ohh, wait
[Now with MIND BULLETS!]
|
Cee666
|
Posted - 2006.03.13 16:55:00 -
[7]
I'm not convinced by your reasons as they are short and bleak, give me something better to think about.
|
Jinx Barker
|
Posted - 2006.03.13 16:55:00 -
[8]
Originally by: Winter Star No thanks I'll just continue stabbing my face with a fork. I prefer that
I will go with that imaginative responce, I doubt that anyone can sum up my feelings on the subject better than this.
|
Cee666
|
Posted - 2006.03.13 16:57:00 -
[9]
Edited by: Cee666 on 13/03/2006 16:57:39 Looking at your sig you do this on a regular basis, wipe the blood off your face man!
Edit: hmm your sig changes all the time :P
|
Jimmy Phelan
|
Posted - 2006.03.13 17:00:00 -
[10]
So you're proposing that we buy the skill and then we buy each of the 5 levels in the skill?
|
|
Freya Runestone
|
Posted - 2006.03.13 17:01:00 -
[11]
this is a very very very bad idea.
how fun would any game be if you lost everything all the time?
besides. if this happened. SP wouldn't make a difference. only ISK would. it would make the prices inflated. noobs wouldn't have a chance to start out.
its just a bad idea. mkay? __________________________________ the sig of Freya Runestone decided to take a vacation ... then on the beach it found a little bit of gold - Vanamonde If I may be so bold, it was only mould, Vanamonde - Cortes |
Avon
|
Posted - 2006.03.13 17:01:00 -
[12]
So you want a system where someone who has a low risk, ISK producing alt, can ensure their PVP character can progress quickly, and is never in a position of having to suffer from their perma-death?
The Battleships is not and should not be a solo pwnmobile - Oveur |
Winter Star
|
Posted - 2006.03.13 17:02:00 -
[13]
Edited by: Winter Star on 13/03/2006 17:03:41 You don't think it would get extremely frustrating to add a big list of skills to your shopping list on top of a new ship everytime you die? especially if they just train instantly?
I also think it would have an adverse effect, with that much more at risk people will in my view be less prepared to put it on the line - which would stimulate more npc grinding and mining...... *edit* or as avon said they would just use an alt.
If you want to be masochistic about it just delete your char everytime you get blown up
Start wearing purple for me now
|
Cee666
|
Posted - 2006.03.13 17:04:00 -
[14]
I mean just buy the skill and its at level 5 already, infact scrap levels all together, the skill just gives ability and a bonus as if it was level 5.
I think yeh, it would promote more carnage, but thinking more about it, it would not work in EVE, it would be best suited for a twitch based game.
|
Yukiko Kura
|
Posted - 2006.03.13 17:05:00 -
[15]
I wish my alt would show up
|
Usul Faust
|
Posted - 2006.03.13 17:25:00 -
[16]
Eve should have irl perma death - when your ship is destroyed, your monitor explodes into your face and 10,000 volts shoot through your keyboard.
that would be awsome.
no skills, just luck.
|
Cee666
|
Posted - 2006.03.13 17:30:00 -
[17]
Not very realistic though is it :P would be better if you could neurologically connect to the game and actually suffer being podded as if it were real rather than your abstract IRL idea :(
|
Andros vonBek
|
Posted - 2006.03.13 17:41:00 -
[18]
Quote:
If you want to be masochistic about it just delete your char everytime you get blown up
I met a guy in Science and Trade once who did this, about 3 months old... He got shipkilled then podkilled while mining lowsec, then asked if anyone wanted his stuff cos he was deleting and starting over. Apparently whenever he gets put in a new clone he starts over from scratch to simulate a hardcore setting on the game...
I wonder if he does that when clone-jumping nowadays?
|
Azia Burgi
|
Posted - 2006.03.13 17:50:00 -
[19]
Edited by: Azia Burgi on 13/03/2006 17:51:44
Originally by: Andros vonBek
I met a guy in Science and Trade once who did this, about 3 months old... He got shipkilled then podkilled while mining lowsec, then asked if anyone wanted his stuff cos he was deleting and starting over. Apparently whenever he gets put in a new clone he starts over from scratch to simulate a hardcore setting on the game...
I wonder if he does that when clone-jumping nowadays?
name and shame andros!
edit: code bugs
--------------------------------------------------
Azia Burgi
http://azia.geekandproud.co.uk |
Turia
|
Posted - 2006.03.13 17:50:00 -
[20]
Originally by: Cee666 Well I am bored at work and want to still be involved in the wonderful world of EVE.
I am not knocking the current system, it will suffice and sustains a lot of playability in EVE.
I was just wondering your thoughts on a permdeath system (no clones) with insta training, i.e:- you buy the skill you got it, no training needed.
the permdeath would be total loss of all skillpoints, however you keep your ISK.
any thoughts? :)
That isn't permanant death.
Permanant death is full destruction of the character. There it was; now it's gone, never to be resurrected again from the grimy depths of the recycling tanks.
Once you were uber l33t forum w4rri0r, now, you need a new name and a new face, because uber l33t forum w4rri0r is being served to Caldari diners everywhere. Mmm, protein delicacies.
Neither permadeath nor the Counterstrike-like proposal you've made would work well with EVE, though. There's far too many carebears for that.
|
|
zevex
|
Posted - 2006.03.13 18:19:00 -
[21]
I can tell you that skills would be a hell of a lot more expensive, and the time tht you spend training skill points today would be spent saveing for skill books instead, and then you would get blown up and be really tourqued off that you just spent 500 mil on a HAC skill book.
|
dantes inferno
|
Posted - 2006.03.13 18:28:00 -
[22]
1 word will say why this idea stinks more than a 50 day dead mimitar...
EBAY _____ This is a Stain Alliance Fighter. It is protecting the assets of Stain Alliance, and may attack anyone it perceives as a threat, Threat Level: Trigglarist Fundermentalist |
Andros vonBek
|
Posted - 2006.03.13 19:09:00 -
[23]
Quote:
name and shame andros!
edit: code bugs
Sorry Azi, was a fair few months ago, this only just reminded me now. It was only when we tried explaining the concept of clones and buying a new ship that he told us - we all thought he was a noob quitting just cos he got podkilled and were trying to talk him into staying.
|
Alessandra Grey
|
Posted - 2006.03.13 19:27:00 -
[24]
Instant Skills and permanent death...hmmm..sounds like the market for 99% of all other MMO's on the market. The reason eve is made to play as such is to add a degree of realism. Skills arent learned instantly IRL and as such, your character doesnt learn them instantly either. When you die, you have the ability to have yourself put into a new clone and maintain the level of ability that your character was at previously. Empires dont rise and fall overnight, as you would have it, they take time to build and work to maintain. Change it to insta-skills and no clones? Sure, if you want to completely ignore every part of eve's backstory (which is one of the greater parts of the game) and at the same time have every little 13 year old on earth ebaying a buttload of ISK for his trial account so he can fly an uber-ship on the first day playing. Making a change like that opens up only bad doors. Just because you're bored and not motivated enough to seek out new and vastly interesting things in the game doesnt mean we should cater the mechanics to your Veruca Salt "i want it now" attitude. This is a wonderfully developed game and your suggestion would cause it's immediate collapse through noobishness.
|
Waldo Barnstormer
|
Posted - 2006.03.13 19:33:00 -
[25]
i disagree. it would just lead to ppl buying isk on ebay to be uber
loose = "not rigidly fastened or securely attached" | lose = "fail to win" |
Da Death
|
Posted - 2006.03.13 19:54:00 -
[26]
Eve has 'Da Death', no 'Perma Death' needed.
p.s. there would be no veterans left with perma death. The only difference would be isk.
Selling: Absolution - Curse - Gleam S - BPC's - check my bio
|
General Tzu
|
Posted - 2006.03.13 20:09:00 -
[27]
because it only caters to the impatient, give me everything and let me go nuts, FPS player type. (ie. Counterstrike)
go play lineage 2 or something if you're looking for that type of game.
|
Leandro Salazar
|
Posted - 2006.03.13 20:48:00 -
[28]
Originally by: Cee666 It would be an extreme rat race and people would rise and fall to power more quickly, thats my opinion anyway.
Right there you state why this would be indeed a very BAD idea...
___________________________________
Evacuate? In our moment of triumph? |
Telemicus Thrace
|
Posted - 2006.03.14 00:34:00 -
[29]
I was thinking about a perma death mechanic for a MMORPG recently. I do not think this would be good for Eve. I do not think the Eve Skill / Death system needs changing. I was thinking about this as an idea behind an entirely different game to Eve. I only mention it here because it may add to this dicussion.
Anyway, my idea for a perma death game works in any setting, sci-fi / fantasy etc. It's not perfect, meta-gaming and alt use could be a problem but when are they not. Your character is spawned within an age range and based on you social standing / in game curreny (call it gold) has a number of skill points to spend modified by age. Every charater has a rough life span which may be extended through magic / science to a point. As they get older they start to age and have health problems which affect stats / abilities.
The characters start with many skills and abilities but can gain new ones very slowly. You can have a highly efficient scientist right out of the box but it will be hard work for them to become as good a soldier as somebody who spawned after 'being in the military'.
Progression is not personal development but monetary and spiritual. You gain wealth, power, influance and karma. You can join a clan / guild / dynasty and make a will leaving all your goods to somebody else in the group or to the group itself. When you die you can opt to remain anonymous or contact your old guild mates and arrange to be reborn within the guild / family etc with all the social benefits and resources they are prepared to grant you (which give you a boost in charater creation). Of course karma may have a positive or negative effect on your next incarnation.
That way you can move from life to life with karma and game experience being the only thing you carry with you or you can be part of a dynastic bloodline.
I'm not sure how to handle the aspect of somebody seeking revenge against somebody from a past life in RP terms but like I said it ain't perfect.
For a new game I think it would be interesting but not in Eve.
>> RECRUITING << |
SengH
|
Posted - 2006.03.14 01:48:00 -
[30]
Edited by: SengH on 14/03/2006 01:47:57 I know one game in which permadeath would work... a highlander MMO
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |