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Thread Statistics | Show CCP posts - 7 post(s) |

Einheriar Ulrich
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Posted - 2006.03.17 16:58:00 -
[61]
Originally by: Kerosene A good first step would be to abolish the abomination called.... KILL BOARDS. They are the mentality behind a lot of pvp'ers and gankers, to score points, not to have a reason to fight. Get rid of kill boards and then find whole new reasons to fight. There's a million of them out there.
I disagree, mainly because your way off wrong.
As it is now, only killboards show a somewhat "true" story, on who is winning a fight. In fact i think CCP should make a killboard of their own.
As it is now, you cannot kill of an entity ingame, if they dont want to disband, they just live on in oblivion.
And BTW who should govern the rule, no killboards, last i looked the internet is free , its not like CCP could do anything about it

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Zabeth
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Posted - 2006.03.17 17:09:00 -
[62]
Please try reading the post before replying 
Oh, and Sir Juri... thanks for the send off... but it hasn't been seven months yet *winks*
I'll simplify.
Post = 'more PvP + more RP'
Thanks.
Aurora
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Montague Zooma
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Posted - 2006.03.17 17:25:00 -
[63]
Originally by: Wrangler Yes, I know what it says, on the other hand, the FAQ says MMOG. It was decided that EVE would be a MMOG and not MMORPG for some reason back in the day. The idea is that you don't have to roleplay, which is (or should be) required by a MMORPG. 
The reality is that for all practical purposes, there is no difference between MMOGs and MMORPGs. Role playing is player-dependent (optional) in all of these games. EQ is allegedly an mmorpg, but the percentage of true roleplayers in that game could easily be the same as in Eve...maybe less.
Eve provides every bit as much of a roleplaying environment as any MMORPG on the market. CCP even comes up with some storylines. Aurora stages roleplay events. It doesn't matter what label you slap on it...the roleplaying element is most definitely part of Eve.
------------------------------------------------------------------- One noob. One corp. One complete waste of 1.6 million isk. |

Livia Tarquina
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Posted - 2006.03.17 18:15:00 -
[64]
Also corps are not like player guilds or clans in other games to me. I see them as game entities formed by players. This is especially true when the guristas or serpentis you hear attacking player controlled territory or a player run corp attacking a NPC convoy that came into it's turf. Even better volunteers actually have played the parts of NPC's so its not a computer you're speaking with. "Big guns and heavy armor what else is there?"
--Amarrian Admiral before entering battle against Jove Navy |
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Wrangler

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Posted - 2006.03.17 18:29:00 -
[65]
Originally by: Montague Zooma
Originally by: Wrangler Yes, I know what it says, on the other hand, the FAQ says MMOG. It was decided that EVE would be a MMOG and not MMORPG for some reason back in the day. The idea is that you don't have to roleplay, which is (or should be) required by a MMORPG. 
The reality is that for all practical purposes, there is no difference between MMOGs and MMORPGs. Role playing is player-dependent (optional) in all of these games. EQ is allegedly an mmorpg, but the percentage of true roleplayers in that game could easily be the same as in Eve...maybe less.
Eve provides every bit as much of a roleplaying environment as any MMORPG on the market. CCP even comes up with some storylines. Aurora stages roleplay events. It doesn't matter what label you slap on it...the roleplaying element is most definitely part of Eve.
But since roleplaying is not required, it's more truthful to call it an MMOG. 
[Read the Rules!] - [Contact us] |
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Dimitri Chandler
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Posted - 2006.03.17 18:33:00 -
[66]
I roleplay a 30 year old geordie.
I then take that character and put him in a space ship.
.
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Wilvarin Sense
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Posted - 2006.03.17 18:42:00 -
[67]
Quote: ...a new content upgrade to its highly successful and fast-growing Massively Multiplayer Online Role-Playing Game (MMORPG) ôEVE Online«: Exodusö...
Just to add more confusion on the subject of wheter it's to be called a MMO or a MMORPG.  Quoted from the press releases section on the main page. |

Alain Nisan
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Posted - 2006.03.17 18:52:00 -
[68]
Speaking as a UO Server ex admin...
Your proposals are inadeguate to this world, yet. Enforcing RPG rules in an environement that as been a MMOG for years it's really long and very tough, especially if you consider the number of players compared to the GM.
Let's say there are 100 GM online every night. We reach 20.000 players... every Game Master should control about 200 people, being assured that every damn Gallente is acting like a gallente and every Amarr is not swearing to his god.
If you can manage to create such a climax you can build everithing you want... but before impossible such a thing is not EVE.
Eve it's a world. It's working. You feel the need for more events? I agree with you, let's hope in the Aurora project.
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Viceroy
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Posted - 2006.03.17 19:04:00 -
[69]
Meh.
Quote: So, for myself, and a large portion of the population of this world, we own nothing of substance. We donÆt own land, we donÆt own a base or a home û we donÆt even own a comet, or an asteroid.
Solution: Lets give everyone a chance to own something, something that they would fight for. Not a billion isk outpost, or an Alliance Station, but rather a little home in space.
Maybe claiming an asteroid belt would give me reason to fight û especially if some other miner came along and tried to forfeit my claim.
Maybe if I could build a little outpost near that asteroid belt, you know something small just big enough for a couple ships, then I would have even more reason to fight.
Everyone will defend his or her property.
Sounds like a good reason for PvP to me.
What game do you play again?
Put up a starbase at a moon and go mine in an asteroid field. That asteroid field is hereby yours. If anyone else tries to take your ore, or kill you, destroy him. You just fought for your asteroid belt. Congratulations.
All you want is already there, go find it. You don't need your name flashing in bright red lights on an asteroid to claim it as yours.
Quote: ...Justice!...
Justice? According to who? There is justice in EVE; if you attack someone in 0.5+ space, the police destroy you. If you steal someones stuff, you get flagged. That's as far as law-enforcement goes.
You already have the resources to punish people that hurt you. We don't need CCP to hand out h4x powers to certain players for "justice". If you want justice in EVE, you make it yourself.
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Wrangler

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Posted - 2006.03.17 19:15:00 -
[70]
I guess you could really compare it to the old wild west. In the older states, law and order existed, but the further you got into the territories, the less law there was. 
Oh, and if this applies, I get to be the sheriff in Dodge!!! 
[Read the Rules!] - [Contact us] |
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Montague Zooma
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Posted - 2006.03.17 19:36:00 -
[71]
Originally by: Wrangler
But since roleplaying is not required, it's more truthful to call it an MMOG. 
Well then, let's not stop there. Let's slice it down even more. What exactly are the denizens of Eve required to do? The only requirement is to pay CCP a monthly fee. I'm not required to play with others, so I guess we better drop the Massively Multiplayer part of MMORPG. I'm not even required to play at all...so let's drop the Game part. However, I am required to go Online in order to subscribe.
So that just leaves us with the O of MMORPG.
It's all about the O.
------------------------------------------------------------------- One noob. One corp. One complete waste of 1.6 million isk. |

Herko Kerghans
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Posted - 2006.03.17 20:20:00 -
[72]
Originally by: Montague Zooma
Originally by: Wrangler
But since roleplaying is not required, it's more truthful to call it an MMOG. 
Well then, let's not stop there. Let's slice it down even more. What exactly are the denizens of Eve required to do? The only requirement is to pay CCP a monthly fee. I'm not required to play with others, so I guess we better drop the Massively Multiplayer part of MMORPG. I'm not even required to play at all...so let's drop the Game part. However, I am required to go Online in order to subscribe.
So that just leaves us with the O of MMORPG.
It's all about the O.
You, my friend, are the 'p' in 'pwnd'. 
Barriers - an EVE novel - Chapter #4 released |
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Wrangler

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Posted - 2006.03.17 20:59:00 -
[73]
Originally by: Montague Zooma
Originally by: Wrangler
But since roleplaying is not required, it's more truthful to call it an MMOG. 
Well then, let's not stop there. Let's slice it down even more. What exactly are the denizens of Eve required to do? The only requirement is to pay CCP a monthly fee. I'm not required to play with others, so I guess we better drop the Massively Multiplayer part of MMORPG. I'm not even required to play at all...so let's drop the Game part. However, I am required to go Online in order to subscribe.
So that just leaves us with the O of MMORPG.
It's all about the O.
Only if you'll let me call you 00. 
But no, my point, is that no one is required to roleplay in EVE. Then you can call it whatever you want. 
[Read the Rules!] - [Contact us] |
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000Hunter000
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Posted - 2006.03.17 21:30:00 -
[74]
think the OP has a point though, how often do u see someone RP in this game?
Actually i do blame ccp for this a bit, i'm sure if they would add tons of ingame events people might actually feel more emersed.
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Wrangler

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Posted - 2006.03.17 21:33:00 -
[75]
Originally by: 000Hunter000 think the OP has a point though, how often do u see someone RP in this game?
Actually i do blame ccp for this a bit, i'm sure if they would add tons of ingame events people might actually feel more emersed.
Yea, but CCPs idea has always been player created content.
[Read the Rules!] - [Contact us] |
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000Hunter000
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Posted - 2006.03.17 21:40:00 -
[76]
Originally by: WranglerYea, but CCPs idea has always been player created content.[/quote
So ur saying ccp are lazy and can't make up any event on their own? 
(just kidding i know u guys work really hard! )
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Montague Zooma
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Posted - 2006.03.17 22:18:00 -
[77]
Originally by: Wrangler Only if you'll let me call you 00. 
Hey pal, I'm the 00 in n00b and damn proud of it!
------------------------------------------------------------------- One noob. One corp. One complete waste of 1.6 million isk. |

Livia Tarquina
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Posted - 2006.03.17 22:34:00 -
[78]
Edited by: Livia Tarquina on 17/03/2006 22:34:18 I find too many "ingame events" is less immersive to me than here. I'd feel there was this higher power controlling my every move. Wouldn't you want to create the events yourself? "Big guns and heavy armor what else is there?"
--Amarrian Admiral before entering battle against Jove Navy |

Zabeth
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Posted - 2006.03.18 00:23:00 -
[79]
Ok, this isnÆt a MMORPG, and IÆm an Amarr Battleship in real-lifeà there, IÆve admitted ità IÆm a warship.
-_-
Ummmà
IÆm not sure I should continue with my ideaà I donÆt think warships can debate the nuances of fun.
*warps off to get groceries*
Aurora
p.s. If anyone would like to discuss this in a sensible manner, please let me know 
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Wrangler

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Posted - 2006.03.18 00:43:00 -
[80]
Originally by: Zabeth Ok, this isnÆt a MMORPG, and IÆm an Amarr Battleship in real-lifeà there, IÆve admitted ità IÆm a warship.
-_-
Ummmà
IÆm not sure I should continue with my ideaà I donÆt think warships can debate the nuances of fun.
*warps off to get groceries*
Aurora
p.s. If anyone would like to discuss this in a sensible manner, please let me know 
You claim to be a warship and then ask people to discuss things in a sensible manner?   
[Read the Rules!] - [Contact us] |
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Sir Juri
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Posted - 2006.03.18 00:58:00 -
[81]
Originally by: Wrangler
Originally by: Zabeth Ok, this isnÆt a MMORPG, and IÆm an Amarr Battleship in real-lifeà there, IÆve admitted ità IÆm a warship.
-_-
Ummmà
IÆm not sure I should continue with my ideaà I donÆt think warships can debate the nuances of fun.
*warps off to get groceries*
Aurora
p.s. If anyone would like to discuss this in a sensible manner, please let me know 
You claim to be a warship and then ask people to discuss things in a sensible manner?   
its to make sure if we dont we will get blasted by freakin laser beams 
Im a noob, bear with me :P |

Zabeth
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Posted - 2006.03.18 01:23:00 -
[82]
*giggles*

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Telemicus Thrace
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Posted - 2006.03.18 01:44:00 -
[83]
Originally by: 000Hunter000 think the OP has a point though, how often do u see someone RP in this game?
Actually i do blame ccp for this a bit, i'm sure if they would add tons of ingame events people might actually feel more emersed.
I see people RP every time I log on but thats becasue I hang out in RP channels and I RP myself (except when dealing with non-RPers who are asking the time or how to get an Ibis into second gear).
There is loads of stuff going on all the time, you just need to get into some RP channels, lurk for a bit then when you see an opportunity, get directly involved. Then just fasten your seat belt.
No offense to the Aurora team (thats events right? I forget) but I've been involved in a couple of GM run events and they were nothing compared to the player driven stuff going on. All the GM run stuff just smacked of "Throw away alt has half baked mission that you will be double crossed on before alt vanishes never to be seen again". Compare this to player generated events where everybody involved has to live with their choices, they have to deal with the consequences and suddenly the cost of a new clone is the least of your concerns.
Eve is a sand box, the focus is on player driven. Have a read on the Intergalatic Summit part of these forums. If you see something that interests you head out there and get involved. Also check out any of the player run channels listed here.
Really the RP side of things is bigger than you think. All of the things proposed by the OP can already be done. Forget NPCs, use PCs. If you want to get a posse together and head out to the rim to hunt down some pirate like the dog he is then call on other players, don't ask CCP to add bots for you please. Of course be careful who you trust and you may need an experienced tracker to help but they are around. I have a knack for finding people given the right incentive but I'm just one of many.
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