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Sweet Trader
The Hollow Men
1
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Posted - 2011.11.07 19:46:00 -
[1] - Quote
Given that CCP are looking at the Gallente boats again I would like to propose that they reconsider the incongruous nerf that the Eos was subjected to some years ago.
Gallente currently have a frigate that can control five medium drones and a cruiser that can control five large drones... whereas the Eos, which has a bonus to drone bay size but not bandwidth can carry up to 225m3 of drones but can only use 50m3 at once... what is the point of that? It also has hybrid bonuses when the Astarte is the obvious hybrid platform... making it neither fish, flesh nor foul.
I don't understand why allowing it to use five large drones or sentries was ever considered OP? I'd also like to know whether anyone is actually using this boat any more for anything other than a safespotted info-warfare fleet booster? Obviously if it is used in this fashion the drone bandwidth becomes academic... but wouldn't we like to see this ship actually fighting?
Please sign if you agree... or present a coherent argument if you do not. |

Sweet Trader
The Hollow Men
1
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Posted - 2011.11.07 20:08:00 -
[2] - Quote
Yes, it's 75mb/sec... it slipped my mind because frankly, 75 is the same as 50. Nobody mixes drone sizes. Launching one large and four medium is a waste of time.
I'm not disputing that it works as a safe-spotted command ship... |

Sweet Trader
The Hollow Men
1
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Posted - 2011.11.07 20:33:00 -
[3] - Quote
Confirming that I failed on the Ishkur reference. And to think that I was considering Assault Ships 5 ;)
This may invalidate my entire arguement. :P |

Sweet Trader
The Hollow Men
1
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Posted - 2011.11.07 20:40:00 -
[4] - Quote
Captain Alcatraz wrote:Signed, I miss the nos / drone eos. No need to make it what it was, just make it viable for combat
I suppose one could argue that command boats should not be viable combat boats... because the overall effect of this in combination with gang links would be too much awesomeness from one player. However, as an inveterate Damnation pilot (because the Eos is so useless) I can confirm that other command ships are already providing stirling service.
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Sweet Trader
The Hollow Men
1
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Posted - 2011.11.07 21:01:00 -
[5] - Quote
Karadion wrote:Keep the Eos nerfed.
Thanks for the bump. Sent you a like...
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Sweet Trader
The Hollow Men
2
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Posted - 2011.11.07 22:40:00 -
[6] - Quote
Cur wrote:Alundil wrote:Correct me if I am wrong, but I think that the Eos has 75mb/sec bandwidth. At least according to EVEMon.
Additionally, given that Fleet Command command ships aren't as stout and can't take a punch as well as the Force Command variants, wouldn't safed up and boosting be the more tactically valuable role for this ship? Because people play eve for the pure enjoyment of sitting in a safepos while their friends go out and do the killing, right? PICCARD! I DEMAND FACEPALM NOW!
QFT 
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Sweet Trader
The Hollow Men
2
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Posted - 2011.11.07 23:54:00 -
[7] - Quote
I doubt anyone could convincingly argue that the EOS is somehow better than other command ships... it isn't... it's utter toilet. That aside, some of you have touched on a parallel argument here about command ships in general and - at the risk of derailing my own thread - I'd like to make a quick observation about this:
We all know that command ships are mostly chucked in a safespot because if they were actually on the field they would just be primaried and slaughtered. In PvP this clearly negates any notion that to have gang links plus a credible shooty vehicle is OP... if you have the balls to take one into a PvP fight you deserve all the bonuses that can be imagined. Meanwhile, in PvE, if the command ship can buff the fleet while also being an effective shooter this might be considered OP...
I wonder if there is a way of encouraging their direct use in PvP without increasing their PvE capability? The whole "chuck them in a SS" thing is failed. Can anyone suggest how to differentiate the bonuses between PvE and PvP? And let's not worry about the blob... any such boat will be instantly creamed by a blob anyway so bonuses are irrelevant... but they are relevant to small/medium sized PvP gangs. |

Sweet Trader
The Hollow Men
4
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Posted - 2011.11.09 00:46:00 -
[8] - Quote
All interesting...
My main point was that if the Eos was meant to be the drone option of the two command ships why is it half arsed? The Astarte is the hybrid boat so why was the Eos bandwidth nerfed turning it into a mixed hybrid/drone boat... the tech is there for Gallente to run the drones so why not have no hybrid bonus but allow 5 large drones to give a clear choice between the two command ships?
I'm not arguing for more dps... I'm suggesting there should be logical differentiation. |

Sweet Trader
The Hollow Men
8
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Posted - 2011.11.10 21:23:00 -
[9] - Quote
While I'm not arguing for more Eos dps... rather that its role as a drone option should not have been watered down... I would make this further observation about 'command' ships in general:
Does anyone else think that fleet bonuses (and I'm not just talking about Warfare Link bonuses) should only be applied to ships that are on the same grid as the fleet commander? After all... what tactical information is the command ship actually giving to the fleet if it cannot even see the enemy, let alone target them?
I think command ship pilots should be made to man-up and actually appear on the battlefield, necessitating that they rightly become a focus for fleet support... that's why they have the tank that they have (which currently often goes unused). Maybe then any debate over their dps would be different. Risk vs. reward. I don't mind flying at the enemy with a huge 'kick me' sign taped to my arse... but throw me a bone here. ;)
To intercept some of the obvious responses to this... those in the blob will hate the notion because any command ship on grid will be primaried and slaughtered irrespective of support. But I would hazard to suggest that the majority of fights are not large blobs... so why slant the game mechanics toward this?
Incidentally, thanks for the mostly reasonable and interesting comments so far. |
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