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DaPe
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Posted - 2006.03.17 18:18:00 -
[1]
How do I calculate my damage pr sec ?
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Dark Shikari
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Posted - 2006.03.17 18:22:00 -
[2]
Edited by: Dark Shikari on 17/03/2006 18:25:53
(Base damage per shot)*(Chance to hit) / (Refire rate)
Of course each of those has their own complex formulas.
Expanded:
(Base damage modified by the resists of the target * Damage modifier)*(Tracking modifier * (Gun Sig Radius/Enemy Sig Radius)^2) / (Refire rate)
Note that the Chance to Hit term cannot be above 1, and your tracking modifier is a complete mess of a formula.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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DaPe
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Posted - 2006.03.17 18:24:00 -
[3]
Originally by: Dark Shikari (Base damage per shot)*(Chance to hit) / (Refire rate)
Is it shield base or Armor, or is it shield+armor base /2 ?
And what do you meen by "chance to hit"
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Dark Shikari
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Posted - 2006.03.17 18:27:00 -
[4]
Originally by: DaPe
Originally by: Dark Shikari (Base damage per shot)*(Chance to hit) / (Refire rate)
Is it shield base or Armor, or is it shield+armor base /2 ?
And what do you meen by "chance to hit"
Read the post again, I updated it.
Chance to hit = chance to hit... well what do you think it means! 0.5 = 50% chance to hit, etc.
Your DPS depends on the target's resists. Generally when people post DPS numbers, however, they don't use resists in the calculation.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Dimitri Chandler
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Posted - 2006.03.17 18:29:00 -
[5]
read your log, take the damages you inflict over a minute and add them up
then divide by 60
.
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gfldex
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Posted - 2006.03.17 20:49:00 -
[6]
Get the EVE Combat Log Analyser. Shoot a target with 1 gun/launcher for some minutes. You will give you the average damage on the target you are going to use. Divide it by rate of fire and take it times the number of guns/launchers. Now you have usefull numbers.
You can even let your target orbit you to take transversal into account. But don't use more then one gun. Not any shoot makes it into the log and that may screw the numbers a bit.
-- $ perl -n -e 'print "Stop blameing pirates! Oveur is the root of all evil!\n" if m/podkill|lost my ship|gank|gate camp|Verone/;'
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Ras Blumin
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Posted - 2006.03.17 21:48:00 -
[7]
Edited by: Ras Blumin on 17/03/2006 21:49:50 "Simple dps" is (dmg mod*ammo dmg)/ROF ..
If you wanna include reload times;
(dmg_mod*ammo*guns*no_of_charges)/(no_of_charges*rof + reload_time)
A dirty job - Released 2006.01.02 |

HippoKing
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Posted - 2006.03.17 22:02:00 -
[8]
Originally by: Ras Blumin "Simple dps" is (dmg mod*ammo dmg)/ROF ..
yeah, thats the theoretical DPS - best used for ship comparisons for the forums 
personally, i don't like calculating with real setups, i like getting a mate out and slapping them around a bit to see how effective i am 
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
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