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Chadawahee
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Posted - 2006.03.19 17:17:00 -
[1]
can anyone tell me if : - a carrier can deploy regular drones as well ? - if so, can a carrier deploy extra normal drones with drone control unit 1's in the highslots - does the omnidirectional tracking link 1 affect the performance of fighters ? - does the drone navigation computer 1 affect the performance of fighters ?
thnx in advance
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lofty29
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Posted - 2006.03.19 17:27:00 -
[2]
Originally by: Chadawahee can anyone tell me if : - a carrier can deploy regular drones as well ? - if so, can a carrier deploy extra normal drones with drone control unit 1's in the highslots - does the omnidirectional tracking link 1 affect the performance of fighters ? - does the drone navigation computer 1 affect the performance of fighters ?
thnx in advance
Yes, yes, yes and yes. ---------------------------
Originally by: Wrangler I see boobies!! \o/
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Chadawahee
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Posted - 2006.03.19 17:44:00 -
[3]
thats awsome, since you can bring heaps of normal drones with you in it.
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Malacore
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Posted - 2006.03.19 17:51:00 -
[4]
Originally by: Chadawahee thats awsome, since you can bring heaps of normal drones with you in it.
But the carrier has to be present at the scene of the battle for them to work.
As far as I know, that is securely listed as a Bad Thing since carriers aren't the most survivable creatures known to man.
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TheKiller8
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Posted - 2006.03.19 18:08:00 -
[5]
Originally by: Malacore
Originally by: Chadawahee thats awsome, since you can bring heaps of normal drones with you in it.
But the carrier has to be present at the scene of the battle for them to work.
As far as I know, that is securely listed as a Bad Thing since carriers aren't the most survivable creatures known to man.
Indeed. The drones are only handy as a defensive tool in case you get caught by a bunch of frigates or so. For actual medium to large scale engagements it's best if you're in a safespot far far away from the action with your fighters assigned to gang mates who are at the fight.
.: Click 2 See My Flash Animations :. |

lofty29
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Posted - 2006.03.19 18:58:00 -
[6]
Thing is though, 15 large rep drones reps one hell of alot, so think of them in a safespot repping up a dread yarr! ---------------------------
Originally by: Wrangler I see boobies!! \o/
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Krulla
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Posted - 2006.03.19 19:42:00 -
[7]
Originally by: Malacore
Originally by: Chadawahee thats awsome, since you can bring heaps of normal drones with you in it.
But the carrier has to be present at the scene of the battle for them to work.
As far as I know, that is securely listed as a Bad Thing since carriers aren't the most survivable creatures known to man.
A dual capital rep Aeon (or was it archon? Amarr carrier, anyway) is a damn tough cookie with it's 5% resistance per level bonus...
Respect the Domi. Or else.
SIG HIJACK!!11 RAWRR!!1- IMMY
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Scalor Valentis
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Posted - 2006.03.19 21:17:00 -
[8]
Carrier is rather touch koocki if you think it as defensless as the atuf video has shown:
They killed a noobie carrier (lvl 1 carrier = 6 fighters and lvl 1 fighters = onlt 20% dps boni) pilot that tankked them still for good while
Right now, a carrier pilot with full officer/faction gear and reasonable (lvl 4 across the board) will slap 5 or more BS's silly
Carrier is ideal tool for small time protection in 0.4 against pirates/outlaws, as no major alliance take intrest in 0.4, it got stations and sentrys and carrier can dominate the system.
WTB: The Correct DreadÖ |

Chadawahee
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Posted - 2006.03.19 22:08:00 -
[9]
i read about deploying a carrier far from the battle, at a safe or even in a pos forcefield, how about this setup for such a role :
the archon has 5 high, 4 med, 7 low, dunno if this all fits cpu/power wise but this is my idea : highs: 2 drone control units ( or 4,5 even.... ) 3 gang assist modules meds : 2 drone navigation computers ( is one enough, is a second one usefull ?) 2 command processors lows: 1 capital armor rep 6 omnidirectional tracking links, do these have effect on fighters assigned to somebody else ?
so minimizing defense and maximizing fleet support...
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Shimpu
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Posted - 2006.03.19 22:15:00 -
[10]
Originally by: Scalor Valentis Carrier is rather touch koocki if you think it as defensless as the atuf video has shown:
They killed a noobie carrier (lvl 1 carrier = 6 fighters and lvl 1 fighters = onlt 20% dps boni) pilot that tankked them still for good while
Right now, a carrier pilot with full officer/faction gear and reasonable (lvl 4 across the board) will slap 5 or more BS's silly
Carrier is ideal tool for small time protection in 0.4 against pirates/outlaws, as no major alliance take intrest in 0.4, it got stations and sentrys and carrier can dominate the system.
Yeah, except that fighters only work in 0.0 
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Scalor Valentis
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Posted - 2006.03.19 23:06:00 -
[11]
Edited by: Scalor Valentis on 19/03/2006 23:07:04
Originally by: Shimpu
Originally by: Scalor Valentis Carrier is rather touch koocki if you think it as defensless as the atuf video has shown:
They killed a noobie carrier (lvl 1 carrier = 6 fighters and lvl 1 fighters = onlt 20% dps boni) pilot that tankked them still for good while
Right now, a carrier pilot with full officer/faction gear and reasonable (lvl 4 across the board) will slap 5 or more BS's silly
Carrier is ideal tool for small time protection in 0.4 against pirates/outlaws, as no major alliance take intrest in 0.4, it got stations and sentrys and carrier can dominate the system.
Yeah, except that fighters only work in 0.0 
pardon me.
Fighters work there where carrier can go = fact
Trakking mods for drones are medium slot items
speedboost mods arent useful on fighter as they will screw tracking and are generaly broken modules.
also fitting more than 3 of em is waste as they stack.
also All other races carriers exept galentte can push out ~1400DP/S with lvl 4 carrier/fighters
galentte Thanathos 40% more (makes others pretty obsoleat)
Also fitting 2 sensorboosters and 1 ECCM prettymuch makes you invulnarable against anything else exept dedicated racial jammer or 4x damp scorpion. And even then you can still lock at reasonable range with reasonable time.
Carrier is, by all means solo pwn mobile; think of it as dominix is to cruisers/frigates. It got it weakneses as do dominix, but having one guardin your mining op in 0.4 makes you feel lot safer.
/edit: oh and drone controll modules arent out yet 
WTB: The Correct DreadÖ |

Cathryn Wolve
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Posted - 2006.03.19 23:12:00 -
[12]
Drone Control Units are out, but the skill to use them is not. I have five sitting in my hanger just collecting dust 
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Arch Revenant
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Posted - 2006.03.20 00:01:00 -
[13]
Originally by: Scalor Valentis
pardon me.
Fighters work there where carrier can go = fact
Wrong. You can take a carrier into a .4 system. You can even deploy fighters in a .4 system. What you can not do, is tell your fighters to attack anyone. Upon attempting this, you will get an error message telling you that you must be in a .3 system or lower.
All Hail Spoon! Death to the Fork users! |

Foulis
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Posted - 2006.03.20 00:12:00 -
[14]
Originally by: Arch Revenant
Originally by: Scalor Valentis
pardon me.
Fighters work there where carrier can go = fact
Wrong. You can take a carrier into a .4 system. You can even deploy fighters in a .4 system. What you can not do, is tell your fighters to attack anyone. Upon attempting this, you will get an error message telling you that you must be in a .3 system or lower.
That's... silly. ---- I <3 Taranis
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Scalor Valentis
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Posted - 2006.03.20 11:46:00 -
[15]
RABBLE RABBLE!
CCP whats this big corck of BS?
Last time i chekked, Fighters were just fine in 0.4!
WTB: The Correct DreadÖ |

Golan Trevize
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Posted - 2006.03.20 12:16:00 -
[16]
Edited by: Golan Trevize on 20/03/2006 12:17:05 Double post The Gallente ideals of Freedom, Liberty and Equality will be met by the Amarr realities of Lasers, Armor and Battleships.
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Golan Trevize
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Posted - 2006.03.20 12:17:00 -
[17]
Originally by: Golan Trevize
Originally by: Chadawahee i read about deploying a carrier far from the battle, at a safe or even in a pos forcefield, how about this setup for such a role :
the archon has 5 high, 4 med, 7 low, dunno if this all fits cpu/power wise but this is my idea : highs: 2 drone control units ( or 4,5 even.... ) 3 gang assist modules meds : 2 drone navigation computers ( is one enough, is a second one usefull ?)
2 command processors lows: 1 capital armor rep 6 omnidirectional tracking links, do these have effect on fighters assigned to somebody else ?
so minimizing defense and maximizing fleet support...
Thats just horrible , fit this and you would deserve to die.
Golan Archon Pilot.
The Gallente ideals of Freedom, Liberty and Equality will be met by the Amarr realities of Lasers, Armor and Battleships.
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Chadawahee
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Posted - 2006.04.09 21:14:00 -
[18]
Originally by: Golan Trevize
Originally by: Golan Trevize
Originally by: Chadawahee i read about deploying a carrier far from the battle, at a safe or even in a pos forcefield, how about this setup for such a role :
the archon has 5 high, 4 med, 7 low, dunno if this all fits cpu/power wise but this is my idea : highs: 2 drone control units ( or 4,5 even.... ) 3 gang assist modules meds : 2 drone navigation computers ( is one enough, is a second one usefull ?)
2 command processors lows: 1 capital armor rep 6 omnidirectional tracking links, do these have effect on fighters assigned to somebody else ?
so minimizing defense and maximizing fleet support...
Thats just horrible , fit this and you would deserve to die.
Golan Archon Pilot.
and why would this be horrible, i mean the carrier sits inside a forcefield, so no defense is needed, might as well go full carrier-gank then, right ?
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