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Thread Statistics | Show CCP posts - 1 post(s) |

Cyra
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Posted - 2003.09.10 14:01:00 -
[1]
Wouldn't it be Nice to have a drone which you could send off to pick up all that nice loot from the NPC pirates you kill while mining and bring it all back and dump it in your ships cargo.
Cyra. -------------------- Mines a Kronenbourg.
Cyra
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Cyra
Gallente Black Lance
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Posted - 2003.09.10 14:01:00 -
[2]
Wouldn't it be Nice to have a drone which you could send off to pick up all that nice loot from the NPC pirates you kill while mining and bring it all back and dump it in your ships cargo.
Cyra. -------------------- Mines a Kronenbourg.
Cyra
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Darsk'hul
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Posted - 2003.09.10 15:00:00 -
[3]
We've suggested loot drones many many times ... Devs, your opinion ? __________
No more CEO of Placid Partners Inc. Contact for this corp is now Yilo.
Freelancer at Lost Order |

Darsk'hul
Lost Order
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Posted - 2003.09.10 15:00:00 -
[4]
We've suggested loot drones many many times ... Devs, your opinion ? __________
No more CEO of Placid Partners Inc. Contact for this corp is now Yilo.
Freelancer at Lost Order |

lickspittle
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Posted - 2003.09.10 15:54:00 -
[5]
It would be s****y.
Idea noted. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |
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lickspittle

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Posted - 2003.09.10 15:54:00 -
[6]
It would be s****y.
Idea noted. -- Richard CCP Programmer. Anything said above is not the official line, but my own take or opinion. |
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Kennian
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Posted - 2003.09.10 21:25:00 -
[7]
isnt that what salvage drones are?
] |

Kennian
Gallente Chosen Path
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Posted - 2003.09.10 21:25:00 -
[8]
isnt that what salvage drones are?
] |

Darsk'hul
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Posted - 2003.09.11 06:45:00 -
[9]
Edited by: Darsk'hul on 11/09/2003 08:38:05 Edited by: Darsk'hul on 11/09/2003 08:35:48
(First of all, thank you lickspittle for your short but welcome answer :)) )
Dunno for salvage drones. I've mainly understood that salvage drones are like "ruins restorer" or "ruins-to-minerals extractors".
Maybe i've misunderstood.
The idea here (correct me if i'm wrong) is to have drones that get items from the locked container and put them in your own cargo. Of course, those drones have limited capacity that range as the drone model is improved or not. So, the drone take as many as it can, bypassing the items that are too big for him. It considers that its job is finished when the container doesn't exist anymore or when all the item in it can't be transported by it.
Now, my problem with this feature is : Is that lazyness ?  Actually, i can't say if it's really needed or not. One obvious "useful" scenario I see here is use of loot drone when industrials bring back ores, but industrials DON'T HAVE drone bay. So ? Titans ? Why not ?
Another scenario is loot back after farming ... Well, farming is already a kind of lazyness But why not ?
The last scenario takes place in player installation (just as shown in the fabulous flash animation that make us dream :) ). I can easily imagine player installation with secure container filled of items.
But here comes a new challenge. How those kind of drones will work with secure container ? Is it technically possible to provide them password ... it seems too complicated for players AND for developpers. So here is the first restriction : those drones can't work with secure container ...
Now, it appears to me (it's only a personnal opinion) that these kind of drones is a little bit too specific to some situation.
If we deeply studie the purpose of the looter drone, it appears that this idea comes with the problem of getting closer to cargo container in a short time. So, here comes another mean to reduce distances between the player and the cargo container : Tractor drones. Instead of getting the content of a cargo container, this kind of drones simply bring the container to you. Those drones can grip and bring a limited mass, so they have to work together to bring larger container. But, what works with container can also works with other stationnary objects : Mobile raffinery, sentry guns, asteroids(?). The only restriction this solution has is that the targeted object must be stationnary (i.e. can't move by itself). |

Darsk'hul
Lost Order
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Posted - 2003.09.11 06:45:00 -
[10]
Edited by: Darsk'hul on 11/09/2003 08:38:05 Edited by: Darsk'hul on 11/09/2003 08:35:48
(First of all, thank you lickspittle for your short but welcome answer :)) )
Dunno for salvage drones. I've mainly understood that salvage drones are like "ruins restorer" or "ruins-to-minerals extractors".
Maybe i've misunderstood.
The idea here (correct me if i'm wrong) is to have drones that get items from the locked container and put them in your own cargo. Of course, those drones have limited capacity that range as the drone model is improved or not. So, the drone take as many as it can, bypassing the items that are too big for him. It considers that its job is finished when the container doesn't exist anymore or when all the item in it can't be transported by it.
Now, my problem with this feature is : Is that lazyness ?  Actually, i can't say if it's really needed or not. One obvious "useful" scenario I see here is use of loot drone when industrials bring back ores, but industrials DON'T HAVE drone bay. So ? Titans ? Why not ?
Another scenario is loot back after farming ... Well, farming is already a kind of lazyness But why not ?
The last scenario takes place in player installation (just as shown in the fabulous flash animation that make us dream :) ). I can easily imagine player installation with secure container filled of items.
But here comes a new challenge. How those kind of drones will work with secure container ? Is it technically possible to provide them password ... it seems too complicated for players AND for developpers. So here is the first restriction : those drones can't work with secure container ...
Now, it appears to me (it's only a personnal opinion) that these kind of drones is a little bit too specific to some situation.
If we deeply studie the purpose of the looter drone, it appears that this idea comes with the problem of getting closer to cargo container in a short time. So, here comes another mean to reduce distances between the player and the cargo container : Tractor drones. Instead of getting the content of a cargo container, this kind of drones simply bring the container to you. Those drones can grip and bring a limited mass, so they have to work together to bring larger container. But, what works with container can also works with other stationnary objects : Mobile raffinery, sentry guns, asteroids(?). The only restriction this solution has is that the targeted object must be stationnary (i.e. can't move by itself). |
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Darsk'hul
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Posted - 2003.09.12 13:18:00 -
[11]
*BUMP*  |

Darsk'hul
Lost Order
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Posted - 2003.09.12 13:18:00 -
[12]
*BUMP*  |

Nickodeemus
SOTI Inc. Combined Planetary Union
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Posted - 2006.11.09 16:08:00 -
[13]
Edited by: Nickodeemus on 09/11/2006 16:09:13 I think this should be revisited... Make the drones capable of tractoring the cans back to your ship. You would still have to lock the cans and direct the drones but they could be really fast to get to the can and slow to bring it back. The main advantage would be the drone range of 40-50KM instead of a ship mounted tractor's 20KM. Make the drone's tractor beam have a range of only 2KM.
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Maurauder
Caldari Orion's Forge New Eden Conglomerate
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Posted - 2006.11.23 01:45:00 -
[14]
The idea of having the drones tractor the cans to you is a good one.
Another idea as an alternative it to release the medium and large tractor beams.
Final idea is to make the range on the small longer.
The drone idea helps for the barges as the OP started with this thread. The tractor beams work for everyone else.
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Kakita J
Placid Reborn Placid Coalition
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Posted - 2006.11.24 14:30:00 -
[15]
Edited by: Kakita J on 24/11/2006 14:30:45 Racial tractor beam variants is one of my favourite topics.
Tractor beams really make sense for Caldari, with all their gravitation based technology.
For Gallente it would be most nifty to have loot drones (say, longer range but slower, can be shot down, need drone space).
I read a Minmatar proposed a sort of harpoon/grappling hook thing attached via a cable to a winch on his ship What about really long range on this one, with some tradeoff to compensate, maybe also slower return speed (try winding up a cable at 500 m/s).
Amarr are really the only tough spot from a logic point of view. They generally do lasers, which sounds a bit weird in order to get things carried to you in one piece. Now I could let my geeky nature shine through and say that in fact, neutral atoms are attracted by a focus of laser light Linkage, or I could suggest that somebody else come up with something fitting and handwavingly believable. Anyway, this Amarr variant could be faster, but lower range than normal tractor beams.
-------------------------------------- "They better fix the *bleep* *bleep* *bleep* jump *bleep* gates before I *bleep**bleep**bleep* and then some."
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