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Author |
Thread Statistics | Show CCP posts - 37 post(s) |
Hatsumi Kobayashi
Origin. Black Legion.
339
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Posted - 2014.01.14 16:00:00 -
[1] - Quote
You're supposed to make people want to live in nullsec more, not less. No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
342
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Posted - 2014.01.14 17:33:00 -
[2] - Quote
Marlona Sky wrote:Literally 95% of the naysayers in this thread so far are Goonswarm Federation. So here is a message for you guys, maybe you missed it.
You do not have to use the ESS if you do not want to.
mind = blown
I thought you had more sense than this, but I guess I've been overestimating you. No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
352
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Posted - 2014.01.14 18:42:00 -
[3] - Quote
iskflakes wrote:The only people who seem to be complaining about this structure are from bloated 10,000 player alliances that apparently don't have the organization to setup a simple intel channel or defense fleet. How hard is it to find 5 people out of that 10,000 to fly around in their own interceptors to catch invaders and have some fun?
I wish I was in a 10,000 player alliance.
What's wrong with the ESS concept is more than juat about "waa waa no safe ratting muh iskies 4 muh t00nies".
It's an added layer of hassle for alliances that live in and use their space that works in a "high risk low reward" way, contrary to the spirit of the game that historically supported (or has claimed to support) high risk high reward situations. In a world where would-be aggressors (read, the small gangs and roamers who are squealing at the thoughts of stealing from the bad ratters) decry the fact that nullsec is too empty, this is just going to further support an exodus towards more rewarding and/or less risky/complicated isk making activities that mostly are outside of nullsec. I mean, to even eke out a profit from these, from a ratter's perspective, the stars pretty much have to align.
Moving a portion of the bounty isk to a form of tags might be a cool thing for you if you're one of those people afraid of inflation, but considering these are going to be sold to NPC orders there is still ISK generated in equal amounts. However, moving up to 25% of bounties to tags that have to be told and aren't subject to corp taxes goes against the ideal model of corporation and alliance funding of "from the ground up".
Then there's the obvious elephant in the room. Why is this even needed? What's the intention behind the ESS? Sovereign space is already in a shaky enough position, I truly hope this new deployable isn't introduced merely to shake things up because without meaning to be a doomsayer, if there aren't worthy compensations coming with it things may just crash down. No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
352
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Posted - 2014.01.14 19:07:00 -
[4] - Quote
Gizznitt Malikite wrote:First off, the locals generally won't hit the "take all" button, but will hit the "share bounties" button. They will then pay corp taxes while still benefiting from the enhanced income of the ESS.
You have more faith in human nature than I do No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
352
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Posted - 2014.01.14 19:12:00 -
[5] - Quote
Rekkr Nordgard wrote:Hatsumi Kobayashi wrote:Gizznitt Malikite wrote:First off, the locals generally won't hit the "take all" button, but will hit the "share bounties" button. They will then pay corp taxes while still benefiting from the enhanced income of the ESS. You have more faith in human nature than I do It depends on whether or not there is a record generated when someone hits the take all button. If there isn't one, then that's even more incentive not to use these deployables. If there is one, then I'm pretty sure blatantly stealing from your alliance mates will get you kicked.
There is one, but nothing prevents you from using an alt. No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
367
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Posted - 2014.01.15 18:55:00 -
[6] - Quote
CCP SoniClover wrote:Kadl wrote:
Will you consider allowing player manufacturing of the ESS (from blueprints or blueprint copies)?
It-¦s not going to happen in 1.1, but might in the future. Possibly also if we do meta-versions later that change security level restrictions and/or payout values.
You know what else shouldn't happen in 1.1?
The ESS. No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
368
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Posted - 2014.01.15 19:30:00 -
[7] - Quote
Razzor Death wrote:Ok watching this Dev ignore all the real issues and just answer the random pubbies good willed questions is getting embarrassing
Just now it's getting embarassing you think? It's been that way since forever.
Seriously SoniClover, the ESS concept needs to go back to the drawing board entirely, not have some stats and numbers tweaked here and there. The basis upon which it is built is flawed, it's been explained to you enough that you simply can't pretend all you got from this thread's feedback can be summed up in the the points you listed unless you want to either prove to us that CCP is once more losing touch with the state of its game or that you are insulting our intelligence.
It's a little disheartening really No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
384
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Posted - 2014.01.16 00:00:00 -
[8] - Quote
CCP SoniClover wrote:Tippia wrote:So, I'm just going to have to ask (again)GǪ CCP SoniClover wrote:Based on feedback, we're looking at three things: - Time to get loot - lot of good points that the time needs to be increased - Interceptors too good - we're looking at ways to decrease the efficiency of using an interceptor to steal - Too effective as warp bubble - we're looking at making it less viable Have you looked at the reasoning for a blanket income nerf for rank-and-file null inhabitants? If you have, could you please present it for general scorn and derision critique? The entire idea behind this addition hinges on such a nerf being at all sensible, and you have so far not managed to explain why it is. This makes the entire addition senseless as it currently stands. Put another way: what is the underlying design goal here? What are you trying to accomplish? I tend to avoid answering posts using inflammatory phrasing, but I actually think your signature answers your question pretty well.
Do you also tend to avoid answering (or reading) posts expressing opinions opposed to yours? No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
384
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Posted - 2014.01.16 00:24:00 -
[9] - Quote
CCP SoniClover wrote:Because the ISK coming into the game from Null Sec bounties every day is insane and we want to minimize inflation.
Are you suggesting that EyjoG's assessment ("Sinks and faucets are fairly balanced right now, with a bit more faucet than sink to allow for economic growth") that can be found in the CSM minutes is wrong? No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
385
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Posted - 2014.01.16 00:40:00 -
[10] - Quote
How many manhours were destroyed working on the ESS? No sig. |
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Hatsumi Kobayashi
Origin. Black Legion.
424
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Posted - 2014.01.22 21:14:00 -
[11] - Quote
CCP SoniClover wrote:Here's a quick update on the changes we've made to the ESS, based on testing and feedback. There is a dev blog coming out tomorrow detailing these (and other changes) to the deployables in 1.1, but here's a basic overview.
Much better indeed, but still not efficient as a potential harassment tool and it still feels and sounds forced being that it's a 0.0 tweak without a deeper rework of the system.
The reasons it's not efficient as a small gangs objective:
- Day to day 0.0 is hardly if at all worth defending against anything that doesn't threaten the sov level
- Ratters don't man up to defend a system when a system is roamed in, they're there to rat, not risk pvp assets
- With no RF timer, no attack notification and low HP on the thing, the best you'll achieve with this is the same as if you were AFK cloaking: everyone stops ratting until offenders go away.
- If the ratters themselves have deployed an ESS, they can hit the Share All option from an alt at the structure when they see a neutral come in - there will rarely be something to steal
Though I don't think there are concrete ways to positively change this though without a complete overhaul of 0.0 and sovspace particularly :( No sig. |
Hatsumi Kobayashi
Origin. Black Legion.
425
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Posted - 2014.01.23 02:38:00 -
[12] - Quote
Weaselior wrote:It's intended to be deployed by ratters, not hostiles. The last point is fixed by the timer they added: they're tackled for 20 seconds if they hit share all, and I think they have to live that long. Plus any account is better off ratting making money instead of sitting on the ESS.
That is true, I hadn't considered that. Good point! No sig. |
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