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Sin nombre
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Posted - 2006.03.22 03:02:00 -
[1]
I'm obviously missing something essential about the Eve universe, but I really don't understand what corps have to gain from battling other corps.
how is space controlled? you can build station in a system, but can you stop people from entering it with anything short of constant patrols around all stargates? it doesn't strike me that any player character would want to do that
Whats the point of killing members of other corps? if their ships are insured they won't lose that much money, and if you manage to pod them they'll lose a few skills, but is there more to it than that?
how can a corp take over another? what does that even mean?
can a corp take assets from another through war?
I realize that these are probably stupid questions, but I really don't understand how politics in Eve work.
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Trespasser
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Posted - 2006.03.22 03:30:00 -
[2]
Edited by: Trespasser on 22/03/2006 03:31:42 well empire wars are pointless imho, but if your alliance goes to a region of space and kills all of the pos's their and then takes the station - they can force another alliance out - unless the regions have a ton of NPC stations like Venal Fountain etc
no you cant take any mods or ships unless their trapped in a conq station even then you cant take them, also you cant "shut down" a system
My name is Trespasser and I approved this Message! |

Boreka
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Posted - 2006.03.22 03:55:00 -
[3]
there is no point realy. just manly bragging rites. But in a game made where pvp is wanted for the be all end all, there will always be something lacking.
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Eralis
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Posted - 2006.03.22 04:36:00 -
[4]
Anybody ever play tradewars?
Would be nifty if you could have corp-loyal NPC defenses; i.e., install guns that shoot non-corp players on your station, or install something on moons/planets.
Of course, you'd also want those things to need materials to keep functioning, so then corps also have to control the resources to keep their war machine going.
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Ras Blumin
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Posted - 2006.03.22 05:03:00 -
[5]
Edited by: Ras Blumin on 22/03/2006 05:03:49
Originally by: Sin nombre Whats the point of killing members of other corps?
Fame, fortune and/or fun are probably what most declare for. There are other reasons, such as they're using a trade route that you, or someone who pays you, would like for yourself. Originally by: Sin nombre if their ships are insured they won't lose that much money, and if you manage to pod them they'll lose a few skills, but is there more to it than that?
Only if they fit regular t1 equipment. If they have implants, they'll lose between 500k and 2-3b(maybe less) when they get their pod killed. Originally by: Sin nombre can a corp take assets from another through war?
Via looting, ransoming and extortion (first 2 being indirectly).
A dirty job - Released 2006.01.02 |

Sin nombre
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Posted - 2006.03.22 18:46:00 -
[6]
o, I thought there was more to it than that. can corps actually take over others? i heard that somewhere. Also, are starbases destroyed or captured? how is this done? O well, Eve is still awesome. I really like the idea of corp-loyal defenses. I think that would add a lot to the game.
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Dark Shikari
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Posted - 2006.03.22 18:47:00 -
[7]
Originally by: Sin nombre o, I thought there was more to it than that. can corps actually take over others? i heard that somewhere. Also, are starbases destroyed or captured? how is this done? O well, Eve is still awesome. I really like the idea of corp-loyal defenses. I think that would add a lot to the game.
Starbases can be destroyed, stations cannot.
Corps can take over one another, through the use of a hostile takeover.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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Sin nombre
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Posted - 2006.03.22 23:26:00 -
[8]
what is a hostile takeover then? and whats the difference between a starbase and a station
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Mikel Crenshaw
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Posted - 2006.03.23 06:45:00 -
[9]
Well, though I've not yet been in one it seems to make sense to me. It's all about forcing one corp out of a system you want. In 0.0 space that means more space to mine in which means more profit/resources which means more power which means you can take more. Seems to be just how wars used to be fought (i.e. not peacekeeping but imperialist style land wars). So I can definately see a point to corp wars as they are.
Add to that the fact that you can actually lose ships in Eve and that replacements may not be ready as quickly as they would be in Empire space and you can see that the mounting losses a corporation suffers would weaken them and eventually force them out.
All in all I think this whole set-up works out well and helps to make the game less static than most MMO's. ---------------------
"To err is human, to really foul things up requires a computer"
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Laughing Stock
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Posted - 2006.03.23 07:42:00 -
[10]
Well, a hostile takeover in real life is when a group of people (or a single person) attempts to buyout over 50% of a corporations shares, thus making them the legal owner.
So if a corporation has 1000 shares, and someone buys 501 of those shares (buying them from other stockholders with offers they can't refuse, etc..) then they legally own the corporation at that point.
Now that's in real life.. I have no idea how this can happen in Eve.
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Rod Blaine
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Posted - 2006.03.23 09:23:00 -
[11]
Originally by: Laughing Stock Well, a hostile takeover in real life is when a group of people (or a single person) attempts to buyout over 50% of a corporations shares, thus making them the legal owner.
So if a corporation has 1000 shares, and someone buys 501 of those shares (buying them from other stockholders with offers they can't refuse, etc..) then they legally own the corporation at that point.
Now that's in real life.. I have no idea how this can happen in Eve.
The same. Any corporation member with more then 505 of the shares can intiate and win votes to replace the CEO, declare war, etc. etc.
Thus, havign rmoe tehn 50% of the shares gives effective control. The pity being that barring one ro tow exceptions, noone sells shares since there's no good functionality to their trade yet.
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Rod Blaine
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Posted - 2006.03.23 09:26:00 -
[12]
Edited by: Rod Blaine on 23/03/2006 09:32:41
Originally by: Sin nombre I'm obviously missing something essential about the Eve universe, but I really don't understand what corps have to gain from battling other corps.
how is space controlled? you can build station in a system, but can you stop people from entering it with anything short of constant patrols around all stargates? it doesn't strike me that any player character would want to do that
Whats the point of killing members of other corps? if their ships are insured they won't lose that much money, and if you manage to pod them they'll lose a few skills, but is there more to it than that?
how can a corp take over another? what does that even mean?
can a corp take assets from another through war?
I realize that these are probably stupid questions, but I really don't understand how politics in Eve work.
In short, control of space in Eve is a matter of changing the balance of both relative profitability and gameplay fun to whomever you want out of your space.
It comes down to making sure he loses many ships doing what he wants to do and making sure he doesn't get to do what he wants to do. That indeed comes down to patrolling your space yes, mostly.
Of course, places like stations and key gates are obvious spots to exercise your control, as any player utilising that piece of space will need to use those. So all in all player movement within 0.0 space is quite predicatble, seeing the very limited amount of gates and especially stations there.
And the goals ? Power over resources. Power of what people do.
Some people in Eve can affect your gameplay to a degree you'd find quite disturbing were you thinking about it. You probably don't notice or know they could, but some groups can actually exert control over much larger portions of the playerbase then you'd imagine. That's because they've aquired power they can use to influence matters normally beyond their direct control.
Things like starting wars on the other side of the map will have effects. Effects like increasing market value of rare minerals for example. Something you will be confronted with when buying a ship from Joe Random.
Or maybe a powerfull industrialist decides he sees opportunity to take control of your local market for tech2 ammunition for example, using his power to get many other producers behind him and pushing prices to an artificial height.
There's alot of thigns you can do with power in Eve. And maybe the main thing is that aquiring it in itself is fun. It's not just about the goals, but about the fun you have attaining them too.
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Dire Lauthris
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Posted - 2006.03.24 10:31:00 -
[13]
Edited by: Dire Lauthris on 24/03/2006 10:32:09
Originally by: I really like the idea of corp-loyal defenses. I think that would add a lot to the game.[/quote
We have those in Eve already. There are various nasty missile/rail/autocannon/laser batteries as well as ECM and support modules that (depending on how they're configured) will attack any player in range that doesn't have a positive standing with the corporation that owns them.
Check out: Starbase Turrets
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Prestis
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Posted - 2006.03.24 13:50:00 -
[14]
You can certainly force people out of areas of 0.0, it happened to my old alliance.
True, thanks to instas, local and other crap you can't really stop people entering your systems and passing through, but you still can't really base yourself in hostile space and rat, mine or anything else with no friendly station nearby and people chasing you.
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SadisticSavior
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Posted - 2006.03.24 15:45:00 -
[15]
Edited by: SadisticSavior on 24/03/2006 15:45:21
Quote: Whats the point of killing members of other corps? if their ships are insured they won't lose that much money, and if you manage to pod them they'll lose a few skills, but is there more to it than that?
1) You cant insure equipment or implants.
2) By killing members of the enemy corporation, you not only drain their resources, but you can acquire them as loot too.
3) Corp wars allow players to fight each other in high-sec space without Concord interference.
I just started learning about this stuff earlier this week and it seems REALLY cool to me. At the very least, I like being able to watch random fights in high-sec space (so far I have only seen 2).
Quote: how can a corp take over another? what does that even mean?
I dont think hostile takeovers are possible under the current system. I hope there are plans for implementing it though. It sounds like a cool idea.
Quote: I realize that these are probably stupid questions, but I really don't understand how politics in Eve work.
Player politics are mostly confined to low-sec space from what I understand. I really havnt seen it at all in high-sec, but I have read about it and heard about it from other players.
I am back after a break of a few years. But I played a few months after lauch and remember a bunch of drama surrounding Mo0 corp. They blockaded a key system along a major trading route and completely disrupted trade in high sec systems for weeks. I think they were demanding tribute from every player that passed through or they would pod them (and a lot of people got podded...I remember that well). I think some GMs playing Concord ships ended up having to go dig them out.
I've been gone a long time, so I dont know what has happened since then. But I hope stuff like that it still possible. It added a lot to the game for me. It was pretty cool.
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Dark Shikari
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Posted - 2006.03.24 15:51:00 -
[16]
Originally by: SadisticSavior
Quote: how can a corp take over another? what does that even mean?
I dont think hostile takeovers are possible under the current system. I hope there are plans for implementing it though. It sounds like a cool idea.
Quote: I realize that these are probably stupid questions, but I really don't understand how politics in Eve work.
Player politics are mostly confined to low-sec space from what I understand. I really havnt seen it at all in high-sec, but I have read about it and heard about it from other players.
Hostile takeovers are in. All you have to do is get a majority of the shares and vote in a new CEO. It has happened many times, too.
[23] Member: Official Forum Warrior
What's with the blue robots? Click my sig.
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SadisticSavior
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Posted - 2006.03.24 15:55:00 -
[17]
I thought you couldnt buy and sell shares though. How do you do that?
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