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Market Marked
Poetical Justice Enforcers
7
|
Posted - 2014.01.15 04:15:00 -
[1] - Quote
Personally I find the ESS mobile structure in its current state rather boring and downright annoying.
In my opinion in the setting of null-sec it will not spawn any good results on what CCP is obviously hoping from it, but in the setting of FW and stealing FW LP then it could cause exactly what CCP is hoping from it.
They want pvp over the structures and camping and traps. However when applied to power bloc null-sec it's the same as everything else associated there. Cyno->lots of ships-> whoever has the biggest batphone wins.
In lowsec it would be small gang on small gang of FWers or another party joining in the fun to keep control of the structure and gain the most money. It's traps would be much more interesting and less blop inducing.
I personally do not do FW but in the low sec setting it would find much, much more use in the setting of Low sec and fighting amongst the factions. |

Seranova Farreach
600
|
Posted - 2014.01.15 04:56:00 -
[2] - Quote
dont think it would work for lp as such if its mission related but maybe for LP from kills...oooh and maybe another type of ESS to siphon player bounties? _______________________ http://i.imgur.com/d9Ee2ik.jpg
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Matokin Lemant
4674
|
Posted - 2014.01.15 05:11:00 -
[3] - Quote
Market Marked wrote:Personally I find the ESS mobile structure in its current state rather boring and downright annoying.
In my opinion in the setting of null-sec it will not spawn any good results on what CCP is obviously hoping from it, but in the setting of FW and stealing FW LP then it could cause exactly what CCP is hoping from it.
They want pvp over the structures and camping and traps. However when applied to power bloc null-sec it's the same as everything else associated there. Cyno->lots of ships-> whoever has the biggest batphone wins.
In lowsec it would be small gang on small gang of FWers or another party joining in the fun to keep control of the structure and gain the most money. It's traps would be much more interesting and less blop inducing.
I personally do not do FW but in the low sec setting it would find much, much more use in the setting of Low sec and fighting amongst the factions.
Supported hands down... |

Market Marked
Poetical Justice Enforcers
11
|
Posted - 2014.01.16 02:05:00 -
[4] - Quote
bump |

Turelus
Caldari Independent Navy Reserve The Fourth District
807
|
Posted - 2014.01.16 02:08:00 -
[5] - Quote
A variant of the ESS for FW would be something positive for the game and I support this. Lieutenant Turelus
Caldari Independent Navy Reserve
The Fourth District |

Bienator II
madmen of the skies
2417
|
Posted - 2014.01.16 02:17:00 -
[6] - Quote
would just move the problem to a different location. Timer resets would fix most problems FW currently has. I am not against it but it wouldn't solve anything as long the core mechanics are not fixed. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

Market Marked
Poetical Justice Enforcers
12
|
Posted - 2014.01.16 17:50:00 -
[7] - Quote
Bienator II wrote:would just move the problem to a different location. Timer resets would fix most problems FW currently has. I am not against it but it wouldn't solve anything as long the core mechanics are not fixed.
The problem I am solely focused on right now is the ESS, because in Null Sec it will cause a large amount of problems and produce no real gameplay. However in FW space it will produce gameplay and create only a small amount of problems. |

Bienator II
madmen of the skies
2417
|
Posted - 2014.01.16 18:02:00 -
[8] - Quote
Market Marked wrote:Bienator II wrote:would just move the problem to a different location. Timer resets would fix most problems FW currently has. I am not against it but it wouldn't solve anything as long the core mechanics are not fixed. The problem I am solely focused on right now is the ESS, because in Null Sec it will cause a large amount of problems and produce no real gameplay. However in FW space it will produce gameplay and create only a small amount of problems. the situation is entirely different. The ships you fly in nullsec to earn isk via pve cost something. The ships you fly in FW to make LP cost nothing (stabbed T1 frigs). ESS is a fine conflict driver for nullsec, but it would not work for FW if plexing itself is not fixed. It isn't comparable at all.
Not to mention that there are no bubbles in lowsec and the bubble is part of the ESS design. You would have to find a replacement for that. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

trader joes Ichinumi
Perkone Caldari State
18
|
Posted - 2014.01.16 19:22:00 -
[9] - Quote
Bienator II wrote:Market Marked wrote:Bienator II wrote:would just move the problem to a different location. Timer resets would fix most problems FW currently has. I am not against it but it wouldn't solve anything as long the core mechanics are not fixed. The problem I am solely focused on right now is the ESS, because in Null Sec it will cause a large amount of problems and produce no real gameplay. However in FW space it will produce gameplay and create only a small amount of problems. the situation is entirely different. The ships you fly in nullsec to earn isk via pve cost something. The ships you fly in FW to make LP cost nothing (stabbed T1 frigs). ESS is a fine conflict driver for nullsec, but it would not work for FW if plexing itself is not fixed. It isn't comparable at all. Not to mention that there are no bubbles in lowsec and the bubble is part of the ESS design. You would have to find a replacement for that.
The ESS would reduce the income of those stabbed T1 frigs who can't fight it out to take over the point. |

Bienator II
madmen of the skies
2418
|
Posted - 2014.01.17 01:01:00 -
[10] - Quote
trader joes Ichinumi wrote:Bienator II wrote:Market Marked wrote:Bienator II wrote:would just move the problem to a different location. Timer resets would fix most problems FW currently has. I am not against it but it wouldn't solve anything as long the core mechanics are not fixed. The problem I am solely focused on right now is the ESS, because in Null Sec it will cause a large amount of problems and produce no real gameplay. However in FW space it will produce gameplay and create only a small amount of problems. the situation is entirely different. The ships you fly in nullsec to earn isk via pve cost something. The ships you fly in FW to make LP cost nothing (stabbed T1 frigs). ESS is a fine conflict driver for nullsec, but it would not work for FW if plexing itself is not fixed. It isn't comparable at all. Not to mention that there are no bubbles in lowsec and the bubble is part of the ESS design. You would have to find a replacement for that. The ESS would reduce the income of those stabbed T1 frigs who can't fight it out to take over the point.
yes. but nothing would change. You could just nerf lp payouts without adding this structure. Not to mention that the main LP source are missions, and the mission location is far of agent location, NPCs itself do not have any bounties or payout. Placing the structure where agents are doesn't make much sense imo, esp since you can complete missions remotely and some agents are even in highsec. eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |
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