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Thread Statistics | Show CCP posts - 3 post(s) |

MonkeyMagic Thiesant
Shockwave Innovations Surely You're Joking
15
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Posted - 2014.01.17 04:23:00 -
[1] - Quote
Had a look at the numbers - to catch a standard fit ceptor in a gatecamp you'll need approx 1150 scan res, which is about what a ceptor in a fleet has. Or a multiple reseboed Arazu .....
To catch a nano fit or agility-rigged ceptor, you'll need approx 2300 scanres (which is a ceptor with sebo and t2 scanres rig). I think this is the main difference in terms of travelling around - in the past the stiletto / malediction / raptor / ares were already at this figure without needing to add anything extra. |

MonkeyMagic Thiesant
Shockwave Innovations Surely You're Joking
15
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Posted - 2014.01.17 05:14:00 -
[2] - Quote
Re'doubt wrote: Not to knock you or anything but I don't see why its such a big bad terrible thing to have a ship that can insta warp. But having gate camps that can insta lock is perfectly fine and acceptable.
Well, you can still do that, just the four ships I listed now need to chose to sacrifice a low slot or a rig to get the same speed of align they had before. They'll still merrily skip through gatecamps as before :-)
It also makes the likes of the fast align faction frigs (Astero/Daredevil etc) more worth using in a lot of roles, which is fine by me given their cost. |

MonkeyMagic Thiesant
Shockwave Innovations Surely You're Joking
17
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Posted - 2014.01.18 12:53:00 -
[3] - Quote
HiddenPorpoise wrote:Sixx Spades wrote:Re'doubt wrote: Remote sebo'ed frigates can already catch our 1.9ish align time maledictions.
No they can't and you're absolutely delusional if you truly believe that. If they DO happen to get caught, it is due to pilot error on the Malediction's part. Pods have an align less than that, a smaller sig, and can be caught, it's just a matter of luck at some point.
Pods warp in 0.08 seconds.
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MonkeyMagic Thiesant
Shockwave Innovations Surely You're Joking
23
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Posted - 2014.01.22 14:33:00 -
[4] - Quote
It can do - if it takes the align into the next tic. A number (four iirc) of the inties are currently at approx 2.90 seconds align, which means 3 seconds. Give them this slight agility nerf, and they're suddenly rounding up to 4 seconds.
That's a very big difference in terms of their chances of being locked in a gatecamp. |
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