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Bobsled Nutcase Motsu
Science and Trade Institute Caldari State
2
|
Posted - 2014.01.30 22:42:00 -
[31] - Quote
Allus Nova wrote:This isn't about ownership, this is about actually being able to find some PvP. If there is some dude wallowing in a system we have sov over, I want to be able to shoot him, i don't want to have to deal with his AFK ass for weeks at a time. If he is at the keyboard then it's one thing, but if he is afk he is doing nothing other than being annoying. Again this isn't about protecting nullbears, or even making nullsec safer.
As I said further up in the thread, losing local channel in exchange for an AFK logout timer seems like a good idea to me. Doesn't make things safer, just makes it so you don't have to deal with AFK campers.
Wait, you want the one sided ability to force an opponent to work around your schedule?
So lets see, cloaked guy must notify everyone in system he is still active every 15 minutes / 60 min whatever. Why do you deserve this free intel, particularly when it can be shown to have value making decisions about undocking in a PvE craft?! Chuck-Chuck Razool is still showing in system, that means he clicked something in the past hour, must not be safe!
You have two options: 1 Take the risk, and get the ore / rats. You might get shot at. 2 Stay docked or leave. No ISK for you from this system.
If you need PvP cover with no notice, I suggest you either get your fleet handy, or use Concord.
I see no need for change here. |

Zan Shiro
Alternative Enterprises
370
|
Posted - 2014.01.30 22:55:00 -
[32] - Quote
Your dev responese was....one cloak given out as a yule lad present.
Your unofficial dev response if 4 carriers can't rat in a couple of systems elsewhere there are 10's of them spamming pve....sucks to be them but its fighting eve inflation even if only to a very minor extent.
Rest of this issuee....covered many times. Read kb's, jump systems see if they follow (don't follow well then rat away there), yada yada.
make it so some interaction needed and this would be worked around from mild to wild.
Now the game server is forced to monitor random keystrokes and see if the server needs to do anything. Adds to load. SQL with the coding skills is able to move connected but inactive connections to "slow lane" as it were resources so that you can stay connected but not killing the server as it works the more active connections. I at work for example have a few dbs tied to apps that work on heartbeat intervals. Every say 15 minutes SQL works those requests then just goes is that it? Well then holler when you need me, I got other things to do basically.
And the issue with timers is sometimes yes you will sit there for 15 minute to even 2 hours. It be the prestaged cyno's who do this alot. FC thought they'd get 200 bs', 20 dreads and 4 mommies on the cta. Gets half of each if lucky on game day. And there goes thier time table for pos bash scheduling right out the window. Now that cyno is jsut sitting.
It could type in fleet chat to be active....but most times scouts/cynos and fc's I have eeen use 3rd party (mIRC, etc) for this as I have never seen cyno(s) talk in in-game chat channels. Probably because if they did a spyzor in fleet would jump on thier mIRC and tell his boys yeah....player A in system X is a cyno for our fleet, expect company sometime soon. |

Barbara Nichole
Cryogenic Consultancy
501
|
Posted - 2014.01.31 00:37:00 -
[33] - Quote
This is not a new idea.... it's not a good idea.... and Devs have talked about this in the past. -1 my position has not changed. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Barbara Nichole
Cryogenic Consultancy
501
|
Posted - 2014.01.31 00:40:00 -
[34] - Quote
Allus Nova wrote:[quote=Bobsled Nutcase Motsu] It's not about tears, it's about a broken game mechanic. I'm all for local channel going away to force people to be aware of their surroundings. That said, I'm also all for a removal of AFK pilots all over eve, especially those who float in space.
This is not a broken mechanic... there are plenty of ways you can kill the cloaked.. and there are plenty of limitations on cloaking... it's functioning as intended. -á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Markus Blaze
Brutor Tribe Minmatar Republic
17
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Posted - 2014.01.31 00:46:00 -
[35] - Quote
Can this thread be moved to the collection thread now? It's adding nothing new to the conversation. |

Alundil
Sky Fighters
386
|
Posted - 2014.01.31 01:19:00 -
[36] - Quote
Allus Nova wrote:Unsuccessful At Everything wrote:Allus Nova wrote:Everyone knows the fact is you are upset that you can't feel safe in your null sec home when your have a red/neut in system, possibly right behind you, because you want to do your non pvp stuff.
Ah, we get to the real heart of your issue! You feel the need to perceive safety in order to undock and continue with your life. News flash: Null sec is not safe, highsec isn't even safe, only safer. Eve online is a PvP game with some PvE thrown in as a distraction. The undock button carries with it a fine print consent to PvP no matter what area of space you dwell in. If you need to feel safe in your null system, then your issue isn't with the AFK cloaker at all, its with your system defense force! If your alliance wants to play in null, then it better be damn well prepared to protect its carebear members from all the harsh realities that nullsec can throw at them. If its not up to the task, its time to leave nullsec all together and move to highsec, at least there you will stand a chance with CONCORD's overwatch. Unseccessful, No that's not it at all, I would happily trade a local channel away so ALL of null is like WH space, except perhaps with channels for constellation, for a simple AFK logoff timer of 1 hours. I'm not saying null should be safe, I'm saying that cloaked AFK campers are god damned annoying and they don't add anything to the game. You mean that they don't add anything for you right? Because clearly they add something for the people doing it otherwise they wouldn't do it in the first place.
And your idea (as with every other afk cloaky sob story) would irreparably damage wh space. A place where afk cloaking provides literally zero issue. If local were removed, just like in wh space this issue would be dead. You would have nothing to complain about with regard to cloak mechanics. Zilch.
This would have the effect of forcing 0.0 groups to actually guard their systems other than only worrying about the crap Dominion sov mechanic of "form a day and a half after someone decides to shoot a structure.
Stop being bad. Clone mechanics enchancements Deep Space Probe Revival |

Michael Ignis Archangel
While in Empire Greater Western Co-Prosperity Sphere
26
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Posted - 2014.01.31 02:03:00 -
[37] - Quote
"David, give me your rock and sling. Thanks much, Goliath"
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Kaerakh
Cerberus Federation
115
|
Posted - 2014.01.31 02:23:00 -
[38] - Quote
I like how this is only an issue because you can see cloaked players in local. 
Maybe we can kill two birds with one stone by removing local? ^^ |

Unsuccessful At Everything
The Troll Bridge
9730
|
Posted - 2014.01.31 02:57:00 -
[39] - Quote
So, just to give you a heads up on what carnage even a simple AFK flag would bring....
A lone Sabre jumps into system. The inhabitants flee and dock. Mr Sabre finds which grav anom they were mining and positions himself 15km above the warp in, and cloaks. An hour later, an AFK flag appears next to his name in local. Assured now that the lone red is AFK and no threat, the miners undock and fly back to their anom. "he's no threat! He's AFK!" they'll say.
Mr. Sabre isn't afk... he's patient. His prey has just warped and grouped themselves 12km from him. He uncloaks...bubbles them all... and slaughters them solo.
"Nerf!" "Nerf this ****!" they'll cry. "He wasn't truly AFK, this is a broken mechanic! DAMN THAT AFK FLAG!"
now..imagine these same victims... with no local at all.... CCP would have to give us all T2 buckets! Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Clementina
Coreli Corporation
125
|
Posted - 2014.01.31 03:02:00 -
[40] - Quote
Just Come out and Play! Cloaked Frigates and Noobie Ships No match for the Brave |

Hasikan Miallok
Republic University Minmatar Republic
249
|
Posted - 2014.01.31 03:14:00 -
[41] - Quote
Clearly the solution is to remove local from null. It makes no sense lorewise anyway.
Without local there will be no AFK campers showing up in chat to freak everyone out. |

Azrael Dinn
Imperial Mechanics Mildly Intoxicated
228
|
Posted - 2014.01.31 05:52:00 -
[42] - Quote
So many new faces at this topic...
I was away for few months and seems the collection threat was locked down and new ones are starting over and over again 
Just remove local and add scan probes so people can find cloaked ships and be done with it. Everyone wins (except wh I hear but who cares) thank you. After centuries of debating and justifying... Break Cloaks tm |

Bobsled Nutcase Motsu
Science and Trade Institute Caldari State
2
|
Posted - 2014.01.31 13:58:00 -
[43] - Quote
Barbara Nichole wrote:Allus Nova wrote:[quote=Bobsled Nutcase Motsu] It's not about tears, it's about a broken game mechanic. I'm all for local channel going away to force people to be aware of their surroundings. That said, I'm also all for a removal of AFK pilots all over eve, especially those who float in space.  This is not a broken mechanic... there are plenty of ways you can kill the cloaked.. and there are plenty of limitations on cloaking... it's functioning as intended. How did my name get mixed up in that one??
 |

Gawain Edmond
Angry Mustellid
48
|
Posted - 2014.01.31 14:28:00 -
[44] - Quote
ccp have made a response and it was "working as intended" someone who is afk is no threat at all if they're at the computer and waiting for you to go to a belt then they're not afk and not part of this "problem" |

Debora Tsung
The Investment Bankers Guild
894
|
Posted - 2014.01.31 14:33:00 -
[45] - Quote
It's locked, not gone.
please click the link in my signature, thanks. Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699
Please stop making "afk cloak" threads, thanks in advance. |

Jenn aSide
STK Scientific Initiative Mercenaries
4516
|
Posted - 2014.01.31 14:51:00 -
[46] - Quote
I've dealt with cloaky campers for all 6 years I've been flying in null sec, it's not any kind of big deal at all, just use the options the game gives you.
This is my favorite option:
[Typhoon, F yo scrams Blood-Sansha Space] Power Diagnostic System II Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Warp Core Stabilizer I Ballistic Control System II Ballistic Control System II
Large Micro Jump Drive Upgraded Thermic Dissipation Amplifier I EM Ward Amplifier II EM Ward Amplifier II Medium Shield Booster II
Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I Cruise Missile Launcher II, Mjolnir Auto-Targeting Cruise Missile I Drone Link Augmentor I
Large Anti-EM Screen Reinforcer I Large Anti-Thermal Screen Reinforcer I Large Warhead Rigor Catalyst I
Hobgoblin II x5 Curator II x4
|

Nikk Narrel
Moonlit Bonsai
3931
|
Posted - 2014.01.31 14:52:00 -
[47] - Quote
Debora Tsung wrote:It's locked, not gone.
please click the link in my signature, thanks. Unfortunately, that means new threads can't be added to this list.
Plus, an expert troll managed to twist that discussion and crash it. I had not witnessed such rhetoric outside of politics previously, leading me to believe he had a deliberate gameplan and wanted to crash that thread for lulz. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |

Samillian
Angry Mustellid
421
|
Posted - 2014.01.31 14:54:00 -
[48] - Quote
CCP has stated more than once that cloaking is working as intended.
As a tactic it is one of the most cost effective ways of attacking the morale and pocket of your opponents.
There may have been many complaints (and there has since the day cloaking was introduced, usually of the WAAAH I can't rat with a red in local variety) about AFK cloaking but there has been no action by CCP in all that time, that in itself speaks volumes.
As to Teckos Pech's excellent but unfortunately now closed AFK Cloaking Collection Thread try the link. NBSI shall be the whole of the Law |

Mag's
the united SCUM.
16627
|
Posted - 2014.01.31 15:39:00 -
[49] - Quote
Oh that old AFK timer idea. Not heard that one for at least a month. How original.
No thanks.
AFK timers will not work, they are bad for the game and it will not actually fix your problem.
Cloaks already have counters. They may not be the counters you desire, or ones that will break them. But they do have them.
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Onomerous
Shockwave Innovations Surely You're Joking
357
|
Posted - 2014.01.31 18:20:00 -
[50] - Quote
I agree with OP
DEVs MUST RESPOND TO AFK CLOAKING!!!!!!!!!!
They should ban anyone who posts on the forums asking for AFK cloaking to be 'fixed'. That would be the perfect response for the devs!!!! |

Unsuccessful At Everything
The Troll Bridge
9770
|
Posted - 2014.01.31 19:50:00 -
[51] - Quote
Hasikan Miallok wrote:Clearly the solution is to remove local from null. It makes no sense lorewise anyway.
Without local there will be no AFK campers showing up in chat to freak everyone out.
Ah, but then the AFK Cloaking whines would be replaced with other whines and cries like:
"Why don't we have automatic D-Scan?!?!?! We need instant intel! We need to be able to see if someone came into system! Aaaargh rabble rabble rabble!"
"Were all afraid to undock because we don't know who is in system with us! Why is there no perfect intel on this?!??!?! Arrrgh rabble rabble red red red rabble rabble!"
If the people who complained about local and wanted it removed could actually survive in that kind of environment, they wouldn't be in null, theyd be in a WH. If they lived in a WH, they would know how to function without the perceived safety requirements AND WE WOULDNT HAVE A LOCAL WHINES /AFK CLOAKER WHINES IN THE FIRST PLACE. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Seranova Farreach
630
|
Posted - 2014.01.31 19:54:00 -
[52] - Quote
this is pathetic.. whining about AFK cloakers when they are not a direct threat UNTILL THEY UNCLOAK!!!! at which time you can engage them on equal footing.
if you cant handle the risk GTFO of nullsec. _______________________ http://i.imgur.com/d9Ee2ik.jpg
|

Seranova Farreach
630
|
Posted - 2014.01.31 19:56:00 -
[53] - Quote
Mag's wrote:Oh that old AFK timer idea. Not heard that one for at least a month. How original.
No thanks.
AFK timers will not work, they are bad for the game and it will not actually fix your problem.
Cloaks already have counters. They may not be the counters you desire, or ones that will break them. But they do have them.
indeed.. reactivation timers.. timers befor you can lock on.. both of these are drawbacks to being able to warp to a safe and just sit there... silently.. wageing psychological war on scared little nullbear renters who arnt smart enough to use bubbles or cyno jammers or dscan jammers, or to just have the balls to get on with what they are going to do anyway. _______________________ http://i.imgur.com/d9Ee2ik.jpg
|

Unsuccessful At Everything
The Troll Bridge
9771
|
Posted - 2014.01.31 19:58:00 -
[54] - Quote
Seranova Farreach wrote:this is pathetic.. whining about AFK cloakers when they are not a direct threat UNTILL THEY UNCLOAK!!!! at which time you can engage them on equal footing.
if you cant handle the risk GTFO of nullsec.
But if they uncloak, they aren't AFK now are they? That's the point that so many try to drive into people like the OP, but reason and common sense are languages people like those don't speak.
And you are right on the last part, these whines are never actually about the AFK cloakers or local...its about RISK, as in they don't want any. Until the fear of the unknown can be nerfed, and until PvEers can function in the dark without aid of a nightlight, we will continue to see these threads. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Nikk Narrel
Moonlit Bonsai
3932
|
Posted - 2014.01.31 19:59:00 -
[55] - Quote
Unsuccessful At Everything wrote:Hasikan Miallok wrote:Clearly the solution is to remove local from null. It makes no sense lorewise anyway.
Without local there will be no AFK campers showing up in chat to freak everyone out. Ah, but then the AFK Cloaking whines would be replaced with other whines and cries like: "Why don't we have automatic D-Scan?!?!?! We need instant intel! We need to be able to see if someone came into system! Aaaargh rabble rabble rabble!" "Were all afraid to undock because we don't know who is in system with us! Why is there no perfect intel on this?!??!?! Arrrgh rabble rabble red red red rabble rabble!" If the people who complained about local and wanted it removed could actually survive in that kind of environment, they wouldn't be in null, theyd be in a WH. If they lived in a WH, they would know how to function without the perceived safety requirements AND WE WOULDNT HAVE A LOCAL WHINES /AFK CLOAKER WHINES IN THE FIRST PLACE. I can certainly understand this, and empathize with it up to a point.
I think, however, you may be going too far with the wormhole part.
I loved that aspect of wormhole existence, this absence of local. What drove me out of wormholes were the other differences between them and other space. If they had predictable connections for trade, and full outposts with med-clones and the market, that would have made me really happy, and kept me there. Upgrading Local to Eliminate All AFK Influence So Local Chat vanished, now what? |
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ISD Ezwal
ISD Community Communications Liaisons
815

|
Posted - 2014.01.31 21:55:00 -
[56] - Quote
Allus Nova wrote:..... I know this has been brought up again and again, ..... You are quite right. That being the case:
Thread locked.
The rules: 16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
ISD Ezwal Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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