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Agent Stone
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Posted - 2006.03.31 12:52:00 -
[1]
Would this setup work on say a Mega with what ever guns in the Hi Slots, maybe a NOS, and MWD?
Med: 4 x Medium Hull Repairer II Lo: 7 x Interior Force Field Array
Not sure if all the items are on the market mind as I am at work, but thought it might be an intresting idea?
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VaderDSL
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Posted - 2006.03.31 12:53:00 -
[2]
No because yuou can only have one Damage Control fitted/active at any given time
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Agent Stone
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Posted - 2006.03.31 12:57:00 -
[3]
Bugger, ok, thanks.
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Ravenal
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Posted - 2006.03.31 13:22:00 -
[4]
and hull reppers are slow as hell . -Fate is what you make of it. -Make your own fate using T2 items produced by The Fated
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Iron Wraith
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Posted - 2006.03.31 13:35:00 -
[5]
wanna wanna wanna hull tank!!!!
1 large armour rep = 12 large hulls reps in hit points / second 
i'd love to see a scorp with 8 hull reps + dmg control for tank with a large rack of dmg mods.
hehe, u eat through its shields as its pounding u to bits. you think u've won as u eat into its armour. just a little further... then u stop as u hit its hull .
hehe, and armour tankers get a nice hit point buffer from their sheilds. why wont ccp make the hull reps effective in combat? it would be soooo much fun . infact if they did that i'd drop my gal+amarr training and go all out for a scorp 
Because sometimes you just have to go back to your roots: [2005.02.20 01:08:03] (combat) Your Civilian Light Electron Blaster perfectly strikes Serpentis Smuggler, wrecking for 20.3 damage. |

Agent Stone
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Posted - 2006.03.31 14:04:00 -
[6]
Thats exacly what I wanted to do...
Have some pirate attacking me on lo sec, thinking yeah, nearly on hull...
...And then I just sit there for 15 minutes, tanking on hull, hehe. Would be funny as hell.
Oh the flaming I would get in local from the pirate. Hehe.
Oh well :(
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Dissaster
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Posted - 2006.03.31 16:15:00 -
[7]
well, dont forget structure has no resistance to any kind of damage, and if im right, there arent any kind of hardeners for structure
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Butter Dog
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Posted - 2006.03.31 16:21:00 -
[8]
Originally by: Dissaster well, dont forget structure has no resistance to any kind of damage, and if im right, there arent any kind of hardeners for structure
Damage Conrol mods do that.
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Butter Dog
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Posted - 2006.03.31 16:21:00 -
[9]
I hope they introduce viable hull tanking at some point, purely for the comedy factor.
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Twilight Moon
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Posted - 2006.03.31 16:34:00 -
[10]
Originally by: Agent Stone Would this setup work on say a Mega with what ever guns in the Hi Slots, maybe a NOS, and MWD?
Med: 4 x Medium Hull Repairer II Lo: 7 x Interior Force Field Array
Not sure if all the items are on the market mind as I am at work, but thought it might be an intresting idea?
If you could stack the Damage Controls like that you wouldhave INSANE resists across shield, armour and Hull.
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Copine Callmeknau
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Posted - 2006.03.31 16:57:00 -
[11]
Mmh, tempest with hull reps, a DC, and lows full of reinforced bulkheads 
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With five million sheep in this army I seem to be the only one fit to command
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Jenny Spitfire
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Posted - 2006.03.31 17:03:00 -
[12]
Dead Megas, I see. ----------------
RecruitMe@NOINT! |

Finix Jaeger
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Posted - 2006.03.31 17:05:00 -
[13]
Edited by: Finix Jaeger on 31/03/2006 17:05:02
Originally by: Jenny Spitfire Dead Megas, I see.
/me begs CHIMP command to wardec -V-  -------------------------
Rover Vitesse > Finix, i am not going to go all the way tonight |
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