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Albetta
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
4
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Posted - 2011.11.10 02:58:00 -
[1] - Quote
Now, maybe somebody else also mentioned this, but a while ago I made a suggestion thread for visually showing missed shots. In the most recent dev video, they talked about how they are implementing this in the winter expansion. Man i'm excited, but notice to the devs, I hope you go with different animations for each weapon. Autocannons for example should have those tracer "arcs" like here: linky.
Anyways, i'm sure that chances are somebody else could have posted that suggestion as well, and devs could have read either thread, but either way I am SO happy that CCP is actually reading our suggestions and implementing them. This is going to be one hell of an expansion. |

Nova Fox
Novafox Shipyards
240
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Posted - 2011.11.10 02:59:00 -
[2] - Quote
I dont think you are the first one, people been screaming about this for as long as I remember. Last time they mentioned anyone's idea from the forums for the basis for thier changes was one of the first assault frigates fixes.
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Dirk Magnum
Sarz'na Khumatari Ushra'Khan
45
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Posted - 2011.11.10 03:00:00 -
[3] - Quote
Everybody has had this suggestion since 2003  |

Karn Dulake
Souls Must Be Trampled The.Alliance
78
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Posted - 2011.11.10 03:01:00 -
[4] - Quote
Perhaps you should ask them for money or something since they ripped of your ideas ;( |

Albetta
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
4
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Posted - 2011.11.10 03:01:00 -
[5] - Quote
Yeah, I sort of figured. But, damn, either way am I glad they finally got around to doing it. |

Apollo Gabriel
Mercatoris Etherium Cartel
184
|
Posted - 2011.11.10 03:20:00 -
[6] - Quote
My signature won't change until I see it on Tranquility.
Imagine playing Donkey Kong where every barrel looks like it hits you. Would you rather I fix the barrels or Kong's shadow?
Welcome to Eve Online where lasers are dumber than barrels! |

Black Dranzer
55
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Posted - 2011.11.10 03:33:00 -
[7] - Quote
But your signature refers to fixing of shadows, which ALSO isn't on tranquility! |

Via Shivon
Kriegsmarinewerft Goonswarm Federation
18
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Posted - 2011.11.10 10:06:00 -
[8] - Quote
Albetta wrote:Now, maybe somebody else also mentioned this, but a while ago I made a suggestion thread for visually showing missed shots. In the most recent dev video, they talked about how they are implementing this in the winter expansion. Man i'm excited, but notice to the devs, I hope you go with different animations for each weapon. Autocannons for example should have those tracer "arcs" like here: linky. Anyways, i'm sure that chances are somebody else could have posted that suggestion as well, and devs could have read either thread, but either way I am SO happy that CCP is actually reading our suggestions and implementing them. This is going to be one hell of an expansion.
oh boy can i have a baby from you? becasue you are so....? ...hm wait... nvm lol - turn off the pc go outside and shout " YEAAAAAH CCP TOOK MY SUPERIDEA THAT SPACESHIP WEAPONS CAN MISS"
then check all the peoples faces looking at you...and think about how interesting your post is...kkthxbye |

Ciar Meara
Virtus Vindice
242
|
Posted - 2011.11.10 10:16:00 -
[9] - Quote
Dirk Magnum wrote:Everybody has had this suggestion since 2003 
I know I did. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Wilhelm Riley
Center for Advanced Studies Gallente Federation
6
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Posted - 2011.11.10 11:26:00 -
[10] - Quote
Albetta wrote: Autocannons for example should have those tracer "arcs" like here: linky.
Why would there be tracer arcs in space when there's no gravity? |

Solstice Project
Cult of Personality
112
|
Posted - 2011.11.10 11:42:00 -
[11] - Quote
Quote:There was an issue with parsing this post's BBCode
BBCode and URL doesn't work on oneliner.
Errr ... wrong forum.
BBCode and URL in Quote doesn't work for posting. |

Solstice Project
Cult of Personality
112
|
Posted - 2011.11.10 11:42:00 -
[12] - Quote
Wilhelm Riley wrote:Why would there be tracer arcs in space when there's no gravity?
Oh man.
To see the shots, of course !
Silly you! %) |

Solstice Project
Cult of Personality
112
|
Posted - 2011.11.10 11:44:00 -
[13] - Quote
3x POST COMBO !!
+50 !! \o/ |

Ptraci
3 R Corporation
82
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Posted - 2011.11.10 11:52:00 -
[14] - Quote
Despite what Hollywood studios, music and book publishers would like you to believe, creativity and ideas are not rare at all. In fact everyone has them all the time. This thread, and all the people posting that this is an old idea - is proof of this concept. So congratulations for being "creative". Go celebrate by buying yourself an iPhone. |

Sirinda
Offworld Miners and Fabricators Guild
11
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Posted - 2011.11.10 12:17:00 -
[15] - Quote
Wilhelm Riley wrote:Albetta wrote: Autocannons for example should have those tracer "arcs" like here: linky. Why would there be tracer arcs in space when there's no gravity?
I don't think he meant the ballistic trajectory, but the gun just spraying in a wide angle around its target.
Come to think of it, even a hit should have as an animation a burst of fire strafing the target, with around half the projectiles not hitting at all, depending on how far into falloff territory you're shooting. |

War Kitten
Panda McLegion
225
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Posted - 2011.11.10 12:30:00 -
[16] - Quote
Wilhelm Riley wrote:Albetta wrote: Autocannons for example should have those tracer "arcs" like here: linky. Why would there be tracer arcs in space when there's no gravity?
No gravity in space?
Is there a tether that holds the moon in orbit or something?
This is my signature.-á There are many others like it, but this one is mine. |

Ptraci
3 R Corporation
82
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Posted - 2011.11.10 12:36:00 -
[17] - Quote
War Kitten wrote:
Is there a tether that holds the moon in orbit or something?
No, but then F = GM1M2/d^2. M1 is the mass of said moon, and M2 is the mass of the ordnance. Considering that the mass of a bullet is very, very small compared to say, a planetoid, don't think you're going to see a noticeable arc while it's in your field of view. Especially since most of these things are going to be fired way above escape velocity anyway. |

Ciar Meara
Virtus Vindice
244
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Posted - 2011.11.10 12:40:00 -
[18] - Quote
Ptraci wrote: No, but then F = GM1M2/d^2. M1 is the mass of said moon, and M2 is the mass of the ordnance. Considering that the mass of a bullet is very, very small compared to say, a planetoid, don't think you're going to see a noticeable arc while it's in your field of view. Especially since most of these things are going to be fired way above escape velocity anyway.
Your calculation holds no value in the Universe of EVE physics.
- [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

War Kitten
Panda McLegion
225
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Posted - 2011.11.10 12:54:00 -
[19] - Quote
Ptraci wrote:War Kitten wrote:
Is there a tether that holds the moon in orbit or something?
No, but then F = GM1M2/d^2. M1 is the mass of said moon, and M2 is the mass of the ordnance. Considering that the mass of a bullet is very, very small compared to say, a planetoid, don't think you're going to see a noticeable arc while it's in your field of view. Especially since most of these things are going to be fired way above escape velocity anyway.
It's the distance that has the greatest effect of reducing the force of gravity on a bullet in space, not the mass, but nice try.
Also, he said "no gravity in space", and he was wrong too. This is my signature.-á There are many others like it, but this one is mine. |

Ptraci
3 R Corporation
82
|
Posted - 2011.11.10 13:07:00 -
[20] - Quote
War Kitten wrote:
It's the distance that has the greatest effect of reducing the force of gravity on a bullet in space, not the mass, but nice try.
Also, he said "no gravity in space", and he was wrong too.
Eh? Yeah you are 100% correct. But then again like I said, the velocity of said rounds is so great that you are not going to see a noticeable arc over a couple km anyway, gravity or not. But hey, I am nit-picking in a game where a 12M kg cruiser can bump into a 250M kg ore industrial ship at 500ms-1 and accelerate said industrial to 4000ms-1 without losing any velocity. |

Nova Fox
Novafox Shipyards
241
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Posted - 2011.11.10 13:16:00 -
[21] - Quote
Wilhelm Riley wrote:Albetta wrote: Autocannons for example should have those tracer "arcs" like here: linky. Why would there be tracer arcs in space when there's no gravity?
Becuase when you are moving and the target is moving it would still look like an arc.
|

War Kitten
Panda McLegion
225
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Posted - 2011.11.10 13:28:00 -
[22] - Quote
Ptraci wrote:War Kitten wrote:
It's the distance that has the greatest effect of reducing the force of gravity on a bullet in space, not the mass, but nice try.
Also, he said "no gravity in space", and he was wrong too.
Eh? Yeah you are 100% correct. But then again like I said, the velocity of said rounds is so great that you are not going to see a noticeable arc over a couple km anyway, gravity or not. But hey, I am nit-picking in a game where a 12M kg cruiser can bump into a 250M kg ore industrial ship at 500ms-1 and accelerate said industrial to 4000ms-1 without losing any velocity.
The curvature of the arc would not be noticeable, I agree. But the point of a tracer round is not to draw pretty arcs, it is to show where your shots are going.
And yeah, in the gravy-space of Eve, actual physics definitely takes a backseat to reality. :)
EDIT: And upon further reflection, tracer rounds are to aid humans manually aiming their firearms. There's no reason for a computer-driven targeting system to need tracer rounds. This is my signature.-á There are many others like it, but this one is mine. |

Ptraci
3 R Corporation
82
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Posted - 2011.11.10 14:03:00 -
[23] - Quote
War Kitten wrote:
EDIT: And upon further reflection, tracer rounds are to aid humans manually aiming their firearms. There's no reason for a computer-driven targeting system to need tracer rounds.
No. Tracer rounds exist to sell subscriptions to intellectually soft gullible teenagers who are attracted to primary colors, dissonant sounds and flashy effects. |

Rakshasa Taisab
Sane Industries Inc.
457
|
Posted - 2011.11.10 14:35:00 -
[24] - Quote
CCP also took my suggestion of firing the cruft seriously.  84,000 AUR ($420) spent on NeX store for Troll and Profit. |

Albetta
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
5
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Posted - 2011.11.10 23:22:00 -
[25] - Quote
Ptraci wrote:War Kitten wrote:
EDIT: And upon further reflection, tracer rounds are to aid humans manually aiming their firearms. There's no reason for a computer-driven targeting system to need tracer rounds.
No. Tracer rounds exist to sell subscriptions to intellectually soft gullible teenagers who are attracted to primary colors, dissonant sounds and flashy effects.
I giggled, +1 |
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