Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Tripp Orsam
|
Posted - 2006.04.08 05:08:00 -
[1]
Well my drones did it again, they managed to agro 2 extra groups of NPC that were happily minding thier own business, of course the smaller ones all rushed in a warp scrambled me, i had medium drones out as i was killing cruisers so i did not manage to kill the scramblers in time, I tanked for quite a while but 6 battleships and god knows how many cruisers spamming missiles is just too much.
I'm beggining to think that drones are just not worth it, at least in level 4 missions, which is sad for me as im approaching 3 mil skillpoints in drones alone :( I really dont think its fair, you dont see missile users getting extra agro from nearby groups from firing thier missiles, and people that use mostly turrets dont get any extra agro either, but drones users are truly shafted when it comes to NPC agro.
I know that pretty much everyone uses drones, at least for getting rid of small targets, but drone users need them as thier main damage, thier is no option really, if I want to take out a battleship I have to pull out drones for my DPS.
Does CCP really want every mission runner to fly a raven? I thought it might be nice to be different. Sorry if this sounds like a whine, but I really think its about time something is done about it because I've lost 2 battleships to in my opinion is faulty game mechanics, not my own errors.
----------------------------- EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |

franny
|
Posted - 2006.04.08 07:00:00 -
[2]
I swore in the last patch, drones stopped attacking non argo'd npcs???? ----------- /wtb Eris in a cage  Sorry, she's not for sale. You can get Imaran for free though - Wrangler can I at least get someone decent? Sure, I'll let you know when I find one - Wrangler |

Naleb Cilani
|
Posted - 2006.04.08 08:04:00 -
[3]
Haven't noticed this since the last patch since I keep STRICT control of my drones whenever they're out due to that exact thing happening.
It's of course annoying to know that this bug still exists. 
Quote: if the repeatedly stated (not by players mind you) rules of the game don't agree with your "vision" of what this game ought to be... get lost.
|

Sniperpirate
|
Posted - 2006.04.08 10:08:00 -
[4]
ive had the same problem many a time and end up loosing all my drones!!!!
btw that is only with t1 drones...with t2 have not had a problem so far
also note: is only been a problem on some missions and certain stage...its uber bugged!
i feel ur pain! dude ---------------------
Memer Of The Xetic Alliance/Immensea Federation
|

Bryan Durl
|
Posted - 2006.04.08 10:20:00 -
[5]
When im on a mission my drones usually agro everything... or atleast another nearby group i dont want agroed... so i just kill them all! i retract drones so focus changes to my raven, then send them back out to do the killing! -------------------
How did i get here?
Originally by: Chode Rizoum kill or die trying
|

Spasmod
|
Posted - 2006.04.08 10:21:00 -
[6]
This is exactly why I'm not training drone navigation higher than level 1
25k range is more than enough for what I need and they stay local to me without agroing ships at range.
|

Mike Yagon
|
Posted - 2006.04.08 10:33:00 -
[7]
Yeah, those darn things can be real annoying. You have to keep them on a REAL short leash or they will try and take over the world. I guess those Rogue Drone Hives are getting stronger radiodishes or something. 
|

HippoKing
|
Posted - 2006.04.08 10:44:00 -
[8]
Originally by: Spasmod This is exactly why I'm not training drone navigation higher than level 1
25k range is more than enough for what I need and they stay local to me without agroing ships at range.
but drone navigation doesn't change that 
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
|

Tripp Orsam
|
Posted - 2006.04.08 13:05:00 -
[9]
Originally by: franny I swore in the last patch, drones stopped attacking non argo'd npcs????
My drones did not attack anything that was not already agro'd on me, it was the NPCs that agro'd onto my drones.
Originally by: Bryan Durl When im on a mission my drones usually agro everything... or atleast another nearby group i dont want agroed... so i just kill them all! i retract drones so focus changes to my raven, then send them back out to do the killing!
This is sound plan, but last night I had 84% to both of the resists of the damage that was being dealt, 2x large t2 armor reppers and still no chance, I have max cap skills and I had 4x cap recharger2 + one 20% cap recharge thingy in one of my low slots, so I dont see what else I could have done better in that situation, except maybe fly a raven, the way people talk about them they are much better than other battleships for flying level 4 missions.
----------------------------- EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |

Tripp Orsam
|
Posted - 2006.04.08 13:12:00 -
[10]
Originally by: Spasmod This is exactly why I'm not training drone navigation higher than level 1
25k range is more than enough for what I need and they stay local to me without agroing ships at range.
On the very first part of worlds collide if you pull out 1 single light drone and have it orbit you this will agro the whole guristas fleet, that fleet was around 120km away last time i tested this. If you dont release any drones on this section you only have to fight the serpentis fleet, this is totally unfair to people that have spent most of thier points in drones instead of missiles or turrets
I didnt lose my ship in this section, it was actually on the next stage where there are 3 groups of guristas. Again if you go into the serpentis section of worlds collide your drones do not agro anything 'extra' (even when my drones were flying very close to the extra spawns) but on the guristas side thats where I got every ship agro onto me, just for sending drones onto a cruiser that was already attacking me from the group that attacks you upon warp in.
And from what i've read on these forums there are other missions where this happens.
----------------------------- EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |
|

HippoKing
|
Posted - 2006.04.08 15:49:00 -
[11]
here is the single best piece of information no-one tells you about world's collide:
do the serpentis side. it is SO much easier its not even funny. no scramblers for a start 
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
|

Tripp Orsam
|
Posted - 2006.04.08 16:06:00 -
[12]
Originally by: HippoKing here is the single best piece of information no-one tells you about world's collide:
do the serpentis side. it is SO much easier its not even funny. no scramblers for a start 
I did the serpentis side first, np clearing it at all, but the heron did not spawn new crew for quite some time so I thought I'd go and kill some and come back, I assumed the guristas side would not have any scramblers seeing as the serp side did not.
----------------------------- EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |

HippoKing
|
Posted - 2006.04.08 16:39:00 -
[13]
ctrl-f11 is your friend \ /
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin
|

Joshua Deakin
|
Posted - 2006.04.08 18:26:00 -
[14]
The drones aggro the whole first stage of Angel Extravaganza... wouldn't be a problem for a heavy shield tanked bs. But if you send your drones after the first aggroing group the other aggroed groups will attack your drones. Not good. For a drone user the way to do this mission is to fit a heavy tank, release one drone after the first group has targetted you and wait a few secs until the first new group npc starts to flash and take the drone back in. Then it's just a case of tanking the onslaught and one by one kill the npcs, your drones will be left alone.
On the second stage the drones aggro two groups. The rest of the levels seemed to behave better.
And no it's not that the drones are behaving badly, they just trigger the spawns by being there. ------------------------------------------------- AWM Corp is Recruiting |

Shiner BockBeer
|
Posted - 2006.04.08 19:18:00 -
[15]
There are some missions in which even launching drones causes everything present to aggro you. There are others in which this does not happen. So clearly something is broken. Chepe Nolon's mission resources thingie has the ones that do aggro listed, its useful.
|

Melkisadek
|
Posted - 2006.04.08 20:15:00 -
[16]
drones still don't return to ship properly either which has caused me more than a few problems when combined with the aforementioned aggro bug
if i can swap my drones in and out then it would be a lot easier to do these missions but when you cna't swap a light drone for a heavy or sentry when needed without having to fly towards it (and losing alignment) it can get very hairy to say the least
if ccp can't fix the bugs then perhaps a new menu item of Drop/Take Control is needed - with only 5 controlled drones allowed at any one time - this would then see us back with pre-rmr drone numbers in space though so i doubt it will happen...
|

franny
|
Posted - 2006.04.08 20:58:00 -
[17]
Originally by: Tripp Orsam
Originally by: franny I swore in the last patch, drones stopped attacking non argo'd npcs????
My drones did not attack anything that was not already agro'd on me, it was the NPCs that agro'd onto my drones.
ahh, I misunderstood I lost a flight of T2 smls to the same issue ----------- /wtb Eris in a cage  Sorry, she's not for sale. You can get Imaran for free though - Wrangler can I at least get someone decent? Sure, I'll let you know when I find one - Wrangler |

Zoon
|
Posted - 2006.04.09 10:49:00 -
[18]
Edited by: Zoon on 09/04/2006 10:50:21 It is annoying, but this is a way you can deal with it:
-Align to a gate / planet / whatever and stop moving.
-Aggro your group.
-Ignore the inties, they barely hurt, and with most setups it doesn't matter that you can't move
-Kill the group.
-Repeat until you're on the last group
-Let loose the dronesies  
That's what I do and it works well for me 
Since you're aligned to a gate, or a planet, or whatever, you can warp out pretty easily, as long as there are no scramblers. Its mostly webbers in my experience with angels, not sure I've ever been scrambled in just under a year of level 4s now. __________________________________ Are you a mission runner? Have you tried our Agent Tool and Mission Guides? You should! |

Uggster
|
Posted - 2006.04.09 15:32:00 -
[19]
There is atleast 1 scrambler in the Guristas Vengence lvl 4 on the first lvl, it's a crow and it scrambles cos I hear the WudWudWud through my bass bin
|

MastaRob
|
Posted - 2006.04.10 01:22:00 -
[20]
Edited by: MastaRob on 10/04/2006 01:22:46
Originally by: Melkisadek drones still don't return to ship properly either which has caused me more than a few problems when combined with the aforementioned aggro bug
if i can swap my drones in and out then it would be a lot easier to do these missions but when you cna't swap a light drone for a heavy or sentry when needed without having to fly towards it (and losing alignment) it can get very hairy to say the least
Yeah that annoys me too, and its even more annoying because I dont see why it would be so difficult to fix. The drones basically try to dock, but then stop just beyond docking range, so if CCP just set the target destination closer to ship.... ...least thats the way I see it. Prob not that simple but hey! Anyway what "usually" fixes it for me is to tell the drones to orbit first, then scoop to bay, rather than just "return to bay", which never, ever, seems to work.
|
|

LupusNoctis
|
Posted - 2006.04.10 02:21:00 -
[21]
Invite a random corpmate to a Gang before you launch drones.
Drones behave MUCH more intelligently when you have a Gang chat window. Even if the other person refuses gang, you still get the Gang based code if you have the gang chat window present on one of your tabs.
Drones in this mode only respond to NPCs that are attacking you. or, if they idle around you when nothing is attacking you, activating a hostile module on a target will cause the drones to attack that target.
Get in a Gang. Even if it's a solo gang, Drones are much smarter. 
|

Tripp Orsam
|
Posted - 2006.04.10 03:50:00 -
[22]
Originally by: LupusNoctis Drones behave MUCH more intelligently when you have a Gang chat window.
Did you read my post?
I said that NPC are attacking drones from far away for no reason, I didnt say that my drones flew off to agro the extra spawns, drones dont do that anymore, the problem is NPC that are attacking the drones for no apparent reason and as other people have stated this should not really be happening, yes if the drones get too close you deserve the extra agro, but not if you are being careful, its something that definatly needs fixing somehow.
----------------------------- EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |

Mike Yagon
|
Posted - 2006.04.10 07:28:00 -
[23]
I was doing a mission not too long ago, and one of my drones decided it was a bright idea to fly into the not-yet-aggroed pockets of rats mid-fight. Wouldn't obey repeated "Return and orbit" commands, so I just shot it. But rather him than me.
|

Navi Yarg
|
Posted - 2006.04.10 23:37:00 -
[24]
Originally by: Zoon Edited by: Zoon on 09/04/2006 10:50:21 It is annoying, but this is a way you can deal with it:
-Align to a gate / planet / whatever and stop moving.
Noob Question? How do you do this? Do you point to something and head in that direction then stop? I've heard about using this when minning also.
|

Tripp Orsam
|
Posted - 2006.04.11 03:52:00 -
[25]
double-click in the direction you want to travel, this will make you move at top speed in that direction, then press CTRL+space to stop your ship. If you want to point towards a planet or station just double click close to it as double clicking directly on the planet or station icon will not work i dont think.
----------------------------- EVE Online perfectly strikes all your free time wrecking your 1994 marriage. |

Zoon
|
Posted - 2006.04.11 13:40:00 -
[26]
Originally by: Navi Yarg
Originally by: Zoon Edited by: Zoon on 09/04/2006 10:50:21 It is annoying, but this is a way you can deal with it:
-Align to a gate / planet / whatever and stop moving.
Noob Question? How do you do this? Do you point to something and head in that direction then stop? I've heard about using this when minning also.
Yup you just double click in the general direction of the gate / planet / whatever. Doesn't have to be exact on it. In days long gone you could select a stellar object and it would have "approach" as well as "warp to", but these days you only have "warp to" so you have to align manually. __________________________________ Are you a mission runner? Have you tried our Agent Tool and Mission Guides? You should! |

miss seeker
|
Posted - 2006.04.12 00:17:00 -
[27]
I find that stopping is a bad thing - missile damage from the NPCs can change your alignment. I tend to reduce speed to 10 m/s or so then you stay on track |

Duradam
|
Posted - 2006.04.12 06:54:00 -
[28]
I thought stoping at all was a bad idea, as missles would do full damage, instead of doing progressivly less as your velocity got closer to the explosion velocity. Is that not a significant factor in most ships?
|

Steven Dynahir
|
Posted - 2006.04.12 08:40:00 -
[29]
Quote: Well my drones did it again, they managed to agro 2 extra groups of NPC that were happily minding thier own business, of course the smaller ones all rushed in a warp scrambled me, i had medium drones out as i was killing cruisers so i did not manage to kill the scramblers in time, I tanked for quite a while but 6 battleships and god knows how many cruisers spamming missiles is just too much.
This is what happened.
1. You ordered your drones to attack a target 2. Your drones approached the target and went within the argo range of some NPC 3. NPC argoed towards the drones 4. Drones now had aggressor from other group 5. Drones attack randomly to any aggressor, and they choose the lone NPC argoing the drone 6. Everything argoed
Solution? Ensure that your drones do not cross the argo range of any NPC. --- Sell orders
|

Lorette
|
Posted - 2006.04.12 09:34:00 -
[30]
Depending on the mission theres 2 things that can 'go wrong' with drones. Missions like worlds collide have groups that are scripted to attack any 2nd target that warps in, in this case your drones. Others like right hand of zazz have dedicated 'drone killers' ie frigs that follow the main group but DONT target you, they wait for drones to attack their allies and then kill em.
Both are really annoying 'features' esp in a Domi 
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |