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Will McBlack
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Posted - 2003.09.16 12:40:00 -
[1]
Posted this in a response to a post by Stavros but as it recieved at least 1 good response I put it up here for the Devs to read.
Instead of nerfing all the guns, shieldhardners, stacking and stuff, why not simply up the hull/armor/shield ratings of all ships? This will:
increase combat duration,
allow carebears to live longer and have a chance of escaping/survival,
doesnt punish pirats for putting a lot of time into training combat skills (they trained to do damage so they should do damage, imho and I have been on the recieving end back when moo had their amazing weapon mods yes...).
I would just like to know if this a weird thought? Since I have seen it work in a different space simulation called DarkSpace.
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Discorporation
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Posted - 2003.09.16 13:14:00 -
[2]
Fine, do the same things for NPC pirates then
- Wait longer for the rat to pop - Wait longer for the rat to drop loot - Get creamed.
:p
[Heterocephalus glaber]
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Will McBlack
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Posted - 2003.09.16 13:18:00 -
[3]
In other words, your problem is not making enuff cash per hour? To big of a challenge?
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Ka'loor
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Posted - 2003.09.16 13:48:00 -
[4]
Great i can make 500k with mining easy in one hour......helping my empire get rid of rats is supposed to be less worth in money great.......
Attack without mercy, until blood is gone, until life is gone, until the light is gone, unto the shadow itself.
Better to die with honor, than to live in shame. |

Cleric Tycho
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Posted - 2003.09.16 14:34:00 -
[5]
I like this idea a lot tbh. NPC rats would have to get the same treatment I suppose but if it is done proportionally then it should have no impact on miners defending themselves and would only mean the farming rats would take longer. And to be honest most people who farm rats destroy them so fast it would make little difference to them. The big benfit would be to pvp which I am always happy to see happen 
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"An atom-blaster is a good weapon, but it can point both ways." - Salvor Hardin |

Ka'loor
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Posted - 2003.09.16 23:34:00 -
[6]
Gotta agree there, for pvp its great.....but farming is already a bit tedious.......making it last longer would mean wed have to increase bounties to keep up with a thorax....which can make 1mil in an hour while mining scor.........
Attack without mercy, until blood is gone, until life is gone, until the light is gone, unto the shadow itself.
Better to die with honor, than to live in shame. |

Bartholomew Benson
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Posted - 2003.09.17 00:48:00 -
[7]
I think it is a great idea too!
No Nerfs! No Nerfs! No Nerfs!
Hehe
 "Speed is the essence of war, not the whole war." |
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