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| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

LtauSTinpoWErs
AQUILA INC Verge of Collapse
24
|
Posted - 2014.02.19 19:57:00 -
[31] - Quote
that tengu fit is horrendous. you've got bigger issue than just cap. wrong sub systems. 5 launchers. booster and extender??
This has to be a troll post.
You have a shield booster but are not using the subsytem that gives a bonus to shield boosting.
You have a microwarpdrive but are using a subsytem that gives a bonus only to afterburners. |

Justin Cody
AQUILA INC Verge of Collapse
102
|
Posted - 2014.02.19 20:06:00 -
[32] - Quote
No he really is just that ignorant. Or illiterate. |

Justin Cody
AQUILA INC Verge of Collapse
102
|
Posted - 2014.02.19 20:07:00 -
[33] - Quote
CCP Tuxford wrote:Seismic Stan wrote: Ah, I think that's what they were trying to tell me earlier in the thread, but I was too busy being defensive to see it. Offlining the MWD changes the baseline conditions and gives me a false positive. I see that now.
Apologies to those I ignored earlier.
So there is no misreporting going on? Just me being an idiot?
Oh dear...
But this does raise an interesting point which is, there is no way to simulate capacitor for all modules except MWD which I think is a quite common use case.
Does this mean incoming iteration on EVE in-game fitting screen? *set module to inactive* kind of status?
please please please please please. |

Cara Forelli
End-of-Line
291
|
Posted - 2014.02.19 21:15:00 -
[34] - Quote
Batelle wrote:*It is theoretically possible to be stable below peak recharge (two points at equillibrium, one above peak and one below peak where the recharge is the same and is equal to the rate of cap use). However, in this case the one below peak recharge acts as repelling fixed-point and the one above acts as an attracting fixed point of a dynamical system. As cap is used in discreet chunks, you cannot land perfectly on this lower point of equillibrium, even if you start near it you will always drain towards zero cap or inch upward towards the higher equillibrium point. Furthermore, starting from 100% cap, passing the first cap stable point would pretty much mean you're going to end up at 0 sooner or later. /math
My brain just exploded. I will never again flippantly activate all my mods at once. I am reformed.  www.ensignyooch.wordpress.com
New player with questions? Like to answer questions? Join my public channel in game:-áHouse Forelli |

Seismic Stan
Freebooted Junkworks
459
|
Posted - 2014.02.20 00:50:00 -
[35] - Quote
I wrote a blogpost summarising my experiences (and my mistakes), which I hope will go some way to explaining the purpose of this forum post and to offer some clarity to those whose default response is to fling insults, credit to the EVE community that they are.
Tangling with the Tengu: Missiles Are the Best Medicine
EVE Online: The Text Adventure --- GameSkinny Correspondent --- Freebooted Blogger |

Destination SkillQueue
Are We There Yet
6299
|
Posted - 2014.02.20 22:14:00 -
[36] - Quote
One time bump to fix forum. |

Robert Morningstar
Morningstar Excavations LTD Business Alliance of Manufacturers and Miners
65
|
Posted - 2014.02.21 00:06:00 -
[37] - Quote
on a related note it is possible for what would normally be a cap stable ship to be unstable for another reason. This is mostly related to mining as the cycle time is longer than the stop and restart time of the lasers it is easy to kill the cap of a otherwise stable mining barge with multiple partial cycles
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