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Sleepindpro
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2011.11.11 11:56:00 -
[1] - Quote
I would like to say that i will Continue playing EvE in the middle to long term though certain cosmetic restrictions are anoying.
I have played many MMO's and half of them have gone free 2 play with Micro-transactions.
With the world Economy as it is now is a good time to consider the following.
1) Micro-transactions have a wide scope of services
1a) EvE could go free 2 play , Example would mean smaller client download size. install content as required If you have say only 1 character slot , and only the region of space for your race. Say can only fly around in amarr space since you chose that race. Buy from ingame store other space regions .
1b) Buy other services like character slots. and this could be expanded
1c) in-game store currency could be acquired through selling special loot items to NPC vendor , Real world currency , A 6 or 12 month subscriber would get X amount of in-game store currency per month.
2) The content which you might not want would be to walk around in space stations ,
3) Player owned space stations could have custom design interiors and exteriors based on the content bough from the in-game store through micro-transactions.
4) Going to the planets surface could also be extra content from the store.
Now is the time to work and perfect a micro-transaction system that works for EvE before EvE is just left with the addicts. Else you end up with the following scenario
1) those who play eve are addicts
1a) the addicts will try and play for free buy exchanging ISK for game time
1b) Even if addicts have 2 out of 10 accounts funded by subscriptions and they do not buy ETC since they have enough ISK Then who buys the ETC for the addicts to use to keep the other accounts running.
2) If the number of active accounts who are on a subscription fall below Y % of X % then CCP will need to rethink their payment options.
I have one example
Quote:The Lego Universe MMO shuts up shop on 31st January 2012, The Lego Group has announced The company explained that despite "a large number of players in the free play zone" it had not converted a satisfactory number of users into paying subscribers. As a result of the game's closure, Colorado-base developer Play Well Studios is also being shut down along with a marketing team in Denmark, resulting in the loss of 115 jobs. Lego is promising to help those affected find new employment.
Now you might not be interested in this MMO , but they failled to create the free 2 play properly and just limited it to a zone. A better solution like Champions Online , DC Universe Online , Star Trek Online , Age of Conan online , Lord of the Rings online
Quote:Lord of the Rings Online Executive Producer Kate Paiz announced during a panel at GDC Online 2010 today that Turbine has done it again: Lord of the Rings Online has doubled its revenue and created over a million new accounts since going free-to-play early last month.
Although LOTRO went F2P in Late Q3 / start of Q4 in 2010 .... you have to wonder what Free 2 play with a correct
Quote:paid subscription to a hybrid microtransactions-based business model that works for EvE would do not only to the number of unique players (not those with multiple characters and accounts) but also the revenue for CCP.
Final example is World of Tanks MMO from Wargaming.net and is doing very well for its self since it is completely free 2 play but has a prestiege "elite" mode which is only unlocked through gold currency which you can buy for real world money or by winning events.
This is all pure speculation but as i said above now is the time to develop a business subscription hybrid model using micro-transactions for EvE and do i need to remind everyone about the Italian and Greek Debt the countries have. The global finacial Pain will not go away for a few years maybe with us for the rest of this decade.
|

Malcanis
Vanishing Point. The Initiative.
1074
|
Posted - 2011.11.11 12:34:00 -
[2] - Quote
Everything about your proposal is an abomination. No. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Sepheir Sepheron
FL4SH GITZ
13
|
Posted - 2011.11.11 13:33:00 -
[3] - Quote
Malcanis wrote:Everything about your proposal is an abomination. No.
|

Velicitia
Open Designs
84
|
Posted - 2011.11.11 13:56:00 -
[4] - Quote
OP, Please get in the biomass queue. Just follow the arrows, it will all be over soon. |

Sleepindpro
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2011.11.11 15:20:00 -
[5] - Quote
Firstly I find those replies to my OP and proposal very narrow minded. My opinion on those who reply without even picking apart the OP's original post is even lower. To just say its wrong , "abomination" and fail to have any proper criticism is really poor. To me you are like a politician with high levels of national debt and you just want to put you head in the sand ignore any problems and hope it goes away. The other view is that you are just rich and pay Gé¼131.40 per account and you have 10 accounts , well in that case you are just trying to escape life spend your money as you see fit and ignore the world around you.
To download the client is 4GB . With limited Free 2 Play and micro-transactions this could be a ~1 to 1.5 GB download then content and systems could be installed in a few 500MB packs.
Even with highspeed broadband 4Gb for some can take a while and now both Traffic management and shaping profiles via ISP's to prevent bit torrent hogs and the heavy filesharing.
The modular client works well with micro-transactions
Yes i know my proposal is a double edged sword and I doubt if everyone will like it. I know former players of EvE may return and anything which would increase the number players all connected at the same time can only be a good thing for CCP.
You have to remember than CCP though privately owned still had to employ people and pay salaries. Even if CCP may or may not be for profit anything that increases market share of the MMO industry , Increase revenue would never be ignored by CCP.
The fact is no one not even I can say that my proposal will never happen but why wait and then not be happy with the result when we could try and be part of the development of the system to one that will work for the future benefit of EvE and CCP.
|

Drake Draconis
Shadow Cadre Shadow Confederation
109
|
Posted - 2011.11.11 15:27:00 -
[6] - Quote
Get Lost Get Out Get Biomassed
I will not fall prey to the bull#### that is microtransaction [not]free to play bull#### |

True Sight
Deep Freeze Industries
7
|
Posted - 2011.11.11 15:39:00 -
[7] - Quote
There's a single simple fix needed to drastically improve this service and none of your stuff is it:
Microtransactions - They should be micro.
Items on a micro-transaction store should not cost more than a couple of euros/dollars/etc each, right now we have a "mega-transactions" store. |

Destination SkillQueue
Are We There Yet
85
|
Posted - 2011.11.11 19:59:00 -
[8] - Quote
Sepheir Sepheron wrote:Malcanis wrote:Everything about your proposal is an abomination. No.
Not empty quoting this. |

Lord Zim
Bat Country Goonswarm Federation
133
|
Posted - 2011.11.11 20:27:00 -
[9] - Quote
Destination SkillQueue wrote:Sepheir Sepheron wrote:Malcanis wrote:Everything about your proposal is an abomination. No. Not empty quoting this. The quote. It is not empty. |

Sepheir Sepheron
FL4SH GITZ
13
|
Posted - 2011.11.11 20:30:00 -
[10] - Quote
Sorry I don't want to tell my friends to play EVE then tell them they have to buy access to the system I'm in and buy access to the skills they need and oh wait they're gonna have to buy more access to use contracts then right? Screw the whole thing let's just make this Mabinogi.
:l |

Sephiroth CloneIIV
Vitriol Ventures BLACK-MARK
18
|
Posted - 2011.11.11 21:11:00 -
[11] - Quote
free to play is for B-team games.
Having to pay bunch of money for every single upgrade to get all the content is bullshit. All in one and even playing field is better. CCP better keep it cosmetic junk. I don't want none of this other junk.
Anyway if you want to play for free, plex.
Not plexing you can play free with trial accounts anyway, just keep remaking them. They have lots of restrictions in amount of skills and what can be trained. So if you poor and don't know how to make isk, do that. Thats your heavily restricted gameplay with no cost for you on the house.
Anyway, why have download slower for trial accounts, they want to get people in to the game not out. Its not like DLing the client will happen every day for each player. It costs them to have servers doing that, but its a investment that returns itself. |

Sephiroth CloneIIV
Vitriol Ventures BLACK-MARK
18
|
Posted - 2011.11.11 21:16:00 -
[12] - Quote
Sepheir Sepheron wrote:Sorry I don't want to tell my friends to play EVE then tell them they have to buy access to the system I'm in and buy access to the skills they need and oh wait they're gonna have to buy more access to use contracts then right? Screw the whole thing let's just make this Mabinogi.
:l
z |

Nariya Kentaya
Celestial Ascension
63
|
Posted - 2011.11.11 21:20:00 -
[13] - Quote
Sleepindpro wrote:I would like to say that i will Continue playing EvE in the middle to long term though certain cosmetic restrictions are anoying. I have played many MMO's and half of them have gone free 2 play with Micro-transactions. With the world Economy as it is now is a good time to consider the following. 1) Micro-transactions have a wide scope of services 1a) EvE could go free 2 play , Example would mean smaller client download size. install content as required If you have say only 1 character slot , and only the region of space for your race. Say can only fly around in amarr space since you chose that race. Buy from ingame store other space regions . 1b) Buy other services like character slots. and this could be expanded 1c) in-game store currency could be acquired through selling special loot items to NPC vendor , Real world currency , A 6 or 12 month subscriber would get X amount of in-game store currency per month. 2) The content which you might not want would be to walk around in space stations , 3) Player owned space stations could have custom design interiors and exteriors based on the content bough from the in-game store through micro-transactions. 4) Going to the planets surface could also be extra content from the store. Now is the time to work and perfect a micro-transaction system that works for EvE before EvE is just left with the addicts. Else you end up with the following scenario 1) those who play eve are addicts 1a) the addicts will try and play for free buy exchanging ISK for game time 1b) Even if addicts have 2 out of 10 accounts funded by subscriptions and they do not buy ETC since they have enough ISK Then who buys the ETC for the addicts to use to keep the other accounts running. 2) If the number of active accounts who are on a subscription fall below Y % of X % then CCP will need to rethink their payment options. I have one example Quote:The Lego Universe MMO shuts up shop on 31st January 2012, The Lego Group has announced The company explained that despite "a large number of players in the free play zone" it had not converted a satisfactory number of users into paying subscribers. As a result of the game's closure, Colorado-base developer Play Well Studios is also being shut down along with a marketing team in Denmark, resulting in the loss of 115 jobs. Lego is promising to help those affected find new employment. Now you might not be interested in this MMO , but they failled to create the free 2 play properly and just limited it to a zone. A better solution like Champions Online , DC Universe Online , Star Trek Online , Age of Conan online , Lord of the Rings online Quote:Lord of the Rings Online Executive Producer Kate Paiz announced during a panel at GDC Online 2010 today that Turbine has done it again: Lord of the Rings Online has doubled its revenue and created over a million new accounts since going free-to-play early last month. Although LOTRO went F2P in Late Q3 / start of Q4 in 2010 .... you have to wonder what Free 2 play with a correct Quote:paid subscription to a hybrid microtransactions-based business model that works for EvE would do not only to the number of unique players (not those with multiple characters and accounts) but also the revenue for CCP. Final example is World of Tanks MMO from Wargaming.net and is doing very well for its self since it is completely free 2 play but has a prestiege "elite" mode which is only unlocked through gold currency which you can buy for real world money or by winning events. This is all pure speculation but as i said above now is the time to develop a business subscription hybrid model using micro-transactions for EvE and do i need to remind everyone about the Italian and Greek Debt the countries have. The global finacial Pain will not go away for a few years maybe with us for the rest of this decade. since it seems SO important to soem people you get actual "criticism".
this model is not meant for EvE, its meant for 2 kinds of people...
The first kind is devoted enough to the game to spend 15 USD or equivalent a month to play the game
The second is deovted enough to the game to devote weekends and weeknights in the game to accumulating money to pay for their next month with a PLEX put on the market by some kid from a country with a better economy and more money.
as long as both of these people are the oens that truly dominate EvE's active playerbase, then the subscription style will be the preffered and more efficient median for game access. Allowing those that are truly devoted and into the game to play with little issue, and those that arent too impressed or dont play seriously enough to decide whether this game is really for them. the latter group will eventually either realize the game is not for them and move on, or come to the forums and whine about how the game needs to change to be like every other MMO out there because apparenlty bandwagons are good.
Please realize that the only way to get EvE a larger subscription abse is to make it even more DIFFERENT from currently existing MMOs, and not to make it more similar. making EvE like other MMOs puts it in a market that it cannot compete in, as EvE is a game centered around difficulty and gradual progression, and between this and a casual-gamers MMO, if both play similar, they will always choose the casual. |

Rer Eirikr
Stargazer Exploration Company Transmission Lost
66
|
Posted - 2011.11.11 22:26:00 -
[14] - Quote
Just go die already, I've no spare empathy for those who want such ******** ideas. |

Vertisce Soritenshi
Varion Galactic Tragedy.
180
|
Posted - 2011.11.11 23:57:00 -
[15] - Quote
Supported and liked for the following reasons...
Eventually EvE will have to move towards F2P as this is the general trend of MMO's if CCP wishes to grow the population of EvE further. As more and more MMO's are released that are F2P, fewer and fewer people are going to take a risk playing EvE when they can go do something else for free. The reason current MMO's are going F2P is because they can make more money off of Microtransactions with a higher number of free subscribers playing the game than they did with a lower number of paid subscribers at $15 a month. It is as simple as that. These MMO's aren't going F2P because they failed like some people seem to think. That makes no sense at all. "Our game is failing and we can't afford to keep the servers up...so lets make it free.". Sorry...swing and a miss. They are going F2P because there is more money to be made in Microtransactions than in pure subscriptions.
If CCP wants to take EvE into a sort of F2P model like LotRO where you still have to pay a sub to do certain things and swing more heavily on cosmetic Microtransactions then Ifor one fully support them in that decision. Support our boobies!-áLINKY! |

Drake Draconis
Shadow Cadre Shadow Confederation
111
|
Posted - 2011.11.12 00:12:00 -
[16] - Quote
Vertisce Soritenshi wrote:Supported and liked for the following reasons...
Eventually EvE will have to move towards F2P as this is the general trend of MMO's if CCP wishes to grow the population of EvE further. As more and more MMO's are released that are F2P, fewer and fewer people are going to take a risk playing EvE when they can go do something else for free. The reason current MMO's are going F2P is because they can make more money off of Microtransactions with a higher number of free subscribers playing the game than they did with a lower number of paid subscribers at $15 a month. It is as simple as that. These MMO's aren't going F2P because they failed like some people seem to think. That makes no sense at all. "Our game is failing and we can't afford to keep the servers up...so lets make it free.". Sorry...swing and a miss. They are going F2P because there is more money to be made in Microtransactions than in pure subscriptions.
If CCP wants to take EvE into a sort of F2P model like LotRO where you still have to pay a sub to do certain things and swing more heavily on cosmetic Microtransactions then Ifor one fully support them in that decision.
comparing EVE Online to a generic "F2P" game is an insult and shows just how little you know about this game when it comes to the uniqueness of this game.
F2P is a sham and a total rip off.
You read the fine-print and only find out its just a bloody P2P game flaovred to look like a "its free".
There are catches...conditions...limitations.
It's never free....you end up paying for something to even enjoy the game to its fullest or end up with its cheap rip off smaller cousin.
F2P might as well be called a trial/demo at that rate....
I find it digusting as far as the current trrends are concerned.
F2P would kill thsi game in a heart beat...or make it a cheap rip off of the original thing.
Some of us are not made of money...and I refuse to be nickled and dimed to death for simple things.
You want to see a ton of subscribers pack their bags? Make EVE Online F2P. Gaurenteed. |

Solo Player
64
|
Posted - 2011.11.12 00:36:00 -
[17] - Quote
Around 20 million MMO players have grown up seeing nothing wrong with monthly subscriptions. They will not refuse to subscribe to another MMO in the future, so I don't see the danger of this market being too small for EVE's growth plans.
10 years or so, subscription-based models were all the rage, and we were told that pay once, play forever games were doomed and that we were to see playing games as a service forever more. It didn't happen. Even now, a major MMO like GW2 is poised to go the conventional way. New models just open new (niche) markets, they will not replace everything else just because they are a current trend.
MT seriously hurt the integrity of EVE's virtual world. As such, they'll have to go.
|

Drake Draconis
Shadow Cadre Shadow Confederation
111
|
Posted - 2011.11.12 01:02:00 -
[18] - Quote
Solo Player wrote:Around 20 million MMO players have grown up seeing nothing wrong with monthly subscriptions. They will not refuse to subscribe to another MMO in the future, so I don't see the danger of this market being too small for EVE's growth plans.
10 years or so, subscription-based models were all the rage, and we were told that pay once, play forever games were doomed and that we were to see playing games as a service forever more. It didn't happen. Even now, a major MMO like GW2 is poised to go the conventional way. New models just open new (niche) markets, they will not replace everything else just because they are a current trend.
MT seriously hurt the integrity of EVE's virtual world. As such, they'll have to go.
Exactly...when the NEX stuff came out...the AUR snafu was a serious blow to the reputation of EVE Online.
Vanity items or not...the message they gave intitally (albeit uninteded) really rubbed people the wrong way.
CCP contniues to this day to backpeddal that message while carefully weighing options.
They already know that even theratening to play the MT game is a dangerous one...and ought to be avoided all-together. |

Endovior
Brothers At Arms Intrepid Crossing
32
|
Posted - 2011.11.12 01:27:00 -
[19] - Quote
Malcanis wrote:Everything about your proposal is an abomination. No.
This. Just, this. |

Smiling Menace
Star Nebulae Holdings Inc.
31
|
Posted - 2011.11.12 03:39:00 -
[20] - Quote
As previously stated, no, just no.
I will never play any game that requires MT's as 9/10 they suck.
Do this to EVE and I stop playing permanently.
No way in hell I will support this proposal. |

ShahFluffers
Ice Fire Warriors
184
|
Posted - 2011.11.12 06:21:00 -
[21] - Quote
No. "Just because I seem like an idiot, doesn't mean I am one." ~Unknown |

Akrasjel Lanate
Naquatech Conglomerate
170
|
Posted - 2011.11.13 13:03:00 -
[22] - Quote
EVE is free, it's called PLEX. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
275
|
Posted - 2011.11.15 04:41:00 -
[23] - Quote
Sleepindpro wrote:I would like to say that i will Continue playing EvE in the middle to long term though certain cosmetic restrictions are annoying.
Cosmetic restrictions? You find the prices of items in the NeX too high?
Sleepindpro wrote:I have played many MMO's and half of them have gone free 2 play with Micro-transactions.
Which PvP persistent worlds have gone F2P?
LOTRO is a great example of a PvE persistent world which has succeeded by going F2P: it doesn't matter that some guy can buy gear twice as good as yours, because he's not trying to kill you with it.
Sleepindpro wrote:1a) EvE could go free 2 play , Example would mean smaller client download size. install content as required
Progressive download is already on CCP's great whiteboard in the sky, but only to enhance the new player experience (i.e.: start the game the moment you launch the installer). Being required to purchase extra regions is a foolish idea. How are people supposed to introduce rookies to the world of EVE Online when the rookie has to keep bringing out the credit card just to get to the other side of a stargate?
I'm amused that you then try to prop up your argument by pointing out one F2P game that failed dismally (Lego Universe) while holding a PvE F2P as an example of what EVE could become. Does not compute!
I'd also like to remind people that what CCP offers through the NeX is a "virtual goods store" from which the obscenely rich can buy "bling" to show off to their friends. The NeX is not a micro transaction store. The whole point of conspicuous spending on luxury goods in real life as well as in game is to show off to other people: you have items which everyone knows are ludicrously expensive because you have more money than they do. Such items in real life would be Gucchi handbags, Versace polo shirts, $10k designer jeans*, etc.
Although I'll get tarred and feathered by many of the other posters here, I'd like to see the NeX providing non-vanity items such as special issue ships. Examples could be a NeX equivalent of the CNR: you pay Aurum instead of LP & badges, along with a Raven. With a sufficiently high Aurum value, NeX ships would be ideal for the purpose of trolling. Imagine your killboard efficiency when you blow up a single 30B ISK battleship hull (never mind the gold-plated modules that were fitted to it)? The NeX could even release "limited issue" industrial/utility ships of similar meta-level to the Utu or Freki through auction, further increasing item value: this would be the "alliance tournament" of the commercial side of EVE.
I believe there is a fair trade-off at some point between real-world effort (as represented in game by Aurum) and in game effort (as represented by LP, badges and ISK). So go ahead and spend your Gé¼500 on a ship with which to bait gankers. Eventually you'll lose it, all the while providing awesome content in the form of a loot pi+¦ata.
* and you guys were having a tanty about CCP Zulu's reference to $1000 designer jeans! LOL
|

Samillian
Trojan Trolls Controlled Chaos
26
|
Posted - 2011.11.15 12:07:00 -
[24] - Quote
Malcanis wrote:Everything about your proposal is an abomination. No.
Not empty quoting.
Just because the majority of the market uses the F2P model does not mean that everyone in the market should. If everyone jumped off a cliff would you blindly follow them?
To me and to everyone I've talked to in game proposals such as yours are abominable, wrecking this game so you can have special toys or buy skills you haven't the patience to train and experience to use does not make sense.
|

Solo Player
76
|
Posted - 2011.11.15 12:44:00 -
[25] - Quote
Mara Rinn wrote: LOTRO is a great example of a PvE persistent world which has succeeded by going F2P: it doesn't matter that some guy can buy gear twice as good as yours, because he's not trying to kill you with it.
Sorry, but you don't seem to be getting this: To a lot of players, the fact that other people are able to change the conditions of the world and their gameplay by RL means seriously damages the game world for them. For me, I'd turn to single player games where no one else gets to wreck my illusion.
|

Yeep
GoonWaffe Goonswarm Federation
32
|
Posted - 2011.11.15 14:16:00 -
[26] - Quote
F2P games are all about putting the smallest possible effort into gameplay, coating that gameplay in a thick layer of fecal matter then charging people money to wash the **** off. In a F2P game you don't make decisions based on "Is this balanced" or "Is this fun" but more on "How can we make this as awful as possible so people will pay us not to do it". Sure you can play for free and delude yourself you can stick it to the man and dig the gameplay out yourself but at the end of the day your hands are still covered in poop. |

Vertisce Soritenshi
Varion Galactic Tragedy.
181
|
Posted - 2011.11.15 14:37:00 -
[27] - Quote
Solo Player wrote:Around 20 million MMO players have grown up seeing nothing wrong with monthly subscriptions. They will not refuse to subscribe to another MMO in the future, so I don't see the danger of this market being too small for EVE's growth plans.
10 years or so, subscription-based models were all the rage, and we were told that pay once, play forever games were doomed and that we were to see playing games as a service forever more. It didn't happen. Even now, a major MMO like GW2 is poised to go the conventional way. New models just open new (niche) markets, they will not replace everything else just because they are a current trend.
MT seriously hurt the integrity of EVE's virtual world. As such, they'll have to go.
20 million players who didn't have much choice but to pay a subscription fee. And do you really think CCP wants to keep their target audience down to 20 million players? I doubt it. Most people don't have the money to spend on a monthly sub. There are a lot more than 20 million people out there that would gladly give EvE a try and potentially spend money in the MT store if given the opportunity to.
It is true that F2P is a method of a free trial that is designed to hook the player. That's the point. As it gets harder and harder to get people to pay subscription fees another method has to be found. Just because you think 20 million people were ok with paying subscription fees for a game doesn't mean they are now or ever even wanted to.
Frankly the current free trial that CCP has for EvE is a joke for this game. What the hell can you accomplish in 14 or 21 days? 3 months maybe. Personally I think CCP should make EvE F2P and restrict what skills can be trained and what modules and items can be used without paying the monthly sub or PLEX or whatever. With enough restrictions the potential player could experience everything eve has to offer to a very limited degree for as long as he likes or needs. By severe restrictions I mean nothing allowed to be trained above level 2 for mining, weapons, defense, etc....
Even games like LotRO and EQ2 (just to name a couple off the top of my head) do this. Play for free with restrictions. Pay your monthly sub and get the full blown game and everything it has to offer. Why would this be bad for EvE? More targets to shoot everywhere you go...only weaker targets. More potential revenue for CCP. This leads to more devs and more in expansions and faster and better development of current and new content. Support our boobies!-áLINKY! |

Samillian
Trojan Trolls Controlled Chaos
26
|
Posted - 2011.11.15 15:03:00 -
[28] - Quote
Weaker targets are boring and no challenge, plus wouldn't anyone in the F2P mode you suggest be more likely to leave rather than sign up after being bashed about a bit by the existing player? |

Vertisce Soritenshi
Varion Galactic Tragedy.
181
|
Posted - 2011.11.15 15:11:00 -
[29] - Quote
Does every miner in EvE quit after being bashed up by other players? The kind of people that would quit after that are the kind of people that wouldn't like EvE to begin with. The kind of people that would survive are the ones that subscribe, train and come back for revenge. Support our boobies!-áLINKY! |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
286
|
Posted - 2011.11.15 22:28:00 -
[30] - Quote
Solo Player wrote:Sorry, but you don't seem to be getting this: To a lot of players, the fact that other people are able to change the conditions of the world and their gameplay by RL means seriously damages the game world for them.
You missed (or worse, misrepresented) my point. The only point I was making was that LOTRO is a bad example to use of games that have successfully morphed from subscription to F2P models, since it is a PvE game with optional PvP. EVE Online is PvP all the time, with all players sharing the one virtual world, so imbalances introduced through gear-for-cash will have much greater impact on that virtual world. Your point is valid, but that doesn't mean my point is invalid: "LOTRO is PvE while EVE Online is PvP" is entirely unrelated to, "I don't like people being able to alter the in game world using out-of-game means".
I will extend that point though, and suggest that due to EVE Online having the harshest "death penalty" short of "Hardcore" mode in Diablo, imbalances introduced through gear-for-cash schemes will not be so severe, since that gear will eventually (inevitably) be destroyed. The more that gear is worth, the more likely it is that such loot/kill-mail pi+¦atas will be deliberately hunted for no other reason than that they are valuable targets.
Here are the EULA-abiding ways we currently alter the in-game world through out-of-game means:
- Forum/IRC/Teamspeak spies
- Alts on same account (e.g.: market alts, contract alts, pirate vs ISK-farming alts)
- Alts on multiple accounts (cyno alts, covert surveillance alts)
- Bribery (I'll organise a date with my sister if you forget to pay sov)
- Psychology
- Politics
- PLEX for ISK
- Turn off titan-flying player's mains power during major fleet fight (okay, it was only discussed, not actually done, but still GǪ)
If people are truly concerned about out-of-game activities influencing in-game activities, there is no persistent world MMO suitable for them, and many of the session-based MMOs are not suitable either. There is, of course, Skyrim.
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