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Graelyn
Wolfsbrigade
75
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Posted - 2011.11.11 13:29:00 -
[1] - Quote
I've been geeking out for hours.
It's gorgeous, the mechanics are solid and easy to use, the story is (so far) immersive and engaging, and the WORLD.....
Did you like Fallout? They borrowed every good thing about it and tossed it in here.
How am I supposed to take care of my EVE stuff now?  + Cardinal Graelyn + Owner/Operator, "The Summit"
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Grimpak
Midnight Elites Echelon Rising
133
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Posted - 2011.11.11 14:00:00 -
[2] - Quote
I heard the thing was huge.
but I must ask, "huge" as in huge or "huge" as in "HOLY MOLLY DID YOU JUST PUT AN ENTIRE COUNTRY IN THERE??" [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Something Random
The Barrow Boys
9
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Posted - 2011.11.11 14:02:00 -
[3] - Quote
Ive had no end of trouble with it. Sadly.
First i couldnt get past the initial splash screens - had to lower my sound card default output to DVD quality. Then kept crashing when i got to the first Dragon appearance on the 'walkthrough' - made my client run as Admin
Which has all lead to me being able to play for about 10 minutes before being dumped out quickly, unceremoniously and (in terms of logs) silently.
Given up, ill come back to it in a week - hopefully Patch/Proper Workarounds will be in place. Right now the PC forums are going ape and very little sense is coming out of them.
What ive seen... nice. As you can imagine i havnt exactly had the time or urge to go setting up a great load of options that improve it all immmensly yet. "caught on fire a little bit, just a little." |

stoicfaux
365
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Posted - 2011.11.11 14:38:00 -
[4] - Quote
Odd. The game is working perfectly for me on Ultra settings. Win7 64bit, EVGA GTX 470, 4 gig o' ram, Sound Blaster X-Fi Fatality sound card.[1] Have you updated your sound drivers? (plus graphics, etc., drivers?) You can also try disabling sound in the game as a quick check.
Also, the game is gorgeous. I haven't gotten very far (a couple of hours,) but Skyrm makes Fallout 3/Oblivion look really drab, stupid, and clumsy in comparison. The first quest dungeon was really well done.
I was worried the game would just be an upgraded Fallout 3/Oblivion, but it's shaping up to be a lot more than that.
[1] I wonder what their next "gaming" sound card will be called. Sound Blaster Triple-X-Fi: The Culling of the First Born?
Tinfoil. It should be at the top of everyone's food pyramid.
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Grimpak
Midnight Elites Echelon Rising
133
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Posted - 2011.11.11 15:08:00 -
[5] - Quote
stoicfaux wrote:
[1] I wonder what their next "gaming" sound card will be called. Sound Blaster Triple-X-Fi: The Culling of the First Born?
atm the "next" soundcard is called X-fi Titanium HD or smth.
they had to rework their X-fi soundchip from ground up to make it pci-e 1x capable. [img]http://eve-files.com/sig/grimpak[/img]
[quote]The more I know about humans, the more I love animals.[/quote] ain't that right |

Tear Miner
Republic University Minmatar Republic
30
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Posted - 2011.11.11 15:25:00 -
[6] - Quote
tbh, Oblivion grabbed me more in the opening of the game.
Skyrim was kinda meh, but it's starting to pick up a bit that I've been dumped into the world on my own. |

Something Random
The Barrow Boys
9
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Posted - 2011.11.11 15:47:00 -
[7] - Quote
stoicfaux wrote:Odd. The game is working perfectly for me on Ultra settings.  Win7 64bit, EVGA GTX 470, 4 gig o' ram, Sound Blaster X-Fi Fatality sound card.[1] Have you updated your sound drivers? (plus graphics, etc., drivers?) You can also try disabling sound in the game as a quick check. Also, the game is gorgeous. I haven't gotten very far (a couple of hours,) but Skyrm makes Fallout 3/Oblivion look really drab, stupid, and clumsy in comparison. The first quest dungeon was really well done. I was worried the game would just be an upgraded Fallout 3/Oblivion, but it's shaping up to be a lot more than that. [1] I wonder what their next "gaming" sound card will be called. Sound Blaster Triple-X-Fi: The Culling of the First Born?
Loads of people are saying the same, fine for me..... etc. Loads of people are not :-)
Trick now is to find the similarities for each i guess.
Yes, mucked about with sound - but really ???? NO SOUND - Personally id return it for refund in Bethesdas office, and your right that wouldnt happen.
Im a bit fussy about being up to date with drivers. However i refuse to install Beta and Alpha code anymore.
Machines plenty up for it too. "caught on fire a little bit, just a little." |

stoicfaux
365
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Posted - 2011.11.11 16:06:00 -
[8] - Quote
Something Random wrote: Loads of people are saying the same, fine for me..... etc. Loads of people are not :-)
Trick now is to find the similarities for each i guess.
Yes, mucked about with sound - but really ???? NO SOUND - Personally id return it for refund in Bethesdas office, and your right that wouldnt happen.
Sorry, I wasn't clear. Just disable the sound to determine if it's a sound related problem. IME, sound cards can cause a lot of incompatibility issues.
It's also why I buckle down and only buy proven name brand hardware (i.e. buy an EVGA nvidia card instead of a generic brand nvidia card) and even then I try to buy the specific components used by a hardware review site that tests gaming rigs (such as www.tomshardware.com) I haven't had a game not work for me in years.
Worst case problem I've seen was where a motherboard's RAID driver was somehow interfering with the sound card. Second worst case is malware or spyware that interferes with the OS's normal operations (such as interfering with the TCP/IP stack.) So backup your data/create a check point and upgrade your motherboard drivers and run some anti-spyware apps.
Good luck on getting the game running.
Tinfoil. It should be at the top of everyone's food pyramid.
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Something Random
The Barrow Boys
9
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Posted - 2011.11.11 19:46:00 -
[9] - Quote
stoicfaux wrote: Good luck on getting the game running.
OK - gonna negate this with the following sentence it will appear, but im in with the computermebobs and knows what they needs.
However this time around (and no real fault of my own, its so well behaved normally) but i neglected to turn off MSE. THAT solved all the woes of the random quick crashes.
Spent the rest of the intro slashing away at the dudes head with my double wielded maces, until it released me into the world then had to go up the nearest mountain and go 'ooooooooooooooooooooooooooooooooooooooooh wooooooooooooooooooooooooooooooooooooooooooooooooo' and 'aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah' then went shopping 
I awoke the bear........ was fun 
"caught on fire a little bit, just a little." |

Shivus Tao
Broski Enterprises Elite Space Guild
40
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Posted - 2011.11.11 20:11:00 -
[10] - Quote
The best part is that the weapons feel like they have actual weight. Combat is so much more tactical than Oblivion where it was just hack slash and pray. Shield bashing is fun as well.
I feel bad for that guy at the beginning. Had he stalled for 30 seconds or so he wouldn't have lost his head.
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KaarBaak
146
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Posted - 2011.11.11 21:44:00 -
[11] - Quote
Quote:Fix common crash to desktop problem Access the Sound menu from the Control panel. In the playback tab, right click on speakers and select properties. Select the advanced tab on the new screen and select 24 bit, 44100Hz (Studio Quality) from the drop down menu.
That's one of a few tweaks and fixes out already. Full list here.
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Something Random
The Barrow Boys
9
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Posted - 2011.11.12 00:02:00 -
[12] - Quote
Still getting a crash between some loads of Dungeon to World - but very sporadic. Ill put that down to needing a new NVidia build for now.
Played good and long time this time, got the claw quest out the way and went on a rampage with my staff of sparks and new destruction gear - all went well till the game sprung a mage bandit on me, biatch toasted me in about 2 seconds. 1 second of 'oh, thats not my sparks.... DODGERAMA' and 1 second of realising she must have cast defense spells and was more than a match for my twig o sparks.....
Oh well, good time for a break.
The world is BIG and it is (as advertised) way more dense than Oblivion, theres stuff everywhere and i can only assume crafting is a massive part of the game the amount of ingredients lying around. Makes a change from calipers anyway.
Nice touch with the tanning hides too - i guess it means you can truly make everything, from armour sets to spells, poisons and then enchant your own gear. "caught on fire a little bit, just a little." |

Logan LaMort
Black Rebel Rifter Club
1082
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Posted - 2011.11.12 02:47:00 -
[13] - Quote
Shivus Tao wrote:I feel bad for that guy at the beginning. Had he stalled for 30 seconds or so he wouldn't have lost his head.
I think I'd prefer losing my head to being incinerated by a dragon 
haven't played much so far but I'm liking it a lot over the Oblivion. I rarely play magic types but the magic in this game feels really awesome to use, might have to be a... BATTLE MAGE
I wonder how necromancy plays too...  |

VKhaun Vex
Viziam Amarr Empire
12
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Posted - 2011.11.12 06:20:00 -
[14] - Quote
Very impressed. Engine is optimized like a BOSS. Ran it 100% full settings with no issues as did several people I know on STEAM/Forums that have weaker machines. NO bugs so far *knock on wood*. Going down hills/mountains is much better then other games. You don't insta die from fall damage unless it's really far. You don't skip off of rocks and slide down, you almost always 'stick' when you land somewhere. Generous 0damage distance.
My only complaints so far are that there is no quick switching weapons. Instead they use a favorite items/spells menu which pauses the game and that it uses the same stupid numbered save system that's not unique to character.
Logan LaMort wrote: I rarely play magic types but the magic in this game feels really awesome to use, might have to be a... BATTLE MAGE I wonder how necromancy plays too... 
Necromancy is odd. You have to kill an enemy with something else and actually raise them. They come up as a pet (which you can only have on of, two with a perk.) and fight as they were when they fell but pale and glowing blue. Same weapons and style. Only last 60seconds. Kind of hard to use on the fly.
I'm a bit disappointed in the magic. The one hand magic feels weak to the point you have to dual wield it. If you went PURE destruction I'm sure it would be very nasty to cast one handed pure damage spells through the early/mid levels but that only works until you hit max destruction skill and continued to level up without getting proportionally stronger. Though if you ONLY played by destroying things, I guess you'd mostly stop leveling and always be nasty. |

Graelyn
Wolfsbrigade
75
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Posted - 2011.11.12 08:45:00 -
[15] - Quote
Actually, you can quick-switch weapons, although the game does a terrible job of informing you of this.
Simply open favorites menu (q), hover your mouse over a spell/weapon/etc, then push the number you want to bind to that item. Of course, you need to have the items in question added as favorites first....
You can use the numpad too.
Also for the folks who are baffled like I was, holding E (use) will allow you to pick up / manipulate objects. + Cardinal Graelyn + Owner/Operator, "The Summit"
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MotherMoon
Huang Yinglong
191
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Posted - 2011.11.12 08:51:00 -
[16] - Quote
Grimpak wrote:I heard the thing was huge.
but I must ask, "huge" as in huge or "huge" as in "HOLY MOLLY DID YOU JUST PUT AN ENTIRE COUNTRY IN THERE??"
honestly I don't think any gamer has a real idea of how big a country is.
even all of world of war craft is apparently if in real life the size of rhode island.
which is a 2 day walk across. which is pretty big for an mmo. So we'll see if a game can someday really get that big of a world into it.
well other than with cheap gimmicks, like arcanium. |

Khors
El Barco Pirata
18
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Posted - 2011.11.12 09:00:00 -
[17] - Quote
I always had stability issues with bethesda games, and they have always cleared out 99% by sorting sound codecs. I have no idea how that works, just throwing it out there if you are having troubble. I use K-Lite sound codecs and it helps. If someone have more know-how they can fill in on this.
Some other thoughts: They did the key mapping on PC pretty well. EXCEPT FOR ENTER, SRSLY, WHO MAKES ENTER THE "ACCEPT" KEY WHEN ALL OTHER KEYS ARE AT THE OPPOSITE END OF THE KEYBOARD. Good game though, bethesda have really learned from the games since oblivion. I've played 11 hours without really doing more than three quests, just running around the world causing murder and mayhem. |

VKhaun Vex
Viziam Amarr Empire
12
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Posted - 2011.11.12 09:51:00 -
[18] - Quote
Graelyn wrote:Simply open favorites menu (q), hover your mouse over a spell/weapon/etc, then push the number you want to bind to that item.
You sir, are the man.
Grimpak wrote:but I must ask, "huge" as in huge or "huge" as in "HOLY MOLLY DID YOU JUST PUT AN ENTIRE COUNTRY IN THERE??"
It's actually smaller than Oblivion. I don't have the link handy but it was a direct answer from a dev, stating it's much smaller than Oblivion, but it's more divided and it's hand crafted. You won't find a giant field with nothing in it or an area that's just procedurally generated flora and random harvest nodes and wildlife spawns. The entire world is almost all hand placed and has more points of interest dotted over it.
I play an MMO called DAoC with an absolutely massive frontier area, but that area is almost entirely empty. It's just hilly ground with basic terrain. I get a friend with the best speed buff and run over it without a second thought. I tried to go just from one town to another in Skyrim before work, and didn't make it half way because of all the things I ran into that demanded attention.
Wolves fighting walrus, a typical cave type dungeon, a shrine with a dead guy at it where blasts of icy magic hit me when I tried to approach so I had to figure a short way in to loot the body and alter, a random skeleton warrior shooting arrows at me enticed me up a hill where I found a small one person tomb in the open world (no zone load) guarded by a tough undead, a cluster of clams and barnacles going off under water all harvestable, a camp where two fishermen (read a journal) had set up but gone off to hunt, a rare snow fox that I had to chase a bit and shoot a few arrows at before I got it for it's fur, a wrecked ship in which bandits had set up a base with back entrances guarded by bear traps and a stash of supplies, a hidden gold vein on top of any icy hill you would never need to go to, an ice berg floating off with a lone wolf trapped on top howling and then the dead bodies of the two fishermen near... it never ends... and the whole time you're finding books refferencing other places with stories, treasure maps, or people are telling you to visit one town or another to join causes.
Content wise, Skyrim is the richest thing I've ever seen, and that makes it seem huge because you can never just auto run through three minutes of zero interest towards a waypoint and you're not pushing some story forward that you're only interested in part of, you're just exploring the world. |

Slade Trillgon
Endless Possibilities Inc.
63
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Posted - 2011.11.12 14:22:00 -
[19] - Quote
Ahhh I just did not realize it had been released 
Now I am stuck on asking for it for Christmas or going out and getting it tomorrow 
Slade
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Drifterin Thedark
5
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Posted - 2011.11.12 16:53:00 -
[20] - Quote
Damned amazing. Must have played it for ~15 hours yesterday.
So far my only problem is that a companion who seemed to be invincible, and had gotten up from 'death' a few times, eventually died permanently. Not sure how the mechanics work exactly.
I'll never forget you, Lydia. |
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Alpheias
Euphoria Released HYDRA RELOADED
157
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Posted - 2011.11.12 17:33:00 -
[21] - Quote
The game is Oblivion 2.0 with vikings and dragons. And tons of bugs. I'd kill kittens and puppies and bunnies I'd maim toddlers and teens and then more |

Large Collidable Object
morons.
560
|
Posted - 2011.11.12 19:04:00 -
[22] - Quote
It's pretty good. The main story doesn't seem to be that great and it looks like you're more or less forced to play the good hero stereotype when doing it. I guess it will be a far shot from Morrowinds, but there's some hope it will be better than oblivions. Anyway - I play TES games for the faction quests and with various characters to only cover a few of those at at time. Not going to touch the main story any further until I did all the faction quests.
Graphics look dated even on ultra settings (which perform really good though) and are no big improvement over oblivion, but I guess that's because of consoles.
My only real gripe would be the terrible console interface. morons-áare recruiting. We're good at breeding! |

Kambiri Zoltana
the united Negative Ten.
3
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Posted - 2011.11.12 19:24:00 -
[23] - Quote
whats the dowload size from a digital download? Like on steam? |

Drifterin Thedark
5
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Posted - 2011.11.12 20:36:00 -
[24] - Quote
Large Collidable Object wrote:Graphics look dated even on ultra settings (which perform really good though) and are no big improvement over oblivion, but I guess that's because of consoles.
My only real gripe would be the terrible console interface.
Yeah, the interface could make use of a keyboard better.
And i'm not sure why they continued to use DX9, but it still manages to be some of the best graphics i've seen this year. Only really topped by BF3. Don't know how you think they're so similar to Oblivion, but everyone seems to just make things up about Oblivion all the time these last couple weeks, so i'll just assume it's more of that. Oblivion was a good game, even before the mods and patches it was fully playable and enjoyable. It was even *gasp* better than Morrowind. Yeah, i went there.
Kambiri Zoltana wrote:whats the dowload size from a digital download? Like on steam?
Around 6-7gigs. Bethesda has been boasting about their leet optimization and compression skeels, and they have every right to. If just the dialogue alone wasn't extremely compressed the game would easily be 30gigs. |

Graelyn
Wolfsbrigade
75
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Posted - 2011.11.13 20:15:00 -
[25] - Quote
Yeah, Oblivion wasn't bad.
Especially the mods. Wow, those got deep. There was one that was a whole new map/world/storyline/etc. + Cardinal Graelyn + Owner/Operator, "The Summit"
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Brisco County
The Shadow Plague Gentlemen's Agreement
0
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Posted - 2011.11.14 04:45:00 -
[26] - Quote
game is pretty good. As in, "I haven't showered or left my house since Friday night" good. But I wasn't going to shower or leave my house, anyway, so I guess that isn't a good example.
I've played this game religiously all weekend and it hasn't froze once. No bugs. No glitches. This is so uncharacteristic of bethsoft. Granted, I decided to buy it on the xbox360 because I didn't want to shell out hundreds of dollars to upgrade my PC. |

pussnheels
Vintage heavy industries
166
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Posted - 2011.11.14 05:54:00 -
[27] - Quote
Did you know you can keep track on how many bunnies you killed
i was very impressed and indeed while the introduction was a bit slow it really picks up fast after that and once" you done the golden claw quest you find so meny sites and side quest it gets hard keeping track of it all by the way there are 2 options at the start either you follow arvad and the imperial plot linee or you follow ulfric and follow thee rebel plot line , either enter the keep or enter the turret next to the keep i only did the imperial plot line so i have no idea how the rebel plot line develops
There are indeed a few bugqs around but we probably can expect a first patch the following week or so And the lack of manual or proper tutorial is a real downside
Anyway i was very impressed and my female double handed battle axe wielding woodelf did kill her 4 th dragon last night , yeeeaahh eat axe dragon I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Jhagiti Tyran
Muppet Ninja's Ninja Unicorns with Huge Horns
32
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Posted - 2011.11.14 06:20:00 -
[28] - Quote
The dragon fights are great, best ones in any game I can remember so far. Usually dragons in these games waddle about on the ground, the way they take off and circle around trying to roast its attackers or takes to the air if pressed on the ground. The scenery around these fights make them even more epic feeling.
The new skill system is good to, I had my doubts at first thinking it was over simplified but its much better than Oblivion or the Fallout games by Bethseda. With the old system you just get stronger or faster and tougher, with this new system you don't just have the skill sets make the char different, the perks you choose really make a char unique with its different skill set and then the perks focus the char further.
Other cool stuff, no more repairing. Being a char without heavy blacksmithing skills is possible, no more equipment falling to pieces part way through a dungeon or quest because it degrades so fast. The crafting more than makes up for this slight loss of depth. The NPC graphics are much better and the way they behave is more immersive than Oblivion, they way the go about their lives seems more natural than the random wandering in the last game, there are some nice little touches like bards touting for business and other things like that. The finishing moves spice up combat a bit to, makes the first person slashing a bit more exciting. Dual wielding of magic and weapons is great also, and being able to use a shield offensively is another nice touch that makes combat better.
The UI could have been a lot better, the level up menu with the constellations is pretty though and if you use the WASD keys to operate the UI instead of mouse clicks its a little less painful. |

VKhaun Vex
Viziam Amarr Empire
12
|
Posted - 2011.11.14 07:34:00 -
[29] - Quote
Oblivion didn't hold me because it felt like an RPG first and foremost. Technically both games are, and they have similar graphics, but Skyrim feels much more like an action game. It has better art (art != graphics) to begin with, and then the environments feel closer to FPS maps than MMO dungeons.
Unfortunately I work weekend nights, three twelve out shifts, so I've just been experimenting for an hour or two at a time when I was supposed to be sleeping. I've done golden claw, gotten a few shouts but only one at a time on any given character experiment. Killed one dragon the cheesey way, sitting on top of a tower and shooting lightning bolts at it over and over.
Maybe it was just my perception tonight, but just before work I found a sword on my pure mage test character. My fighters have been using axes and maces, so I just tried the sword real quick and it seemed MUCH faster. I liked the lively feel of the self heal spell and sword very much. I see that heal has lots of nice melee perks, too. High efficiency through half mana cost and +50% effect perks as well as stamina regen perks.
I think after a good night's sleep I'm going to make my real character to play a sword/heal combo in heavy armor.
LOTS of locks in the game. All of my test characters have lockpick right there with their combat skills just by accident, which is not really good since you go up levels based on skill ups. I'm fighting enemies based on my level, which assumes those skill ups are helping but I don't find anything that great with lockpicking to make up for that level difference vs my magic/weapon. I'm going to make a bee line for that standing stone of The Tower that lets you open locks, and see if it does so without giving skill ups in lockpicking. If so, done deal, I'll just stick with that and let my skills go up evenly at normal speed. |

pussnheels
Vintage heavy industries
166
|
Posted - 2011.11.14 07:42:00 -
[30] - Quote
VKhaun Vex wrote:Oblivion didn't hold me because it felt like an RPG first and foremost. Technically both games are, and they have similar graphics, but Skyrim feels much more like an action game. It has better art (art != graphics) to begin with, and then the environments feel closer to FPS maps than MMO dungeons.
Unfortunately I work weekend nights, three twelve out shifts, so I've just been experimenting for an hour or two at a time when I was supposed to be sleeping. I've done golden claw, gotten a few shouts but only one at a time on any given character experiment. Killed one dragon the cheesey way, sitting on top of a tower and shooting lightning bolts at it over and over.
Maybe it was just my perception tonight, but just before work I found a sword on my pure mage test character. My fighters have been using axes and maces, so I just tried the sword real quick and it seemed MUCH faster. I liked the lively feel of the self heal spell and sword very much. I see that heal has lots of nice melee perks, too. High efficiency through half mana cost and +50% effect perks as well as stamina regen perks.
I think after a good night's sleep I'm going to make my real character to play a sword/heal combo in heavy armor.
LOTS of locks in the game. All of my test characters have lockpick right there with their combat skills just by accident, which is not really good since you go up levels based on skill ups. I'm fighting enemies based on my level, which assumes those skill ups are helping but I don't find anything that great with lockpicking to make up for that level difference vs my magic/weapon. I'm going to make a bee line for that standing stone of The Tower that lets you open locks, and see if it does so without giving skill ups in lockpicking. If so, done deal, I'll just stick with that and let my skills go up evenly at normal speed. makes me wonder how lockpicking actually works , i had a lock master lvl picked using only one lock pick and the next chest adept lvl i used 6 lockpicks on it , really want to know how it works I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
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