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NeoOhm
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Posted - 2006.04.18 12:17:00 -
[1]
HI!
I was wondering if you guys could fix so its possible to activate modules in the fitting hangar, so its possible to see what res the tank has and so on.
Would be great so we dont have to undock to test all the modules that requires activation.
TY.
And can i plz have a billion isk to? :D WTF?! |

Krulla
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Posted - 2006.04.18 12:39:00 -
[2]
You know, that's actually a very good idea. Can't count the times I've undocked just to see what my active res would be.
Respect the Domi. Or else.
SIG HIJACK!!11 RAWRR!!1- IMMY
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Kaylana Syi
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Posted - 2006.04.18 14:55:00 -
[3]
/signed
Originally by: "Oveur" I don't react to threats any better than you do
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skothk
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Posted - 2006.04.18 15:50:00 -
[4]
should go here tbh 
WTB a sig! |

Teles666
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Posted - 2006.04.18 16:48:00 -
[5]
Originally by: skothk should go here tbh 
Don't be silly, Devs don't read that forum!
Your only hope is to catch them off guard in the other forums with a big 'DEVS READ THIS' topic , they flock in thinking they'll get cake and BAM They get a feature suggestion!
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Mighty Dread
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Posted - 2006.04.18 16:51:00 -
[6]
So for example if you are running active modules you want to be able to see the effected bonus to your ship while docked? I like that idea. /signed.
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Serendipity007
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Posted - 2006.04.18 16:54:00 -
[7]
Perhaps a button next to the armor/shield/hull resistances readout, that says "Active/Passive Resistance". Click it and it simulates the activation of all armor, shield, and hull hardners, and displays the resulting resistances. ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |

Yarek Balear
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Posted - 2006.04.18 17:49:00 -
[8]
Yep, very good idea (apart from the Billion isk part ). If you could see the resistance that a module would have if activated when hovering your mouse over the module that would help too... Not quite as effective as the OP's suggestion, but perhaps a viable half-way house...
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wierchas noobhunter
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Posted - 2006.04.18 18:24:00 -
[9]
good idea /signed
wierchas 4tw |

LUKEC
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Posted - 2006.04.18 18:49:00 -
[10]
you can dock back anytime.
Most ppl do that as soon as they see something flashing tbh.
Die, die, die. |

dalman
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Posted - 2006.04.18 18:51:00 -
[11]
Or just do the maths.  Am I forced to have any regret? I've become the lie, beautiful and free In my righteous own mind I adore and preach the insanity you gave to me |

Forsch
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Posted - 2006.04.18 18:53:00 -
[12]
I like the idea. And I'm too lazy for maths. 
Forsch Defender of the empire
-> Freeze overview, targeting made easier |

StarLite
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Posted - 2006.04.18 20:10:00 -
[13]
And cap as well plz, I wan't to see if my cap can hold without flying to a roid belt and shooting at roids :P ___________________________________________________
This sig is guarded by SigGuard(c) This sig was hijacked by SigBusterÖ - Wrangler Wrangler nerfed my HiJack and all I got was this gold colour :( -Capsicum I am a lawyer for SnigguardÖ, we will be in touch - Cortes |

HippoKing
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Posted - 2006.04.18 20:12:00 -
[14]
would be a (moderately) useful feature.
not sure if it is worth the programmer time to put it in though 
Win a Cerberus!!
sigs of the 23/24/25 hijack just as well -eris yarrrr, i shall retake my sig -HippoKing Not a chance, our 1337 sig haXx0r sk1llz are too powerful! - Wrangler Ho-Ho-Hooooooo, Merry Saturday!11 - Immy Yo ho ho and a bottle of BReeEEEEeee.... - Jacques ARRRRRRchambault Stop spamming with "QFT" >:|. - Teblin Who pwned who? ~kieron RAWR!11 Sig Hijack!11 - Imaran |

Earthan
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Posted - 2006.04.18 20:13:00 -
[15]
yep imho great idea.
Also think the times when you undock to fight when station is camped , sometimes lag is so horrible it woudl really be nice to have those hardeners on. ---------------- A knight in space, Grey Council Military officer, Norad diplomat, War veteran. |

Tehyarec
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Posted - 2006.04.18 21:06:00 -
[16]
It would be useful, yeah.
Though even more useful to me at least would be to have a "Save/Load Fit" function 
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Octavio Santillian
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Posted - 2006.04.18 22:26:00 -
[17]
Originally by: Tehyarec It would be useful, yeah.
Though even more useful to me at least would be to have a "Save/Load Fit" function 
I had posted this idea a while back (OP idea) on the Features and Ideas Discussion.
Anyway, a friend and I were discusing the save/load fitting option just last night. That would rock.
Man, I don't need to get started though. The game is great, and the interface is very good in many ways, but there are so, so, so, so many little things that would make the UI exponentially better.
 ôWeÆre not doing for ISK...........WeÆre doing it for a ****load of ISK!ö
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Malthros Zenobia
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Posted - 2006.04.19 01:50:00 -
[18]
Originally by: NeoOhm HI!
I was wondering if you guys could fix so its possible to activate modules in the fitting hangar, so its possible to see what res the tank has and so on.
Do the math in your hangar?
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

6Bagheera9
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Posted - 2006.04.19 02:18:00 -
[19]
/signed
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