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Nova Incantus
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Posted - 2006.04.19 14:51:00 -
[1]
I've seen alot of Ferox setups with heavy launchers as the primary focus and shield tanking... but just curious if anyone has a working good design for a rail using Ferox.
I saw a thread once someone had started for a "Railox" but that was a week or so ago and I dont see it currently
Kinda wondering if theres an advantage to the heavy launchers over some good railguns or is it mostly just preference
---------------------- If you build it, they will come and attack it.
Nova Incantus - [SAK] |

Kairg
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Posted - 2006.04.19 14:56:00 -
[2]
High 4 x 250mm Prototype Gauss 2 x Heavy launchers 1 x assault launcher
Medium 2 x Large shield extender IIs 3 x Active hardeners II
Low 3 x Power Diag II 1 x Shield power relay
Does all level 3 missions with ease. _____________________________________________________
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Nova Incantus
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Posted - 2006.04.19 15:12:00 -
[3]
anyone include drones in setup? since ferox can hold a few I believe 25m3 ?
Im not a fan of drones ....but hey if ya got the space
---------------------- If you build it, they will come and attack it.
Nova Incantus - [SAK] |

Marcus Alkhaar
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Posted - 2006.04.19 15:12:00 -
[4]
5x 250mm II, 1x "Arbalest" Heavy Missile Launcher, 1x Small Tractor Beam / 2x "Arbalest" Assault Launcher / 1x "Arbalest" Assault Launcher + 1x Small Tractor Beam (for an Afterburner in med slots)
2x Large Shield Extender II, 2x Invulnerability Field II, web/target painter/whatever you want
3x Power Diagnostic II, 1x Magnetic Field Stabilizer
With my Skills I get 12009 Shield HP and a recharge rate of 556.92 seconds 12009/556.92*2.4 = 51.75hp/sec, enough for all lvl 3 missions
Gun DPS: 164.5 Drone DPS: 84 Launcher DPS: 15.5 <--- Heavy Launcher Total DPS: 264
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Hydrian Alante
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Posted - 2006.04.19 15:29:00 -
[5]
Edited by: Hydrian Alante on 19/04/2006 15:30:55 The Ferox is indeed a Railboat...nothing else. The reason you see most people with heavy missiles on it is. that the most people are caldari and just trained for missiles.
But it is hard to use a passive shield tank on a Ferox euqipped with rails.
Here is my Railox for lvl III missions:
High: 5 250mm Prototype Gauss with Antimatter 2 Arbalest Heavy Missile with Havoc and Thunderbolt
Med: 10mn Afterburner II Large Shield Booster II 2 Rat Specific named Shield Hardeners Shield Boost Amplifier
Low 2 Reactor Control Units 2 Magnetic Field stabiliser II
5 Hobgoblin II Drones for the frig-work 
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Edhel
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Posted - 2006.04.19 15:39:00 -
[6]
haven't tried Ferox in missions but i used before RMR
High: 5x 250mm II 2x Assault Launchers (II now) Med: small gisti shield booster, EM hard II, Therm hard II, web, 20km scrambler Low: 3x dmg mods II, PDUII this is a pvp setup, you can work out a decent mission setup out of this and i'd also change it for pvp now.. jammers and such.
This was good enough to kill a muninn and vagabond, melts down cruisers and AF's easily enough.
with the tech2 ammo the fit might change.. you could put an AB and long range ammo (spike) probably would get up to 80km optimal..
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Cade Morrigan
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Posted - 2006.04.19 15:52:00 -
[7]
Originally by: Hydrian Alante Edited by: Hydrian Alante on 19/04/2006 15:30:55 The Ferox is indeed a Railboat...nothing else.
Ridiculous statement. A range bonus does not necessarily a railboat make.
Quote: The reason you see most people with heavy missiles on it is. that the most people are caldari and just trained for missiles.
Or, missiles have a nice punch for a low sp character so they're a great early choice over rails which will require more skills to be as effective.
Quote: But it is hard to use a passive shield tank on a Ferox euqipped with rails.
Quite true. The massive passive tank which the Ferox is famous for doesn't work for rail setups due to lack of power grid. Again, a low sp character can fit a really fat passive tank able to handle all L3 missions if they arm the ship with missiles rather than power hungry rails.
-= Save the Gila! Fix its grid and cpu! =-
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Zekk Pacus
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Posted - 2006.04.19 16:03:00 -
[8]
The ferox is primarily a railboat but it can be used with missiles. Although when I got a ferox despite having been a missile specialist I trained up rail guns instead. And even with naff skills you'll get more DPS from 5 rails than you will from 5 heavy launchers given that there's no damage bonus. I've used the following rail setup for 0.0 ratting:
5x250mm with AM 2xassault launcher with whatever
1x10mn AB II 1xpassive hard rat specific 2xactive hards rat specific (basically turn on both active hards, check the ship stats and see what resist is weaker, and add a passive to boost it) 1xmed shield booster
2xmag stab 2xRCU
It's not quite as good a tank as the hugely ridiculous 3x large extender tank but it's good enough. Would require a bit of fiddling for level 3 missons, mind.
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FireFoxx80
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Posted - 2006.04.19 16:12:00 -
[9]
Stick some 250's on one of these and some mag stabilisers/tracking computers and they are evil. Did a fair few gatecamps in the north with one of these, you can sit nicely from 20km (AM) to 100km (Iron).
The only problem is that it puts you in optimal of battleship turrets :(
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Nova Incantus
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Posted - 2006.04.19 16:21:00 -
[10]
Edited by: Nova Incantus on 19/04/2006 16:21:49 I think both points have merrit actually... the Ferox has a 10% bonus to medium hybrid turrent opt. range but that doesn't mean it needs to use hybrid guns.
its built to support a max of 5 of either launcher or turrent as well as 2 slots either/or
I've just been in a Caracal for a while and figured a change to some railguns (which I like more anyway) would be nice.
its true Caldari love their missiles... but this one just enjoys his power hungry, electro magneticaly propelled, charged shells that will decimate many a ship that get within its crosshairs 
---------------------- If you build it, they will come and attack it.
Nova Incantus - [SAK] |

Jenny Spitfire
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Posted - 2006.04.19 16:31:00 -
[11]
I prefer a BRox.  ----------------
RecruitMe@NOINT! |

Saladir
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Posted - 2006.04.19 17:14:00 -
[12]
Pretty much what Cane said. The PG and cap rails require make it very difficult to fit a passive tank, especially for a low sp character. I've tried both active tank/rails and passive tank/missiles and the missiles are FAR better.
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Sabarius
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Posted - 2006.04.19 17:35:00 -
[13]
I'm coming unstuck here with my 'Railox'. So far fitting is
High ------------ 2 x 200mm (AM) 2 x 125mm (AM) 1 x Heavy Launcher (Scourge) 2 x Named Assualt (Sabretooth)
Med ------------ 1 x Medium Shield Booster I 3 x Large Shield Extender I 1 x 10MN AB
Low ------------ 1 x Medium Armor Rep 1 x Stab 2 x waster
It's a mess of a setup atm and it's getting pounded by Lev3 missions, in particular atm I'm struggling with Mercenary Caracals.
How do you guys get the 250mm rails to work? Everytime I try to use medium rails with a little support from missiles, I never hit anything as they can't track fast enough.
I've got 1mil SP in gunnery.
help is hugely appreciated!
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BillyBong2
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Posted - 2006.04.19 19:20:00 -
[14]
Is a blasterox a viable ship with active or passive tank? _________________________
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Karl Mattar
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Posted - 2006.04.19 19:26:00 -
[15]
I believe a Blasterox is viable, but you'll need a cap booster type setup.
You need an MWD to close quickly, which kills a good chunk of your cap. Everything else should be geared around recharging your cap to keep the shield booster running.
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Jenny Spitfire
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Posted - 2006.04.19 20:23:00 -
[16]
Edited by: Jenny Spitfire on 19/04/2006 20:25:59
Originally by: BillyBong2 Is a blasterox a viable ship with active or passive tank?
High 5 x Medium T2 Blasters with Null M 1-2 x Medium NOS
Medium 2 x Large shield extenders T2 2 x Invuls T1 (5% difference for millions? Sighs.) 1 x 10MN named MWD
Low Mix Dmg and Tracking T2 mods, PDS T2, and 1 Med armor rep for post-combat. Put whatever you want here to make the high and med slots fit. ----------------
RecruitMe@NOINT! |

BillyBong2
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Posted - 2006.04.19 22:11:00 -
[17]
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 19/04/2006 20:25:59
Originally by: BillyBong2 Is a blasterox a viable ship with active or passive tank?
High 5 x Medium T2 Blasters with Null M 1-2 x Medium NOS
Medium 2 x Large shield extenders T2 2 x Invuls T1 (5% difference for millions? Sighs.) 1 x 10MN named MWD
Low Mix Dmg and Tracking T2 mods, PDS T2, and 1 Med armor rep for post-combat. Put whatever you want here to make the high and med slots fit.
Printed! _________________________
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Jenny Spitfire
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Posted - 2006.04.19 22:13:00 -
[18]
Originally by: BillyBong2 Printed!
Meaning... good?  ----------------
RecruitMe@NOINT! |

Dnol Arendale
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Posted - 2006.04.19 22:30:00 -
[19]
I'm currently flying a rail ferox, although it's less than perfect, I need to train up Eng 5 for the powergrid I need. (cash, and such were a limiting factor) 3x 250mm Scout 1x 250mm Prototype 1x 200mm Scout
2x Large Sheild extender(1,650 or so) 1x Med sheild extender(800 or so) 1x Thermal hardener 1x Kinetic hardener
4x various power diagnostics
It needs a little work, but it's got a decent tank, and I can do some decent damage(80-180) with anti matter shells.
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Ghoest
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Posted - 2006.04.20 00:03:00 -
[20]
I always ran rails when I ran lvl 3s. They do more damage so I could complete the missions faster(Rails are great on all missions except lvl 3 drome missions).
But now that I run lvl 4s I use missiles since I need a better tank. Maybe its possible to set up a good rail passive tank _ I havent got around to trying.
Wherever you went - here you are.
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Nova Incantus
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Posted - 2006.04.20 00:21:00 -
[21]
Originally by: Jenny Spitfire
Originally by: BillyBong2 Printed!
Meaning... good? 
well if he tries it and lives we'll find out 
---------------------- If you build it, they will come and attack it.
Nova Incantus - [SAK] |

Jin Entres
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Posted - 2006.04.20 00:31:00 -
[22]
Edited by: Jin Entres on 20/04/2006 00:31:14
Originally by: Jenny Spitfire Edited by: Jenny Spitfire on 19/04/2006 20:25:59
Originally by: BillyBong2 Is a blasterox a viable ship with active or passive tank?
High 5 x Medium T2 Blasters with Null M 1-2 x Medium NOS
Medium 2 x Large shield extenders T2 2 x Invuls T1 (5% difference for millions? Sighs.) 1 x 10MN named MWD
Low Mix Dmg and Tracking T2 mods, PDS T2, and 1 Med armor rep for post-combat. Put whatever you want here to make the high and med slots fit.
Not to discourage you from creative fittings, but how do you intend to keep your target in place and from warping? Or is this only for PVNPC?
And to contribute something to the thread: Fitting 1, Fitting 2
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Nova Incantus
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Posted - 2006.04.20 00:56:00 -
[23]
^ thanks for the look at your ship
looks like I got some skill learning to do for some of these T2 parts, by then I'll probably have enough isk for 6 feroxs lol 
---------------------- If you build it, they will come and attack it.
Nova Incantus - [SAK] |

Malthros Zenobia
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Posted - 2006.04.20 01:33:00 -
[24]
Originally by: Hydrian Alante Edited by: Hydrian Alante on 19/04/2006 15:30:55 The Ferox is indeed a Railboat...nothing else. The reason you see most people with heavy missiles on it is. that the most people are caldari and just trained for missiles.
Clueless post ftl.
Range bonus for rails does not a railplatform make.
You're going to get far more range from the heavies, and even damage for that range. Your passive tank will be very strong, and take alot of time to chew down. An active tank can also be ruined with a nos. A Passive tank with missiles fears no NOS or neut.
You can pick your damage type. People don't think to expect kinetic because there is no bonus to make you use it for the best dps in pvp.
A basic passive setup with some t2 extenders can be a solid 11.5/12k shields with a 40-50shield/sec peak recharge, which is comparable to a large booster, and takes no cap, plu you are having good shield regen for a few thousand hps of shields. Two racial hardeners with the resists bonus gives you a nice tank as well.
Simply put, a passive tanked ferox is better in many cases than an active tank ferox, and you simply cannot run a passive tank ferox without killing the regen to keep enough cap regen to power the guns.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Malthros Zenobia
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Posted - 2006.04.20 01:35:00 -
[25]
Originally by: BillyBong2 Is a blasterox a viable ship with active or passive tank?
You cannot make a blaster setup with a passive tank, it simply will not work unless you're landing right on top of the target, and even then, someone else will have to web it for you to keep in range. So no, blasterox doesn't work with a passive tank.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Alekzander
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Posted - 2006.04.20 03:56:00 -
[26]
--Five 250MM II, Two arbalest assault or assault II, (I push over about 220 raw dps with this setup with antimatter + light missiles). --Webber, tracking computer, large booster II, invunlerability II, eutetic capacitor charge array (t2 are too friggin expensive). --Two Power diag II's and two magnetic field stab II. Plus five light drones for the light work, light webber drones are also nice for those things that orbit outside of standard web range.
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Jenny Spitfire
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Posted - 2006.04.20 07:28:00 -
[27]
Originally by: Jin Entres
Not to discourage you from creative fittings, but how do you intend to keep your target in place and from warping? Or is this only for PVNPC?
And to contribute something to the thread: Fitting 1, Fitting 2
Forgot to mention. It is not for solo fights, afterall Caldari arent good for soloing. This is more for small gang support. A couple of BRox flying next to a couple of BS. Nobody will want to try to tackle. Think of them as anti-tacklers. ----------------
RecruitMe@NOINT! |

Nova Incantus
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Posted - 2006.04.20 15:13:00 -
[28]
thanks space peepz
---------------------- If you build it, they will come and attack it.
Nova Incantus - [SAK] |

Jin Entres
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Posted - 2006.04.21 11:02:00 -
[29]
Edited by: Jin Entres on 21/04/2006 11:02:47
I tried it a bit differently yesterday, wanting to include all 250mm's, so:
5 250mm Railgun II 2 Standard Launcher (named or T2)
2 Inv. Field 2 L. Shield Extender 1 Warp Disruptor
3 Power Diagnostic System II 1 Magnetic Field Stabilizer II
5 Warrior II
Optimal w/ rails 25km - falloff 14km - DPS ~200 + launchers + drones Shield hp: 9.7k (~670 s)
I can't remember the rest of the stats properly so I'll take a screenshot for you after DT.
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