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Bad Messenger
Nasranite Watch
701
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Posted - 2014.03.06 01:27:00 -
[31] - Quote
You are wasting time by thinking how to change game, how about use your time planning how to play on current mechanics. |
X Gallentius
Justified Chaos
2087
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Posted - 2014.03.06 04:53:00 -
[32] - Quote
Catherine Laartii wrote: Seriously...you've been playing for the gallente HOW long and you wouldn't want to be one of the few chosen on your side to lead the charge to actually have the opportunity to win the war?
We DID win the war! I have a medal to prove it.
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Catherine Laartii
Providence Guard Templis CALSF
94
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Posted - 2014.03.06 06:54:00 -
[33] - Quote
X Gallentius wrote:Catherine Laartii wrote: You guys could probably run your own missions in a single-rep permastable incursus with eccm without too much difficulty. Might be worth trying at some point if you get your tier up. Actually Tier 3 Tengu, Proteus, or Ishtar/Deimos. L4 Gallente FW missions are a tough.
Think small; you can sig tank it it similarly to how the merlin works, except just go heavy kin and it should work. Failing at that, you could just try going with an ishkur. Generally the merlin setup works perfectly if you run the missions where you have to drop the industrials rather than a commander. |
Catherine Laartii
Providence Guard Templis CALSF
94
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Posted - 2014.03.06 06:55:00 -
[34] - Quote
Bad Messenger wrote:You are wasting time by thinking how to change game, how about use your time planning how to play on current mechanics.
...If you think that proposing ideas to help fix gameplay is a bad idea, then why in God's name are you here? That's kind of the purpose for these particular forums, you know. :/ |
Catherine Laartii
Providence Guard Templis CALSF
94
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Posted - 2014.03.06 06:59:00 -
[35] - Quote
X Gallentius wrote:Catherine Laartii wrote: Seriously...you've been playing for the gallente HOW long and you wouldn't want to be one of the few chosen on your side to lead the charge to actually have the opportunity to win the war?
We DID win the war! I have a medal to prove it.
rofl the shiny wz dom medals. XD
But in all seriousness; what would you do if you had the opportunity to a do a long, heavy push for the possibility of an epic, gigantic battle to permanently resolve it? A lot of other MMOs have high-powered events and rushes to permanently resolve running lore arcs, GW2 would be a good example as they just finished a yearlong one this week. What would your thought process be for that? What would you do if you had that opportunity to work towards? |
X Gallentius
Justified Chaos
2088
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Posted - 2014.03.06 07:41:00 -
[36] - Quote
Catherine Laartii wrote:X Gallentius wrote:Catherine Laartii wrote: You guys could probably run your own missions in a single-rep permastable incursus with eccm without too much difficulty. Might be worth trying at some point if you get your tier up. Actually Tier 3 Tengu, Proteus, or Ishtar/Deimos. L4 Gallente FW missions are a tough. Think small; you can sig tank it it similarly to how the merlin works, except just go heavy kin and it should work. Failing at that, you could just try going with an ishkur. Generally the merlin setup works perfectly if you run the missions where you have to drop the industrials rather than a commander. Jams |
Catherine Laartii
Providence Guard Templis CALSF
94
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Posted - 2014.03.06 09:40:00 -
[37] - Quote
X Gallentius wrote:Catherine Laartii wrote:X Gallentius wrote:Catherine Laartii wrote: You guys could probably run your own missions in a single-rep permastable incursus with eccm without too much difficulty. Might be worth trying at some point if you get your tier up. Actually Tier 3 Tengu, Proteus, or Ishtar/Deimos. L4 Gallente FW missions are a tough. Think small; you can sig tank it it similarly to how the merlin works, except just go heavy kin and it should work. Failing at that, you could just try going with an ishkur. Generally the merlin setup works perfectly if you run the missions where you have to drop the industrials rather than a commander. Jams
I guess having not done them it would be presumptuous to assume there's an equivalent armor setup that would work for it. With that in mind, I would present this 80 sensor strength harpy with over 300 base dps to run it. See if this works: [Harpy]
[High Slots] Light Ion Blaster II, Void S Light Ion Blaster II, Void S Light Ion Blaster II, Void S Light Ion Blaster II, Void S
[Med Slots] Medium F-S9 Regolith Shield Induction Conjunctive Gravimetric ECCM Scanning Array I Conjunctive Gravimetric ECCM Scanning Array I Experimental 1MN Afterburner I
[Low Slots] Magnetic Field Stabilizer II Magnetic Field Stabilizer II Gravimetric Backup Array II
[Rigs] Small Anti-Kinetic Screen Reinforcer I Small Hybrid Collision Accelerator I
If this doesn't work, alternately you could do it in a worm after the patch, since they'll apparently be absurdly OP little drone frigs. I think the number was 6 effective drone dps... |
Bad Messenger
Nasranite Watch
702
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Posted - 2014.03.06 10:20:00 -
[38] - Quote
Catherine Laartii wrote:Bad Messenger wrote:You are wasting time by thinking how to change game, how about use your time planning how to play on current mechanics. ...If you think that proposing ideas to help fix gameplay is a bad idea, then why in God's name are you here? That's kind of the purpose for these particular forums, you know. :/
actually this is warfare and tactics section of forums where we should discuss about current mechanics and how to play with those.
If you want to change game maybe you should post on features and ideas section instead.
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Veskrashen
Justified Chaos
107
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Posted - 2014.03.06 13:02:00 -
[39] - Quote
Catherine Laartii wrote:I guess having not done them it would be presumptuous to assume there's an equivalent armor setup that would work for it. With that in mind, I would present this 80 sensor strength harpy with over 300 base dps to run it.
That's a nice setup, sure. Thing is that we still get jammed multiple times even in our T3s - all of which have 70+ sensor strength. It's definitely a lot cheaper than our normal setups, but with about 60% the DPS.
I've not run them in a Manticore yet, but you can get 80+ sensor strength out of one of those as well. While doing 500+ DPS at 70+km. Oh, and have all the advantages of being able to move around cloaked.
Your harpy would be a disincentive to get bounced during those missions, I have to admit.
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Gully Alex Foyle
Black Fox Marauders
56
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Posted - 2014.03.06 14:03:00 -
[40] - Quote
OP, you seem to be very passionate about this, and passion is never a bad thing.
So why don't you make an 'open question' topic on GD, something like 'Do you think FW lacks a final goal? If you do, what could the final goal be?'.
You'll get several no's but probably some good ideas too.
Then you could talk with the 'yes' people in-game and create a common proposal to post on F&I, that would already have the 'base' support of a group of people that share your vision.
You'd have better chances of:
1) creating a more solid proposal through teamwork 2) getting CSM's or CCP's attention |
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Andre Vauban
Quantum Cats Syndicate Samurai Pizza Cats
242
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Posted - 2014.03.06 15:15:00 -
[41] - Quote
Catherine Laartii wrote:Stuff.
Let's just agree to disagree. I like FW because it is precisely all of the things that you are upset that it isn't. I've been in FW since day 1 when it was really just a free wardec with lots of targets and nothing more. That is why I signed up and why I prefer it over WH space and nullsec. While what you suggest has merit, you are changing FW into something it isn't or hasn't ever been. FW is currently in the best state it has ever been in and I'm mostly happy about it. QCATS is recruiting:-á https://forums.eveonline.com/default.aspx?g=posts&m=3896299 |
Catherine Laartii
Providence Guard Templis CALSF
94
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Posted - 2014.03.06 17:51:00 -
[42] - Quote
Gully Alex Foyle wrote:OP, you seem to be very passionate about this, and passion is never a bad thing.
So why don't you make an 'open question' topic on GD, something like 'Do you think FW lacks a final goal? If you do, what could the final goal be?'.
You'll get several no's but probably some good ideas too.
Then you could talk with the 'yes' people in-game and create a common proposal to post on F&I, that would already have the 'base' support of a group of people that share your vision.
You'd have better chances of:
1) creating a more solid proposal through teamwork 2) getting CSM's or CCP's attention
Would there be a way of moving this to F&I? I figured initially it would be alright to post this on W&T because it's addressing current W&T problems with FW, and I'd rather not drop all the nice comments on this thread in favor of a new one; I do most of my posting there. |
Catherine Laartii
Providence Guard Templis CALSF
94
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Posted - 2014.03.06 17:56:00 -
[43] - Quote
Veskrashen wrote:Catherine Laartii wrote:I guess having not done them it would be presumptuous to assume there's an equivalent armor setup that would work for it. With that in mind, I would present this 80 sensor strength harpy with over 300 base dps to run it. That's a nice setup, sure. Thing is that we still get jammed multiple times even in our T3s - all of which have 70+ sensor strength. It's definitely a lot cheaper than our normal setups, but with about 60% the DPS. I've not run them in a Manticore yet, but you can get 80+ sensor strength out of one of those as well. While doing 500+ DPS at 70+km. Oh, and have all the advantages of being able to move around cloaked. Your harpy would be a disincentive to get bounced during those missions, I have to admit. True enough; I guess I was trying to exemplify the advantage of having a sig-tanking brawler boat over a bomber; part of the issue with running bombers is despite their nice dps, if you're not particularly good at manual piloting or even if you are, there's always a distinct possibility a lucky alpha strike from a rail gun (or arty if you're doing amarr) will land on your bomber and you'll pop. Brawling with a harpy or merlin is great because you never get alpha'd through your shields, and hitting the targets up close is a LOT of fun; I get a lot more enjoyment out of going toe to toe with the gallente battle flotilla in the mission than kiting at range.
Also, I DO have full tackle + mwd on my harpy setup I use for running caldari missions; damps don't amount to crap if you're that close. So there is also the added advantage of being able to possibly grab and smash someone who comes in to see what's up and they're not particularly friendly. |
Rahelis
Amarrian Vengeance Team Amarrica
34
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Posted - 2014.03.06 17:58:00 -
[44] - Quote
The final goal of FW is war - a simple concept. I take what is yours.
Klausewitz made it sound far more complex - with which he was wrong. It is dead simple.
War is mostly and opportunity to make money - in Eve we call it Isk. |
Catherine Laartii
Providence Guard Templis CALSF
94
|
Posted - 2014.03.06 18:00:00 -
[45] - Quote
Rahelis wrote:The final goal of FW is war - a simple concept. I take what is yours.
Klausewitz made it sound far more complex - with which he was wrong. It is dead simple.
War is mostly and opportunity to make money - in Eve we call it Isk.
All war must end eventually. The main proposal I have is simply to give each side the OPTION to push for a victory should that be in their interests. |
Rahelis
Amarrian Vengeance Team Amarrica
35
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Posted - 2014.03.06 18:09:00 -
[46] - Quote
A misconception - as in rl.
War will never end - because war makes profit.
Look at our culture and our history - there is only war.
FW in Eve may be created though Concord to give somes loonies like us time and space to hit the **** out of each other.
Substract Concord and you have an exact copie of human "culture" on earth. |
Catherine Laartii
Providence Guard Templis CALSF
94
|
Posted - 2014.03.06 18:22:00 -
[47] - Quote
Andre Vauban wrote:Catherine Laartii wrote:Stuff. Let's just agree to disagree. I like FW because it is precisely all of the things that you are upset that it isn't. I've been in FW since day 1 when it was really just a free wardec with lots of targets and nothing more. That is why I signed up and why I prefer it over WH space and nullsec. While what you suggest has merit, you are changing FW into something it isn't or hasn't ever been. FW is currently in the best state it has ever been in and I'm mostly happy about it.
...I guess I can agree with you on the last point; they have put it in a better place than it's ever been, and I'm thankful for that. I'm mostly seeing room for improvement in a lot of different areas because of how obsessively I follow W&T progression with how different gameplay evolves with ship rebalances, new minigames, etc. so it just seemed like FW would be a good route to go with that considering how much potential it still has. |
Catherine Laartii
Providence Guard Templis CALSF
94
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Posted - 2014.03.06 18:22:00 -
[48] - Quote
Rahelis wrote:A misconception - as in rl.
War will never end - because war makes profit.
Look at our culture and our history - there is only war.
FW in Eve may be created though Concord to give somes loonies like us time and space to hit the **** out of each other.
Substract Concord and you have an exact copie of human "culture" on earth.
huh...never thought of it that way... |
Rahelis
Amarrian Vengeance Team Amarrica
35
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Posted - 2014.03.06 18:35:00 -
[49] - Quote
You should not be thankfull that CCP made FW worth playing - you pay those buggers for the game in the first place.
CCP should be thankfull that idealists like you and misanthropes as me play the game.
http://upload.wikimedia.org/wikipedia/commons/8/8f/Pieter_Bruegel_d._%C3%84._035.jpg
That is you an me.
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