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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
SehrGute
NorCorp Enterprise No Holes Barred
4
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Posted - 2011.11.20 22:03:00 -
[31] - Quote
I would love to see this ingame, would make eve interesting, and reduce the barrier between high-low sec, and remove lazy gate campes. And I don't think anyone would disagree that gate travel is unfair for the small guy. Also that pvp would die is BS. there will be points of interest, specially around controlling resources. All this would do is open up travel for all. But on the other hand, this will never happen, sins the gate system is so big part of the game that ccp would newer even consider this unless somewhere among 80% of the players would want this. |
Asuka Solo
Stark Fujikawa Stark Enterprises
785
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Posted - 2011.11.21 05:08:00 -
[32] - Quote
No.
I don't want to fly my interweb spaceboats for a whole week just to get to a system.
kthanx.
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SGT FUNYOUN
Arachnea Phoenix Battalion
3
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Posted - 2011.11.21 08:06:00 -
[33] - Quote
One of the other problems with removing the gates in EVE (other than breaking about half of the game mechanics and making combat few and far between) is that it would destroy EVE from a story line perspective.
The entire point of EVE is the parallel galaxy of New Eden.
New Eden was discovered by scientists and explorers jumping through a Worm Hole.
It was then established AS New Eden by the use of a MASSIVE warp jump gate that took hundreds of years to build and was designed to basically keep the Worm Hole open. The gate was then destroyed by the collapsing Worm Hole and stranded those within New Eden forever and ever. The peoples of New Eden became increasingly hermitous and slowly started becoming extinct.
The main thing that saved the four races was...
The STAR GATE NETWORK.
It reconnected the four races and even the Jovians and brought the denizens of this oddball galaxy back from the brink of oblivion.
So in all reality...
You can't eliminate the star gates BECAUSE the story line immediately collapses in on itself from the contradiction and the entire game is broken from the inside out.
The star gate network is the only thing holding the fabric of the galaxy together. Without it the peoples of New Eden will simply cease to be after a few thousand years...
... like they almost did once before. |
SGT FUNYOUN
Arachnea Phoenix Battalion
3
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Posted - 2011.11.21 08:15:00 -
[34] - Quote
And before you say something like...
"well the ships with jump drives can jump 5 systems with no problem so jump gates are useless because of the jump drives."
First off:
The jump drives ARE mini star gates. They were designed USING the discoveries of star gate experimentation. The reason why only huge CAPITAL ships could possibly have them...
Is because the Jump Drive; like a star gate (which uses the same technology) is MAAASSSIIVE. It takes a MAAAAASSSIIVE amount of fuel to make it function, just like a star gate. You would not be able to fit it onto anything smaller than a capital because a star gate and jump drive are basically building miniature worm holes.
To rip the very fabric of space and time takes ALOT of power. A tiny ship the size of a volvo could NEVER have enough power to create a worm hole. It would not make ANY sense from a basic laws of physics stand point.
Removing Star Gates would destroy EVE simply because it would never happen in real life... mankind would build star gates in real life if we could crack how worm holes work and how to produce them. |
Jaketh Ivanes
House of El RECURSIVE ASCENSION
2
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Posted - 2011.11.21 11:05:00 -
[35] - Quote
I've suggested something like this a long time ago, but it is a major game change so would need a lot of thought and testing.
I don't think combat would die out, it would just move to other locations in a system and away from the gates. Which I think is a good thing, but that is just my oppinion |
Jafit McJafitson
Dreddit Test Alliance Please Ignore
52
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Posted - 2011.11.21 12:03:00 -
[36] - Quote
In principal I agree with the idea that the concept of all travel being through easily campable gates and having unstoppable warps to celestial objects is the cause of a lot of problems in Eve, but I recognize that there's too much other gameplay built on these elements to change it now. It'd be like doing surgery in an effort to replace someone's skeleton, very very messy.
But I think the real problem in Eve (and one that is easier to fix) is a lack of visibility. We can only see things if they're within a few hundred kilometers of our ship, and we have very limited scanner probes and a crappy 14au directional scanner that shows you what is in a particular direction. You can't see anything in other starsystems and the only way you can find out if something isn't camped is to send something cheap in to scout for you, to the point where if you want to travel in anything bigger than a cruiser you have to have another account to scout for you. On top of all that we have cloaking devices. You are really very blind in this game.
Giving players more tools for seeing and warping to other ships at greater distances could go a long way to overcoming the problems created by having all travel based on chokepoints... and by problems I mean blueballs and boredom.
How about a kind of scan probe that you can leave in another starsystem and recieve information from? Or a probe that you can send through a gate or wormhole to see what's waiting for you on the other side. Sure it'd mean that gatecamps are less effective, but if you had the tools to actually FIND ships that are in a system with you, you wouldn't have to rely on camping so much. Camping is boring, hunting people down in system sounds like far more fun. |
Asuka Solo
Stark Fujikawa Stark Enterprises
785
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Posted - 2011.11.21 12:09:00 -
[37] - Quote
Sub petition:
Free me from cynos! |
el alasar
The Scope Gallente Federation
69
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Posted - 2011.11.21 18:19:00 -
[38] - Quote
if you were allowed to create your own wormholes to travel from A to B - why not - then add a chance that sleepers will intercept you on your way. that makes this features something you will consider using carefully - or use it on purpose...
more chance-based events! more little ideas that need your support: https://forums.eveonline.com/default.aspx?g=posts&m=261507#post261507 enjoying the order cancellation confirmation? sometimes CCP listens - there is hope after all :) www.eveonline.com/ingameboard.asp?a=topic&threadID=1431503 |
Herzog Wolfhammer
Sigma Special Tactics Group
198
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Posted - 2011.11.21 18:27:00 -
[39] - Quote
SGT FUNYOUN wrote:And before you say something like...
"well the ships with jump drives can jump 5 systems with no problem so jump gates are useless because of the jump drives."
First off:
The jump drives ARE mini star gates. They were designed USING the discoveries of star gate experimentation. The reason why only huge CAPITAL ships could possibly have them...
Is because the Jump Drive; like a star gate (which uses the same technology) is MAAASSSIIVE. It takes a MAAAAASSSIIVE amount of fuel to make it function, just like a star gate. You would not be able to fit it onto anything smaller than a capital because a star gate and jump drive are basically building miniature worm holes.
To rip the very fabric of space and time takes ALOT of power. A tiny ship the size of a volvo could NEVER have enough power to create a worm hole. It would not make ANY sense from a basic laws of physics stand point.
Removing Star Gates would destroy EVE simply because it would never happen in real life... mankind would build star gates in real life if we could crack how worm holes work and how to produce them.
Secondly:
Ever actually LOOK at the 3-D map of New Eden? Ever notice how FAR the star gates can fling you? A jump drive only throws you 5 systems... a gate can toss you halfway across the galaxy.
Perhaps but being able to blow up a ship right next to you without damage would never happen in RL either.
Based on the "it would never happen in real life" approach, almost all Science Fiction would have to be scrapped.
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Herzog Wolfhammer
Sigma Special Tactics Group
204
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Posted - 2011.11.22 23:22:00 -
[40] - Quote
To give you all an example, and probably why all casual players should support this idea, word is out that Chribba's SOV is threatened, but who has time for the traveling to that system, the gank pipelines (and likely the bubble camps devised by those who also know of this)?
Perchance the "Great Wall of Carebear" could also be "The Great Wall of Casual"?
That we can train SP without being online is a selling point for many players, whereas other MMOs have the "he who is most neckbearded wins". I would love to get involved in battles, mess around in 0.0, and all that good stuff, but I am not a stay-at-home son. There's bills to pay.
Would it be bad for the game if anybody could warp anywhere? Who suffers most, the people sucking moon goo 23/7 safely ensconced deep into 0.0?
And I am not sitting here begging for change - I already trespass in 0.0 a lot, using wormholes to get around, and have been in some systems for weeks without seeing anybody else.
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