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SkeletonDenial
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Posted - 2006.04.24 18:26:00 -
[1]
Small Tractor Beam I, ok. Where is the medium, large, and super tractor beams? Will we ever get them? |

Malka Badi'a
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Posted - 2006.04.24 18:30:00 -
[2]
Quote: super tractor beams?
Are you looking to Feng Shui an entire galaxy? --------------
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Boonaki
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Posted - 2006.04.24 18:34:00 -
[3]
need to add the med and large tractor beams, then give them a pvp aspect.
Sig done by PKlavins |

K'reemy G'udness
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Posted - 2006.04.24 19:31:00 -
[4]
Originally by: Boonaki need to add the med and large tractor beams, then give them a pvp aspect.
/OMGWTFSIGNED!
Actually, could we have gravity? I'd like to slingshot my opponents into the sun! ---
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Ohmy Fugod
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Posted - 2006.04.24 19:38:00 -
[5]
Edited by: Ohmy Fugod on 24/04/2006 19:41:08
Originally by: Malka Badi'a Are you looking to Feng Shui an entire galaxy?
Omg hahaha I'm at work and just taking a small, fast walk through the forums and just came across this one hahahaha you almost made me wash the comp with coffee roflmao!
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Corphus
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Posted - 2006.04.24 19:51:00 -
[6]
Originally by: Boonaki need to add the med and large tractor beams, then give them a pvp aspect.
webbers decrease speed of ships. tractors functioning similar imo. so whats about a web effect of tractorbeams if activated on a ship ?
ofc ppl will say this would make webs useless but if u make tractors decrease speed by say only 50% max. it would make sense since the webyfiers are more specialized modules than tractor beams.
another option is that tractors could instantly decrease transversal velocity of the enemy ship for a short amout of time like say 5 seconds. make it drop below 30m/s and u could have the ability to lay a lucky volley on a smaller ship orbiting u.
i can imagine that ppl will find that overpowered but in one way or another u could make tractors of tactical interest without negleting the use of the specialized mods like web or scram, etc.
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ArtemisEntreri
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Posted - 2006.04.24 19:56:00 -
[7]
Originally by: Corphus
Originally by: Boonaki need to add the med and large tractor beams, then give them a pvp aspect.
webbers decrease speed of ships. tractors functioning similar imo. so whats about a web effect of tractorbeams if activated on a ship ?
ofc ppl will say this would make webs useless but if u make tractors decrease speed by say only 50% max. it would make sense since the webyfiers are more specialized modules than tractor beams.
another option is that tractors could instantly decrease transversal velocity of the enemy ship for a short amout of time like say 5 seconds. make it drop below 30m/s and u could have the ability to lay a lucky volley on a smaller ship orbiting u.
i can imagine that ppl will find that overpowered but in one way or another u could make tractors of tactical interest without negleting the use of the specialized mods like web or scram, etc.
would need to be less than that as they are 20km :(
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Malka Badi'a
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Posted - 2006.04.24 19:58:00 -
[8]
If anything I think ship-pulling tractor beams need to be based on two areas:
1. Ship mass. Like an AB's ability to give a certain amount of thrust/mass the TB should only be able to pull something of a certain mass and no larger.
2. Ship speed. Take the pull of the tractor beam and factor it into the ship's speed. A fast moving ship stands a better change of eventually pulling away from it (not nessessarily range but speed envelope) than a slower speed. Don't make it similar to: TB pulls you in at 250m/s, you need to move at 251m/s to pull away. Maybe the TB pulls at a certain calculation based on the target ship's mass and a base TB speed. A fast ship may be able to instantly break the pull while a larger, slower ship may have to "Giv'n 'er all she's got Capt'n!" to break the tractor pull.
2a. Don't treat it like a webber. --------------
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SkeletonDenial
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Posted - 2006.04.24 20:12:00 -
[9]
lol , good stuff! A small beam can only be used on cans, but I was thinking of being able to use the larger ones from a distance greater than 20km.

Although it would be fun to sling shot someone into a space station with one too! |

ThisName IsTaken
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Posted - 2006.04.24 20:26:00 -
[10]
if it had a webber type effect in pvp, it should only affect the speed when moving away from the ship using it. Otherwise it should increase your speed.
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dabster
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Posted - 2006.04.24 20:26:00 -
[11]
Tractorbeaming a pod and scoop to your cargo would rule, you could then perform various [censor], resulting in the victim waking up in a clonestation  ___________________________ Brutors Rule! My Eve-vids; Click. |

Elegant
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Posted - 2006.04.25 14:36:00 -
[12]
I have this awesome vision in my head of a struggling frig slowly being pulled towards a geddon menacingly cycling its smartbombs.
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Malena Panic
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Posted - 2006.04.25 15:39:00 -
[13]
Originally by: Elegant I have this awesome vision in my head of a struggling frig slowly being pulled towards a geddon menacingly cycling its smartbombs.
OMG! Nerf Tractorbeams!
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Shoele Lialos
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Posted - 2006.04.25 19:22:00 -
[14]
Originally by: Malena Panic
Originally by: Elegant I have this awesome vision in my head of a struggling frig slowly being pulled towards a geddon menacingly cycling its smartbombs.
OMG! Nerf Tractorbeams!
As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
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Kiros Diablos
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Posted - 2006.04.25 19:26:00 -
[15]
Edited by: Kiros Diablos on 25/04/2006 19:25:46
Originally by: Shoele Lialos
Originally by: Malena Panic
Originally by: Elegant I have this awesome vision in my head of a struggling frig slowly being pulled towards a geddon menacingly cycling its smartbombs.
OMG! Nerf Tractorbeams!
As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
check check check check darn :/
/emote looks @ smartbombs
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Corphus
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Posted - 2006.04.25 22:34:00 -
[16]
Edited by: Corphus on 25/04/2006 22:43:03
Originally by: Shoele Lialos
Originally by: Malena Panic
Originally by: Elegant I have this awesome vision in my head of a struggling frig slowly being pulled towards a geddon menacingly cycling its smartbombs.
OMG! Nerf Tractorbeams!
As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
moron u forgot Han ffs ! who else will teach u to fly ur shipy =P ?
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Cpt Placeholder
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Posted - 2006.04.26 00:12:00 -
[17]
Originally by: Shoele Lialos As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
lol good one
anyways you could make it increase the mass of the target and impair its agility :P
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Valea Silpha
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Posted - 2006.04.26 00:36:00 -
[18]
I like the idea of adding mass. Would decrease MWD and AB effect, but not change the base speed. Would also cause ships to widen their obits and increase time to align for warp.
Its a combination of web and scrammer, but isn't as effective as either, with the added bonus of being in a high slot.
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Corphus
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Posted - 2006.04.26 17:44:00 -
[19]
Originally by: Cpt Placeholder
Originally by: Shoele Lialos As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
lol good one
anyways you could make it increase the mass of the target and impair its agility :P
decreasing maneuver ability is a good tactical aspect. the devs should really consider this one as u can determine how much mass is added according to the module size:
small TB: 15% mass addition medium TB: 30% mass addition large TB 45% mass addition
or similar...
u can also determine the tractor effects by the propulsion strenght of the tractor using ship. a BS for example would have more effect with tractor beams than a frigate if u compare the size and amout of energy of both propulsion systems.
small TB base mass additon: 2.75% med TB base mass addition: 4.5% large TB base mass addition: 6.25%
examples:
small TB base mass addition: 2.75% propulsion strenght of TB using ship: atron with 4 points resulting mass addition: 2.75% * 4 = 11%
large TB base mass addition: 6.25% propulsion strength of TB using ship: megathron 8 points resulting mass addition: 6.25% * 8 = 50%
in this case the tractor works like a hauling rope connected to the enemy ship and the engine size determines the effect it has.
a frigate couldnt add as much mass to a cruiser as a battleship.
multiple tractors could affect ships by a direct stacking effect making it possible to add enuff mass to a bs with a frigate gang to make it move like a anvil.
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Sunny Mooninite
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Posted - 2006.04.26 17:50:00 -
[20]
Originally by: Corphus Edited by: Corphus on 25/04/2006 22:43:03
Originally by: Shoele Lialos
Originally by: Malena Panic
Originally by: Elegant I have this awesome vision in my head of a struggling frig slowly being pulled towards a geddon menacingly cycling its smartbombs.
OMG! Nerf Tractorbeams!
As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
moron u forgot Han ffs ! who else will teach u to fly ur shipy =P ?
You ARE Han, that's why he's not mentioned...
If you read this post, I'm sorry because nothing will bring your time back. |

Shoele Lialos
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Posted - 2006.04.26 19:15:00 -
[21]
Originally by: Sunny Mooninite You ARE Han, that's why he's not mentioned...
I'm glad somebody understood me.
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SengH
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Posted - 2006.04.26 19:20:00 -
[22]
I wish we could target missiles again.... inty + tractor beam + citadel torp = alot of fun.
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Ni'ka
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Posted - 2006.04.26 19:22:00 -
[23]
Edited by: Ni''ka on 26/04/2006 19:22:57 "Large Tractor Beam I"
Reqs; Science V Gravimetic Psyhics IV Gravimetic Manipulation I
Desc; The holy grail of the tractor beams, with extreme fitting requirements only matched by the advanced on board systems of battleships and capitals ships this is a heavily powered module. The sheer size of the beam actually lets you pull ships towards you, this only applies when abandoned. "
OOC: Large tractor beam lets you pull unmanned ships towards you maybe another module below
"Tractor Beam Modulator"
Skill Reqs; Science V Gravimetic Psyhics V Gravimetic Manipulation V
Desc; "This module actually modulates the frequency of your tractor beam allowing it to pierce ship shields, this enables the movement of ships and their pod pilots. The potential devasation and advantage caused by the module is unbelievable."
----------------------------------------
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stormslash
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Posted - 2006.04.27 00:48:00 -
[24]
Originally by: K'reemy G'udness
Originally by: Boonaki need to add the med and large tractor beams, then give them a pvp aspect.
/OMGWTFSIGNED!
Actually, could we have gravity? I'd like to slingshot my opponents into the sun!
i would rather get rid of the friction they seem to have put into the game, i am pretty sure there isnt that much space dust to cause the slow down effect there seems to be
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Corphus
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Posted - 2006.04.27 22:21:00 -
[25]
Originally by: Sunny Mooninite
Originally by: Corphus Edited by: Corphus on 25/04/2006 22:43:03
Originally by: Shoele Lialos
Originally by: Malena Panic
Originally by: Elegant I have this awesome vision in my head of a struggling frig slowly being pulled towards a geddon menacingly cycling its smartbombs.
OMG! Nerf Tractorbeams!
As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
moron u forgot Han ffs ! who else will teach u to fly ur shipy =P ?
You ARE Han, that's why he's not mentioned...
i did get the joke in first place m8 since im a starwars fan aswell... it seems my attempt to be a forum badass backfired again... ashes on my head 
anyway this thread developed itself pretty interesting. i think tux or anyone else of the dev team should think about these TB stuff. at least different sizes and a practical combat use would be awsome 
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Malthros Zenobia
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Posted - 2006.04.28 01:10:00 -
[26]
Originally by: Malka Badi'a
Quote: super tractor beams?
Are you looking to Feng Shui an entire galaxy?
Probably wants to gate camp from 200km and be able to tractor the cans back to himself.
I know I'd do it!
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Malthros Zenobia
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Posted - 2006.04.28 01:11:00 -
[27]
Originally by: Corphus
Originally by: Boonaki need to add the med and large tractor beams, then give them a pvp aspect.
webbers decrease speed of ships. tractors functioning similar imo. so whats about a web effect of tractorbeams if activated on a ship ?
It would pull the ship towards you at the tractor speed, then you calculate the ship's speed and mass, since if the other ship is bigger, itd pull YOU to it?
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

Malthros Zenobia
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Posted - 2006.04.28 01:13:00 -
[28]
Originally by: Shoele Lialos As long as you have 2 droids, a wookie, an old man, and a farmboy in your holds you'll be able to get out of this, AND you'll leave with a hot princess as a mission reward!
Yeah but the farmboy will be hitting on her, and they're related, and EVE isn't West Virginia.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |
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