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Author |
Thread Statistics | Show CCP posts - 9 post(s) |
Amak Boma
Latitude Mining and Logistics
1
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Posted - 2014.03.15 01:55:00 -
[211] - Quote
well me either cant download this patch i have tried several ways , including internet caffe and it does not help it always erroring betwen 25% and 75% of download , without splitting it into few parts entire download is unreal. it does not matter if i use 3g/gsm connection or wifi connection it always stuck at some progress
Ulysses Sharpe i should day ago have started skilling for mining director lvl 5 i am very shocked that one patch can ccause new people get disattracted.
i have done small research on downloading patch manualyy but it still not helps , so splitting it would really help. i started download this patch and after 50 - 80mb of download i halted it then after some time resumed download untill 150 - 16mb was reached then another halt and resume . it crashed after downloading 821mb and this time halting it didnt help as there was no filesize change .so it looked like someone cut the line
i have no more idea what to do to get this patch i have used all possible ways to do so i just give up and waiting for some solution that might work im not gonna risk again by downloading 900mb out of 1.3gb when download crashes. i agree that CCP cant let launcher resume patch download after crash/disconnection to prevent data corruption but its annoying when your updating is at 99,9% and it tells that download was unsucceful and you get error. then you must l let launcher download same patch again . |
Meryn Song
ANZAC ALLIANCE Fidelas Constans
0
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Posted - 2014.03.15 04:50:00 -
[212] - Quote
Mac user here; don't know if that makes any difference, but, my God, the EVE launcher is the most execrable piece of software a commercial company has subjected me to in some time.
Using the same computer, same connection, I can download the patch directly from your content distribution network in less than one fifth of the time that the launcher achieves. Now I'm try to import that patch. The estimate to complete that is now 4.5 hours.
Now bear in mind my computer has 2.5GHz Core i5 process, 8 GB of DDR3 RAM and a SSD.
iostat tells me there is basically no disk activity, top tells me there is basically no CPU activity.
WTF is this code doing? Why is the launcher JUST SO BAD?
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gargars
Cohesion Inc Beyond-Repair
121
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Posted - 2014.03.15 17:10:00 -
[213] - Quote
When using bastion mode in a marauder the effects seem fine - just no animation or visual cue it's on. The activation sound seems off too... just 1/2 the sound plays. |
Darkblad
Hilfe is like Free Entertainment
133
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Posted - 2014.03.15 20:56:00 -
[214] - Quote
My eyesight may trick me but could it be that turrets (and launchers) no longer adjust their color depending on the ship fitted to? EVE Infolinks -+-áOld and new-áPortraits |
Oraac Ensor
School of Applied Knowledge Caldari State
446
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Posted - 2014.03.16 02:25:00 -
[215] - Quote
Darkblad wrote:My eyesight may trick me but could it be that turrets (and launchers) no longer adjust their color depending on the ship fitted to? Update: Did a compilation of Heavy Electron Blaster pics fitted to different ships, T1 and T2. There are differences, yet very subtle. Absolution and Vulture an the only ones that really make a noticeable difference. Your eyes do not deceive you:
Oraac Ensor wrote:Turrets are no longer colour-coded with the hull they are mounted on.
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Whittorical Quandary
The Asteroid is Depleted Cucarachas Enojadas
2
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Posted - 2014.03.16 02:26:00 -
[216] - Quote
texture quality is less detailed than before. |
Reiko Iwaira
State War Academy Caldari State
0
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Posted - 2014.03.16 07:15:00 -
[217] - Quote
OK, I am experiencing the same issues as many other players. The patch fails to complete download-stops at 3 of 4. So, I tried the repair.exe. Also fails. I then uninstalled and attempted to re-install fresh, but guess what? Hangs at 80%, or 2.18 of 2.73GB. This is getting really frustrating-it's been days now. And no fixes? C'mon. I'm paying for this! My internet connection ain't the greatest, guys. I'm reaching speeds of 200kb/s most of the time. HELP! |
Ralph King-Griffin
Var Foundation inc.
386
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Posted - 2014.03.16 09:37:00 -
[218] - Quote
Chiming in for a bastion mode fix, the module works but my paladins balls no longer drop,I know it's cold in space but really, it's embarrassing, I have to smack talk the npc's in a squeaky prepubescent voice.
Thanks for the new dscan though, good job with that. If in doubt...do...excessively. |
Virtutis Sahasranama
Interstellar Hollistic Agency Brothers of Tangra
5
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Posted - 2014.03.16 12:42:00 -
[219] - Quote
Ok, so the night 1.3 went live, after servers came up, our system did not spawn its Ice Belt or Small Ore belt. We put in a ticket and waited all day but they never appeared that day. After the next downtime, they were back so we hoped whatever happened was a once off.
Tonight after logging in after DT, both belts are once again not spawning. I don't seem to be finding any other posts atm regarding this so i am not sure how isolated it is. |
Droidyk
Maniacal Miners INC No Safe Haven
47
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Posted - 2014.03.16 14:23:00 -
[220] - Quote
Huang Mo wrote:My main problem is bad performance or low frame rates.
Observations
o Flying through space the interface is jagging o Undocking from a station and jumping to a safespot, the ship and the "Warp drive activated" speech appears _after_ I've reach my destination and left warp o Typing in the chat I can often get ahead of the interface o Scrolling through list or the market is laggy. It doesn't get better when I then repeat my command and the interface respond by executing both the original and repeated command. Greatly annoying ! o The jump tunnel effect is not smooth but more like 3 or 4 stills of the smoke ring before I arrive at the destination
I have cleared the cache, reduced all my graphical settings to Medium or below, and activated the cache. I have about 1GB left on the machine and no swap in use so it is not a memory problem (although the problem looks like it is caused by a hyperactive garbage collector). I'm using a Radeon card
I managed to vanquish all these problems I ve had after installation of latest patch by switching to DX 11 :). And it works better than ever :p. I think it switches to dx 9 automaticlly after the new patch installation. |
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Huang Mo
Tianxia Inc
97
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Posted - 2014.03.16 15:22:00 -
[221] - Quote
Droidyk wrote:I managed to vanquish all these problems I ve had after installation of latest patch by switching to DX 11 :) Running Windows XP here so I am stuck on DirectX 9 :-( |
Sipphakta en Gravonere
4S Corporation Goonswarm Federation
497
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Posted - 2014.03.16 15:36:00 -
[222] - Quote
Huang Mo wrote:Droidyk wrote:I managed to vanquish all these problems I ve had after installation of latest patch by switching to DX 11 :) Running Windows XP here so I am stuck on DirectX 9 :-(
Please don't use Windows XP after April 8th on a computer that is any way connected to an insecure network (i.e. the internet). |
Harvey James
The Sengoku Legacy
668
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Posted - 2014.03.16 15:57:00 -
[223] - Quote
i see the label bug is still at large.... contacts still get removed from labels when you log off the drag and drop into the labels still doesn't work.. great changes.. i hope the next patch is more successful and has some actual ship rebalancing involved rather than very minor tweaks.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Erin Crawford
33
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Posted - 2014.03.16 16:48:00 -
[224] - Quote
Anyone else notice that the ships and stations are missing some of their blinking little lights? |
Neutruum
Eat My Shorts Inc. Unique.
0
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Posted - 2014.03.16 18:01:00 -
[225] - Quote
The update over the Launcher has stopped 3/4 100%. Repair Tool does not run through to the end.
The third patch from the list I downloaded. Thats ok. the extract was only error message. No valid archive. I have than copy the file in the Eve root directory. The file have i renamed in xxxx_win.zip.download I have start the Launcher and the launcher then built the patch file. After that everything was fine and I could play again.
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Chris97b
The Irukandji Ineluctable.
0
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Posted - 2014.03.16 19:24:00 -
[226] - Quote
It seems that the fitting window is having issues calculating CPU usage intermittently. I have had several instances now where fits that are known to work were seemingly over on CPU usage. The issue seems to go away after a time however, and fits that previously were over on CPU will randomly start working shortly thereafter. Several corpmates have had similar issues, so I don't think it's just something with my client.
Haven't seen anyone post about this, so I'm not sure how widespread it may be, but figured I'd mention it. |
Capt Saber
T.N.T ORE Industry
0
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Posted - 2014.03.16 22:48:00 -
[227] - Quote
CCP Phantom wrote:...modern V3 shaders linear lightning on ships implemented...
I am now flying New Eden's first Smurf Skin class of veseels. The linked screen shot shows how all the graphics improvements are wreaking havoc with my client.
http://imageshack.com/a/img594/3443/59rt.png
All the white (flashing) bars were pre-Rubicon and were not fixed by updating drivers, re-installing client, or dumbing down all the video setting to the basics. They only appear in-station. (Enter Rubcon 1.3) Now the new linear lighting makes all ships appear neon blue - even NPC ships.
I should get compensated for all the time spent trouble shooting this stuff with no resolution. How about some features to disable the graphics features with your next patch?
If you have a suggestion to fix I'm all ears but save the usual troubleshotting tips mentioned above. And yes this is the only game I have these problems with. |
Arthur Aihaken
Arsenite
3085
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Posted - 2014.03.17 02:54:00 -
[228] - Quote
Erin Crawford wrote:Anyone else notice that the ships and stations are missing some of their blinking little lights? Yes. I am currently away, traveling through time and will be returning last week. |
Bruce Cavront
Angel Swarm Angel Swarm Federation
0
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Posted - 2014.03.17 08:29:00 -
[229] - Quote
I opened a ticket abou this a few days ago, but have not gotten a response. My algos, and all the ships with this graphic, no longer has the force-field graphic on the docking bays. That graphic was awesome, had NOTHING to do with game balance, and is a little thing that made me love this game. You have single handedly (I can only assume this is intentional since it's all ships) ruined my favorite ship for me.
You know, I came to this game to escape the arrogance of Blizzard, they too made cosmetic changes to things I loved in that game without ever asking the player base if they WANTED those cosmetic changes. The DK mount used to look like unstoppable death with its run animation, until patch 4.1, since then it has looked like a lame horse that contracted to polio. The forums were in outrage and Blizzard basically said FU.
I have been playing this game for about 3 weeks. I am glad I have not spent too much money on this game or invested too much of my time if this is what the devs of this game are going to do. I hope someone can get back to me on this, because I pray this is glitch. If not, then i thank this company for showing its true colors before I am too invested.
I think if you are going to change a cosmetic of a ship in this game, THAT NO ONE IS ASKING YOU TO CHANGE, you should let the players at least vote on it before you implement it, because at the end of the day we are the ones who have to sit and stare at this ship for hours of warping. I would appreciate ENJOYING what I am staring at during those hours. |
Petar Harad
Sebiestor Tribe
119
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Posted - 2014.03.17 11:26:00 -
[230] - Quote
Problems:
- In station (station environment loaded) FPS is about 10-15, changing all settings to their lowest possible positions doesn't change a thing. Turning the environment off (static picture of hangar) gives me the normal 50-60 FPS, CQ gives me 5 FPS....
- Undocking, warping an jumping al cause the client to freeze for up to 3 seconds. After that it takes up to 10 seconds for even the HUD to load. This is dangerous, as it can take a while for the client to respond to commands. Again, changing all settings to their lowest possible positions doesn't change a thing. When its busy or there are many clouds/fog in the scene, it's worse.
- Arriving a station, gate, POS, etcetera (even a safe with noting around!) causes the FPS to drop significantly and the client to stutter. It might be connected with the warp tunnel effect, but the busier the environment were I arrive, the worse the effect is.
Changing the different settings and/or turning off various effects doesn't seem to help. Now I have to admit my graphics card is not top (NVIDIA GF GT430 1Gb ram) but before the latest patch I could easily run two clients with all settings high and all effects enabled, both running at 40-60 FPS nearly all the time (depending on the environment, never below 40).
DX9 on Win 8.1 (Video card is not able to run DX11) ...without the signatures, the world has descended into chaos. No one knows how long we have left...CCP Falcon
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Luna Nightblood
Cause For Concern Easily Excited
0
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Posted - 2014.03.17 11:47:00 -
[231] - Quote
100% As guy above posted...heavy performance issues when docking/entering warp gate that makes u freeze for around 3 sec...no matter graph settings /resolution graph card drivers etc...U added some useless fluff and made traveling even more annoying..especially in low/null where few seconds means u get poped or not...Fix it. |
EvgenI De9
Imperial Academy Amarr Empire
0
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Posted - 2014.03.17 13:09:00 -
[232] - Quote
http://cdn1.eveonline.com/742822/EVE_Online_740727-742822_win.zip can you |
Panik Mishu
NEW REVELATION Northern Associates.
1
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Posted - 2014.03.17 13:15:00 -
[233] - Quote
Damn you CCP are you kidding me? with that god damn 1.3 i hade like many other the problems to get the update and now you put hot fixes on server today and the problems comes back? now hot fix update stuck like 1.3 before.
Ich hab echt die schnauze voll mit euren verkackten updates. Wer bezahlt mir die m++heseelige arbeit die ich rein investieren muss um das Problem zu l+¦sen?` Ersetzt ihr mir die ganze Ausfall Zeit die ich Ingame habe?
Es reicht langsam! |
Maximus Andendare
Future Corps Sleeper Social Club
855
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Posted - 2014.03.17 13:49:00 -
[234] - Quote
Erin Crawford wrote:Anyone else notice that the ships and stations are missing some of their blinking little lights? Thankfully, yes, but no one at CCP has acknowledged. It'd be really nice to get a "known issues" thread that covers the many graphical issues, low texture resolutions, turret coloring, etc.
Step onto the battlefield, and you're already dead, born again at the end of the battle to live on and fight another day.
>> Play Dust 514 FREE! Sign up for exclusive gear today! << |
Herever Taredi
Ministry of War Amarr Empire
0
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Posted - 2014.03.17 13:51:00 -
[235] - Quote
tried and I couldn't. Same issue as last patch. Launcher stuck at 3/4 being 100%. Repair tool stops at 6/7 downloading some patch 71%.
going to try running launcher again, then EVE/bin/exefile.exe
worked last time, wish me luck. |
EvgenI De9
Imperial Academy Amarr Empire
0
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Posted - 2014.03.17 16:29:00 -
[236] - Quote
17.03 Patch please?:( |
Chris Slayter
Baitfire Allibaitors
26
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Posted - 2014.03.17 16:36:00 -
[237] - Quote
Hey Supportteam!
I really like the new options you introduced for the standing mechanism (for example assigning a label when adding contacts) but I have a hard time setting appropriate alliance standings because the slider is too imprecise. For example I can only set -0.9 or -1.1 instead of -1.0 standings due to messed up rounding.
Would it be possible to make the slider somehow 'lock' at increments of .1?
Thanks in advance!
~ Chris |
Ginger Barbarella
Caldari Provisions Caldari State
1889
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Posted - 2014.03.17 16:53:00 -
[238] - Quote
Sipphakta en Gravonere wrote:Huang Mo wrote:Droidyk wrote:I managed to vanquish all these problems I ve had after installation of latest patch by switching to DX 11 :) Running Windows XP here so I am stuck on DirectX 9 :-( Please don't use Windows XP after April 8th on a computer that is any way connected to an insecure network (i.e. the internet).
XP, like any Windows operating system, is perfectly safe as long as you aren't running as an Admin account and keep your A/V & Malware software up to date. "Blow it all on Quafe and strippers." --- Sorlac |
Myszka Bura
Temporary project
30
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Posted - 2014.03.17 19:08:00 -
[239] - Quote
1. While having e.g. four targets locked, I move the locked targets icons to the middle of the screen. After unlocking one target, the rest locked targets "jumps" back to the upper side (or back to middle, if were upper)...
2. It happened several times after logging in, the hangars were empty and no filters could be applied (suddenly all disappeared). Restarting the game was the only way for getting the items back. |
Spytec Cetyps
Kittycat Enterprises
0
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Posted - 2014.03.17 19:14:00 -
[240] - Quote
Quote: Petar Harad Posted: 2014.03.17 11:26
Problems:
In station (station environment loaded) FPS is about 10-15, changing all settings to their lowest possible positions doesn't change a thing. Turning the environment off (static picture of hangar) gives me the normal 50-60 FPS, CQ gives me 5 FPS.... Undocking, warping and jumping al cause the client to freeze for up to 3 seconds. After that it takes up to 10 seconds for even the HUD to load. This is dangerous, as it can take a while for the client to respond to commands. Again, changing all settings to their lowest possible positions doesn't change a thing. When its busy or there are many clouds/fog in the scene, it's worse. Arriving a station, gate, POS, etcetera (even a safe with noting around!) causes the FPS to drop significantly and the client to stutter. It might be connected with the warp tunnel effect, but the busier the environment were I arrive, the worse the effect is.
Changing the different settings and/or turning off various effects doesn't seem to help. Now I have to admit my graphics card is not top (NVIDIA GF GT430 1Gb ram) but before the latest patch I could easily run two clients with all settings high and all effects enabled, both running at 40-60 FPS nearly all the time (depending on the environment, never below 40).
As a relatively new player who experienced no issues with the game pre patch it is frustrating that I find myself having so many of the problems that are repeated over and over again in this thread. I have had no problems whatsoever with any other game I play, which for a logical person would lead them to the conclusion that these are not system or driver related issues.
There are far too many reports of the same problems to call it coincidence. How many more people will it take to justify a response or acknowledgement that it is being investigated?
I have really enjoyed my time in the game so far, it would be a shame to lose a new player and paying customer through the company's inaction. |
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