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Diedi
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Posted - 2006.04.27 06:42:00 -
[1]
What BS is most valued in fleet and gang combat?
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Boonaki
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Posted - 2006.04.27 06:45:00 -
[2]
Fleet, gunships
Small gangs, ravens and the dominix. Sig must be less than 24000 bytes. Mail [email protected] for info - Cathath Sig done by PKlavins Fear the Ibis of doom! |

tomw
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Posted - 2006.04.27 06:46:00 -
[3]
scorps are always welcome _______________________________________________
Signature removed, it must be related to eve -Eldo Dragons united is now recruiting, contact tuberider or myself for info |

Diedi
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Posted - 2006.04.27 06:54:00 -
[4]
Originally by: Boonaki Fleet, gunships
Small gangs, ravens and the dominix.
Why raven and dominix for small gangs? For hitting smaller ships?
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without
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Posted - 2006.04.27 06:58:00 -
[5]
Originally by: Diedi
Originally by: Boonaki Fleet, gunships
Small gangs, ravens and the dominix.
Why raven and dominix for small gangs? For hitting smaller ships?
they are good close range and upto 100km+ on raven and 60km on domi
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Diedi
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Posted - 2006.04.27 07:15:00 -
[6]
So just for the fact that they can hit long and close range? What about damage output and tank, because people say that nothing can beat a raven 1 on 1.
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Electric Cucumber
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Posted - 2006.04.27 07:20:00 -
[7]
Originally by: Diedi So just for the fact that they can hit long and close range? What about damage output and tank, because people say that nothing can beat a raven 1 on 1.
Ravens can be long range but the target can warp out before the missiles hit them, that's why gunships are preferred I think, whereas Dominix's are limited by their drone range.
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franny
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Posted - 2006.04.27 07:20:00 -
[8]
domi and raven can(dpending on setup) tank very well while still putting a lot of dmg on target ugg I broke my mod'd sig /wtb Eris in a cage  Sorry, she's not for sale. You can get Imaran for free though - Wrangler can I at least get someone decent? [limegreen]Sure, |

Testy Mctest
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Posted - 2006.04.27 09:58:00 -
[9]
Most fleets I fly in and against consist of a mixture of:
Megathron Raven Tempest Armageddon Scorpion
In that order of usefulness.
Megathron is currently the best fleet BS because of its overwhelming range and great DPS.
Ravens have great EW slots as well as fantastic DPS, though at massive range they take some time to start doing damage.
Tempests are good fleet BSes also, because they have the best DPS for the first 30 seconds or so of a fight, and this can change the way the rest of the fight goes.
Armageddons are good also because their DPS is great, and with Tachyons they also have a very effective alpha strike, not as much so as a Tempest but still enough to be worth mentioning.
Finally, Scorpions are a very scary ship to fight against. They have to be (generally) killed first because of their ability to eliminate multiple BS from a fight through their EW. As well as dying fairly fast, they don't do much in the way of damage, which is why there's not normally a lot of them compared to combat ships.
Other ships that are used less often are:
The Apocalypse, this Amarr ship is more designed to tank than shoot, as it has less DPS than a 'geddon, and in most fleet battles tanked ships arent used as much as damage ships. Hence, it doesn't see a lot of action in general.
The Dominix doesn't see a lot of fleet action sometimes because its range isn't anywhere near the same as the fleet oriented BSes. Also, its primary weapons, its drones, take time to reach their target and are left behind if the Domi has to leave the battle. This is a very close range only ship, in general, and excels in every role *other* than fleet combat.
Finally, the Typhoon is an absolute pile of horse s**t.
Hopefully that clears up BSes roles in a general sense in fleets for you.
Testy's Eve Blog!
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smallgreenblur
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Posted - 2006.04.27 10:07:00 -
[10]
More than say 15bs in a fleet:
Tempest at the top of the list, because most fleet battles don't last long enough for a second volley on a target...
Followed closely my megathron and geddon, for tracking and dps reasons.
Scorp for jamming.
Raven for jamming and anti tackler.
Apoc, not so useful, since geddon is better dps wise.
Domi, Phoon, both as near to useless as you get.
For small battles, all bs are pretty equally valid, but the domi and raven are currently the fotm.
sgb
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Astrum Ludus
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Posted - 2006.04.27 10:26:00 -
[11]
Alpha damage: Apoc w/ 8 x 1400 > Tempest w/ 6 x 1400
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schurem
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Posted - 2006.04.27 10:58:00 -
[12]
I'd say the ship that wins eve is the coercer destroyer it just pwns all
<<<< No Boundaries, No Fences, Fly Free Or Die Trying >>>>
Typhoon for the win. Nastier than whats faster, faster than whats nastier! |

Lord Wimbishi
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Posted - 2006.04.27 13:21:00 -
[13]
from my experiance.
Mega (any fight size) Apoc (any fight size best for small) Arma (any fight size) Tempest (larger fights)
I have to differ the Apoc loaded up with 8 Tachs and 3 damage mods does a ton more DPS then a Arma at fleet fights. Though 2 RCU t2's are needed leaving 3 slots left for some other gear plus 4 mid slots for sensor boosters and a tracker can make sure it gets a first and second strike faster then a Arma if in theory both fired at the same time at 100km using Tachs. Armas are best 50km and lower with megapulses IMO and Apocs better at range.
Mega is my favorite and my alliance mates hear enough of it in chats and debates as I figure it is the single best all rounder BS for most fights. Its basic set up with 425mms and such can see it used just about in any situation and any combat range.
Ravens are best close up like the Domi and honestly folks the Tempest and typhoon can be close range terrors too if the pilot knows how to rig them right.
A typhoon can armor tank with a ECM NOS set up with 800mm repeaters, giving a single 20km scrambler, it could take another ship down one to one at close range. Make take a little time but It will do it.
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Testy Mctest
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Posted - 2006.04.27 13:25:00 -
[14]
Originally by: Astrum Ludus Alpha damage: Apoc w/ 8 x 1400 > Tempest w/ 6 x 1400
Alpha strike damage isnt about your first shot, its about your first few shots, during which your damage is higher than any of the other weapons available, until their higher constant DPS overtakes you.
An Apoc with Artillery outdamages a Tempest on its first shot. As soon as the Tempest fires its second shot, with 25% better ROF than an Apoc, the Apoc is behind in damage for good.
In short, the Apoc arty ship is a relic :P
Testy's Eve Blog!
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Alzion
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Posted - 2006.04.27 16:03:00 -
[15]
The T2 Sniperthron seems to be the preferred fleet BS w/ a 203km optimal. However if your fleet usually warps in < 150km that extra range is going to be wasted. Tempest is the most preferred for T1 fleets because of its high alpha strike. And Apoc is a good choice for a blend of alpha strike, DPS, and range if your undecided (jack of all trades). --------------------------------------------- I hear Linux can cure cancer and raise your sperm count. - Dionysus Davinci
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Astrum Ludus
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Posted - 2006.04.27 16:11:00 -
[16]
Originally by: Testy Mctest
Originally by: Astrum Ludus Alpha damage: Apoc w/ 8 x 1400 > Tempest w/ 6 x 1400
Alpha strike damage isnt about your first shot, its about your first few shots, during which your damage is higher than any of the other weapons available, until their higher constant DPS overtakes you.
An Apoc with Artillery outdamages a Tempest on its first shot. As soon as the Tempest fires its second shot, with 25% better ROF than an Apoc, the Apoc is behind in damage for good.
In short, the Apoc arty ship is a relic :P
Ah, okay. Statements like this:
Originally by: smallgreenblur Tempest at the top of the list, because most fleet battles don't last long enough for a second volley on a target...
Lead me to believe that Alpha strike refered to exactly that, the first volley only. You're saying basically it's the first 2 volleys, since that's the soonest DPS comes in to play?
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