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WonkySplitDemon
Kill-Switch Engage Kill Switch Engage.
32
|
Posted - 2014.03.18 12:01:00 -
[1] - Quote
Anyone? Have'nt played for about 6 months, used to run a mega pulse Napoc but not sure whats now best with all the balancing changes etc.. |

Callus Frost
Karl XII's Dragoner Apocalypse Now.
0
|
Posted - 2014.03.18 12:23:00 -
[2] - Quote
I would say Napoc or Paladin |

WonkySplitDemon
Kill-Switch Engage Kill Switch Engage.
32
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Posted - 2014.03.18 12:32:00 -
[3] - Quote
got any fits for the napoc?
|

Callus Frost
Karl XII's Dragoner Apocalypse Now.
0
|
Posted - 2014.03.18 13:00:00 -
[4] - Quote
Not on the top of my head, but found this: http://eve.battleclinic.com/loadout/36297-Apocalypse-Navy-Issue-Lvl-4-Imperial-RipperRoo.html
I would personally trade out one of the hardeners for one Heatsink more (even thou you gett stacking penalty), and put a webber on it or a tracking computer more. |

Daniel Plain
Science and Trade Institute Caldari State
1876
|
Posted - 2014.03.18 15:57:00 -
[5] - Quote
confirming good advice. in fact, I would fly this ship with three tracking comps (change scripts on the fly as needed) and three or four heat sinks, depending on the mission.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

Illiar D'Anaari
Lassandar
10
|
Posted - 2014.03.18 16:30:00 -
[6] - Quote
Haven't flown a NApoc but I can confirm that the Paladin is a hell of a beast in L4s. I find the immunity to ewar to be the best feature of it, alongside its impressive tank and massive dps. |

Batelle
Tymast Industries 150th
2275
|
Posted - 2014.03.18 16:37:00 -
[7] - Quote
as a pilot who primarily flies every but amarr, why would anyone even consider using the Napoc for missions if the paladin is available? The apoc has like.. 1 extra lowslot and a tracking bonus going for it. Seems pretty minor compared to everything the paladin has, even a non-bastion paladin. "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Daniel Plain
Science and Trade Institute Caldari State
1876
|
Posted - 2014.03.18 16:42:00 -
[8] - Quote
Batelle wrote:as a pilot who primarily flies every but amarr, why would anyone even consider using the Napoc for missions if the paladin is available? The apoc has like.. 1 extra lowslot and a tracking bonus going for it. Seems pretty minor compared to everything the paladin has, even a non-bastion paladin. AWU V and marauders V are a three month training queue. aside from that, there is no good reason not to choose the paladin.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |

WonkySplitDemon
Kill-Switch Engage Kill Switch Engage.
32
|
Posted - 2014.03.18 16:50:00 -
[9] - Quote
I cant use a paladin or i'd be using that :)
Also, the hull costs a bil |

Jeanne-Luise Argenau
Cruis3r's Cr3w Inc.
84
|
Posted - 2014.03.18 16:59:00 -
[10] - Quote
why is nobody recomanding the navy geddon? |

Robert Morningstar
Morningstar Excavations LTD Business Alliance of Manufacturers and Miners
65
|
Posted - 2014.03.18 17:17:00 -
[11] - Quote
Jeanne-Luise Argenau wrote:why is nobody recomanding the navy geddon?
Sounds like you just did |

The Djego
Hellequin Inc. Mean Coalition
242
|
Posted - 2014.03.18 17:52:00 -
[12] - Quote
Jeanne-Luise Argenau wrote:why is nobody recomanding the navy geddon?
Navy Geddon is solid for max dps up close, but the mix of speed, range and tracking of the navy Apoc is fairly impressive if you utilize it properly. I actually do prefer the Navy Apoc even over the Paladin since the bastion changes(what did cost it a lot of dps, the 90% web and some speed for a tank you never need for L4s anyway).
[Apocalypse Navy Issue, PVE Foxcat] Core B-Type Large Armor Repairer Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Beta Reactor Control: Capacitor Power Relay I Heat Sink II Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Cap Recharger II Core A-Type 100MN Microwarpdrive
Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L Mega Pulse Laser II, Conflagration L
Large Energy Locus Coordinator II Large Energy Discharge Elutriation II Large Energy Discharge Elutriation I
Garde II x3 Hobgoblin II x2 Hobgoblin II x3
The ship in action:
http://dl.eve-files.com/media/1306/New_NAPOC_Smuggler_Interception.mkv http://dl.eve-files.com/media/1402/Navy_Apoc_Angel_Extravaganza.mkv Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
|

Lantro
Loonstar
2
|
Posted - 2014.03.18 20:00:00 -
[13] - Quote
Daniel Plain wrote:AWU V and marauders V are a three month training queue. aside from that, there is no good reason not to choose the paladin.
Marauders V is not necessary to fly any of the Marauders with T2 fitting without any problems in any L4 mission. I will definetly train it on ally my upcoming toons to 5 but even II isn't necessary. |

Jeanne-Luise Argenau
Cruis3r's Cr3w Inc.
84
|
Posted - 2014.03.19 04:08:00 -
[14] - Quote
Lantro wrote:Daniel Plain wrote:AWU V and marauders V are a three month training queue. aside from that, there is no good reason not to choose the paladin. Marauders V is not necessary to fly any of the Marauders with T2 fitting without any problems in any L4 mission. I will definetly train it on ally my upcoming toons to 5 but even II isn't necessary. Bastion Mode and the reduced MJD are the key in this case.
marauder V was what made marauders worth the 1b before there rebalance. bastion and ecm immunity might reduce that in some missions now |

Sintiar Loffwagea
The Scope Gallente Federation
1
|
Posted - 2014.03.19 04:31:00 -
[15] - Quote
u can fly Nightmare with more DPS (same DPS at range) like Napo |

Luwc
Easy Co. Fatal Ascension
75
|
Posted - 2014.03.19 07:52:00 -
[16] - Quote
Sacrilege, Baddon or Paladin i'd say... |

The Djego
Hellequin Inc. Mean Coalition
242
|
Posted - 2014.03.19 12:18:00 -
[17] - Quote
Jeanne-Luise Argenau wrote:Lantro wrote:Daniel Plain wrote:AWU V and marauders V are a three month training queue. aside from that, there is no good reason not to choose the paladin. Marauders V is not necessary to fly any of the Marauders with T2 fitting without any problems in any L4 mission. I will definetly train it on ally my upcoming toons to 5 but even II isn't necessary. Bastion Mode and the reduced MJD are the key in this case. marauder V was what made marauders worth the 1b before there rebalance. bastion and ecm immunity might reduce that in some missions now
Meh, I still wish there would be a option to get back the ships I flown before all the bastion and mjd nonsense. 
I kind of miss my old marauders, especially my old Kronos and Paladin with higher speed, proper drone bays and 90% webs. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
|

Lantro
Loonstar
2
|
Posted - 2014.03.19 12:44:00 -
[18] - Quote
Jeanne-Luise Argenau wrote:marauder V was what made marauders worth the 1b before there rebalance. bastion and ecm immunity might reduce that in some missions now Yes, but those days are gone, only thing worth a thought that's there currently for Marauder II or more is the tracking bonus but that's more or less compensated by the optimal bonus of Bastionmode since you need less tracking on distance. Works flawless in ANY mission. |

IIshira
School of Applied Knowledge Caldari State
726
|
Posted - 2014.03.19 12:59:00 -
[19] - Quote
Fly the NApoc till you get the skills and ISK to upgrade. If you don't have AWU 5 there's a good chance you're missing other skills as well. Don't just train the minimum required to get in the ship. That's a recipe for a sad pilot when it goes pop. 
Also don't fly what you can't afford to lose. (Don't spend all your ISK to buy it) It's not likely you will lose a ship in a mission but it does happen.
Of course none of this applies if you're "1337". Those people never play tired, never ever make mistakes of any kind or get ganked. My disclaimer for the "If you lose a ship in a mission you're _______" replies.  |

Wulfgar WarHammer
Unrustled
14
|
Posted - 2014.03.19 15:41:00 -
[20] - Quote
I'm Amarr main, and I fly my L4 missions in a Tachyon Nightmare. Now, I know it's not an Amarr only boat, but Caldari BS I takes like 30 hours, if even that much.
Of course, you need to have shield tanking skills as well, but it's never a bad idea to have those trained anyways
|

Batelle
Tymast Industries 150th
2294
|
Posted - 2014.03.19 16:14:00 -
[21] - Quote
IIshira wrote:Of course none of this applies if you're "1337". Those people never play tired, never ever make mistakes of any kind or get ganked. My disclaimer for the "If you lose a ship in a mission you're _______" replies. 
Good pilots warp out while on fire. 
EDIT: AND their hardeners burned out. If you die without even overheating your tank, then you're bad.  "CCP is changing policy, and has asked that we discontinue the bonus credit program after November 7th. So until then, enjoy a super-bonus of 1B Blink Credit for each 60-day GTC you buy!"
Never forget. |

Abyss Azizora
Ominous Holding
85
|
Posted - 2014.03.20 10:51:00 -
[22] - Quote
Ugh, that fit is just bad. First off you NEED a prop mod on a navy apoc for the missions with like 3+ 50km gates. And then I majorly recommend using passive hardeners over active, if you have solid skills your barely losing any tank at all, and you have more cap to spare on top of it for better mid slot layout, such as the AB and Tracking computer II's.
But as others have said, Paladin is god at mission running now, if you have even a half-decent fit on it, you can all but fall asleep in the hardest missions. (But due to CCP's poor design, you'll still lose it when you DC due to bastion running till your dead.) |

The Djego
Hellequin Inc. Mean Coalition
242
|
Posted - 2014.03.20 11:07:00 -
[23] - Quote
IIshira wrote:Of course none of this applies if you're "1337". Those people never play tired, never ever make mistakes of any kind or get ganked.
I don't think it takes "1337" skills to avoid losing a BS in L4 missions or avoid getting ganked in high sec. In my opinion people just have to pay a bit attention to her ship and focus on the game they play. Since I did do gaming on a bit more competitive level in other MMOs to, I don't even think there is something like "1337" skills but simply people that read, practice and work on her game play to get fairly good at the game they play. Improve discharge rigging: https://forums.eveonline.com/default.aspx?g=posts&t=246166&find=unread
|

IIshira
School of Applied Knowledge Caldari State
728
|
Posted - 2014.03.20 13:07:00 -
[24] - Quote
Wulfgar WarHammer wrote:I'm Amarr main, and I fly my L4 missions in a Tachyon Nightmare. Now, I know it's not an Amarr only boat, but Caldari BS I takes like 30 hours, if even that much.
Of course, you need to have shield tanking skills as well, but it's never a bad idea to have those trained anyways
The Nightmare is a nice Sansha ship. It has more DPS than the NApoc but less damage projection. It's awesome in incursions but seems less tanky in missions vs a NApoc. I think it would be less forgiving of poor skills but I wouldn't recommend either one without good skills. It's about 300 mil more for the hull and will cost more to fit it since it's shield tanked. If you like shields that doesn't matter because you'll make the money back fast.
Oh BTW if you're Per/ WP mapped it's 1d 22hr to get Caldari BS to 1. You should take it to at least 4 and this will take 7d 16hr. If you don't have any shield skills you can add about another 25 days. Still not long for such a good ship. |

Cage Man
424
|
Posted - 2014.03.20 23:51:00 -
[25] - Quote
A tachyon NM has NO damage projection issues. I have flown all the ships mentioned and until the bastion change have used the NM. You can't not use the paladin if you can fly it and can afford it. Immunity to ewar is HUGE. I do miss my spikey monster though 
The thick plottens... CCP, When can my crane get its black paint job back?? |

IIshira
School of Applied Knowledge Caldari State
730
|
Posted - 2014.03.21 16:37:00 -
[26] - Quote
The Djego wrote:IIshira wrote:Of course none of this applies if you're "1337". Those people never play tired, never ever make mistakes of any kind or get ganked. I don't think it takes "1337" skills to avoid losing a BS in L4 missions or avoid getting ganked in high sec. In my opinion people just have to pay a bit attention to her ship and focus on the game they play. Since I did do gaming on a bit more competitive level in other MMOs to, I don't even think there is something like "1337" skills but simply people that read, practice and work on her game play to get fairly good at the game they play.
That joke went way over your head. I was talking about those with the "1337" attitude rather than skills. Although you SHOULD have good skills if you're flying a BS. |

Shinzhi Xadi
Royal Amarr Institute Amarr Empire
89
|
Posted - 2014.03.24 22:03:00 -
[27] - Quote
Provided you have the skills and isk for it, I would say the paladin is by far the ultimate amarr mission ship now.
Immune to ewar 100+ km range with mega pulse Room for MJD and MWD for supreme mobility Crazy bastion tank 12 targets 3 tractor beams + tractor unit + salvage drones to prepare for salvaging if your the salvaging type
You don't even need drones honestly, if you get swarmed, target them, microjump away, as soon as you land, snipe them using ungrouped single shots, and once they are dead, micro jump right back where you were thanks to 1 minute mjd recharge
I flew a nightmare for several years doing L4's, and would never use it now, it has slightly more dps than paladin, but its slower, has serious cap issues, with mega pulse it has range issues, no ewar protection, fitting a mjd and mwd gimps its tank, its also weak to close range fast ships when using tachyons.
I can't think of any reason to prefer a nightmare over a paladin for any L4 mission. Train the skills for Paladin, you will not be disappointed. |

Kelgan O'Sullivan
Grey Templars Fidelas Constans
0
|
Posted - 2014.03.27 07:26:00 -
[28] - Quote
Honestly a Geddon(Not the navy) with Cruise missiles and sentry drones can select its damage type. I get 800 dps out to 90km with my alt. |

Novah Soul
90
|
Posted - 2014.03.27 10:13:00 -
[29] - Quote
Shinzhi Xadi wrote:Provided you have the skills and isk for it, I would say the paladin is by far the ultimate amarr mission ship now.
Immune to ewar 100+ km range with mega pulse Room for MJD and MWD for supreme mobility Crazy bastion tank 12 targets 3 tractor beams + tractor unit + salvage drones to prepare for salvaging if your the salvaging type
You don't even need drones honestly, if you get swarmed, target them, microjump away, as soon as you land, snipe them using ungrouped single shots, and once they are dead, micro jump right back where you were thanks to 1 minute mjd recharge
I flew a nightmare for several years doing L4's, and would never use it now, it has slightly more dps than paladin, but its slower, has serious cap issues, with mega pulse it has range issues, no ewar protection, fitting a mjd and mwd gimps its tank, its also weak to close range fast ships when using tachyons.
I can't think of any reason to prefer a nightmare over a paladin for any L4 mission. Train the skills for Paladin, you will not be disappointed. ^This right here^
A Pally will top any other amarr ship for level 4 running hands down. Toyed with my wife's while I'm training for mine. I went with a Golem first since my missile skills were better, but after trying the Pally I am honestly regretting my choice. |

elise densi
Dark Amarr Ancestry
41
|
Posted - 2014.03.27 14:14:00 -
[30] - Quote
paladin would be first choice awesome tank/dps to bad for the ugly looks of if i preferred it b4 the bastio change patch Ps did anyone tried using sentries yet on his or her paladin ? |
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