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Thread Statistics | Show CCP posts - 0 post(s) |
B0rn2KiLL
MicroFunks
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Posted - 2006.12.26 07:53:00 -
[91]
leave my cheap expendable tackle ships alone damn you. go buy a crow. ---
new sig, Hijack it and ill eat u. *Imaran hands B0rn2KiLL a fork - Come get some!11
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Ral Ulgur
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Posted - 2006.12.26 09:47:00 -
[92]
As far as I read, this discussion is lacking one important factor: warp speed. Both the Raptor and the Ares warp at 13.5AU/sec while the Crow and the Taranis "only" have a warpspeed of 9AU/sec. I admit that this won't make a difference at in combat, but it makes if a difference if you are trying to catch (up) with someone, beating them to gates and tackling them at the other side before they warp out. It also lets you run and travel faster.
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Kai Lae
Gallente Shiva Morsus Mihi
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Posted - 2006.12.26 09:58:00 -
[93]
Stiletto does 13.5 AU/sec, just like the ares. However, stiletto is a quite useful interceptor, unlike the ares. It's not just warp speed but fitting, slot layout, hardpoints, etc that make a ship.
Raptor and Ares Fix |
Soros
0utbreak
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Posted - 2006.12.26 10:27:00 -
[94]
Let me tell you guys something.
Just because ares and raptor are bad doesn't mean you cant beat any ceptor in them .. you just need to know how .. people can wait 2-3seconds before engaging you in a raptor or ares .. I'll just say one thing.
Javelin rockets .. raptor has bonus to range ? use it !!
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LUKEC
Destructive Influence Band of Brothers
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Posted - 2006.12.26 11:28:00 -
[95]
Raptor and ares are ok...
Try amarr frigs and come back. Pew pe... oh fck where's my cap dude?
beam crusader: 4x dl beams II mwd, 1 point mapc, 3x relays
Makes sense, right? Crusader is in same price range as ares & raptor. And price is connected with ship quality. -------- The BoB model is bad for business. Incidently the BoB model is more suited for a game such as WoW where as the ASCN model more suited for Eve.
McGreedy |
Chi Prime
Eternity INC. Mercenary Coalition
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Posted - 2007.02.01 11:00:00 -
[96]
Ares and Raptor does indeed deserve a boost. This idea seems to me a good solution.
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SolidDread
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Posted - 2007.02.01 11:51:00 -
[97]
The Ares is an excellent courier ship with its 14.5 AU warp speed and nice agility :)
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no1knowsWho
Diplomatic Disruption
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Posted - 2007.02.01 15:40:00 -
[98]
dont know if it was said already or not (dont have luxury to check it as im at work) but here are my 2 cents:
give ares extra mid. as far as i am concerned all inties should be able to MWD, web you and scram you but with ares you have to pick one of last 2, which is IMO kind of awkward. you dont even have drone bay to fit some webing drones to compensate the lack of extra mid.
just to clarify im looking at it as a fleet/small squad support ship. i dont care about solo setups as those are pilots' personal preferences and should not be discussed here.
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Zephirz
Blood Inquisition
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Posted - 2007.02.01 15:50:00 -
[99]
The ares needs a little more pg, and a little higher cap recharge rate. ITll make it the perfect longrange inty :) cept for the crow ofc
zephirz
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Mush Room
Svea Rike Tre Kroner
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Posted - 2007.02.01 16:24:00 -
[100]
Ares/Raptor are cannon-fodder ships and nothing else. Suckage = low demand = cheap and expendable crapmobile.
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DarkElf
Caldari DJ's Exotic Dancers Escorts
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Posted - 2007.02.01 16:55:00 -
[101]
no odn't fix the ares. it makes a great transport ship through 0.0 with 4 nanos and an mwd and is well cheap.
DE
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Kerdrak
Amarr 3B Legio IX Freelancer Alliance
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Posted - 2007.02.01 17:04:00 -
[102]
Ares and Raptor and underwhined, need fix! ________________________________________ First atheist amarr on EVE
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Daikaze
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Posted - 2007.02.01 18:51:00 -
[103]
The Ares is a fairly decent ship, sadly it lacks powergrid. Fitting 2 MAPCs on the thing feels a bit wasteful. While adding another turret would certainly be cool it would mean adding even more pg to the ship.
For the love of god, no drones on the Ares!
Increase the pg so the thing only needs 1 MAPC and maybe a speed boost or a bonus boost.
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Audeamus
Fatal's Marauders
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Posted - 2007.02.04 11:47:00 -
[104]
I fully agree, a bit more pg on the Ares and another turret + tracking bonus on the Raptor would make these ships much more viable to use.
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Tennotsukai
Minmatar Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.02.04 14:54:00 -
[105]
I agree with this post.
The MK2 Raptor basically turns it into a Caldari Taranis, yet the MK2 ares is still just as gimped as nothing will change about it.
If the Raptor is going to become a turret ship with the same slot layout and pg/cpu as a taranis with only its bonuses being different .. then the ares should become the gallente crow.. with the same PG/CPU as the crow, but with slighty different bonuses.. Say Bonuses: 5% thermal missile damage, 5% launcher ROF, 5% sig radius and 5% missile velocity.
Because as it stands the changes that the OP is suggesting is vastly in favour of Raptor only as for the Ares, it doesn't change a thing, even the proposed 7.5% tracking bonus.. well.. it already gets a 7.5% tracking bonus.
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Chi Prime
Eternity INC. Mercenary Coalition
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Posted - 2007.02.04 16:13:00 -
[106]
Edited by: Chi Prime on 04/02/2007 16:09:14
Originally by: Tennotsukai I agree with this post.
The MK2 Raptor basically turns it into a Caldari Taranis, yet the MK2 ares is still just as gimped as nothing will change about it.
If the Raptor is going to become a turret ship with the same slot layout and pg/cpu as a taranis with only its bonuses being different .. then the ares should become the gallente crow.
Well, the Taranis would do more damage than the new Raptor, but have less range (which is the norm for Gallente/Caldari ships), but I do like the idea of changing the Ares towards missiles. The problem is that no Gallente ship has ever had more missile than turret hardpoints, so let's give the Ares 3 turret/3 missile hardpoints then.
How about:
Raptor MKII CPU 150 PG 35 4/3/3 slot layout with 3 turret hardpoints and 1 missile hardpoint Caldari Frigate Skill Bonus: 5% bonus to Small Hybrid Turret damage and 10% Bonus to Small Hybrid Turret range per level Interceptors Skill Bonus: 5% reduction in Signature Radius and 7.5% bonus to Small Hybrid Turret tracking speed per level
Ares MKII CPU 125 PG 38 4/2/4 slot layout with 3 turret and 3 missile hardpoints Gallente Frigate Skill Bonus: 5% to Thermal Missile damage and 10% to Missile velocity per level Interceptors Skill Bonus: 5% reduction in Signature Radius and 5% bonus to Small Hybrid Turret damage per level
Oh, and while we're at it, let's define the Malediction the Khanid MKII way (armor tanking missile ships):
Malediction MKII CPU 125 PG 35 4/3/3 slot layout with 3 turret and 3 missile hardpoints Amarr Frigate Skill Bonus: 10% reduction in Small Energy Turret capacitor use and 5% bonus to EM Missile damage per level Interceptors Skill Bonus: 5% reduction in Signature Radius and 5% bonus to EM Missile damage per level
This way the primary missile interceptor is still the Crow (double damage bonus and range), the Malediction has the potential to match its damage (but not its range) and the Ares can match its range but not its damage. The Taranis is still the king of the hill in the turret damage department (double damage bonus), but the Raptor has better range.
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Morrigu Storm
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Posted - 2007.02.04 16:54:00 -
[107]
I actually like the Ares and use it in preference to the Taranis but I wouldn't want to discourage any boost at all to my favorite inti!
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Santa Anna
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Posted - 2007.06.17 10:10:00 -
[108]
These are solid ideas and should be seriously considered in the near future.
(necro ftw) |
Annatar
The Galactic Empire
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Posted - 2007.07.30 09:16:00 -
[109]
Edited by: Annatar on 30/07/2007 09:22:36 *edited* posted in Wrong Thread. -------------------------------------------- Never argue with an Idoit, they will drag you down to their Level and beat you with experience. |
Norris Packard
Wings of Redemption Black Flag Alliance
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Posted - 2007.10.12 22:23:00 -
[110]
the ares needs help. I always liked turrets but seeing that a lot of people like the missile aspect of the interceptor here is my idea for a missile ares.
fix the slots to be what they should have been in the first place.
3H/3M/4L 2turrets/3missiles
Gallente frig bonus: 5% thermal missile damage and 10% missile velocity bonus per level.
Interceptor skill bonus: 5% reduction in sig radius and 20% range of warp disruptors per level
this would make an ares that is crow like but with much less dps and has a very good tackling bonus letting it use a tech2 2 point scrambler at the range of 18km reducing the strain on the capacitor not needing to fit a 20km scram.
I think that all the intercaptors at the 13.5au/s warp speed should be given tackling bonus(maybe the maldictions 5% armor resistance bonus could be its tackling bonus as it lets it tank more damage tackling? If thats the case then a raptor with a 5% sheild bonus and a stilleto with a 30% webber range bonus).
the power grid and cpu would need to be changed to allow for the change in slots and power of the weapon systems in use.
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Sc0rphion
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Posted - 2007.10.12 23:38:00 -
[111]
Stop crying
Gallente > in every ship things.. (well dont flame u know what i mean)
so for 1 ship that looks like sperma deformed... dont come to cry
Before you come here to whine about gallente stuff... See Amarr things
DOnt your mother told you... Dont whine becoz in the world somebody its worst than you??? Your mom is wise ;) She was talking about amarrians
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