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Caleb Seremshur
Capital Storm. The Storm Collective
212
|
Posted - 2014.03.23 05:18:00 -
[1] - Quote
what would you look for?
my question is centralised around a start up corp. What I'm thinking is to take a new corp fresh from the oven, throw some newbs in it and then gradually progress outwards towards lowsec.
alternatively how do we Incentivise players coming to low that might not have wanted to before? advertising on the forums is one thing but I was thinking of something a little more proactive LP store weapon cost rebalance |

Scipio Artelius
The Vendunari End of Life
785
|
Posted - 2014.03.23 05:30:00 -
[2] - Quote
Since you are going to do it progressively and then move to lowsec:
1. A CEO who knows how to manage a wardec from another Corp to protect his members; 2. A CEO and senior members that know how to survive in lowsec 3. A CEO who is fair and doesn't over tax the Corp members
If you are specifically hoping to attract new players:
4. A CEO and senior members dedicated to training and helping new players 5. A limited ship and skillbook program from new players so that the senior players take the burden of ISK earning 6. For a move to lowsec, pvp school and FC skills amongst the Corp leadership eve-bazaar - Discount prices on ships and PLEX. Real savings to drive your ISK further. |

Vladimir Norkoff
Income Redistribution Service
336
|
Posted - 2014.03.23 05:55:00 -
[3] - Quote
Caleb Seremshur wrote:what would you look for?
my question is centralised around a start up corp. What I'm thinking is to take a new corp fresh from the oven, throw some newbs in it and then gradually progress outwards towards lowsec.
alternatively how do we Incentivise players coming to low that might not have wanted to before? advertising on the forums is one thing but I was thinking of something a little more proactive I would say that you advertise yourselves as a corp that does EVERYTHING (missions, mining, manufacturing, PvP, WHs, roams, etc). If it exists in the game your corp does it!
Don't try to focus your members to do any one particular thing, or follow a particular goal or direction. That would potentially turn off one of random applicants you accepted, and cause them to leave. And the last thing you would want to do is lose a member who is not buying into your dreams for the corp. Membership numbers are the most important attribute of a corp. Whether or not members log in or contribute is immaterial. It's the fact that you have alot of them!
Furthermore, as CEO, do not communicate any of your goals for the corp. Again you don't want to pressure or lose corp members. And the mystery aspect of "just wtf are we doing anyway?" would probably hopefully maybe keep players interested enough to stick around. Also trust is important. So trust your new random applicants implicitly by giving them any roles they desire. After all, they might leave if they don't get what they want right now.
And finally the move to low or null should be done as a spur of the moment decision. Ideally as a knee-jerk reaction to corp drama, member loss, or general disinterest. And as a sudden decision, there should be no real preparation or research into the area you will be moving to. That's part of the surprise! Maybe 15-minutes max of looking at EvEmaps, Dotlan, or even just reading something on EvE-O forums.
You are now on the path to becoming a legendary EvE CEO! (Just like 90% of all other CEOs that have followed this same exact plan.) |

Caleb Seremshur
Capital Storm. The Storm Collective
212
|
Posted - 2014.03.23 06:00:00 -
[4] - Quote
So clearly you meant to have a plan. clear goals. clearly defined roles for members. enabke protection and training. preparation is all LP store weapon cost rebalance |

Scipio Artelius
The Vendunari End of Life
786
|
Posted - 2014.03.23 06:12:00 -
[5] - Quote
Caleb Seremshur wrote:So clearly you meant to have a plan. clear goals. clearly defined roles for members. enable protection and training. preparation is all No, I think he meant exactly what he wrote. The goals of his Corp really suit that as a guide for your Corp. eve-bazaar - Discount prices on ships and PLEX. Real savings to drive your ISK further. |

Caleb Seremshur
Capital Storm. The Storm Collective
212
|
Posted - 2014.03.23 06:25:00 -
[6] - Quote
should I advertise on select 3rd party websites for my corp or is that a bad idea? LP store weapon cost rebalance |

Bad Messenger
Nasranite Watch
712
|
Posted - 2014.03.23 09:36:00 -
[7] - Quote
Scipio Artelius wrote:Since you are going to do it progressively and then move to lowsec:
0. Fun and not work as the core aim of the Corp
1. A CEO who knows how to manage a wardec in highsec and how to protect his members; 2. A CEO and senior members that know how to survive in lowsec 3. A CEO who is fair and doesn't over tax the Corp members 4. Recruiters that know how to spot an awoxer
If you are specifically hoping to attract new players:
5. A CEO and senior members dedicated to training and helping new players 6. A limited ship and skillbook program for new players so that the senior players take the burden of ISK earning 7. For a move to lowsec, a pvp school and FC skills amongst the Corp leadership 8. An active leadership in the Corp who regularly run fleets and other ops and don't leave the members to solo constantly 9. Corp organised logistics for the lowsec home
most of these thing you listed are something that every player should know. |

Ramona McCandless
The McCandless Clan Turing Tested
2374
|
Posted - 2014.03.23 10:45:00 -
[8] - Quote
Dont hire anyone you dont know.
I realise this may prevent you from following through with your plan. *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |

Cavalira
The Greater Goon Clockwork Pineapple
306
|
Posted - 2014.03.23 10:51:00 -
[9] - Quote
Caleb Seremshur wrote: then gradually progress outwards towards lowsec.
I wonder how many corps actually started out in highsec, and then slowly moved to lowsec. Lowsec isn't hard - Just move there. If you want your members to be into the whole lowsec thing, you better make sure they know that, otherwise you'll end up with a corp of miners, missioners and want-to-be pvpers. This is basically the vast majority of Shitcorps. |

Vera Algaert
Republic University Minmatar Republic
1341
|
Posted - 2014.03.23 10:51:00 -
[10] - Quote
Why does EVE need yet another corp? Because you are the best CEO ever? If you are such a gift to mankind how come you don't just join an established corp/alliance and rise through its ranks effortlessly? |
|

Ramona McCandless
The McCandless Clan Turing Tested
2374
|
Posted - 2014.03.23 10:53:00 -
[11] - Quote
Vera Algaert wrote:Why does EVE need yet another corp? Because you are the best CEO ever? If you are such a gift to mankind how come you don't just join an established corp/alliance and rise through its ranks effortlessly?
You mean like you have, Miss NPC Corp? *** Vote MTU For CSM *** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn Omnis nomiom nom nom nomi |

Silvetica Dian
Manson Family Advent of Fate
840
|
Posted - 2014.03.23 11:15:00 -
[12] - Quote
Vladimir Norkoff wrote:Caleb Seremshur wrote:what would you look for?
my question is centralised around a start up corp. What I'm thinking is to take a new corp fresh from the oven, throw some newbs in it and then gradually progress outwards towards lowsec.
alternatively how do we Incentivise players coming to low that might not have wanted to before? advertising on the forums is one thing but I was thinking of something a little more proactive I would say that you advertise yourselves as a corp that does EVERYTHING (missions, mining, manufacturing, PvP, WHs, roams, etc). If it exists in the game your corp does it! Don't try to focus your members to do any one particular thing, or follow a particular goal or direction. That would potentially turn off one of random applicants you accepted, and cause them to leave. And the last thing you would want to do is lose a member who is not buying into your dreams for the corp. Membership numbers are the most important attribute of a corp. Whether or not members log in or contribute is immaterial. It's the fact that you have alot of them! Furthermore, as CEO, do not communicate any of your goals for the corp. Again you don't want to pressure or lose corp members. And the mystery aspect of "just wtf are we doing anyway?" would probably hopefully maybe keep players interested enough to stick around. Also trust is important. So trust your new random applicants implicitly by giving them any roles they desire. After all, they might leave if they don't get what they want right now. And finally the move to low or null should be done as a spur of the moment decision. Ideally as a knee-jerk reaction to corp drama, member loss, or general disinterest. And as a sudden decision, there should be no real preparation or research into the area you will be moving to. That's part of the surprise! Maybe 15-minutes max of looking at EvEmaps, Dotlan, or even just reading something on EvE-O forums. You are now on the path to becoming a legendary EvE CEO! (Just like 90% of all other CEOs that have followed this same exact plan.)
It is indeed a popular plan. That number of CEOs can't be wrong surely.
Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |

Harbonah
Rubicon Spears
57
|
Posted - 2014.03.23 16:38:00 -
[13] - Quote
You need to understand that starting a corporation isn't so you have your own little army of minions to boss around. A corporation is a responsibility where you as the CEO exist to give content to your members. They do not exist to serve you. If you are not prepared for the responsibility of managing tons of people with different desires and trying to ensure they all are happy and entertain, then you will likely lose your wallet, assets, and everything else to a disgruntled member who decides he doesn't like it there anymore. |

Noxisia Arkana
Deadspace Knights
249
|
Posted - 2014.03.23 17:03:00 -
[14] - Quote
If I were looking for a corp, I would not post in general discussion.
NightCrawler85 has a great guide for corp hunting in new player q&a. |

Himnos Altar
An Errant Venture
427
|
Posted - 2014.03.23 17:55:00 -
[15] - Quote
Something large and active, where I would quickly fade into the horde.
Trusting CEO so I could get directorship quickly
Loose security
Lots of items in Corp Hangars
Fat Wallet
Multiple Orca pilots
because I just care about the newbies so damn much!
 |

Lors Dornick
Kallisti Industries Solar Assault Fleet
1041
|
Posted - 2014.03.23 17:56:00 -
[16] - Quote
Caleb Seremshur wrote:what would you look for?
Fun, mature and intelligent corp mates.
Which is very hard in EvE ;)
Vote for Fuzzy Steve! https://forums.eveonline.com/default.aspx?g=posts&m=4236322
|

Toshiro Ozuwara
Brave Newbies Inc. Brave Collective
379
|
Posted - 2014.03.23 19:20:00 -
[17] - Quote
Caleb Seremshur wrote:alternatively how do we Incentivise players coming to low that might not have wanted to before? There are two ways to do lowsec. Pirate or FW. Pirates make money gate camping and looting. FW pilots make money from LP.
Both activities contribute to the pilots wallet, while still fulfilling their original purpose (pirates = griefing, fw duders = fighting WTs).
Recommend you pick FW for a new corp, as you will benefit from the veteran FW groups in your area. Pirate corps don't really collaborate very much.
They thought they could get away.-áNot today, it's not the way that this kid plays. |

Serene Repose
Saanen Freight Service
1162
|
Posted - 2014.03.23 19:48:00 -
[18] - Quote
Scipio Artelius wrote:Since you are going to do it progressively and then move to lowsec:
0. Fun and not work as the core aim of the Corp
1. A CEO who knows how to manage a wardec in highsec and how to protect his members; 2. A CEO and senior members that know how to survive in lowsec 3. A CEO who is fair and doesn't over tax the Corp members 4. Recruiters that know how to spot an awoxer
If you are specifically hoping to attract new players:
5. A CEO and senior members dedicated to training and helping new players 6. A limited ship and skillbook program for new players so that the senior players take the burden of ISK earning 7. For a move to lowsec, a pvp school and FC skills amongst the Corp leadership 8. An active leadership in the Corp who regularly run fleets and other ops and don't leave the members to solo constantly 9. Corp organised logistics for the lowsec home I love these kinds of posts. Why not include a decent medical plan with dental and a thirty-day paid vacation? Staff car you can drive home? Surely there are those who can meet YOUR STANDARDS!!
All ya gotta do is hold out long enough and you'll find all of the above, plus a lot, LOT MORE!!!
WeeEEEeeeeEEEEeeeeEEEEeeee!!!!
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Vyl Vit
Cambio Enterprises
618
|
Posted - 2014.03.23 19:54:00 -
[19] - Quote
Just tell me if they're house-trained and will they do windows? Anyone with any sense has already left town. |

Christopher AET
Segmentum Solar
634
|
Posted - 2014.03.23 20:37:00 -
[20] - Quote
Start a corp with a core bunch of friends and build on that. Going by yourself and saying "We are propr corp joyn we do gud stuf" is unlikely to attract even new players. I drain ducks of their moisture for sustenance. |
|

Malcolm Shinhwa
Bad Touches
1777
|
Posted - 2014.04.09 06:34:00 -
[21] - Quote
Christopher AET wrote:Start a corp with a core bunch of friends and build on that. Going by yourself and saying "We are propr corp joyn we do gud stuf" is unlikely to attract even new players.
Actually that method seems to attract quite a few new players. Probably because they think they are joining a "guild" like they've had in other MMO's. Muahahahaaa.
As for me, If I were looking for a new corp in hisec, the first thing I'd want to know is, are they Code compliant? If not, I might still join, but only to test out their tanks.
* This page 15 post goes back to the front page. This has been a service of the Mostly Dead, But a Little Bit Alive forum thread service. "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion
***** Psychotic Monk and DJ FunkyBacon for CSM ***** |

Solecist Project
Center for Advanced Studies Gallente Federation
160
|
Posted - 2014.04.09 09:11:00 -
[22] - Quote
Any corp that has "fun" mentioned as a goal should be wardecced forever. |

Solecist Project
Center for Advanced Studies Gallente Federation
160
|
Posted - 2014.04.09 09:12:00 -
[23] - Quote
Malcolm Shinhwa wrote:Christopher AET wrote:Start a corp with a core bunch of friends and build on that. Going by yourself and saying "We are propr corp joyn we do gud stuf" is unlikely to attract even new players. Actually that method seems to attract quite a few new players. Probably because they think they are joining a "guild" like they've had in other MMO's. Muahahahaaa. As for me, If I were looking for a new corp in hisec, the first thing I'd want to know is, are they Code compliant? If not, I might still join, but only to test out their tanks. * This page 15 post goes back to the front page. This has been a service of the Mostly Dead, But a Little Bit Alive forum thread service. Dude... my corps never were code compliant.
Come at me........ :p |

PrettyMuch Always Right
University of Caille Gallente Federation
10
|
Posted - 2014.04.09 09:19:00 -
[24] - Quote
Solecist Project wrote:Any corp that has "fun" mentioned as a goal should be wardecced forever. Any corp that has "fun" mentioned as a goal that is being wardecced forever by people looking to remove their "fun" will just drop corp thereby continuing to have "fun" all while laughing at you for not being able to have "fun" without ruining other people's "fun".
This is why most griefers only play EVE for a bit and quit. Their fun is predicated on ruining other people's fun. That must get boring quick. |

Yarda Black
Epidemic. Nulli Secunda
116
|
Posted - 2014.04.09 09:40:00 -
[25] - Quote
If I was looking for a corp I'd be looking for the following:
- Does this corp have a plan? - Does this corp do stuff I enjoy doing? - Where do they live?
I think you should properly define who and what you are. You should be enjoying yourself as well. If you make a corp and all of its members are dedicated lvl4 missionrunners, while you're more about pvp...
I personally don't believe in recruiting every EVE player that breathes. I do believe in bringing together a group of players that share interests and enjoy playing EVE with each other.
So I would go at it like this:
1. What do I enjoy most in EVE? 2. What type of player does that make me? 3. How does a player like me benefit from being in a corp?
I think answering 1 to 3 will attract players you like to play with, like to play with each other and gives you the "selling" points you need for recruitment.
|

Solecist Project
Center for Advanced Studies Gallente Federation
160
|
Posted - 2014.04.09 09:47:00 -
[26] - Quote
PrettyMuch Always Right wrote:Solecist Project wrote:Any corp that has "fun" mentioned as a goal should be wardecced forever. Any corp that has "fun" mentioned as a goal that is being wardecced forever by people looking to remove their "fun" will just drop corp thereby continuing to have "fun" all while laughing at you for not being able to have "fun" without ruining other people's "fun". This is why most griefers only play EVE for a bit and quit. Their fun is predicated on ruining other people's fun. That must get boring quick. Errrr nope. You're far away from what I was talking about.
Please learn the definition of "goal" first, then apply this to corps with said goal and ask yourself what they are actually doing until they reach said goal. CEOs who believe that fun is a goal are completely clueless regarding what they are doing.
People should have fun playing! That can't be a goal. A goal has to be something achieveable, hopefully related to something in game. So they should have a proper goal and fun trying to reach it!
That's why these corps should be closed. Just like most other wannabe newplayerfriendly or 0taxcorps corps who harm the game more than they help. |

Nuela
Beacon Light Corporation Beacon Light Alliance
241
|
Posted - 2014.04.09 17:27:00 -
[27] - Quote
Vladimir Norkoff wrote:Caleb Seremshur wrote:what would you look for?
my question is centralised around a start up corp. What I'm thinking is to take a new corp fresh from the oven, throw some newbs in it and then gradually progress outwards towards lowsec.
alternatively how do we Incentivise players coming to low that might not have wanted to before? advertising on the forums is one thing but I was thinking of something a little more proactive I would say that you advertise yourselves as a corp that does EVERYTHING (missions, mining, manufacturing, PvP, WHs, roams, etc). If it exists in the game your corp does it! Don't try to focus your members to do any one particular thing, or follow a particular goal or direction. That would potentially turn off one of random applicants you accepted, and cause them to leave. And the last thing you would want to do is lose a member who is not buying into your dreams for the corp. Membership numbers are the most important attribute of a corp. Whether or not members log in or contribute is immaterial. It's the fact that you have alot of them! Furthermore, as CEO, do not communicate any of your goals for the corp. Again you don't want to pressure or lose corp members. And the mystery aspect of "just wtf are we doing anyway?" would probably hopefully maybe keep players interested enough to stick around. Also trust is important. So trust your new random applicants implicitly by giving them any roles they desire. After all, they might leave if they don't get what they want right now. And finally the move to low or null should be done as a spur of the moment decision. Ideally as a knee-jerk reaction to corp drama, member loss, or general disinterest. And as a sudden decision, there should be no real preparation or research into the area you will be moving to. That's part of the surprise! Maybe 15-minutes max of looking at EvEmaps, Dotlan, or even just reading something on EvE-O forums. You are now on the path to becoming a legendary EvE CEO! (Just like 90% of all other CEOs that have followed this same exact plan.)
This man knows his stuff!
Don't forget to have an alt who you treat as a different member of your corp that, for some reason, you trust implicitly, though you don't seem to be very trustworthy of others. Then, all of a sudden and by complete surprise,,,once the corp has built up a significant number of assets this 'corp thief' can steal it all! You, as the CEO, can act all outraged that your alt stole everything and try to rally the corp to keep going and come back making you a good leader. |
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