
Lilli Tane
Lead Farmers Kill It With Fire
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Posted - 2014.03.28 14:09:00 -
[1] - Quote
Sniped from the OP
CCP Fozzie wrote:.... We investigated what would be involved with delaying the appearance of signatures on the sensor overlay, but that solution is somewhat unsatisfactory since players could always return to the old trick of spamming probe scans to check for the new sigs. Basically, the Sensor Overlay had only made the existing problem more visible, and it would be better if we could get right to the source. ...
This paragraph worries me,b]GÇ£but that solution is somewhat unsatisfactory since players could always return to the old trick of spamming probe scans to check for the new sigsGÇ¥[/b], this trick requires someone to be actively vigilant, and constantly scanning for new signatures, i don't know what CCP plans are but please, don-¦t make more changes that will penalize active play over passive play.
If a fleet is for example running sites, someone will spend all the required time to run such sites spamming the probe scan button to know if a new signature pop up, itGÇÖs not something doing automatically and requires player attention.
Odyssey, automated this process, by updating all the signatures in a system automatically, consequently, removing the edge of being actively vigilant over being passive, and so penalizing corporations that used the active system before (something that I want to believe it was just overlooked at the time).
second snipe from the OP
CCP Fozzie wrote: ... The potential change would be to delay the appearance of the signature beacon when K162 dungeons spawn. This would prevent the dungeon from appearing on probe scans or the Sensor Overlay for up to a few minutes. ...
Making a change that will place a delay on signatures, bout on the sensor overlay and on the active probe scanning, will further penalize being active vigilant.
I donGÇÖt know what will come up of the changes, or how they will affect W-space, one thing IGÇÖm sure, whatever system comes out of it, should always give an edge on players that are actively keeping watch.
As always, the game mechanics should reward those that actively play the game.
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