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Edgars Sults
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Posted - 2006.05.02 19:00:00 -
[1]
would be nice if all the BPCs would have a 'C' letter on their images, like modules have I II III power slots visible.
because they're all in a mess, hard to find copies among originals. yes, sorting them into a BPC can helps, but to use them, you still have to put them in hangar and after manufacturing is done, it moves back to hangar. if a lot of BPCs are used, the BP hangar is full of BPCs.
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Maya Rkell
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Posted - 2006.05.02 19:02:00 -
[2]
Yes, everyone wants it.
CCP can't do it. Search if you want the reasons, but it's basically the servers can't handle it.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Edgars Sults
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Posted - 2006.05.02 19:05:00 -
[3]
sorry for posting an old idea again... seems that all the nice new features are limited by lag. :( hasn't the server upgrade improved anything?
same with the sec status showing in chat list, i guess. maybe if it showed up only in low-sec systems? bah, never going to happen. :(
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Jinx Barker
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Posted - 2006.05.03 00:25:00 -
[4]
No clue here on my part, just a thought, cant they be differed by colour? Lets say original is Blue, Copy is red/orange. And since copies ar enow being eaten, once the last job is done, it should improve things.
Again, not sure why that cant be done, will do some research reagrding this thing.
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Maya Rkell
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Posted - 2006.05.03 00:26:00 -
[5]
Nope. It's been suggested 101 times and it's really really annoying it can't be done :/
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Mihail d'Amour
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Posted - 2006.05.03 03:04:00 -
[6]
Of all the lazy nonsense, they already have a boolean assigned to them to see if they are copies. It's just loading a different piece of art based on the 'true/false' value of the 'copy' field.
---------------------------------------------- In nomine Domine, quod erat malum |
Megan Ryder
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Posted - 2006.05.04 14:23:00 -
[7]
Edited by: Megan Ryder on 04/05/2006 14:24:59 does anyone have a link to the main threads on this please?
s'ok found it
http://oldforums.eveonline.com/?a=topic&threadID=172408
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Crumplecorn
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Posted - 2006.05.04 17:14:00 -
[8]
What is the point of BPCs? ---------- Sorry but that link contains nawty language. -wystler "Discussing moderation is not allowed" - Ivan K "Ranting is prohibited" - Teblin
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Lord Slater
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Posted - 2006.05.04 17:18:00 -
[9]
Originally by: Crumplecorn What is the point of BPCs?
they are used to mark your position in space and if you are in that system again you can warp to it [within 15 km].
Everyone uses them to let you warp to within 2km of a gate by marking a bookmark 13 km behind the gate. Its a good way of avoiding most forms of gate camps.
Its also used in mining ops basically it lets you warp within mining distance of the asteroids.
Also it used to amke instant docking bookamrks [similar to gate bookmarks]. by making one when you undock.
YARRR HAHAHA im the happy pirate YARRRR |
Maya Rkell
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Posted - 2006.05.04 19:37:00 -
[10]
Originally by: Crumplecorn What is the point of BPCs?
To allow production without having to haul a BPO along and to allow far more people to produce items.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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Eximius Josari
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Posted - 2006.05.04 19:51:00 -
[11]
The distinction mark IS there. It looks like this:
Original
NO
~Shadowlord
Don't miss your chance to buy Sobe |
Maya Rkell
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Posted - 2006.05.04 21:17:00 -
[12]
Fine, you have 199 BPC's and 1 BPO of something. Find the BPO.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Eximius Josari
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Posted - 2006.05.04 21:55:00 -
[13]
My bpo would be in a different hangar.
~Shadowlord
Don't miss your chance to buy Sobe |
Maya Rkell
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Posted - 2006.05.04 22:56:00 -
[14]
Uh-huh. That's not the scenario, don't dodge.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Eximius Josari
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Posted - 2006.05.05 07:39:00 -
[15]
Either way it isn't an issue for me.
~Shadowlord
Don't miss your chance to buy Sobe |
Marcus Right
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Posted - 2006.05.05 08:08:00 -
[16]
Originally by: Maya Rkell Yes, everyone wants it.
CCP can't do it. Search if you want the reasons, but it's basically the servers can't handle it.
We're talking about differnt images for a differnt object.
They'd have to go through and tell all the BPCs to use a differnt image then the BPOs. That doesn't seem too hard to me.
- Right -
People who don't like it when other people ask questions fear the trueth.
www.eve-search.com |
Crumplecorn
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Posted - 2006.05.05 08:49:00 -
[17]
Quote: Note: this post contains speculation and educated guesswork about how certian bits of the database operate. While likely to not 100% accurate, they're probably in the right ballpark, based on the previous dev comments on the subject.
Those are two entirely different changes. The ship backgrounds thing is simply a change of which icon is attached to a data type. With this sort of change, you could change all BPO's and BPC's from blue to gold, but not one type blue and one type gold.
The problem isn't the icon change, it's differentiating between a BPO and a BPC. BPO's and BPC's are of exactly the same base data type. They are, in effect, the same type of object on the server - lets call this object the "Blueprint" object. The only thing that differentiates between a BPO and a BPC is a single boolean (true/false, yes/no) value that says if it is a copy or not.
Your hangar/hold/container etc knows nothing of the variables inside an object. All it will know is that it contains a certain number of "Blueprint" objects, and the names attached to them. In fact, as far as the server is concerned, every hangar/hold/etc is likely to just be a list, containing the names, types and database pointers of the objects it "contains". The only way to differentiate between a BPO and a BPC under the current system would be to retrieve the object data to see whether it is a BPO or a BPC, and change the icon accordingly. Which would basically mean doing a "show info" on every BP, every time the hangar contents were refreshed. The database load from that would be horrible.
One workaround you may suggest would be to have the "is copy" flag in the container list. But that would mean all the non-BP items would have such a flag too, leading to huge unneccesary bloat in the database, and you'd have to be very careful to maintain consistency between those flags and the actual object properties. It also breaks good programming practice.
The better programming solution would be to split the "Blueprint" object type into two types "Blueprint Original" and "Blueprint Copy". That way you could attach a different icon to the different object types and all would be well. The only downside to this approach is that it invovles major database and programming work. You're effectively redefining what a Blueprint is to the entire system. Anything that uses blueprints would need to be checked and possibly re-coded to handle this. Not to mention every single BP in the game would need to be converted to the new types.
This is a whole pile of work just for a different coloured icon. Not only that, it is work that has the potential to completely break the database if it goes wrong. Which is probably why other tasks have been given priority.
Anyway, back to my question, why not only have BPOs? Blueprints which automagically cease to function after a certain number of runs are odd. ---------- Sorry but that link contains nawty language. -wystler "Discussing moderation is not allowed" - Ivan K "Ranting is prohibited" - Teblin
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elFarto
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Posted - 2006.05.05 08:59:00 -
[18]
Edited by: elFarto on 05/05/2006 09:03:20
Originally by: Crumplecorn Anyway, back to my question, why not only have BPOs? Blueprints which automagically cease to function after a certain number of runs are odd.
We do.
They are called BPCs.
And another post about it.
Regards elFarto
npc.elfarto.com > Ingame NPC database Jayne: We're gonna explode? I don't wanna explode! |
Maya Rkell
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Posted - 2006.05.05 12:50:00 -
[19]
Originally by: Marcus Right
Originally by: Maya Rkell Yes, everyone wants it.
CCP can't do it. Search if you want the reasons, but it's basically the servers can't handle it.
We're talking about differnt images for a differnt object.
Yes, read what CCP said. They are NOT "different objects", apparently. No, that makes NO sense to me either. But there we go.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
Anders Chydenius
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Posted - 2006.05.05 13:51:00 -
[20]
Maybe this will help, but I have my doubts.
Let's say that BPs, of all stripes, are represented by shoeboxes. Inside each shoebox is small pile of index cards that list things like ME, PE, materials required, and of course runs remaining. On the side of each shoebox, the name of the BP is written.
Now then, all the boxes are stacked in a warehouse, in order, with the name facing the aisle. You go ask Jojo the Stock Monkey to bring you all the, say, Kestrel BPs. Well, that's easy, he just goes to the K aisle, and brings you all the boxes marked "Kestrel".
Asking Jojo to bring you all the BPOs only, or even just to show you which boxes are BPOs would require him to open each box and root around inside - and there's only so many Jojos.
Continuing my silly analogy, the real solution is to get the box manufacturer to make twice as many types of boxes, half blue and half red, and have Jojo place the cards accordingly when they come in to the warehouse, but that's a whole other magnitude of problem.
Don't get me wrong, I want the same thing you want, and it's unfortunate that CCP has programmed themselves into a corner on this one, but it happens to the best of us. I have hope that they'll address this at some point, but I understand if they don't want an overhaul for a seemingly minor issue like this one.
Though, if they did come up with something, imagine having the number of runs written on the side of the box, too.
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Za Po
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Posted - 2006.05.05 14:06:00 -
[21]
For the reasons mentioned, this is nowhere near as simple as changing an icon somewhere in the client. The only way to do this is to restructure the way BPs are stored on the database. This requires considerable programming time. It will probably be done along with Kali or some other patch that already involves retooling the BP database structure anyway. -------------------- Do you have a solution to the BM and instas problem? Test it against the bookmark requirements. |
XoPhyte
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Posted - 2006.05.05 18:32:00 -
[22]
Edited by: XoPhyte on 05/05/2006 18:33:33
Originally by: Za Po For the reasons mentioned, this is nowhere near as simple as changing an icon somewhere in the client. The only way to do this is to restructure the way BPs are stored on the database. This requires considerable programming time. It will probably be done along with Kali or some other patch that already involves retooling the BP database structure anyway.
I am not quite sure why this would take signifcant programming, another field called LicensedRuns has to already exist which tells the game if it is a BPC or not....
if (LicensedRuns = 0) { //Show BPO image here (I am assuming that 0 means infinite) else //Show BPC image here, this copy is limited in runs }
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