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Zenst
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Posted - 2006.05.04 20:32:00 -
[1]
Currently the ecm boosting one is broken. It effects the backup array strength instead of boosting ecm. Which iirc was original the strength but then optimal and then broken. But I've not seen it working.
The other two (excuse lack of names recon and its late and not ingame so sorry). The one that boosta backup arrays and the one that boosts your locktimes as far as I can see work as they should. Though they stack if your gang mates have any modules boosting locktimes or ECCM, so worth bearing in mind. But they work.
I have bugged this a while back when I also bugged ECCM projectors and the amazing BS with 200 array stregth with just using 2 midslots. Thats fixed, which is good as can use these modules now.
But alas no update I'm aware of or confirmation even next patch for the ECM bosoting module. Even if it boosts optimal and gets changed later would be better than it is atm.
I'm not sure if in its current state it can be used in conjunction to boost the ships array beyond the normal modules used by itself - I tested and didn;t notice this. Although I dont have a mindlink in and that may just tip the boosting enough even with stacking to increase higher than just the module that is supposed to do this. I suspect not. But was mentioned in original bug report as well and if it was expliotable in ANY way then it would of been sorted as your darn good at fixing issues like that. Which is how it should be.
SO if Tux or anybody knows any solid confirmation as to when this will be fixed it would be appreceiated as the modules has been out a year and like myself. Finding doing Information specilisation so specilized that the devs dont appear to have heard of the modules :D.
Many thanks in advance as not ingame much this month or about, very on and off. But I will check back when I can.
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Zenst
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Posted - 2006.05.05 13:24:00 -
[2]
If these were mine related mods I would of had some response by now :(.
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Lord Stone
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Posted - 2006.05.05 23:47:00 -
[3]
I'm interested in hearing how/when/if this will be fixed
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Zenst
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Posted - 2006.05.08 22:13:00 -
[4]
Originally by: Lord Stone I'm interested in hearing how/when/if this will be fixed
Aye, easier to get blood from a stone - ew yeah we did get blood patch.
I'll keep you updated but as it stands, it fall's :(.
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Hllaxiu
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Posted - 2006.05.08 22:33:00 -
[5]
Originally by: Zenst If these were mine related mods I would of had some response by now :(.
Oh, the mining one is busted too.
This has not been fixed on the SISI development builds, I have a post in game development but only got one reply. --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |
Sarmaul
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Posted - 2006.05.08 22:40:00 -
[6]
to be completely honest, the entire gang module system needs to be redone, standardised and released with full documentation.
seeing as that will never happen, just make what we have work please
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Kai Lae
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Posted - 2006.05.09 00:11:00 -
[7]
Originally by: Hllaxiu Edited by: Hllaxiu on 08/05/2006 22:37:40
Originally by: Zenst If these were mine related mods I would of had some response by now :(.
Oh, the mining one is busted too.
This has not been fixed on the SISI development builds, I have a post in game development but only got one reply.
Also, Tux commented in this thread, although not about the ECM module.
Which was me. You know, it might be nice, if these modules, well, worked.
Raptor and Ares Fix |
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