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Thread Statistics | Show CCP posts - 1 post(s) |

Zensige
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Posted - 2006.05.05 13:28:00 -
[1]
I dont know but it keeps me up at night 
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Semiazes
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Posted - 2006.05.05 13:28:00 -
[2]
Anyone have any idea of what this "Factional Warefare" thats coming with Kali is containing?
My first thought was 0.0 space for everyone, but that would be like making Eve into wow and Ccp wouldnt do such a thing....Would they 
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Jon Hawkes
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Posted - 2006.05.05 14:38:00 -
[3]
From what I gather, I think it relates more to NPCing/mission running than to PvP, whereby your standings towards one Empire will have drastic effects on ability to deal with others. At least, that's what I hope is the case; PvP alliances and corps can organise their own factional wars without CCP's intervention.
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Roue
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Posted - 2006.05.05 14:56:00 -
[4]
Really simple.
Think of it as a CHOICE to allow factionally oriented mutual war declaration between large numbers of parties.
As in after KALI this will hold true:
If you don't join a faction, you are no more risk then before (so no fears are warranted) If you do join a faction you get access to rewards and stuff but you are no an open target for that faction's enemies and so are they to you.
Simple, and nothing to fear.
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TheMantisCH
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Posted - 2006.05.05 16:02:00 -
[5]
By enemies i assume you mean other players who have joined up to an opposing faction i.e Minmatar vs Amarr
Mantis
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Shamis Orzoz
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Posted - 2006.05.05 16:05:00 -
[6]
Originally by: Semiazes Anyone have any idea of what this "Factional Warefare" thats coming with Kali is containing?
My first thought was 0.0 space for everyone, but that would be like making Eve into wow and Ccp wouldnt do such a thing....Would they 
EVE won't be like wow until PvP becomes risk free.
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Cotton Tail
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Posted - 2006.05.05 16:54:00 -
[7]
I envisage that factional warfare might end up like Order and Chaos in Ultima Online. In any case its most likely going to be a sign up system where you can work up to rare faction rewards through empire pvp with consenting parties.
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Zecht
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Posted - 2006.05.05 17:00:00 -
[8]
Why join a faction? That just limits the amount of targets i have.
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Beringe
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Posted - 2006.05.05 17:01:00 -
[9]
I think it just gives some mission runners/empire dwellers a chance for some quick PVP without having to wade through the murky waters of alliance politics or resort to piracy. Good for RP corporations as well, who can finally be an official extension of their empire.
It sounds cool to me. Will be interesting to see how it turns out. ------------------------------------------- "Never underestimate the power of language."
--Daitan Beringe, honorary director in charge of bottles-- |

Val Erian
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Posted - 2006.05.05 17:48:00 -
[10]
Can't seem to find it now, but I seem to remember reading that there would be special systems set aside for Factional Warfare.
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Prestis
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Posted - 2006.05.05 18:49:00 -
[11]
I'm guessing and hoping it's opt-in team-based PvP - you 'join' a factions navy and can hunt and be hunted by hostile factions.
If it's some PvE thing where you grind away on enemy faction NPCs it will be pretty disappointing.
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Zarithas
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Posted - 2006.05.06 03:06:00 -
[12]
Making everything 0.0 wouldn't turn this game into WoW. It'd turn this game into...something else. -------------------------------- Joria Klex > it's sad really cuz i know for a fact i would utterly destroy u all in RL combat |

Telemicus Thrace
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Posted - 2006.05.06 03:15:00 -
[13]
The last thing I read on this as well as the article in EON answers a lot of these questions. Bear in mind a lot of this, or all of it, could change. There are a lot more details in EON#2 and there may be an update in #3 but don't quote me on that.
The empires will go to war but until you sign up you are a non-combatant and will not (for the most part) come under fire. You will be affected however.
Essentially you will have a list of contracts you can do for a given faction at an appropriate station. (Amarr, Gallente, Caldari, Matari - not sure if the blooders / Khanid and co will get involved yet / at all). Standings probably play some part in this. You can sign on as a merc and take missions for ISK or you can sign up for a term of service to the military (probably x missions) and be paid in standings, prestige and faction related hardware (Republic Navy Carrier 4TW!). This can be done as an individual or as a corp.
The easiest way to explain it is to think of working for a faction to be like temporarily joining a GM run alliance. Your missions can be convoy runs, systems attacks / defence and raids etc so it's not all shooting. When players from opposing factions clash you will be flagged just the same way as you are in a corp war so it's a mix of PvE and PvP. I'd also assume some missions will be of the nature "hold this system" and the other side get missions to "take that system" and some voodoo math works out which side won the battle after a couple of days.
There has been talk of not only systems changing sovereignty but also of systems becoming war zones and either having their security status temporarily dropped (so non-coms are at risk) all the way to a complete lockdown of the system meaning you cannot enter it unless you are aligned to a given faction. Those who don't sign-up could find movement restricted from time to time but thats the price you pay for being a conchy .
There is even talk of further down the track allowing player run alliances to wage war on the empires but that's AFAIK just an idea floating about. Take all of the above with a pinch of salt or better yet get EON#3 and read the whole thing for yourself.
PvP as it is will continue on, if anything I think more people will try PvP via Factions then look at joining a player run alliance later.
>> RECRUITING << |

Nyabinghi
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Posted - 2006.05.06 03:43:00 -
[14]
What I'm hoping is that by joining a Faction if I am attacked by another player that that player thus becomes an enemy of the Faction I belong to and thus considered fair game by the entire Faction without any stupid red-tape by Concord getting inthe way.
I make cool banners for ISK. |

Phelan Lore
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Posted - 2006.05.06 03:46:00 -
[15]
If it is anything like I imagine it will be a good thing. It will get loads of newer players involved in PvP and later on make them want to get out of empire and join alliances, merc corps, pirate corps etc...
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Viktor Fyretracker
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Posted - 2006.05.06 03:54:00 -
[16]
ive allways pictured this like SWG pvp. where you join your faction's military and anyone else who is part of an enemy military is open game.
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Kel Shek
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Posted - 2006.05.06 03:56:00 -
[17]
from what I read I intepereted it to be more of the opt in system that if you join a faction, people who've joined the opposing faction can attack you (or be attacked) anywhere they encounter eachother.
I could envision it adding a special variety of faction-officer dogtag that could be looted off of your corpse if your podded, or something, that'd be a special line of tags that only come from players, and that you get points towards advancing your faction rank from turning in opposing faction tags, or doing missions or something. maybe such ranks could endow acess to special agents, or function-specific agents that could provide you with faction ship BPC's at a certain rate or for tags or something.
personally I'm intrigued by the whole idea. personally I'm big on neutrality and balance, but its an interesting idea.
I think it should be interesting to see how its implemented.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Malthros Zenobia
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Posted - 2006.05.06 04:24:00 -
[18]
Originally by: Zensige I dont know but it keeps me up at night 
I predict your sig gets nerfed in the near future.
Originally by: Dark Shikari Istvaan Shogaatsu's ego, when combined with a veldspar asteroid, would create 500 titans. Too bad he's never mined.
RAWR!11 Sig Hijack!11 - Imaran |

HippoKing
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Posted - 2006.05.06 06:24:00 -
[19]
Originally by: Semiazes My first thought was 0.0 space for everyone, but that would be like making Eve into wow
no it wouldn't. nowhere near
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Sicarius
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Posted - 2006.05.06 06:51:00 -
[20]
Originally by: Viktor Fyretracker ive allways pictured this like SWG pvp. where you join your faction's military and anyone else who is part of an enemy military is open game.
Yeah, similar here but with a twist.
I always imagined this to be like you sign up for a faction, do some stuff for it, work your way to i.e. 40.000 faction points or something (must be something like loyalty points to give you rewards), and if you decide you want a break and become a "conchy" you can temporarily resign your military position in the faction, and after X hours you are considered a non-combatant, but at the cost of like, x% of your total faction points. and when you want to join the army again, you just sign up and wait some x hours until you are considered a combatant for that faction and start to kill the opposing force.
Just wonder how this will affect corporation members, i.e. Same corp members signing up with the opposite sides and end up shooting each other o.O. I'm really up for faction warfare, just hope I dont need to leave my current corp every time I want to shoot some gallente navy people.
Only english in your forum signature quote please - Jacques w00t my sig got molested |

mazzilliu
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Posted - 2006.05.06 07:00:00 -
[21]
Originally by: Sicarius
Originally by: Viktor Fyretracker ive allways pictured this like SWG pvp. where you join your faction's military and anyone else who is part of an enemy military is open game.
Yeah, similar here but with a twist.
I always imagined this to be like you sign up for a faction, do some stuff for it, work your way to i.e. 40.000 faction points or something (must be something like loyalty points to give you rewards), and if you decide you want a break and become a "conchy" you can temporarily resign your military position in the faction, and after X hours you are considered a non-combatant, but at the cost of like, x% of your total faction points. and when you want to join the army again, you just sign up and wait some x hours until you are considered a combatant for that faction and start to kill the opposing force.
Just wonder how this will affect corporation members, i.e. Same corp members signing up with the opposite sides and end up shooting each other o.O. I'm really up for faction warfare, just hope I dont need to leave my current corp every time I want to shoot some gallente navy people.
easy. if alignment was corporation-wide rather then an individual decision there would be no problem
players in newb corps would then be excluded, i suppose. but then again they stay in newb corps to avoid fighting? --------- Sig removed BEFORE the mods got to it bahaha -mazzilliu But we can play with it after. ~kieron that should be considered an exploit >[ -mazzilliu Exploit, what explot - Xorus |

mazzilliu
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Posted - 2006.05.06 07:02:00 -
[22]
Edited by: mazzilliu on 06/05/2006 07:02:10 please ignore double post --------- Sig removed BEFORE the mods got to it bahaha -mazzilliu But we can play with it after. ~kieron that should be considered an exploit >[ -mazzilliu Exploit, what explot - Xorus |

Syrec
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Posted - 2006.05.07 05:47:00 -
[23]
There could be some problems with Kali, like how signing up as Caldari will be the obvious choice for an advantage via zerg numbers.
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Nukeitall
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Posted - 2006.05.07 06:36:00 -
[24]
I'm geting SEVERE "Battlegrounds" flashbacks here. Still, not entirely bad.
Just don't go all Warsong Gulch on me.
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Lefia
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Posted - 2006.05.07 06:39:00 -
[25]
Originally by: Syrec There could be some problems with Kali, like how signing up as Caldari will be the obvious choice for an advantage via zerg numbers.
Glad I'm not the only person worying about zerg warfare breaking out. I have a feeling that if system dominancy is released we may end up the United Nation of Caldari.... better stock up on faction ships while the other factions still exist .
Originally by: hired goon I agree with every point and counter point that has been brought up in this and every other argument ever had.
do
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ArcticFox
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Posted - 2006.05.07 07:21:00 -
[26]
Down with the hoard... er, I mean Minmatar Republic! ---------------------------------- "There's no +6 Sword of WTFPWN in Eve." - Er... Some person on the forum... |

Stern Maxwell
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Posted - 2006.05.07 08:25:00 -
[27]
Its time to take back Caldari Prime!
Death to t3h French Gallente! Go Capitalism! _________________________ Dont pop my ship...
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Syrec
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Posted - 2006.05.07 08:36:00 -
[28]
Minmatar would get wiped out because they are by far the lowest populated empire and will gain the least amount of people. Gallente will put up a decent fight, but Caldari is the top populated race, top populated space. Having people choose sides might actually drive even more people to Caldari space. Gallente will only hurt by their allied side being Minmatar, because they hardly recieving half an army to fight with them. 1st and 3rd populated against the 2nd and 4th.
Speaking strictly numbers.
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Khristopher
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Posted - 2006.05.07 08:50:00 -
[29]
Originally by: Stern Maxwell Its time to take back Caldari Prime!
Death to t3h French Gallente! Go Capitalism!
For Caldari Prime! CHHHARRGEEEE! 
I really hope this works out to be some sort of SWG style factional system where you can opt in and out as you like. I like pvp but I'm more of a soloist but I'm not a pirate. Factional PvP sounds like it could be the the thing to get me pvping again.
Loved my time in various pvp corps but fleet pvp and the like requires a chunk of time where as Factional PvP could end up being sort of like pirating without being a pirate . Rather than hunting for that solo npcer or miner to gank your out and about looking for a lone factional target. Not to mention for when you have more time the factional fleet warfare sounds fun too. PvP with a storyline reason. I like it! 
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Baleur
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Posted - 2006.05.07 09:32:00 -
[30]
Originally by: Zecht Why join a faction? That just limits the amount of targets i have.
Nub
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