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ViPerZ
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Posted - 2006.05.06 15:10:00 -
[1]
which is better for lvl3/4 missions? i guess torp is better dps, things die faster, but with cruise its easier to fit an MWD and kill small things?
:S
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Icarus Dux
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Posted - 2006.05.06 15:37:00 -
[2]
imho Cruise missiles will be better
Infact, you will find that torps will do LESS damage than cruises, so stick with cruises across the board for lvl3s (you may even want to consider heavies and cruises for lots of little rats).
In lvl4 missions, torps may be better against Battleships, but then depending on the mission, you may not have many/any BS to kill, just cruisers. You may want to ballance your loadout for the majority of rats you will face, as opposed to the few you might.
Tech 1 or Tech 2 cruise missiles? Well, I would say stay with Tech 1 - the T2 stuff is expensive and I dont think you get the extra bang for your buck. x |

Niques Leutre
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Posted - 2006.05.06 16:23:00 -
[3]
Edited by: Niques Leutre on 06/05/2006 16:24:27 For level 4 missions you should be fine with Cruise Missiles. Unless you have poor combat skills, Cruise Missiles should be more than enough firepower for level 4s. For level 3s they're also good, so long as you mount a Target Painter for smaller craft.
And yeah, T2 ammo is generally not worth it for battleships on mission runs. The high cost of ammo really cuts into your profits. Again, you don't really need the extra firepower. ___________________________________
When Newbies Attack! |

Bhal'rog
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Posted - 2006.05.06 21:15:00 -
[4]
If you are a Raven pilot heavies aren't an option, but if you are in a gun boat and missles are supplemental, heavies are the way to go.
The majority of targets are cruiser size or smaller, that is why I like heavy missles, they give you better dps against everything except BSs.
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Uggster
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Posted - 2006.05.07 05:24:00 -
[5]
I find that if I'm doing a non DS mission like Blockade or something that has a lot of cruisers and BS's but no frigs then go torps but anytime their is a hint of doubt as to what you will face.....go cruise.
And DONT fit a MWD on a mission Raven ever. If you must, use an AB.
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Rafein
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Posted - 2006.05.07 07:46:00 -
[6]
for things that your usually only doing vs. other BSs, like chaining in a belt, or fleet combat vs. another BS fleet, Torps are better.
But for missions, or more mixed operations, Cruise missiles are better. You sacrifice some damage vs. a large target, for added damage vs. medium and small targets.
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Colorado beetle
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Posted - 2006.05.07 18:15:00 -
[7]
Cruises are best choise for lvl4 missions, if you wish to select between torps and cruises. compared cruise and torps in 10 minutes cruise missiles do more damage. And beceuse of explosion radius they do much more damage to cruisers, they main fleet in lvl4 missions. With my main char i need 16-18 cruises to destroy bc or cruiser.
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Shadarles
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Posted - 2006.05.08 02:32:00 -
[8]
With level 3 missions go Heavies. There are a number of reasons, but the top reasons are that they cost a lot less, take up a lot less space, and do more dmg to half the ships you fight and similar dmg to almost all the others.
With level 4 missions go Cruise. Torps hit frigs for nothing and cruisers for tiny dmg, they work vs BS's but they are too darn slow. Much better to use cruise missiles in 95% of cases.
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Arrak1s
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Posted - 2006.05.10 15:04:00 -
[9]
I've been doing lvl 4's and 3's for a while now and I'd agree with the last post.
Torps are really only any good V BS's and fitting Target painters nerfs your tank and IMHO if you have the skills to use T2 Cruise launchers you'll find the ROF more than makes up for the slight Damage drop from using Torps.
Most lvl 4 missions have far more Cruisers than BS's so it's a false economy to use Torps any way.
On Lvl 3's it's heavies all the way if only because they hit for more damage on the targets you face, ask any Cerb pilot about DOT of heavies 
My 2 isk
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pr013ct 0v3rk1ll
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Posted - 2006.05.10 15:48:00 -
[10]
correct me if im wrong but i dont think u can use MWD's in deadspace which then forming your setup around a mwd if you really want one is useless, so i would suggest sticking with an ab2 (remember this is if im right) and go with cruise missle they rock  Sig dimensions must be less than 400Wx120H and no more than 24000 bytes. Mail [email protected] with any questions - Cathath |

Enigmier
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Posted - 2006.05.10 15:55:00 -
[11]
Originally by: pr013ct 0v3rk1ll correct me if im wrong but i dont think u can use MWD's in deadspace which then forming your setup around a mwd if you really want one is useless, so i would suggest sticking with an ab2 (remember this is if im right) and go with cruise missle they rock 
tbh you might aswell not bother with a speed mod at all on a raven, be it an MWD or an AB, the penalties for MWD gimp your tank, the speed boost from AB is negligable and a waste of a med slot tbh
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Ryprant Dyvirs
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Posted - 2006.05.10 16:20:00 -
[12]
Edited by: Ryprant Dyvirs on 10/05/2006 16:22:20
Originally by: Enigmier
tbh you might aswell not bother with a speed mod at all on a raven, be it an MWD or an AB, the penalties for MWD gimp your tank, the speed boost from AB is negligable and a waste of a med slot tbh
I'd have to disagree with you there. My AB, as well as making those lengthy trips to the next accell gate much quicker, has also saved me numerous times by allowing me to outdistance large spawns where you have no choice on warp-in distance. That 1 slot to fit an ab that lets my ship go 600m/s instead of under 200m/s is well worth it over another hardener or whatever. In saved time, well worth it.
Oh, and to stay on topic: cruise over torps ftw. There are few missions where BS's outnumber the smaller ships you'll need to kill. For those exceptions, you can go torps instead (ie: lvl 4 Duo of Death, kill the 2 bs's with torps, the 6 spider drones with your drones).
Ryprant
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ViPerZ
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Posted - 2006.05.10 17:16:00 -
[13]
hey, thanks for all your inputs, seems to agree with my testing too that cruise is better, I really like the speed anyway, torps are a bit boring.
anyways, I'm only on lvl3s atm (no standing and im doing laidai for now), so i have plenty of time to test out my setup, atm i have:
6 cruise 2, 2 heavy nos 2 50% hardners, 1 inv 2, 1 large booster 2, 1 shield amp, 1 true sansha webber 3 PDU2, 2 BCU
(5 shield maint drones)???
everything seem to hold up really well, and I've got bookmarks to everywhere, so speed isnt that much of a problem, neither is looting since i got a badger alt :)
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null01001
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Posted - 2006.05.10 19:22:00 -
[14]
For me, im not using cruise at all. I always use Torp for lvl4 but i agree cruise is the way to do lvl3. in lvl 4 i selected the best mission (with a lot of BS) and decline the others. I use my tech2 drones with 1 or 2 target painter for cruisers and frig while my torp put down BS. tech2 drone with target painters can kill a frig and cruis at a pretty descent speed. in fact my tractor beam cannot keep it up again the killrate of my drone so i wlways finish the level waiting for the beam finish its job .
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Ditscher
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Posted - 2006.05.12 07:11:00 -
[15]
as a apo user, i prefer torps over cruise. i just need the damage against some bs, along with my t2 medium drones. cruiser are no problem, friggs and small drones dont stand a chance against the drones. but some bs tank my em and therm damage of my guns (like paon tay / named mordus bs))
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Charles Tucker
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Posted - 2006.05.12 07:39:00 -
[16]
For Raven Cruise are much more better than torps in level 4. U have only small amount of BS, but large amounts of friggs and cruisers. Elite friggs approach with MWD, so you can kill them with 1volley of cruise as long as they are far away. With torps this is not possible.
My fitting for all Level 4 Missions: 6 Cruise Missile Launcher II 2 Medium Beam Laser II (Small weapon, UV crystals)
Target Painter II 3 Shield Hardener II (EM, Thermal, Kinetic) Shield Booster Shield Boost Amp
3 Power Diag II 2 Ballistic Control II
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Hugh Ruka
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Posted - 2006.05.12 11:44:00 -
[17]
one question ... defenders will usualy cut deep in your cruise dps if you are more than 30 km from the target ... so is it not better to use torps ?
I was fighting ships with ferox that shot down 3 out of 5 missiles so I had to go 10km or closer to have any reasonable dps. ------------------------------ if you want peace, prepare for war ... ------------------------------ Removed due to offensive content - Laqum
I realy liked my signature. Oh well |

Zafon
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Posted - 2006.05.12 13:48:00 -
[18]
Defenders rarely, if ever, cause a problem in missions. It's true that torps take more defenders to kill, but your rof will likely be higher with cruise so it probably balances out in the end.
Cruise are the way to go for level 4 missions - the amount of cruiser and frig "hp" you have to take out on most lvl 4s vastly outweighs the amount of battleship "hp" you have to take out and torps are poor for small(er) ships.
Cruise are much better all rounders.
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