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CCP Dolan
C C P C C P Alliance
990

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Posted - 2014.04.02 16:23:00 -
[1] - Quote
Check out our Dev Blog about the spectacular EVE: True Stories comic series.
Tell us what you thought and how we can improve in the future. CCP Dolan | Community Representative
Twitter: @CCPDolan
Gooby pls |
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Chribba
Otherworld Enterprises Otherworld Empire
11569
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Posted - 2014.04.02 16:26:00 -
[2] - Quote
Want more Stories!!
/c
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Gilbaron
Free-Space-Ranger Nulli Secunda
1269
|
Posted - 2014.04.02 16:33:00 -
[3] - Quote
the changing artist thing really confused me a few times. same with the jumpclone thing.
oh, and please give me some wallpapers in comic style :D GRRR Goons |

Matthias Azaharel
Aideron Robotics
13
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Posted - 2014.04.02 16:44:00 -
[4] - Quote
I got some cognitive dissonance from the story never being completely IC or OOC. Sometimes OOC banter (like in the beginning of the first book) could be passed off as IC, but when characters started talking about their alts, that was immersion-breaking for me. Also, yeah, visually the jump clone thing didn't make a lot of sense at first glance.
Also, my personal feeling is that changing names of characters and organizations while still telling the same events would help make the story more immersive. Not to take away from the great stories being made in the game, but we all have our preconceived ideas about the characters and groups portrayed in this particular story, and that colors our interpretation of the events in it. Certainly if I were to watch an EVE TV show or something I wouldn't want to have in-game alliance politics going on in the back of my head while watching.
Finally, I believe I saw in one of the panels someone mention a "star gate", while in-game and in most other lore sources it's "stargate".
But overall this was a very cool project and I look forward to more EVE stories in more media. |

Onocron
Science and Trade Institute Caldari State
3
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Posted - 2014.04.02 16:51:00 -
[5] - Quote
The imagery in the comic book was nice, the story was ok'ish but VERY hard to follow. I guess that's a matter of taste but i didnt like the super short dialogs and random scene swapping without a clue who was now talking to who, its fun to leave some guessing to the reader but on the other hand, it felt a bit ADHD (no offense) and I never felt 'sucked into' the story.
Some more information (like a schematic with the corp / alliance structure of each alliance / coalition involved)would have been nice
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Altrue
Exploration Frontier inc Brave Collective
1088
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Posted - 2014.04.02 16:52:00 -
[6] - Quote
It was pretty sweet!
A bit short though, I don't know how much I could've paid for it, and having the first one for free was certainly a good idea. Signature Tanking - Best Tanking.
Proposed change for ECM - Not chance based - not max target reduction based |

Bienator II
madmen of the skies
2509
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Posted - 2014.04.02 16:57:00 -
[7] - Quote
i would have liked to see a eve lore comic to establish the eve universe via the new media first, before starting the true stories stuff.
Life on the first colony ship which went through the wh, first capsule, first dust merc.... so many topics to pick from. Pick one of the more popular chronicals and build on top of it. If you do this you won't have to explain on every second page how all the eve things work, what a jumpclone is etc.
but then again i don't read comics so it could be just me expecting something different from this media type. (must have been the first comic i read for 20years or so) eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

Makoto Priano
Priano Trans-Stellar State Services Ishuk-Raata Enforcement Directive
6140
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Posted - 2014.04.02 16:59:00 -
[8] - Quote
The issue I have is that comic books are usually about GUYS DOING THINGS! WITH RAGE! AND ANGST! AND VIOLENCE! AND EXCLAMATION POINTS!
EVE, well-- for all its thrills, is grand, grandiose, and sometimes rather languid.
I feel like taking a little bit less of the usual comic style, and interspersing more corporate/alliance/territorial imagery might help give it more of an EVE feel. If, for instance, we saw more cluster maps, more grand armadas, and a bit more knowledge of EVE demonstrated... Priano Trans-Stellar: elegant solutions for the State's needs. |

Marlona Sky
D00M. Northern Coalition.
4982
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Posted - 2014.04.02 17:01:00 -
[9] - Quote
Honestly it was pretty disappointing. Out of all the amazing stories out there you pick one of the most boring.  . |

Stitcher
Alexylva Paradox
3446
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Posted - 2014.04.02 17:04:00 -
[10] - Quote
Fleet composition and battles that are a little more realistic to the game, maybe? The most jarring part of the whole thing for me was in the first issue, seeing a fleet composed of nothing but dozens of Arazus, and then having that fleet get ripped to pieces by a couple of Wolves, a Vagabond and a lone Maelstrom without anybody even exclaiming "Sensors are being dampened, I'm having a hard time getting a lock."
Don't be afraid of the technical jargon, either. Spaceship pilots are GOING to have their own impenetrable technobabble, and it's okay to dust the dialogue with it here and there. I'm not talking "He's redboxing. Point... Stitcher needs cap" "Copy, two cycles down chain" here, that's boring. But a delicate sprinkle of references to "cap warfare" "ECM" or having an irate squadron leader order his wingman to "keep your transversal up, moron!" just before that wingman gets splattered wouldn't hurt the dialogue and would provide a little extra engagement for the people who understand the game.
Also, the "@#%&!" stuff. Either put in the swearwords, or don't have the characters swearing. Nobody would notice the latter, and the target audience won't mind the former. But having the characters cuss and then resorting to a ridiculous string of symbols by way of censorship just doesn't make sense.
Matthias has a point, it may also be worth changing the names so as to increase the neutrality of the account. It won't harm the story, and the people who know their stuff will still know who the stand-ins are representing, but it will bypass the slightly jarring juxtaposition of a supposedly serious sci-fi setting with your standard anarachic Internet in-jokes. The story of TEST, for instance, would make for pretty decent TV, but it might detract from the verisimilitude of the dramatization to render their full name in-character. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1504
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Posted - 2014.04.02 17:05:00 -
[11] - Quote
Didn't like it... not sure was it beacause the story or beacause format (mixing OOC and IC) in what it was made.
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Alistair Cononach
The Legion of Spoon Curatores Veritatis Alliance
196
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Posted - 2014.04.02 17:07:00 -
[12] - Quote
I'd much rather CCP return to writing Chronicles than watse time with half-assed tales of old in Comic Book format.
If you need to generate revenue, and I understand that completely, put thge various Chronicles in a "EVE Source"-like hardback with art format, and I'll happily spend vastly more than I would have to aquire these silly comics.
Chronicles got more players to play EVE than comic books ever will, and if you're smart enough to sell the lot in harback, it'll make you alot of money too. |

Callisto Helix
Adhocracy Incorporated Adhocracy
6
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Posted - 2014.04.02 17:16:00 -
[13] - Quote
I'm not a comic book connoisseur by any stretch of the imagination but...
IMHO they are bad, really bad. The art is bad, the storytelling is bad, and more often than not I really didn't have any idea what was going on. There's no continuity to the story at all. I suppose it might make more sense if you were playing the game and derping around in Null back when BoB was still alive and well (as I wasn't), but I'm guessing probably not.
Adding insult to injury, is that EVE background stuff was way off as well. A couple of Goons went after a lone Hulk because it could have "millions of ISK worth of modules in its hold"?? And at some point a Maelstrom solo's a half dozen Arazus?
I wanted to like them, I love reading about the lore and history of the game, but I only read the first two issues and after that I was so put off that you'd have to pay me to read 3 & 4.
I really hope there's a different group working on the EVE TV show. |

PinkKnife
Future Corps Sleeper Social Club
470
|
Posted - 2014.04.02 17:17:00 -
[14] - Quote
Honestly, using stories from in game kinda ruins it. Writers and creators can make their own stories in the eve universe that will inevitably be better than the reality of in game stories, it doesn't need to be "true stories" because honestly no one gives two ***** outside current EVE players wanting to see themselves aggrandized even more in smug comic book form.
Get rid of the whole true story concept, and let writers make new stories in New Eden. Why do I want to read second hand a story I already know? It's like watching a re-run of a show I don't like.
That said, let it be more in game, the idea of alts and jump clones is tricky to manage while trying to make the universe believable (as in, not a video game).
Essentially the problem then, is you're trying to create a story within a universe that is believable, with characters who operate outside it, which as others have said, breaks the immersion a lot, and makes it seem like its a game, which, would be fine if it was about the game and the players. However it tries to not be, and it just doesn't work out that well.
SO, Tl:Dr, remove the true bit, and just let writers make stories in the universe. Having comic versions of the chronicle is a lot easier/more enjoyable than player stories. |

Jack bubu
GK inc. Pandemic Legion
538
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Posted - 2014.04.02 17:24:00 -
[15] - Quote
i did not like them, neither the art nor the story telling was good.
The art looked like it was just the 3D ingame models with a half assed comic shader from photoshop slapped on them, i was looking forward to a hand drawn comic so that pretty much ruined it. |

Chicken Wing
Vasilkovsky Interstellar Goonswarm Federation
1
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Posted - 2014.04.02 17:47:00 -
[16] - Quote
Lots of grrgoons in here.
The artist for the third comic was by far the best out of all of them. The art on the rest (especially the last one :cripes:) was definitely not great. Storytelling had its ups and downs - I feel like a bit longer of a series might have been more appropriate, as there's a lot of material to cover. Also keeping a bit more eve-reality in there would have been nice - fleets of arazus is /really/ silly, at least give them a stealth bomber escort or something :v
In the end, though, I've preordered the book on amazon and generally enjoyed the whole process. Looking forward to seeing what else comes out of the CCP media machine - I'm sure nobody would mind a story like this told in the fashion of one of your ever-excellent trailers. |

Myxx
689
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Posted - 2014.04.02 17:57:00 -
[17] - Quote
I didn't enjoy a single issue.
Artwork was terrible. Writing was terrible. It hardly held true to EVE in terms of storytelling. The way in which the voting was done was already lopsided and pre-determined.
I just can't take this seriously, as an EVE player. I won't be buying these, and I've bought a lot of other CCP merch. This is just inexcusably terrible. Get rid of the 'true' part and like others have said, have your own writers write stories for them to illustrate.
Nice experiment in thought, horrible execution. |

Dinsdale Pirannha
Pirannha Corp
2536
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Posted - 2014.04.02 18:03:00 -
[18] - Quote
Marlona Sky wrote:Honestly it was pretty disappointing. Out of all the amazing stories out there you pick one of the most boring. 
I was once involved in a wh fight where we had 5 ships and the attackers 6. The drones from my Domi took out 3 recons while I was jammed, and we drove off the remaining attackers with the loss of one of our BC's.
It was more exciting than , "Alliance director presses a button and wipes out a huge alliance. The End." Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Gabhrael Lyrian
Eye of the Void
1
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Posted - 2014.04.02 18:07:00 -
[19] - Quote
1) How did you do? Overall, I would answer that this was done well. I read all four chapters, and was immersed in the first three. That's not half bad, but it is quarter bad. Specifically, the last chapter's art direction was terrible. EVE is many things artistically, but cartoonish is not among those things. With the ease in which you can access and manipulate the famed graphics of EVE, there is NO excuse for how poorly-drawn and generally un-crisp the last chapter was. 2) Voting and submission was executed brilliantly, great job. However, steps may have to be taken in the future to ensure that stories from all play styles are incorporated into the "winners circle". 3) Having read the whole thing, twice, I can say that attempting to incorporate metagame into the story just confuses that which actually happened. I think that the graphic novel approach is a wonderful way to illustrate the universe and bring characters to life- I love the cockpits and the crew of the ships and stations, the unsung victims of all capsuleers.
I must say that despite having a firm grasp of what actually transpired during these events, the actual execution lost me. The changing art made characters hard to keep track of, the jumpclone mechanic was adapted well but not very well illustrated, and in general it was hard to determine what exactly was going on.
I do, however, look forward to more stories being told this way, hopefully in a crisper, more homogeneous way. |

Angus Adalwin
Dreddit Test Alliance Please Ignore
12
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Posted - 2014.04.02 18:09:00 -
[20] - Quote
What I liked: The third artist. Whoever they were, they did the best out of all of them. Get more from them, please :) I also quite like the concept in general - EVE has such a vast potential for amazing stories that putting them in comic form should work quite well.
What I didn't like: The other three artists (especially the last and second ones. The last one was ugh and I often had no idea what I was looking at with the second artist) The story was really hard to follow, and this is after having read the original "True Story" and getting familiar with the chain of events.
I highly encourage more EVE Comics, with a couple of suggestions. Keep that third artist if at all possible. The stories need more work to make more sense. I saw an earlier suggestion in this thread that the comics be stories set in the EVE Universe, but not necessarily be player stories. I realize that CCP greatly values and focuses on player-driven content, but the truth of the matter is that the Chronicles are far more interesting (and many would be much more thrilling to see in comic form) than the disbanding of BoB. When you get down to it, all that happened was one director got frustrated with his alliance and took it down from the inside, with prodding and help from The Mittani. While from an EVE perspective, that's a huge event and worthy of attention, it doesn't work so well in a comic book. You have a large catalog of thrilling and fascinating stories that can be made into comics - it might be best to go with those. If you really just want to focus on things that actually happened in EVE, live events might also be another thing to look at - Operation Highlander could be a very good story to put into comic form, for example.
tl;dr I want more EVE Comics, but CCP should think about taking stories from more places than the "True Stories," and should not shy away from fictional stories that could end up being much better. |
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Angus Adalwin
Dreddit Test Alliance Please Ignore
12
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Posted - 2014.04.02 18:10:00 -
[21] - Quote
Dinsdale Pirannha wrote: I was once involved in a wh fight where we had 5 ships and the attackers 6. The drones from my Domi took out 3 recons while I was jammed, and we drove off the remaining attackers with the loss of one of our BC's.
Now this is a story I can see being a great stand-alone comic. (As in, just a single issue encapsulating the whole story.) |

Marlona Sky
D00M. Northern Coalition.
4985
|
Posted - 2014.04.02 18:18:00 -
[22] - Quote
Chicken Wing wrote:Lots of grrgoons in here. No one is going grrgoons. To be honest you could pull the names of the main characters and alliance names out and replace them with fictional ones and everyone would still be expressing the same disappointment in the True Stories comics. Which is funny saying that because there is more fictional about the story than truth. Should be Based on True Stories. . |

Two step
Aperture Harmonics No Holes Barred
4536
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Posted - 2014.04.02 18:25:00 -
[23] - Quote
I'm not a big comic book person, but I found it really hard to follow wtf was going on, and who was who, and I was around for the actual story.
I do agree with a bunch of the above posters about the setting. It seems really confusing to call it a "true story" but to basically change the entire story around. CSM 7 Secretary CSM 6 Alternate Delegate @two_step_eve on Twitter My Blog
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Linavin
Midnight Judges LLC
0
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Posted - 2014.04.02 18:56:00 -
[24] - Quote
Regarding this specific comic, an issue I had was the switching artists before I had a firm grasp of who the characters were. The identifying features of each characters weren't consistent across artists, which made reading each successive release more difficult than it should have been.
The bigger issue was the actual story component. I've read most of the eve chronicles and have come to expect a certain level of quality and depth from the eve lore. Although it was 'interesting' to see how Mittens spun his story, the plot was simplistic and had no surprises. It lacked the depth and connection to the greater eve lore that many of the chronicles have. I would much rather adapt eve chronicles to the comic format, or create original stories that better fit the medium. Imagine Jita 4-4 , with its richness of setting, in comic book format.
One of the greatest problems with player stories is the "eve is a game about spaceships" mentality. This is a fine philosophy for game design, but it means the players are always in the context of spaceships. Not only will this means players obsessing over the minutia of the ship representations, but we lack the ability to do anything unique or meaningful whilst walking around. Players interact with this world via their ships, any major or pivotal events are going to involve spaceships, likely a whole ton of em. We don't have much on the non spaceship side besides silly politicking, which just doesn't lend itself to a comic medium. How much of the same boardroom or station interior can you take? I fear that any player story, simply because of the context of the eve player, will revolve around boring station interiors (bad for comics) punctuated by ship combat (difficult to represent). |

Niko Lorenzio
United Eve Directorate
300
|
Posted - 2014.04.02 19:24:00 -
[25] - Quote
I loved the true stories. Loved the comic adaption. It would be great if we were able to do submit such stories on ongoing basis, not only during special events. Maybe incorporate the true stories system into the eve gate. Met a new player in EVE who thought it would be great to have a log system in EVE, where you can log your adventures for public view if you choose to. I agreed with him as I know many people have many different events that they'd like to be able to share casually with their friends and community.
When I started out playing EVE I also used to keep captain's logs, but I stopped writing them as they were just on my doc on the PC and seemed pretty pointless after a while since nobody ever read them.
I guess something like a blog which is integrated into EVE Gate and possibly into the client itself with the option to up/down vote etc. would be perfect for this. |

Obtuse Okanata
State War Academy Caldari State
0
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Posted - 2014.04.02 19:36:00 -
[26] - Quote
I liked it  |

SyX II
Forcas armadas Moon Warriors
3
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Posted - 2014.04.02 19:53:00 -
[27] - Quote
Good: * Nice to see eve "lore" being told in a different media * Some of the drawings looks pretty good. * Another collectible that we fans could have in our shelfs
Bad: * Didn't feel atracted to the story * Hard time to follow up/understand whats going on * It didn't make me feel anxious for the next volume
Suggestion:
*Like many of the posts here, I feel that I'ld definetly prefer to have eve lore instead of other players story that we all know already. *I imagine here.. reading a book about jove race full of images for example ...and being able to travel to those places told in the story. *Really immerse and feel that I'm reading something completly new. *Maybe a complement to the EVE Source Book. Go deep within the lore that started to be told on eve source.
Thanks,
***English second language. |

Mashie Saldana
BFG Tech
984
|
Posted - 2014.04.02 19:59:00 -
[28] - Quote
Please go back to doing biweekly chronicles instead. If you need extra income get those printed instead of some stupid comics that most players are too old to give a toss about. Mashie Saldana Dominique Vasilkovsky
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Dierdra Vaal
Interstellar Stargate Syndicate
294
|
Posted - 2014.04.02 20:11:00 -
[29] - Quote
I quite enjoyed the concept, spreading eve lore (even player made) to different mediums. I do think that in this particular story, one of the main elements was completely overlooked: the fall of BoB was only as big as it was because of the long (and let's be honest, impressive) history of the BoB alliance. With the comic books not giving the reader any real clue or information about that, it really makes the story a lot less interesting, and perhaps somewhat one-sided. This wasn't helped by the odd mix of IC and OOC script.
I would like to see more player lore made into stories like this, though I would caution against relying too much on popular-vote selection mechanics for them, since that disproportionately benefits large, currently existing player groups. I think it is important with stuff like this to avoid any hints of partisanship. In the same vein I think it might also be better to try and get more complete information about the events that get portrayed, rather than rely on only one side of the story.
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |

Vera Algaert
Republic University Minmatar Republic
1359
|
Posted - 2014.04.02 20:15:00 -
[30] - Quote
If you want to appeal to EVE players then you have to be more faithful to the actual events, if you want to appeal to non-players then you can't write the story in a way that is confusing even if you are a player and have read half a dozen accounts of the events already. |
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charlene charlottes
GoonWaffe Goonswarm Federation
1
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Posted - 2014.04.02 20:24:00 -
[31] - Quote
Bad:
- the writer/artists of the comic seem to have never played eve - the story was very hard to follow, even for someone who is familiar with the "original" story - no character development outside of one guy "having problems" - the scale of EvE did not translate into the comic
Good:
- the Mittanis goatee
Overall the comic felt like a cheap commissioned work, where the writers/artists mainly interacted with CCP's arts department but failed to capture the essence of the story. This is a story about two organizations with different approach to the game. I dont think that BoB got a fair treatment in the comic, and I say that as a goon. It was never "fighters" vs "bureaucrats". The comics make the story much darker than it truely is because to me it will always be a story about how embracing new, "weaker" players will succeed over an elitist approach to the game.
That is the story that should have been told.
Moreover I believe that comics are not the best medium to tell eve stories. Novels / "history books" will do a much better job because eve does not have action packed content that fits the medium comic. EvE is a lot of social interaction plus spreadsheets in space. |

Weaselior
GoonWaffe Goonswarm Federation
6811
|
Posted - 2014.04.02 20:34:00 -
[32] - Quote
I realize the story picked was hard to adapt to a comic book (especially because most of the backstory is what makes it so great). However, I think it wasn't well plotted even given that handicap and that made it so that it was extremely hard to follow at times, even though I know all of the background. This was made worse by the different artists so people constantly looked different.
Much of the art was fantastic. I agree the third guy was the best. But you really can't have switching like this with characters that aren't instantly recognizable to the audience.
Most of the people complaining it was about goonswarm are an extremely small, vocal, disdale-like minority. You're always going to have way more interest in things that happened - even from the people it happened to, so they can see themselves in print and grr themselves into a tizzy. Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Weaselior
GoonWaffe Goonswarm Federation
6811
|
Posted - 2014.04.02 20:42:00 -
[33] - Quote
Also, the incredibly short length of submissions was a mistake. You say you didn't exercise editorial control or add context, but you limited the initial stories to make them so short that the comic book author was stuck with the context of the storywriter. The correct thing to do would have been let Mittens write much more on the subject, and then the comic book author has much more room to slice out boring crap and stitch together a story based on the parts that translate well.
Had you let more of the story get in, the author would have had a lot more to work with and I think managed a story that made much more sense. Instead they were left with a very vague sketch of what happened and no background they could fill in that made sense. Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Onyx Nyx
Euphoria Released Triumvirate.
619
|
Posted - 2014.04.02 20:55:00 -
[34] - Quote
Dull as ****.
Not the stories themselves. But the art and how the stories was reinterpreted to make it fit a comic format really put me off. I kill kittens, and puppies and bunnies. I maim toddlers and teens and then more.
- Richard (http://www.lfgcomic.com/) |

hydraSlav
Synergy Evolved
70
|
Posted - 2014.04.02 20:58:00 -
[35] - Quote
What's with the different drawing style? I couldn't recognize anyone. |

Midori Tsu
Evolution Northern Coalition.
124
|
Posted - 2014.04.02 21:14:00 -
[36] - Quote
I felt like it was too different from EVE but at the same time relied heavily on knowing about EVE.
Like others said, i think chronicles would be a more interesting adaptation. |

Justin Einstein
EVE University Ivy League
7
|
Posted - 2014.04.02 21:53:00 -
[37] - Quote
I liked just reading the text stories submitted. I personally am more into text stuff then pictures like comics |

The Mittani
GoonWaffe Goonswarm Federation
8173
|
Posted - 2014.04.02 22:14:00 -
[38] - Quote
While I loved being in the comics and having 'our story' win, there were a number of problems. The biggest problem was the word limit on the original submission; it was impossible to write the story in any real way with ~1000 words, and so it only showed a tiny slice of the Great War. There was no before or after; no years of grudge-war culminating in Goonswarm abandoning half the galaxy to invade and burn BoB after the disbanding. This is perhaps my fault - if I was a better writer, I could have condensed more material into the original submission, but I doubt it. The Great War isn't the kind of thing you can give proper context to in 1k words.
The writing of the comic was often cringeworthy. The only character I 'recognized' was Tamir Lenk, who was appropriately cast as a grandiose narcissist. Haargoth was 'some drunk', and my own character seemed to be alternatively an arch manipulator of fearsome intelligence who also seems to consider 'DUMBASS LOL' the height of wit.
I thought the concept of alts being jump clones helped make the story more sensible, at least. That was a useful innovation to handle multiple characters being run by the same player.
Multiple artists is bad in most comic series. Multiple artists of varied, sometimes subpar quality makes things even worse. The first few pages of each comic seem to be a game of "Ok, Haargoth is the bald guy with a beard, Mittens has a goatee but can be a fat Asian man or have blond hair and blue eyes, Tamir has an Eyepatch, and Kasimir is completely generic and changes every issue." The third issue was the best in having a more 'clean and traditional style, the last issue was the worst in quality.
tl;dr: it's really cool to be in comics, and I hope there's more of these with a better writer and consistent art. But the word limit on the True Stories submission process was a huge screw-up and I think that's reflected in the total lack of context for the story. ~hi~ |

Bob Niac
Joint Espionage and Defence Industries Preatoriani
51
|
Posted - 2014.04.02 22:34:00 -
[39] - Quote
It was cool, but I kind of didn't like how the whole "alt character" was handled. I would have liked to see a comic that went a smidge more toward how the game is really played, maybe by blurring the fourth wall a bit.
All in all, if i hadn't known / lived next to the back story, it would have been a better comic, especially if it were longer. As a work, it was limited by page count. Art was well done. I <3 Logistics: Pilot of all -áT2 logi and my shiny Archon [deceased.] Also a Chimera which may or may not be horrid. I don't make games, I play them. I get that ppl are passionate about change. I post here to plant seeds. You see your idea as is? Holy **** you win! So let's post, and see what the DEVs and our peers use. |

Panisku Saiski
Red Federation RvB - RED Federation
0
|
Posted - 2014.04.02 22:43:00 -
[40] - Quote
Why'd have swear words in the script and then censor them out with stars  |
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PinkKnife
Future Corps Sleeper Social Club
472
|
Posted - 2014.04.02 22:56:00 -
[41] - Quote
Regarding the selection process, that was a guaranteed failure, we all knew half way going in what stories were going to be pre-selected. Anytime you make things into a popularity contest you're never going to get what is the best potential content. |

Weaselior
GoonWaffe Goonswarm Federation
6812
|
Posted - 2014.04.02 23:11:00 -
[42] - Quote
PinkKnife wrote:Regarding the selection process, that was a guaranteed failure, we all knew half way going in what stories were going to be pre-selected. Anytime you make things into a popularity contest you're never going to get what is the best potential content. The story selected was, by far, the best. No other story came close, except xttz's - and that's because xttz's was similarly galactic in scale and actually about interesting events.
There's a reason those stories won, and it's not that goons voted for them. It's that there are so many goons because those stories are compelling and drew them into the game. Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Stitcher
Alexylva Paradox
3452
|
Posted - 2014.04.02 23:11:00 -
[43] - Quote
Okay, don't know why people are saying the artwork was terrible, I thought issue #3's artwork was excellent.
As for not drawing from player stories... I disagree, I think we've done some excellent things worthy of recording, and the intrigue and drama we get up to is totally worth chronicling. But I'd agree that this account was too literal and too true to one person's version of events.
I'd go with "Inspired by events that took place in EVE Online". collate the escapades, blend them into fictional alliances and strong personalities. Chronicle the adventures of a pilot (or group of pilots with distinct and interesting personalities) from their first day in the pod to the height of alliance leadership, fall, rebuild, try something else, etc. No real names, no real events, but definitely inspired by and based heavily upon those real names and events to create an experience that's recognizably EVE and awesome without being identifiably the story of any given person.
Maybe mention them from time to time. It'd be a strange capsuleer who went for very long without ever hearing of Chribba, for example, but never as a protagonist.
Oh: and maybe get the writing done by a player. Or at least have a player vet it and consult. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
|

Dinsdale Pirannha
Pirannha Corp
2544
|
Posted - 2014.04.02 23:40:00 -
[44] - Quote
Angus Adalwin wrote:Dinsdale Pirannha wrote: I was once involved in a wh fight where we had 5 ships and the attackers 6. The drones from my Domi took out 3 recons while I was jammed, and we drove off the remaining attackers with the loss of one of our BC's.
Now this is a story I can see being a great stand-alone comic. (As in, just a single issue encapsulating the whole story.)
Let's face it. Even though the target audience is likely existing Eve players, there is zero doubt that CCP wants this kind of story-telling to appeal, and hopefully attract, non-players to the game.
And what resonates more with more Eve players, and probably non-Eve players?
A story about some guy meta-gaming a really stupid and archaic mechanic that the vast vast majority will never ever experience, or a simple well-written story about some shoot-em-up bang-bang that every player across umpteen games and genres understands.
Run a series of comics, each being a one-issue story, each highlighting a different part of the gameplay experience.
Run one from the point of view of the FW guys.. Just pick one system, and cover a day in the life of these guys. Run one issue that covers the last big supercap null fight, with all the ship losses, and the ramifications. Run one issue about some miners getting ganked in high sec. Run one issue about some wormhole eviction, or the battle to protect the system. (Had my own experience with that. We rolled the hole in the face of an invading fleet, with them literally parked outside the wh)
DON'T run some story because some clown needs his ego stoked further by having his sycophants upvote the story. Just get talented people you trust, like I dunno, comic book editors and publishers, to choose the best stories. Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Amari Jackson
Zacharia Explorations Group Black Crescent Inc.
1
|
Posted - 2014.04.03 00:04:00 -
[45] - Quote
Not Good~
Story was confusing. Art was a bit confusing and the color scheme didn't draw me in. I was never clear on who was who or who was where (etc.).
TBH - if you are going to pick true stories, don't let the public vote on it. Yes, the downfall of BoB is a classic EVE tale, but it makes for a lousy comic book...
...because it's' the climax of a much larger story, and a little underwhelming at that.
Next time, I would suggest having some the guys who wrote the Eve books choose which true story would be good for dramatization. The Downfall of Bob is good for a documentary, not for dramatization. Or whoever was the crew of the old "I was there" trailer. That trailer has a nice beginning, middle, and end, despite being so short.
Shoot - your old "I was there" trailer would have made for a one-shot story!
http://youtu.be/OSxSyv4LC1c
-Amari
|

Kaylin Drake
Profound Destiny
19
|
Posted - 2014.04.03 00:39:00 -
[46] - Quote
Overall it was alright. I like the idea, the whole process of making a real story into a comic. I really enjoyed reading many of those real stories during the voting process.
I read all 4 comics. I have purchased other Eve merchandise but I won't be buying this, sorry.
The story in the comic was somewhat difficult to follow at times as others mentioned. The art was hit and miss for my eyes (I don't normally read comics, though).
It felt weird seeing mention of alts and jump clones in a story environment. Would be good if when specifics of Eve are included they are consistent with the actual gameplay.
The story wasn't really exciting enough to put into comic form for me, so the comic was somewhat boring. I think the process for taking stories was good, but in the end I think at least the top 10 highest voted stories should be considered and those used in the decision making process of what to put into a comic. I think some stories might translate better then others into this format.
With a different story more suited for a comic, I might have different thoughts on the whole thing. The story worked well in text, but I just don't feel it worked well in a comic. |

Red Teufel
Conflagrated Authority
373
|
Posted - 2014.04.03 00:53:00 -
[47] - Quote
I would of rather the author use EvE stories as inspiration for a comic in the EvE universe. |

Teyr Schmitt
An Errant Venture
0
|
Posted - 2014.04.03 01:15:00 -
[48] - Quote
Panisku Saiski wrote:Why'd have swear words in the script and then censor them out with stars 
I know!
Who the **** would do that? |

Bam Stroker
Van Diemen's Demise Northern Coalition.
169
|
Posted - 2014.04.03 02:48:00 -
[49] - Quote
I really wanted to like these, I really did, but in the end I thought they were "just ok". The sudden cuts between scenes, changing the artists each issue and trying to condense such a big story into 64 pages made it hard to follow. And I say that as someone who knows the story pretty well so I pity the comic book nerd who doesn't know anything about Eve and picks this up and tries to understand what's going on.
I want to see CCP and Dark Horse keep making comics about Eve but I'd prefer it if you guys put the True Stories thing on ice for a while and maybe just collaborate to bring some existing chronicles to the comic format, or writing new content but keep in in-house and in-lore until you guys really get a handle on it. EVE Down Under 2014 (Australia's very own fanfest) 28th to 30th November 2014 in Sydney, Australia www.evedownunder.com |

Kyros Emerson
Roving Guns Inc. RAZOR Alliance
16
|
Posted - 2014.04.03 06:23:00 -
[50] - Quote
The first three were good, with the 3rd one standing out as the best artwork of the series. Thoroughly enjoyed reading through them and could not wait for the final episode. The fourth was a failure of epic proportions, that blew chunks all over eve onlines rep for high-quality graphics.
I mean come on, the fourth comic looks like all of the characters are from a badly drawn Frankenstein movie, hardly recognizable from the 1st comic (Go back and look at the frame of Haargoth in the 1st episode, then compare that to one from the 4th, if you can figure out who is Haargoth in the 4th that is!) , and half of them dont even have the pupils of the eyes filled in!
Ship proportions are all badly off. Are those Naglfars or Tornados? Because its so badly drawn that the accents that differentiate the two ships that are normally visible are just not there at all. The 4th artist has taken the iconic minmatar vertical hull and left behind a giant steaming.....
Seriously, the 4 comic needs to be destroyed and redone by the artist responsible for the 3rd comic. It was not a good way to end the story - with (worse than) bad art.
How did CCP let that one past? |
|

Baneken
Arctic Light Inc. Arctic Light
186
|
Posted - 2014.04.03 06:24:00 -
[51] - Quote
I too felt that the story was all over the pace and frankly I didn't like the art at all but hen again I wouldn't expect anything less from a story based on a game mechanic designed by an idiot. |

Luteros
Cronos Titan SpaceMonkey's Alliance
9
|
Posted - 2014.04.03 08:11:00 -
[52] - Quote
I like the artwork and style of the first 3 comics very much. I absolutely don't like part 4 it leaves me with the impression of someone without enough time to do it right had to finish it fast and did so without much love for the project.
I'm looking forward for more Eve comic books. |

Kifette
SnaiLs aNd FroGs
19
|
Posted - 2014.04.03 09:05:00 -
[53] - Quote
Some thoughts :
- Changing artists sucks.
- The way the story is told is very confusing, hard to follow.
- It seemed very "small" compared to what these alliances are ingame.
- Some art was nice, some wasn't.
- The whole "jumpclone actually being an alt" thing was confusing for players, but maybe it makes more sense for non players ?
Overall it was OK but somewhat disappointing. SnF gang PvP video https://forums.eveonline.com/default.aspx?g=posts&t=238775 Flipboard EVE magazine http://flip.it/evRpD |

Droidyk
Maniacal Miners INC No Safe Haven
48
|
Posted - 2014.04.03 10:48:00 -
[54] - Quote
. |

Ralph King-Griffin
Var Foundation inc.
553
|
Posted - 2014.04.03 10:52:00 -
[55] - Quote
I really didn't care for the artwork in them.
I think ye need to get whomever in the office did all the dust 514 digital painting to do them instead of some mortal. Seriously, that artwork is what caught my eye in the first place and led me to eve.
Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á-á-á-á-á-áIf In Doubt....Do....Excessively. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
|

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
585
|
Posted - 2014.04.03 11:42:00 -
[56] - Quote
The story to tell was a good one as it symbolises everything EVE stands for. A harsh, backstabbing universe where your friends can turn out to be your enemies overnight.
What I have a problem with is the design of the comics as a whole. I'm not a big fan of comics so maybe I'm just 'missing' some sort of appreciation for the art style and method of story telling. But I can say this much; had I not been an EVE Online player who knows the basics of the BoB story I would not have understood jack sh*t of the entire story line. Hell some parts of the story still left me confused as to what was going on.
The story kept bouncing back and forth between half a dozen locations and characters. Some of those characters were apparently the same person but alts (???) and others were jump clones who jumped to different locations between two panels (????). By chapter 4 I had completely lost track of what was going on.
Even while knowing characters like The Mittani, none of the characters in the comic were remotely memorable. With every panel I had to wonder if I saw that character before and what his part in the story was.
And to top everything off, just when the story reaches its peak and the trap closes that's when the comic ends?! What? Why? How? Seriously? No aftermath? No mass BoB exodus? Not a single explaination of the ramifications of this huge event? The entire story ends with a 'and so Bob was disbanded. THE END!'. It makes absolutely no sense from a story telling perspective. Like a dozen pages are missing or something.
I don't know if that has to do with the text version of the story, Dark Horse's lack of understanding of the EVE universe, Dark Horse's apparent lacking ability to make comprehensible comics for this universe or a combination of these things. But if these comics are meant to entice new players to try EVE they are failing insanely hard. My YouTube Channel - EVE Tutorials & other game related things! |

Jaret Victorian
School of Applied Knowledge Caldari State
0
|
Posted - 2014.04.03 12:42:00 -
[57] - Quote
I really loved it, please, do more!
The artwork was really good, I really liked, how they depicted the Walking In Stations, all these drones and rooms, and baseliners.
Oh, baseliners!
The 4th is my favourite. I really felt sorry for this poor dispatcher, really loved her facial expressions, the accent on how rude and ignorant capsuleers are... priceless. I really recommend you to include more baseliners into the series, show the regular mode of life, show that not all capsuleers are just flat rude elitists.
Really looking forward for the next story. |

KaRa DaVuT
Cutting Edge Incorporated RAZOR Alliance
18
|
Posted - 2014.04.03 13:30:00 -
[58] - Quote
First of all, I liked it. Seeng a comic related with eve univers is really a good idea.
1. As a frequent comic reader of Marvel-DC and some -¦mage comics, I have to say you can give atmosphere better tho still the storyies seems fine. Though can be improved with better story flow and instead of 4 issues you can get in deep with dividing 6-7 issues.
2. Please use Coker and Dallocchio's art as they are awesome and I suggest to use cover artist of the issue 3. -¦t is very floving and suits better to the Eve Online universe. But whatever you do please not use the last issues artist. eve online is far more serious than some tintin child comic with big heads and stupid noses...
3. Try to obtain new stories and not just limit yourself with like the stories on true stories page but rather try to obtain information on some historical events like MAX campaigns or B-R or asaki etc... And try to write their backstory with relevant arts etc.. and explain the wars. add some fiction stories also.
4. Eve Onilne is a dynamic universe so I think we want to see some high Sec empire stories, I for example want to see jamyl sarum's return from death etc.. or some old stories like guristas seperation, story of rabbit and the other guy in guristas or blood raiders or minmatar's libeartion from amarr empire.. These are good stories.
To sum up all, New Eden itself has got a tremedious potential for stories and comic. So please not limit yourself with the "true stories" but also try to explain some history of empires or some historical events in eve null-sec alliances itself.
TY |
|

CCP t0rfifrans
C C P C C P Alliance
795

|
Posted - 2014.04.03 13:59:00 -
[59] - Quote
Thanks you for the feedback, There are very varied opinions here, which is good. There's obviously interest in original material from EVE's backstory, which is good to know.
We will be doing a roundtable on EVE Comic books at Fanfest, and of course, will follow discussion here on the forums on the topic. We are generally happy with Dark Horse as a partner, and with the lessons learned from True Stories, hope to continue delivering illustrated narrative from New Eden for your reading pleasure. |
|

Peter Powers
Terrorists of Dimensions Free 2 Play
210
|
Posted - 2014.04.03 14:07:00 -
[60] - Quote
personally i liked: - the idea - the style - that it was tried to incorporate having alts in a way that kinda works, without talking about players
i did not like: - the story being told only from one perspective - additional elements that where added to the story (protecting miners???) that uhm don't make sense from either direction - the part of the story that was created to justify haargoths actions (no one took everything from him)
i feel that when creating the comics it might have had been a good and fair idea to do a bit more research to tell the story in a more neutral way. 3rdPartyEve.net - your catalogue for 3rd party applications |
|

Magnor Aldent
The Scope Gallente Federation
2
|
Posted - 2014.04.03 14:40:00 -
[61] - Quote
Good: Printed Media: Eve Source was truly amazing. More artwork is always good Artists: I did like the different ways the artist illustrated the eve universe
Bad: The Story: While an important story in the player driven universe, it just didn't grip me the same way the chronicles did. ANGER: Why is everyone in the comic always yelling? It seemed a bit over-dramatic. Confusing: Way too many characters and it was a pain to keep track of everyone.
Suggestion: Focus on Eve lore stories instead of player driven. If player based stories help sell more comics, then at least make them shorter stories. Big battles told with info from both sides. B-R5RB would be perfect for a short Eve comic, especially with the press from it recently. |

Borgholio
Quantum Industries Prime Orbital Systems
8
|
Posted - 2014.04.03 15:30:00 -
[62] - Quote
I have been thoroughly enjoying the story so far. I was a (small) part of what happened in the aftermath and it's fun seeing something I had a hand in make it into a comic.
Also the artwork has been quite good...for the first three issues. I have to agree with previous posters that the artwork in issue #4 sucks. The first three were refined, polished, and very high quality drawings. #4 is the kind of crap I would expect from an old GI-Joe comic from the 80's.
Please CCP, ask Dark Horse to bring back one of the previous artists to do the rest of the series. And have them re-release #4 with new artwork if at all possible.
While I'll admit the #4 artist is still way better than I can do, he's not up to the quality of the first three. Thanks. You will be assimilated...bunghole! |

PinkKnife
Future Corps Sleeper Social Club
480
|
Posted - 2014.04.03 19:47:00 -
[63] - Quote
Weaselior wrote: The story selected was, by far, the best. No other story came close, except xttz's - and that's because xttz's was similarly galactic in scale and actually about interesting events.
There's a reason those stories won, and it's not that goons voted for them. It's that there are so many goons because those stories are compelling and drew them into the game.
If you say so, but popularity never has anything to do with quality. I'd figure everyone is familiar enough with that logical fallacy to see through it.
It just so happens the most voted on story goes to the alliance with the most members, entirely shocking and unprecedented. The BOB story is so old and tired because goons trot it out anytime any third person asks questions about EVE. I can't see how any current player would find it compelling when we're lectured with it in the media over, and over, and over again.
Eliminating personal taste, you get what the selection process was, a basic highschool popularity contest. And you get what you expect, basic highschool stories. |

War Kitten
Panda McLegion
5164
|
Posted - 2014.04.03 20:01:00 -
[64] - Quote
I haven't read them yet, but plan to do so now while they're still free. Comics were never much my thing.
However, this mixing of OOC and IC sounds ridiculous to me.
You don't hear about the guy who was dual-boxing Batman and Robin, you just read the story as the characters develop it.
I find that without a good mob to provide one for them, most people would have no mentality at all. |

Paledan Safemal
The Red Circle Inc.
0
|
Posted - 2014.04.03 22:17:00 -
[65] - Quote
I'm a big comics fan, so I read it all, and will get the published version.
I also liked the 4th artist, who was better than the previous ones at not making his characters completely change heads from one page to another. He was probably one of the best at composition, though clearly drawing spaceship wasn't what he liked doing, or should be doing.
I generally didn't like the story, however, for the reasons already mentioned above:
- Can someone please tell me what's going on? We have a guy with a goatee who is being mad at everybody, for different reasons, throughout the volumes. We have Goonswarm mentioned every other page, though never quite in the same context. We have a super-smug Mittani pulling the strings, which I guess makes me glad someone at least seems to be following the plot And no, that is not grrgoons-ing because what I'm complaining about is that we don't really understand who the Goons are in that story, apart from "the winning side".
- I almost stopped reading with the first fight, for the reasons already mentioned, for which my pennance was that I saw a Maelstrom taking out half a squad of Arazus on its own. I mean... SERIOUSLY?
- I didn't get all the fuss about the Iterons, and the plot is so messy that I wasn't particularly interested in finding out.
So as others wrote, please get competent people to write a script. It is possible to do slow-paced in comic form. It is possible to write a saga, providing the characters don't feel the need to burst an artery every page. But it needs to be somewhat believable. If these are "True Stories", then all there is to the EVE universe isn't the vastness of space or the spaceships, but a bunch of unwashed guys with serious attitude problems fighting behind hologram screens. |

Charles Javeroux
INTERSTELLAR CREDIT Interstellar Trade Syndicate
70
|
Posted - 2014.04.04 06:22:00 -
[66] - Quote
I was excited to read the first part of the True Stories. I was a little less excited when I started to read the second part of the true stories. When I finished, I was pretty disappointed so did not bother to read the third and fourth part of the series. The whole storytelling were pretty confusing - confusing to to read and confusing to understand WTF is going on. And this is from a person who's been playing EVE for 8 years.
CCP, when you ever going to do something like that again, choose the story yourself and do not let the EVE community know what you chose. Please leave us the excitement of discovery.
Also kudos CCP for leading me to Dark Horse Digital.  I'm now a fanboy of their newly launched "Serenity - Leaves On The Wind" series, which picks up the pieces where the film dropped them off. Also the "Veil" is pretty exciting storytelling. |

Vera Algaert
Republic University Minmatar Republic
1362
|
Posted - 2014.04.04 10:44:00 -
[67] - Quote
Magnor Aldent wrote: B-R5RB would be perfect for a short Eve comic, especially with the press from it recently.
I disagree completely.
A B-R short story would just be a long list of primaries with the occasional Russian managing to jump out before dying, I don't see any story material (you know the usual tropes - overcoming adversity, betrayal, finding yourself/coming of age, winning love, ...) there.
The only part of the battle that wasn't straight forward was the question whether PL/N3 would jump in their US TZ or not, in a good story this would have turned the battle around but in reality it just didn't happen. |

Debir Achen
The Red Circle Inc.
88
|
Posted - 2014.04.04 11:00:00 -
[68] - Quote
CCP keeps saying "available to download". How exactly does one download them, as opposed to reading on-line in a browser? Aren't Caldari supposed to have a large signature? |

Rico Ramos
See Red Solaris Mortis
22
|
Posted - 2014.04.04 11:37:00 -
[69] - Quote
1. I love the fact that it was free to download. And if you want a paid version you can get the book with all the issues in it via omnibus! Don't change that concept.
2. IMO I loved the cover art for issue 2.
3. Seeing this in comic book format made me want WiS all the more. (sorry folks)
4. The way that the stories were chosen is long past, that boat has sailed. I did like the voting concept tho. The next few issues could be about certain themes ie a few issues about bank heists or revenge. One offs.
5. This one was a hard thought, but keep chronicles; chronicles! And use the comics to tell player stories. Something about reading the chronicles and letting my own imagination visualize the story works for me!
6. Don't stop.
PS: Bring back EON!!!!!! (or at least bring back the old issues via DL)
\o/ Internet Space Ships is Serious Business |

Che Biko
Humanitarian Communists
631
|
Posted - 2014.04.04 16:31:00 -
[70] - Quote
- I thought the art was very underwhelming, not what I expected of an EVE comic at all. I would have liked them better if Winterblink would have made them (Warp Drive Active style), and I feel like that would probably still feel underwhelming, but at least I would be somewhat satisfied.
- The story was not well told, and indeed hard to follow sometimes.
- This was amplified with the various artists renditions of the characters, as I sometimes did not recognize them at first. Next time: One story, one artist.
- I think the story was cut too short to tell the story well and for the reader to get immersed, didn't care much for the characters or their factions. I've seen cardboard characters with more dept. Then again, maybe the story was not interesting enough to make it longer.
- Maybe you should work with a voting system where only those who submitted stories can vote, and the votes of popular writers should weigh more than those that have no fans at all.
- Publication methods are fine. The time between the publication of the issues was nice, not too long, not too short.
- I was not a fan of this first attempt, but I would like to see you try again, and hopefully you'll create something more to my taste.
Coordination Channel for Consolidated Space Rescue Cooperation Open Letter to the Aidonis Foundation Directorate |
|

Draekas Darkwater
Frank Exchange of Views Accidentally The Whole Thing
37
|
Posted - 2014.04.04 23:27:00 -
[71] - Quote
The Chronicles and EVE Source are just way better IMO. I would stick to those types of endeavors but maybe those won't draw in new players, which is the whole point of trying a comic book.
However if you specifically want constructive criticism on the comic book format, well:
The art was just not appealing. Moving the hyper-realistic art style of EVE itself to a comic book style just didn't work for me, as an EVE player who is biased that way. Changing artists from book to book was just a bad decision.
As others have said, following the story was just hard/impossible. I was around back then and have heard the story dozens of times, and I just didn't know what to make of this effort. One main problem was likely the story chosen was WAY to big to fit into 4 comics, so next time, choose an appropriately sized story to tell depending on the medium is being told on. Don't be stupid and try to cram The Song of Ice and Fire series into a movie trilogy, and expect it to hold up.
For story submission, if you MUST stick with these true story things, don't do it by popular vote entirely. Anyone who follows the CSM knows how easy it is for one small but organized segment of the player base can just blob the process, and not to its benefit either. Try the STV system next time perhaps, and let everyone rank stories they like, how they like.
Also, as I said above, weed out / disqualify any stories that are too broad in scope and/or require too much insider knowledge to appreciate. The selected story should be knowledge neutral enough that someone who doesn't play EVE could follow it, and someone who does play EVE but has no attachment or background on the story to be able to really understand it. Hopefully then, the person who doesn't play EVE at least enjoys the story, and might think to check out more about EVE so they will truly understand it as well.
That all said, I am not a huge fan of comic books, although I felt I should read these. I much prefer the Chronicles to these comics, and EVE source as well. Short stories based on true stories might be doable, with art akin to EVE source thrown in to give some context/awesomeness between pages of text.
I'm not really sold on the True Stories idea either for a story format. I would honestly leave the story format to NPC stories like the Chronicles.
I think EVE's true stories SHOULD be recorded if possible, but in a historical way with as much accuracy and depth as possible from as many angles/perspectives as possible. An EVE history book of sorts. That would be awesome, although I don't know how possible it would be. Something like EVE source, but for the true stories of EVE year 1, year 2, etc.
If done well, I would totally buy every single volume as a way to celebrate and appreciate the rich history that does exist in the game. So many people who play the game only have a limited knowledge of these stories, that I think they would love to be able to explore the real history of EVE more fully. |

Ingrid Arbosa
Knights of the Empire ORANJE NV
0
|
Posted - 2014.04.05 06:07:00 -
[72] - Quote
Just finished reading. I loved it and hope you make a few more, or at least a few more like it. |

Bash Dromeda
Telecom Extreme Industrial
0
|
Posted - 2014.04.05 17:48:00 -
[73] - Quote
Thank you CCP for doing this and adding another dimension to the EVE universe. Great job partnering with Dark Horse, too, who has a ton of credibility in the area of adapting other universes into the comic book realm.
The price was certainly right, and I think it will serve as a cool introduction to EVE for comic book geeks like me who read every free book in the Dark Horse store. I for one appreciate that you did it.
I enjoyed these books - I'm a comic book fan. Draw me a picture and tell me a story and I'm happy. I'm not an art critic or a cranky bittervet. It's an adaptation - I don't really care if they get details wrong here or there, because literal adaptations don't add anything. The worst graphic novel adaptations are literal and precise, and leave you wondering why they did a book in the first place.
But there are some who can't handle an adaptation. They should just stick to arguing about hull fits, and leave the comic book reading to folks who have an imagination.
My recommendation for the future: Don't let fans vote on these stories, because the meta game is in play. Big alliances can pump the vote, even if their story isn't compelling. Have story people choose the story - people who love comics and have a nose for a story that can be adapted well.
I think this is an excellent way to grow the EVE brand and to reach out to the comic book crowd. Thanks again for this effort to add another dimension. I hope the idea takes on a life of it's own, and that some day we see an EVE booth at San Diego Comic-Con. |

Rionan Nafee
Industrie und Handels Konsortium Tribunal Alliance
349
|
Posted - 2014.04.06 06:05:00 -
[74] - Quote
I was very excited about the comic but now I have to say that I am very disappointed.
I dont like these sketchy, half finished, scrawly drawing style at all. Too less details, too less clear lines and seriously, what's up with these bigheads in the fourth issue?
The story is also disappointed. Too much stupid blah blah from characterless toons in any empty rooms, much zu less EVE. If there are not a fistfull of images with things which could be EVE space ships these comics could be from any random dystopic setting. Where is the vast space? Where are the fast space ships and gigant stations with thousands of inhabitants? Where are the capsuleers? Where is EVE?
Only the style of the cover of issue 2 accords this I which I want to see EVE. THIS would be great. |

Rakitina
Playboy Enterprises Dark Taboo
0
|
Posted - 2014.04.06 11:09:00 -
[75] - Quote
Well....Meh. I am not sure if it was the disconnected way the story was told, the strange comments and battles with the ships or what, but I simply was not impressed. Sorry. |

Jai Centarium
Anqara Expeditions
6
|
Posted - 2014.04.06 19:40:00 -
[76] - Quote
Meh.
I get that the story might not appeal to everyone. I get that the presentation style might not appeal to everyone.
Functionally, it was a good effort. Any EVE media is good EVE media, because for those to whom to the story and presentation appeal to this will be a good get. It'll make current players smile and might entice a few new players to come try this seething barrel full of monkeys we call EVE.
That being said, I'm more concerned about the fact that CCP seems unwilling, unable, or uninterested in multitasking. I get it: You're a company with limited resources, and fiction and world-building don't pay the bills. But if EVE is to have a 20th anniversary, there desperately needs to be some depth to the universe.
Once upon a time, Chronicles were regularly published, giving momentary insights into the world of EVE. I can't remember the last time I saw a new Chronicle. Once upon a time, live events were held, rewarding players who were in the right place at the right time* with unique ways to interact with both the universe, CCP, and each other. The last live event that was tried was a disaster. It took the Caldari years to stop Ishukone's HQ from burning. Once upon a time, there were regular in-universe news reports, both in news from reporters and flash fiction from writers. Again, completely useless but added a nice dimension to the world at large. Both are almost impossible to find in the current site; they're there, but small. The news niche has been supplanted by TMC and EN24, and it seems that Falcon is a one-man band in writing fiction these days.
What I'm saying, in the end, is that while I didn't like the comic, it also shows there are few other avenues for me to get my fix in. I want my EVE universe to be full of rich, generous content, rather than the world's fanciest IRC and spreadsheet skin.
* Yes, yes, yes, I know about the problems. But not every live event had a reward beyond "neat, CCP is interacting with us!" I'm a little teapot, short and stout. |

Borgholio
Quantum Industries Prime Orbital Systems
8
|
Posted - 2014.04.07 13:55:00 -
[77] - Quote
Debir Achen wrote:CCP keeps saying "available to download". How exactly does one download them, as opposed to reading on-line in a browser?
Smartphone or tablet. You can download locally and read offline. You will be assimilated...bunghole! |

DeMichael Crimson
Republic University Minmatar Republic
24655
|
Posted - 2014.04.07 19:31:00 -
[78] - Quote
Dinsdale Pirannha wrote:Angus Adalwin wrote:Dinsdale Pirannha wrote: I was once involved in a wh fight where we had 5 ships and the attackers 6. The drones from my Domi took out 3 recons while I was jammed, and we drove off the remaining attackers with the loss of one of our BC's.
Now this is a story I can see being a great stand-alone comic. (As in, just a single issue encapsulating the whole story.) Let's face it. Even though the target audience is likely existing Eve players, there is zero doubt that CCP wants this kind of story-telling to appeal, and hopefully attract, non-players to the game. And what resonates more with more Eve players, and probably non-Eve players? A story about some guy meta-gaming a really stupid and archaic mechanic that the vast vast majority will never ever experience, or a simple well-written story about some shoot-em-up bang-bang that every player across umpteen games and genres understands. Run a series of comics, each being a one-issue story, each highlighting a different part of the gameplay experience. Run one from the point of view of the FW guys.. Just pick one system, and cover a day in the life of these guys. Run one issue that covers the last big supercap null fight, with all the ship losses, and the ramifications. Run one issue about some miners getting ganked in high sec. Run one issue about some wormhole eviction, or the battle to protect the system. (Had my own experience with that. We rolled the hole in the face of an invading fleet, with them literally parked outside the wh) DON'T run some story because some clown needs his ego stoked further by having his sycophants upvote the story. Just get talented people you trust, like I dunno, comic book editors and publishers, to choose the best stories. This 100%.
Everyone is constantly hearing about these big alliances via gamer / online press. However nobody ever hears about the little guys in Eve, let alone hear their side of the story.
There's a lot of good little 1 issue 'True Stories' in Eve. How about focusing the spotlight on the little guys who actually make this game a reality?
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |

Weaselior
GoonWaffe Goonswarm Federation
6840
|
Posted - 2014.04.07 19:48:00 -
[79] - Quote
DeMichael Crimson wrote: Everyone is constantly hearing about these big alliances via gamer / online press. However nobody ever hears about the little guys in Eve, let alone hear their side of the story.
There's a lot of good little 1 issue 'True Stories' in Eve. How about focusing the spotlight on the little guys who actually make this game a reality?
DMC
the little guy is boring and unimportant and so are his stories
it sounds harsh but it's the truth, there's a reason that B-R made mainstream media and "guy mines rock in spaceship game" or "unimportant faction warfare battle changes nothing" did not
a story about boring unimportant people will be boring and unimportant and that's just reality, sorry it hurts your ego Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Joule Serine
Federal Defense Union Gallente Federation
0
|
Posted - 2014.04.07 21:50:00 -
[80] - Quote
The art in the first 3 comics, especially the 3rd, was great. They were good, however; the 4th comic seems rushed and its artistic style almost entirely killed the characters we've come to expect from the first three comics. I'll also add that there's a lack of text in the final comic. Having read the original BoB story, and comparing it to the comic, there's a lot that had been left out. |
|

Publius Valerius
Samarkand Financial
136
|
Posted - 2014.04.08 01:35:00 -
[81] - Quote
Agree with all the points mention. The fourth comic looked not that well. Moreover space, looked just terrible. The space is so gorgeous in EVE, the nebula-¦s and stations, somehow I could not feel it from the comics. Nevertheless I like this Idea. Thumbs Up. I would love to have those classes ingame. See here:
http://www.colbertnation.com/the-colbert-report-videos/376566/march-07-2011/joshua-foer |

DeMichael Crimson
Republic University Minmatar Republic
24692
|
Posted - 2014.04.08 02:29:00 -
[82] - Quote
Weaselior wrote:DeMichael Crimson wrote: Everyone is constantly hearing about these big alliances via gamer / online press. However nobody ever hears about the little guys in Eve, let alone hear their side of the story.
There's a lot of good little 1 issue 'True Stories' in Eve. How about focusing the spotlight on the little guys who actually make this game a reality?
DMC
the little guy is boring and unimportant and so are his stories it sounds harsh but it's the truth, there's a reason that B-R made mainstream media and "guy mines rock in spaceship game" or "unimportant faction warfare battle changes nothing" did not a story about boring unimportant people will be boring and unimportant and that's just reality, sorry it hurts your ego Ahhh Weasel,
It didn't hurt my ego at all but I'm sure it would definitely hurt your ego if 'True Stories' was based on other players instead of your infamous Alliance and it's *cough cough* wizard leader.
Obviously there's plenty of stories in Eve that doesn't involve Goonies yet still contains all the aspects of this game that everyone constantly spouts.
Of course since you guys have Meta-Gaming level 5 trained there's no need to worry about it ever happening anytime soon.
DMC Faction Standing Repair Plan | California Eve Players | (Proposal) Bring Back 'The Endless Battle' Missions |

Imiarr Timshae
Funny Men In Funny Hats
176
|
Posted - 2014.04.08 09:51:00 -
[83] - Quote
Embarrassing. TSCA - Free 3rd Party & Collateral Holding Service - POS Deployment Corp Sale/Boosting |

Owen Levanth
Federated Deep Space Explorations
103
|
Posted - 2014.04.08 09:59:00 -
[84] - Quote
I would like to know what normal readers of Darkhorse Comics thought about this. The perspective of readers who aren't Eve freaks would be refreshing.
My opinion about the comics can be summarized like this: 1st + 2nd issue: Kinda OK. 3rd issue: Good 4th issue: Weird art, but the end was worth it. |

Dalloway Jones
Republic Military School Minmatar Republic
197
|
Posted - 2014.04.08 19:50:00 -
[85] - Quote
Still doesn't seem to be available for download on my iPad app. |

Borgholio
Quantum Industries Prime Orbital Systems
12
|
Posted - 2014.04.08 19:53:00 -
[86] - Quote
Dalloway Jones wrote:Still doesn't seem to be available for download on my iPad app.
It's available for me. Can you find it at all or just not the download button? You will be assimilated...bunghole! |

Droidyk
Maniacal Miners INC No Safe Haven
51
|
Posted - 2014.04.09 11:06:00 -
[87] - Quote
edit |

Ovv Topik
The Tuskers
646
|
Posted - 2014.04.09 23:08:00 -
[88] - Quote
Weaselior wrote:DeMichael Crimson wrote: Everyone is constantly hearing about these big alliances via gamer / online press. However nobody ever hears about the little guys in Eve, let alone hear their side of the story.
There's a lot of good little 1 issue 'True Stories' in Eve. How about focusing the spotlight on the little guys who actually make this game a reality?
DMC
the little guy is boring and unimportant and so are his stories it sounds harsh but it's the truth, there's a reason that B-R made mainstream media and "guy mines rock in spaceship game" or "unimportant faction warfare battle changes nothing" did not a story about boring unimportant people will be boring and unimportant and that's just reality, sorry it hurts your ego I thought it was a very important comic about important people doing important things! "Jita 4 4 Spaceport. You will not find a more wretched hive of scum and villainy. We must be cautious!" |

Ovv Topik
The Tuskers
646
|
Posted - 2014.04.09 23:19:00 -
[89] - Quote
Honestly, I really wanted to like them, but couldn't make it past the first issue.
And a real waste of an opportunity as well.
Plot: Dude on the winning side of a war doesn't feel important enough, so gives his password to a dude on the losing side, who disbands the alliance and says 'we won'.
I think it all fell apart the moment you put a 'down vote' button on the True Story web site. Mittens sends out a mail:
" Minions!
The EvE community has come up with some truly awesome and gripping stories from 10 years of emergent gameplay. So I need you all to drop what you're doing and down vote this list with each of your alts. Oh, and don't forget to up vote mine with each alt.
Mittens"
"Jita 4 4 Spaceport. You will not find a more wretched hive of scum and villainy. We must be cautious!" |
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