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James Swift
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Posted - 2006.05.07 13:29:00 -
[1]
I created my very first char as a Miner, so high Memory and then Intelligence about 4 points behind. Perception and Willpower spread evenly with Charisma low.
In training Eng and Electronics, it would have been better to have Intelligence high and Memory second. I have learning skills between 3 and 4 and working to go to 4. It is like 3.5 days to train a couple of the Electronics skills from 3 to 4. Gunnery even worse.
Where I am new, would I be better off re-rolling to get the char I want, or am I going to find that I will just end up waiting on other required skills to take longer to train.
At some point I will want to go an play with manufacturing so this char will be great there. Just wondering if others were in a similar situation and what your choice was.
I guess the problem is that there is just to much to do in Eve :)
Thanks.
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jbob2000
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Posted - 2006.05.07 13:41:00 -
[2]
If you still plan to keep this character, then get another account and begin training a fighter character.
If not, you can still keep this character. Personally, I started off doing lots of mining/manufacturing, but while I was doing that, I slowly trained up my gunnery/electronics/engineering/drones/spaceship command skills so that when I had the money base I could just hop in a ship and be able to go kill stuff (ofc its not that simple, but just for arguments sake).
You can always get some low level implants/train learning skills to boost your attributes. In all reality though, unless the attributes for pvp and stuff are exceptionally low, it really doesn't make too much of a difference.
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Barak Smaug
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Posted - 2006.05.07 19:29:00 -
[3]
I had the opposite - my character was created with combat in mind (high perception and willpower) then to help my corp I decided to turn to mining for a while. My industry skills would takes the best part of a month to train so I trained my learning skills up first. For roleplaying reasons it was better for me to keep my charcter and make do with what I had, not just throw it away when it looked bad, and I was right, because right now i'm turning back to fighting again.
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SpaceDrake Storyteller
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Posted - 2006.05.07 19:51:00 -
[4]
The most successful EVE players are equal parts Rambo and Carebear. Try to spread out your attributes so you can train all things pretty well. -------------- What good are actions if there's no one to tell the tale afterward?
Player of the character "Andre Ricard". |

Galifardeua
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Posted - 2006.05.07 21:22:00 -
[5]
It all depends on what you want to be the focus of your character. It's young enough that if you really want to know gunnery, missiles and shiphandling you can start over. But you can also keep the current one.
You'll take longer for the ships, and the gunnery skills, but, on the other hand, you'll have it easy while learning some the secondary skills that make flying a ship something easier. Look at the enineering, electronics and mechanic skills to know what I'm talking about.
I started as a miner/industrialist, and now I fly quite decently killing with my little ones (drones). My friends who went to fighting characters fly better ships and deal more damage with their guns, but I have the better agents for missions, can fill 2 jet cans in 50 minutes (yay!) and have perfect building and refining skills (for allmost all the minerals).
You are right, there's just too many things to do in EvE 
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Cipher7
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Posted - 2006.05.07 22:02:00 -
[6]
Pick a character with a face and name you like.
Try to balance the stats evenly, Cha lowest but not too low. Per and Int highest but not obscene. Mem and Wil balanced.
When doing skills consider level 4 the maximum until you have every skill you want. After that you can specialize and take stuff to 5.
Do not wait for a skill to finish before doing it.
Take your level 1 gunnery and go shoot somebody. Take your level 1 refine and melt down ore and loot. Take your level 1 mining and go mine.
The skills will cook themselves. Most skills are 2 days to take to level 4. I would start with doing all the basic learning skills to level 4 first, then whatever you want to try.
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MiniMax Jack
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Posted - 2006.05.07 22:46:00 -
[7]
EVE has so much to offer, unfortunately I don't have the time to be making and training alts. For this reason I have made a toon with fairly even att so that I could train what I want and do what I want. I like having one toon that's diverse...helps with RP too.
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Nihils Astari
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Posted - 2006.05.08 06:15:00 -
[8]
Edited by: Nihils Astari on 08/05/2006 06:15:17 If you have stuff trained that will be useful to a fighter already, I think you'll be wasting time starting over. Train up the skills you need on the miner then you'll have a fighter pilot with decent mining skills.
If you HAVE to have a fighter character training up at the same time as you're developing industrial/manufacturing stuff, you might need a second account, otherwise I think your miner probably has lots of stuff for the fighter pilot already developed.
I'm working on assault frigs atm, and find that intelligence/memory is needed for almost as many skills as perception/willpower.
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Drizit
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Posted - 2006.05.08 09:01:00 -
[9]
I trained as a miner/manufacturer to start and now I'm slowly increasing the fighting skills to match. My idea was to get some isk behind me to pay for the PVP. With mining/refining skills in place to start with, getting more isk later if I begin to run low won't be a problem.
It's taking time to train the fighting skills but I look at it as time well spent earning even more isk from mining and manufacturing to pay for some serious PVP later.
Even if you start a new character, you're going to have to start over from scratch so chances are, it's going to take even longer to train a new one anyway.
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