| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Erica Snotty
Republic Military School Minmatar Republic
1
|
Posted - 2011.11.14 09:41:00 -
[1] - Quote
If your in a medium size corporation & want to get to Nullsec this is how we accomplished that goal. Despite all the myths about it being hard to get to null & establish yourself it was not that difficult but you need a plan. It will help considerably if your corp has a capital capability and a Rorqual & carrier will be a godsend as you will see later.
We planned the move to Null 3 months in advance. We knew that we did not want to be anybodies pet at this stage so the option open to us was NPC null. We also knew that we did not want protracted logistics so null had to be one cyno jump from our staging point. This helps massively with logistics and getting your corp into null.
We anchored a POS in a lowsec system within range of our selected nullsec location, which had already been scouted & a suitable moon selected. All that we needed to do was to get a covert ops ship into the nullsec system which carried a cyno & fuel. This pilot then purchased a frigate, fitted the cyno & we were in business for stage one of the nullsec plan. From the lowsec staging point we cynoed a carrier into the nullsec system which carried the tower to be anchored, a small amount of fuel & a tec2 transport ship which was also able to be used by the cyno pilot. The tower was placed in the tec2 transport then anchored & fuelled for a couple of hours. We then jumped a Rorqual into the safety of the nullsec POS shields & properly fuelled & stronted the POS.
The Rorqual carried blocks of seven jump clones for our corp members who cloned jumped into the new system then established 24 hours later jumps back to empire. This allows us a strong nullsec prescence and our corp members can move at will between null & empire thus avoiding gate camps.
Okay, what helped us was the skills from our corp to fly the Rorqual & carriers but these skills are not difficult to get even within a 3 month time plan for advance pilots.
We now have a POS that allows us to do some moon mining, ratting & a PI staging system. It is all that is needed to grow into Null.
I say, if you want to go to Null, just do it & have fun.
|

Erica Snotty
Republic Military School Minmatar Republic
1
|
Posted - 2011.11.14 11:00:00 -
[2] - Quote
Psychophantic wrote:Sweet, didn't realize it was so easy.
Now all the hi-sec carebears need to do is join a decently run corporation which actually has active members who share the same goals, buy some alts, spend a quarter of a year training a co-ordinated skill plan to fill the roles needed and Bob's your uncle.
Makes me wonder why there's so many people happily running lvl4's in hi-sec.
I did not say that getting into null was going to be easy. There has to be an expected level of skills & committment. Moving to null as a lonewolf can be lonely at times hence it is good to share this ambition with your corp. Eve is a multi player experience after all & what better to share this progression with your corp & have friends around you. There is much more to Eve than running level 4 missions in empire.....wait till you see your first Titan or witness an epic cap battle in null.......
|

Erica Snotty
Republic Military School Minmatar Republic
1
|
Posted - 2011.11.14 11:06:00 -
[3] - Quote
Florestan Bronstein wrote:Nice account and good luck!
If not for the fuel & strontium you could probably have done without the rorqual:
Your scout/cyno could have rented an office at a local station with medical services, then corp members can set their medical clone to that station and self-destruct their pods for instant travel (using a no implants clone).
Some of our players did do this but others wanted to jump clone backwards & forwards. I guess it boiled down to vets not wanting to pay the 20 million+ fee to self destruct (tight ar***)
|

Erica Snotty
Republic Military School Minmatar Republic
1
|
Posted - 2011.11.14 12:22:00 -
[4] - Quote
Ciar Meara wrote:With a good bunch of guys and some leadership you can pretty much do whatever you want in EVE. You just have to get off your ass and do it.
To OP, This was a story worth posting, carry on and good luck!
Thanks everybody for the positive encouragement. This is our first adventure into Null as a corp. We all have a lot to learn but we can grow together from the experience & yes your right you have to get off your ass & just do it. Who wants to be a care-bear in high-sec forever, not me!
|

Erica Snotty
Republic Military School Minmatar Republic
1
|
Posted - 2011.11.14 13:00:00 -
[5] - Quote
Mr Kidd wrote:Erica Snotty wrote: I say, if you want to go to Null, just do it & have fun.
Congrats! I have some questions: I'm curious about how active you guys are and how many of your players are dedicated Eve players? Are you guys on in substantial numbers 23/7 or do you only come on during the weekends after you've worked all week and taken care of life's responsibilities? I guess what I'm trying to establish is what kind of time commitment are you guys having to meet with a POS that could come under seige at any moment? Afterall, we're being told that unrealistic time commitments are a myth. Being a w-space dweller, I guess I'm saying it's BS unless the guys saying it's a myth are the types that come online, ask if anything is going on and then when nothing is going on they go offline. Honestly, that's good for them that they do that. But generally, that's not really benefiting the corp in anyway since the "responsibilities" of maintaining the corp are being forced squarely on the individual or few that are committed to maintaining the corp ultimately increasing their time requirements to insanely ridiculous especially in small corps. ;) I mean, there's a lot more that is require to maintain a corp than the POS(s) they have.
Thank you for your interest.
This character is an alt as posting with my main might be asking for trouble, walls having ears and all that.
Out of our 60 player corp we see regulary 20 or so people who are the hard core of our corp. Most of these are vets in the 20-100 million SP range so would not be adverse to coming to the rescue of our POS in null if the poo did hit the fan. A call to arms would generate the entire active corp. But, and this is a big but, the POS is not the be all of our experience. It is just a vehicle to help our corp do something other than dream about null. It establishes a home away from home in null.
If the POS got wiped out, it is no big loss, we keep nothing of value there-we would just move somewhere else as most of NPC null is empty.
So to answer your question. We would defend our POS & have fun doing so, we are not just a bunch of care-bears who have left empire to go on a jolly but hey that is the fun of Eve......sometimes having a jolly is cool and this looks like our biggest adventure.
|

Erica Snotty
Republic Military School Minmatar Republic
3
|
Posted - 2011.11.14 14:48:00 -
[6] - Quote
Bratwurst0r wrote:Well, the question is not "can you go there", its "can you stay there and live of the land". Tell us in a few months.
We have now been in null for a little over a month and we tend to mind our business. All is quite so far & we have had a few contacts with the locals but we tend to co-exist instead of deliberately poking the ogre with a big stick.
As for loosing the POS as I said we are not going to cry about it when it happens as we have already accepted that this may happen and indeed it is more likely than not.
|

Erica Snotty
Republic Military School Minmatar Republic
8
|
Posted - 2011.11.15 10:30:00 -
[7] - Quote
Comrade Commizzar wrote:Erica Snotty wrote:Psychophantic wrote:Sweet, didn't realize it was so easy.
Now all the hi-sec carebears need to do is join a decently run corporation which actually has active members who share the same goals, buy some alts, spend a quarter of a year training a co-ordinated skill plan to fill the roles needed and Bob's your uncle.
Makes me wonder why there's so many people happily running lvl4's in hi-sec. I did not say that getting into null was going to be easy. There has to be an expected level of skills & committment. Moving to null as a lonewolf can be lonely at times hence it is good to share this ambition with your corp. Eve is a multi player experience after all & what better to share this progression with your corp & have friends around you. There is much more to Eve than running level 4 missions in empire.....wait till you see your first Titan or witness an epic cap battle in null....... ******** Yes... and when that Titan or more likely just its escorts show up to visit your desecration of their space.... the "erasure" of all your carefully placed assets from the scene will be most amusing. Please get back to us and fill us in on the details of how you died in glorious fashion so the lowly highsec crowd will know how to do that too. K Thanks Bye
Not to put too fine a point on things, you have thought your response through very carefully. Do you honestly think that a huge fleet is going to amass to knock out one POS in NPC null space which is occupied by a few guys trying to scratch out a living & not particularly harming anybody.
I am completely gob smacked that because you live in null space you think that every system you occupy is owned by you, your corporation or the alliance you belong to. I have news for you- lots of people think they "owned" their space & just as quickly they were evicted, just look at the swings & tides in Dotlan.
We WILL continue to have fun in Null & if you don't like it **** OFF back to empire.
|

Erica Snotty
Republic Military School Minmatar Republic
8
|
Posted - 2011.11.15 10:39:00 -
[8] - Quote
Comrade Commizzar wrote:Erica Snotty wrote:Mr Kidd wrote:Erica Snotty wrote: I say, if you want to go to Null, just do it & have fun.
Congrats! I have some questions: I'm curious about how active you guys are and how many of your players are dedicated Eve players? Are you guys on in substantial numbers 23/7 or do you only come on during the weekends after you've worked all week and taken care of life's responsibilities? I guess what I'm trying to establish is what kind of time commitment are you guys having to meet with a POS that could come under seige at any moment? Afterall, we're being told that unrealistic time commitments are a myth. Being a w-space dweller, I guess I'm saying it's BS unless the guys saying it's a myth are the types that come online, ask if anything is going on and then when nothing is going on they go offline. Honestly, that's good for them that they do that. But generally, that's not really benefiting the corp in anyway since the "responsibilities" of maintaining the corp are being forced squarely on the individual or few that are committed to maintaining the corp ultimately increasing their time requirements to insanely ridiculous especially in small corps. ;) I mean, there's a lot more that is require to maintain a corp than the POS(s) they have. Thank you for your interest. This character is an alt as posting with my main might be asking for trouble, walls having ears and all that. Out of our 60 player corp we see regulary 20 or so people who are the hard core of our corp. Most of these are vets in the 20-100 million SP range so would not be adverse to coming to the rescue of our POS in null if the poo did hit the fan. A call to arms would generate the entire active corp. But, and this is a big but, the POS is not the be all of our experience. It is just a vehicle to help our corp do something other than dream about null. It establishes a home away from home in null. If the POS got wiped out, it is no big loss, we keep nothing of value there-we would just move somewhere else as most of NPC null is empty. So to answer your question. We would defend our POS & have fun doing so, we are not just a bunch of care-bears who have left empire to go on a jolly but hey that is the fun of Eve......sometimes having a jolly is cool and this looks like our biggest adventure. ********** Oh, I get it now.. You are really one of those idiot Dev Alts desperately trying to justify the really shytty mechanics you have in zero for enabling small and new Corps to participate in zero. Well you are going to have to do much better than to show noobs how to set up 3 to 4 Billion isk worth of assets in zero as a punching bag for the first Goon Roving gang that comes along in order to do that. Your setup has "Free Party Poppers" written all over it.
This thread belongs to me. It is in no way connected with a CCP Dev in any way. I was only sharing an experience of getting into Null with the forum members. I am sorry that your fantasy of a deeper CCP involvement has just evaporated.
|

Erica Snotty
Republic Military School Minmatar Republic
9
|
Posted - 2011.11.15 13:38:00 -
[9] - Quote
Big Bad Mofo wrote:seriously why are people trying to force people to go to null?
If you can find anything in my post that forces people to do this then you fail at reading comprehension. I'm only saying how we did the move from hi-sec to null-sec.
|

Erica Snotty
Republic Military School Minmatar Republic
9
|
Posted - 2011.11.15 13:45:00 -
[10] - Quote
Zleon Leigh wrote:OP: Define "medium sized corp"
15+ ACTIVE members each evening.
|

Erica Snotty
Republic Military School Minmatar Republic
10
|
Posted - 2011.11.16 08:09:00 -
[11] - Quote
Comrade Commizzar wrote:Erica Snotty wrote:Comrade Commizzar wrote:Erica Snotty wrote:Psychophantic wrote:Sweet, didn't realize it was so easy.
Now all the hi-sec carebears need to do is join a decently run corporation which actually has active members who share the same goals, buy some alts, spend a quarter of a year training a co-ordinated skill plan to fill the roles needed and Bob's your uncle.
Makes me wonder why there's so many people happily running lvl4's in hi-sec. I did not say that getting into null was going to be easy. There has to be an expected level of skills & committment. Moving to null as a lonewolf can be lonely at times hence it is good to share this ambition with your corp. Eve is a multi player experience after all & what better to share this progression with your corp & have friends around you. There is much more to Eve than running level 4 missions in empire.....wait till you see your first Titan or witness an epic cap battle in null....... ******** Yes... and when that Titan or more likely just its escorts show up to visit your desecration of their space.... the "erasure" of all your carefully placed assets from the scene will be most amusing. Please get back to us and fill us in on the details of how you died in glorious fashion so the lowly highsec crowd will know how to do that too. K Thanks Bye Not to put too fine a point on things, you have not thought your response through very carefully. Do you honestly think that a huge fleet is going to amass to knock out one POS in NPC null space which is occupied by a few guys trying to scratch out a living & not particularly harming anybody. I am completely gob smacked that because you live in null space you think that every system you occupy is owned by you, your corporation or the alliance you belong to. I have news for you- lots of people think they "owned" their space & just as quickly they were evicted, just look at the swings & tides in Dotlan. We WILL continue to have fun in Null & if you don't like it **** OFF back to empire. ***************** "Do you honestly think that a huge fleet is going to amass to knock out one POS in NPC null space which is occupied by a few guys trying to scratch out a living & not particularly harming anybody." YES, ABSOLUTELY... AND JUST FOR LULZ!" I have news for you- lots of people think they "owned" their space & just as quickly they were evicted, just look at the swings & tides in Dotlan." Do us a favor and show us on Dotlan what part you own...
Your an Idiot- nobody owns NPC space. CCP put it there so people like me can stick 2 fingers up at you & tell you to get ******.
|

Erica Snotty
Republic Military School Minmatar Republic
11
|
Posted - 2011.11.16 10:32:00 -
[12] - Quote
Kyle Myr wrote:Erica Snotty wrote:If your in a medium size corporation & want to get to Nullsec this is how we accomplished that goal. Despite all the myths about it being hard to get to null & establish yourself it was not that difficult but you need a plan. It will help considerably if your corp has a capital capability and a Rorqual & carrier will be a godsend as you will see later.
We planned the move to Null 3 months in advance. We knew that we did not want to be anybodies pet at this stage so the option open to us was NPC null. We also knew that we did not want protracted logistics so null had to be one cyno jump from our staging point. This helps massively with logistics and getting your corp into null.
We anchored a POS in a lowsec system within range of our selected nullsec location, which had already been scouted & a suitable moon selected. All that we needed to do was to get a covert ops ship into the nullsec system which carried a cyno & fuel. This pilot then purchased a frigate, fitted the cyno & we were in business for stage one of the nullsec plan. From the lowsec staging point we cynoed a carrier into the nullsec system which carried the tower to be anchored, a small amount of fuel & a tec2 transport ship which was also able to be used by the cyno pilot. The tower was placed in the tec2 transport then anchored & fuelled for a couple of hours. We then jumped a Rorqual into the safety of the nullsec POS shields & properly fuelled & stronted the POS.
The Rorqual carried blocks of seven jump clones for our corp members who cloned jumped into the new system then established 24 hours later jumps back to empire. This allows us a strong nullsec prescence and our corp members can move at will between null & empire thus avoiding gate camps.
Okay, what helped us was the skills from our corp to fly the Rorqual & carriers but these skills are not difficult to get even within a 3 month time plan for advance pilots.
We now have a POS that allows us to do some moon mining, ratting & a PI staging system. It is all that is needed to grow into Null.
I say, if you want to go to Null, just do it & have fun.
I find this story somewhat interesting.......[/quote]
Thanks for the time you spent posting. Your questions are valid & well thought out.
I think any medium size corp that makes a move into null will experience difficulties if they fail to plan.
We thought about all the points you raised long & hard hence the amount of time spent in preperation. The logistics side is very important hence the ability of our corp to field logistics in many ways which range from jump freighters through to Rorquals, carriers & blockade runners.
We have many good pilots with reasonbly high skills who can field carriers offer POS gun support as well as command defensive fleets if the need ever arose. So burnout of any one individual will not factor in the overall scheme of being able to effectively manage the null adventure.
The price of hulls is not important as we are well funded and can manufacture all our tec1 hulls as well as having the ability to build carriers in our lowsec staging systems. We have no problems fielding conventional tec1 ships and there loss is unimportant to the overall scheme of our fun to be in nullsec plan.
We do plenty of Ice & mineral mining in empire to fullfill these requirements.
We will have fun, progress & ultimately make a little bit of null a home from home. I have a plan to seed the local area with stocks of ships & modules at only a small markup above empire prices which will stimulate the market and encourage a bit more activity.
I would hope to make some friends in null by not taking an aggressive stance with the locals and respecting that not everone plays the game the same.
|

Erica Snotty
Republic Military School Minmatar Republic
12
|
Posted - 2011.11.17 09:10:00 -
[13] - Quote
Thorn Galen wrote:Bloody hell!! You could swear that some of the people posting in this thread are unhappy and jealous that you took that first step.
Kudos to you and thank you for your insight into how you accomplished it all. Eve needs more people like you.
As to when the bad boys are going to bash down your door, who is to say you won't give them a bloody nose?
Good luck and I hope you grow and prosper, even the large alliances started off somehow, somewhere.
Thanks for the encouragement There are those who welcome & those you would burn down your front door if they thought that there was "fun" to be had from that action. Eve very much mirrors life in that respect. .
|

Erica Snotty
Republic Military School Minmatar Republic
12
|
Posted - 2011.11.17 09:44:00 -
[14] - Quote
Tore Vest wrote:Good luck to you out there  I know more ppl that is trying their luck in 0.0... Small tip : Dont bring everything you own out to null 
Good advice about not bringing all our shiny stuff to null. We live quite frugally & happily rat in tec1 ships. This keeps the ever possibility of loss quite low. All the cap ships are stored away from the POS anyway so that eliminates one source of worry.
We get the occasional hauler spawns which keep us stocked up with useful bulk minerals. All in all it is not a bad experience especially with the PI helping out with the POS fuel costs as its mainly ICE product that is bought from empire.
I really think that the essence of Null is that nothing is ever going to be as easy as empire, those who choose empire have a far easier ride but the satisfaction of getting into null more than compensates.
|

Erica Snotty
Republic Military School Minmatar Republic
18
|
Posted - 2011.11.18 08:45:00 -
[15] - Quote
Kyle Myr wrote:[quote=Erica Snotty][quote=Tore Vest]Good luck to you out there  I know more ppl that is trying their luck in 0.0...
We did not look too closely at who lived in the region we were planning to occupy. The lowsec POS was already in situ so it made sense to select a null location within jump range of that location. The most important concern was that it had to be within one cyno jump of a level 5 jump drive calibration pilot both for Rorqual & jump freighter.
A location was selected and a covert ops corp toon member scanned all the moons in the target location & came up with a number of moons that allowed multiple moon harvester arrays to be anchored. This provides us with products for a reaction back in our lowsec location.
I am conscious of the interest in this thread and I honestly wish that most of null was not geared to burning down your ranch. I would love to give more information about the location but at this moment in time we are too weak to make a difference. |

Erica Snotty
Republic Military School Minmatar Republic
19
|
Posted - 2011.11.19 11:04:00 -
[16] - Quote
Kyle Myr wrote:Erica Snotty wrote:Kyle Myr wrote:[quote=Erica Snotty][quote=Tore Vest]Good luck to you out there  I know more ppl that is trying their luck in 0.0... We did not look too closely at who lived in the region we were planning to occupy. The lowsec POS was already in situ so it made sense to select a null location within jump range of that location. The most important concern was that it had to be within one cyno jump of a level 5 jump drive calibration pilot both for Rorqual & jump freighter. A location was selected and a covert ops corp toon member scanned all the moons in the target location & came up with a number of moons that allowed multiple moon harvester arrays to be anchored. This provides us with products for a reaction back in our lowsec location. I am conscious of the interest in this thread and I honestly wish that most of null was not geared to burning down your ranch. I would love to give more information about the location but at this moment in time we are too weak to make a difference. In case it's not expressly obvious, I understand why giving away your location to any organization with a few bored super cap pilots is a bad idea. That said, if you want to say hi out in 0.0, you know where to find us, at least. We're training a fair number of new pilots right now, so expect frigate fleets around Deklein and Delve. At any rate, your way of picking out a location makes a lot of sense, and considering the jump range of Rorquals/JFs, this could give you a fair bit of range. Would you recommend others start out by building a base in low sec? Low sec is quieter than NPC null, but very susceptible to lag due to its servers and aggression flagging issues. There's also the fact that if you somehow did attract the attention of bored super caps, the only thing that can hold them down is a scripted Hictor. What do you think about starting out in NPC Null stations? At least in Guristas space, a properly fit Drake is able to belt rat all spawns to make a living, so even a newer pilot would be able to sustain themselves in such a place, with proper caution.
If you can find a low sec location that is also within 1 jump of high-sec (and there are a lot) then you will be able to easy move the goodies you acquire in null into high sec by jumping from POS directly to the hi-sec gate. This minimise risk & the whole experience has been about minimising risk & cost.
On the subject of making friends we hope to establish some contact with the locals & eventually look to working with them for a common goal of mutual interest & support.
If we can hold out until the patch becomes live defensive issues will become much easier with the nerf to super caps, particularly as we have a number of HIC & cap ship pilots ready to come to our aid which is a step we would rather not take.
|

Erica Snotty
Republic Military School Minmatar Republic
19
|
Posted - 2011.11.19 11:13:00 -
[17] - Quote
Cregg Neir wrote:When people say it's difficult to move to null, they mean it's difficult to go there and live in the hostility. They don't mean it's hard to put up a pos in null. I'm glad you and your corp are having a good experience. My corp moved a pos into NPC null, had it immediately attacked, and spent three weeks with people laying siege to it before we finally took it down.
NPC null may look empty but most of it is claimed by somebody, and if you get on their radar, they will come after you. Yes, it's pretty easy to put up a pos in null sec and you might be able to keep it if you're in the right place and nobody notices you.
I feel sorry for your wasted effort but don't give up. The fact that you tried for 3 weeks could not have been an easy experience. There will always be people who want to burn down your front door for no other reason that they can. What these people don't realise is that by working together everybody becomes stronger in the region. There is more than enough ore to mine & rats to kill in the belts. I honestly don't see the purpose in trying to own a system in NPC Null that can never really be owned. You can't get sov in NPC null so the exercise is somewhat pointless & more about bravado than anything else.
Good luck with your next attempt.
|

Erica Snotty
Republic Military School Minmatar Republic
22
|
Posted - 2011.11.21 09:51:00 -
[18] - Quote
Kyle Myr wrote:Erica Snotty wrote: If you can find a low sec location that is also within 1 jump of high-sec (and there are a lot) then you will be able to easy move the goodies you acquire in null into high sec by jumping from POS directly to the hi-sec gate. This minimise risk & the whole experience has been about minimising risk & cost.
On the subject of making friends we hope to establish some contact with the locals & eventually look to working with them for a common goal of mutual interest & support.
If we can hold out until the patch becomes live defensive issues will become much easier with the nerf to super caps, particularly as we have a number of HIC & cap ship pilots ready to come to our aid which is a step we would rather not take.
I had a r+¬ponse, but the forums ate it. I'll redo the quick version: Supers, diplomacy, and flying below radar are tough. Picking a non-critical moon in and out of the way area and setting up discretely seems reasonable. While your method of cynoing to lowsec/highsec gates with a JF isn't the safe formula I've learned, if it works for you, power to you. Again, as you're taking pains to keep anonymity, I can't specifically comment regarding neighbors, but in general, reasons for eviction will be economic, strategic, or a more basic desire for conflict. Good luck to you.
Thanks for this. is all good fun.
|

Erica Snotty
Republic Military School Minmatar Republic
26
|
Posted - 2011.12.12 00:20:00 -
[19] - Quote
Just to report that we had great success in null & we learnt a lot from the experience.
We waited until after the crucible patch and removed the POS. Our experience as a corporation was so enhanced that we were invited to join an alliance that holds sov in fountain and have been with them for the last 2 weeks.
Any corp who wants to get into null this has been a great way to gain experience & grow. |
| |
|