Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Fy'nite Hakaari
Darker Tides
2
|
Posted - 2014.04.09 18:17:00 -
[1] - Quote
ok i understand the need to make hacking sites more difficult then before, but this **** game you got us playing is just that..****
lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.
so you have 1, it has at least 1 can with something other then **** in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the **** to make the site worthwhile!!
How absolutely ******* boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role cause its so bollocks..well done
i dont have **** skills but this ******* piece of crap hacking method is utter crap, how the **** anyone see's this crap as a viable income is beyond me, well lets face it, no ****** runs data sites as it is |

masternerdguy
State Protectorate Caldari State
1563
|
Posted - 2014.04.09 18:20:00 -
[2] - Quote
This thread is going places. Things are only impossible until they are not. |

Serene Repose
1231
|
Posted - 2014.04.09 18:21:00 -
[3] - Quote
Now, why don't you tell us how you really feel? I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3277
|
Posted - 2014.04.09 18:23:00 -
[4] - Quote
Fy'nite Hakaari wrote:
i dont have **** skills
Really? because all you need is the basic skills at 3 to stand a 50/50 of doing null sites *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Ralph King-Griffin
Var Foundation inc.
621
|
Posted - 2014.04.09 18:24:00 -
[5] - Quote
hmm Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á-á-á-á-á-áIf In Doubt....Do....Excessively. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
|

Shrewd Tsero
Aventine Legion
42
|
Posted - 2014.04.09 18:26:00 -
[6] - Quote
I do not disagree that the whole minigame/spew mechanic needs to be revisited, but in terms of getting the loot you want after you have won the mini-game, that's pretty much a no brainer. As long as you scanned it down so you know what's inside, then you know exactly what cans to go for. Getting all, at least most of all, of the parts/materials containers is pretty easy. It is good to have substance to one's existence.-á But in the absence of substance, one can do much yet with style. |

Herzav
Perkone Caldari State
22
|
Posted - 2014.04.09 18:32:00 -
[7] - Quote
I don't recall reading anywhere that exploration was ''viable'' as income.
Sure, the ISK is guaranteed but its RNG at its heart. One day you might be WH inhabitant rich and someday you may get a tutorial payout.
That and because everyone and their grandma is doing exploration. so nerfff |

Jarod Garamonde
Sardaukar Merc Guild General Tso's Alliance
1552
|
Posted - 2014.04.09 18:34:00 -
[8] - Quote
Fy'nite Hakaari wrote:ok i understand the need to make hacking sites more difficult then before, but this **** game you got us playing is just that..****
lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.
so you have 1, it has at least 1 can with something other then **** in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the **** to make the site worthwhile!!
How absolutely ******* boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role cause its so bollocks..well done
i dont have **** skills but this ******* piece of crap hacking method is utter crap, how the **** anyone see's this crap as a viable income is beyond me, well lets face it, no ****** runs data sites as it is
Contract me all of your stuff, and biomass after I click "accept". Star Citizen is that way -------> That moment when you realize the crazy lady with all the cats was right... |

Tippia
Sunshine and Lollipops
20552
|
Posted - 2014.04.09 18:34:00 -
[9] - Quote
Since you can determine what you'll get and also plan fairly well how to attack the mini-game, I can't rally see that there's much luck involved unless you choose to do it all blind (read: doing it wrong). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: Newbie skill plan 2.1. |

Kryptos Sanguar
Ascendant Operations
5
|
Posted - 2014.04.09 18:41:00 -
[10] - Quote
Could any null dwellers give me an approximate ISK/hour estimate on relic and data sites? I recently found that I quite enjoy the minigame but have only done it in low sec up until now. If it's good money in 0.0 I might go on a little excursion. |
|

Barbara Nichole
Cryogenic Consultancy
553
|
Posted - 2014.04.09 18:41:00 -
[11] - Quote
Fy'nite Hakaari wrote:ok i understand the need to make hacking sites more difficult then before, but this **** game you got us playing is just that..****
lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.
so you have 1, it has at least 1 can with something other then **** in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the **** to make the site worthwhile!!
How absolutely ******* boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role cause its so bollocks..well done
i dont have **** skills but this ******* piece of crap hacking method is utter crap, how the **** anyone see's this crap as a viable income is beyond me, well lets face it, no ****** runs data sites as it is This is just ironic. The meta game is boring? Isn't this what people have been pointing to as a "fix" for mining? It's like I have said in the past.. any activity you do repeatedly will eventually become tiresome. There is no reason to change basic mining just as a few other types of mining for some variety. As for exploration,if you don't like it don't do it.
-á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Toshiro Ozuwara
Crimson Serpent Syndicate
672
|
Posted - 2014.04.09 18:42:00 -
[12] - Quote
I made 40M last night doing lowsec sites in 30 mins. It didn't take long to locate the tracking beacon,-ádeep inside the quarters for sleepin' They thought they could get away-áNot today, it's not the way that this kid plays |

Tarpedo
Incursionista
1310
|
Posted - 2014.04.09 18:51:00 -
[13] - Quote
Jarod Garamonde wrote:Star Citizen is that way -------> There are also STO and Elite in the same direction. And the latter has a good chance to have actual exploration - with unknown star systems, planets, asteroid fields etc. - just 3-4 months later. you better be careful with sending people away, it may result in half-empty New Eden couple years later. |

Doireen Kaundur
561
|
Posted - 2014.04.09 19:00:00 -
[14] - Quote
Tarpedo wrote:Jarod Garamonde wrote:Star Citizen is that way -------> There are also STO and Elite in the same direction. And the latter has a good chance to have actual exploration - with unknown star systems, planets, asteroid fields etc. - just 3-4 months later. you better be careful with sending people away, it may result in half-empty New Eden couple years later. As for the loot spill - it was designed to turn players into PvP content so there is no point doing it in hi-sec, go low/null for better income.
EVE had a stongehold becuase the space genre MMO was largely abandoned. Now with some competition (and no I dont mean KOTORish games) Eve may have to pull some rabbits out of hats to keep players interested. Interesting times ahead. A great American humorist and author recently said: "The one unintentional flaw of the internet generation is its ability to give the stupidest segments of our population the loudest voices." I have a tendency to agree with his statement.-á |

masternerdguy
State Protectorate Caldari State
1563
|
Posted - 2014.04.09 19:02:00 -
[15] - Quote
Tarpedo wrote:Jarod Garamonde wrote:Star Citizen is that way -------> There are also STO and Elite in the same direction. And the latter has a good chance to have actual exploration - with unknown star systems, planets, asteroid fields etc. - just 3-4 months later. you better be careful with sending people away, it may result in half-empty New Eden couple years later. As for the loot spill - it was designed to turn players into PvP content so there is no point doing it in hi-sec, go low/null for better income.
Trying to compete with EVE Online is like boxing with a Kangaroo, you are going to lose and be humiliated in the process. Things are only impossible until they are not. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3280
|
Posted - 2014.04.09 19:03:00 -
[16] - Quote
Tarpedo wrote:Jarod Garamonde wrote:Star Citizen is that way -------> There are also STO and Elite in the same direction. And the latter has a good chance to have actual exploration - with unknown star systems, planets, asteroid fields etc. - just 3-4 months later. you better be careful with sending people away, it may result in half-empty New Eden couple years later.
Yeah, Ill be looking in at Elite too, but I dont hold much hope
As David Braben himself said;
"It will fix all the problems with EvE Online"
Which sounds like bad ju-ju to me *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

tiewan
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.04.09 19:07:00 -
[17] - Quote
I actually like the mini game.
I do not like the loot spew.
|

Seven Koskanaiken
The Shadow Plague Fidelas Constans
1160
|
Posted - 2014.04.09 19:07:00 -
[18] - Quote
Kryptos Sanguar wrote:Could any null dwellers give me an approximate ISK/hour estimate on relic and data sites? I recently found that I quite enjoy the minigame but have only done it in low sec up until now. If it's good money in 0.0 I might go on a little excursion.
50-100 mil an hour depending on luck/skills/etc
I made ~1.5 bil a week doing it casually.
|

Jeremiah Saken
State Protectorate Caldari State
24
|
Posted - 2014.04.09 19:12:00 -
[19] - Quote
Quote:Eve may have to pull some rabbits out of hats to keep players interested. Interesting times ahead.
I'm counting on that. Monopoly is not good, comeptition is.
Quote:"It will fix all the problems with EvE Online"
Now that's a bold statement. Bacon tastes so much better when it's marinated in vegan tears.-á |

Seven Koskanaiken
The Shadow Plague Fidelas Constans
1160
|
Posted - 2014.04.09 19:14:00 -
[20] - Quote
Tarpedo wrote:Jarod Garamonde wrote:Star Citizen is that way -------> There are also STO and Elite in the same direction. And the latter has a good chance to have actual exploration - with unknown star systems, planets, asteroid fields etc. - just 3-4 months later. you better be careful with sending people away, it may result in half-empty New Eden couple years later. As for the loot spill - it was designed to turn players into PvP content so there is no point doing it in hi-sec, go low/null for better income.
The game was meant to turn you into prey, the spew was supposed to encourage groups (or dual boxing) to scoop the loot. Then for some unknown reason that has never been fully explained by CCP they made the cans scannable and named the jetcans so that solo you could get most the loot anyway. If it was down to luck like the OP said, it would actually make a whole lot more sense, rather than now which makes no sense at all. |
|

Unsuccessful At Everything
The Troll Bridge
12002
|
Posted - 2014.04.09 19:14:00 -
[21] - Quote
Grrrrrrr Not all professions pay the same.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

masternerdguy
State Protectorate Caldari State
1565
|
Posted - 2014.04.09 19:15:00 -
[22] - Quote
Unsuccessful At Everything wrote:Grrrrrrr Not all professions pay the same.
I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx. Things are only impossible until they are not. |

Malcolm Shinhwa
Bad Touches
1784
|
Posted - 2014.04.09 19:17:00 -
[23] - Quote
According to inside sources (devs on twitter), the loot spew should be going away with the Summer release. "You're a d-bag. But you're a caring d-bag." -- Sindel Pellion
***** Psychotic Monk and DJ FunkyBacon for CSM ***** |

DaReaper
Net 7 The Last Brigade
310
|
Posted - 2014.04.09 19:41:00 -
[24] - Quote
Malcolm Shinhwa wrote:According to inside sources (devs on twitter), the loot spew should be going away with the Summer release.
that's what I was just gonna say, you beat me to it.
Personally I don't mind the mini game, its better then the chance based system we used to have which was a sit and wait.. and wait... and wait game. The loot spew and adding random crap to WH sites was lame. Removing the spew will improve things alot |

DaReaper
Net 7 The Last Brigade
310
|
Posted - 2014.04.09 19:45:00 -
[25] - Quote
Doireen Kaundur wrote:Tarpedo wrote:Jarod Garamonde wrote:Star Citizen is that way -------> There are also STO and Elite in the same direction. And the latter has a good chance to have actual exploration - with unknown star systems, planets, asteroid fields etc. - just 3-4 months later. you better be careful with sending people away, it may result in half-empty New Eden couple years later. As for the loot spill - it was designed to turn players into PvP content so there is no point doing it in hi-sec, go low/null for better income. EVE had a stongehold becuase the space genre MMO was largely abandoned. Now with some competition (and no I dont mean KOTORish games) Eve may have to pull some rabbits out of hats to keep players interested. Interesting times ahead.
SC Is to eve what a roller coaster is to a hunting trip.
SC wonlt really hurt eve's player base as its more like a theme park pretending to be a sandbox. (I'll admit I have not looked into SC progress in a few months, but a lot of the stuff they wanted to do should make eve players go huh?)
Elite looks interesting, I have not really looked into that one much either.
TBH, no game will really hurt eve, as only eve can hurt eve. People can and do play more then one game. I really do hope though, that some competition lights a fire under CCP's butt and they keep fixing old broken crap and give us new none broken stuff in the process. |

Zappity
Stay Frosty. A Band Apart.
954
|
Posted - 2014.04.09 19:52:00 -
[26] - Quote
Malcolm Shinhwa wrote:According to inside sources (devs on twitter), the loot spew should be going away with the Summer release. CCP Affinity posted the same on this forum: https://forums.eveonline.com/default.aspx?g=posts&m=4259845#post4259845 Zappity's Adventures for a taste of lowsec. |
|

ISD Ezwal
ISD Community Communications Liaisons
1127

|
Posted - 2014.04.09 20:03:00 -
[27] - Quote
masternerdguy wrote:Unsuccessful At Everything wrote:Grrrrrrr Not all professions pay the same.
I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx. Oh yeah, that would be the day. Imagine the Isk/hr we would make if forum posting earned Isk...
On a more serious note, I cleaned the OP's post and deleted some rule breaking posts.
The Rules: 7. Use of profanity is prohibited.
The use of profanity is prohibited on the EVE Online forums. This includes the partial masking of letters using numbers or alternate symbols, and any attempts at bypassing the profanity filter.
19. All posts must be related to EVE Online.
Posts regarding other companies and products or services are prohibited and any content of this nature will be removed. Posts regarding other games are however permitted on the Out of Pod Experience forum for the purposes of discussion only.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Darkopus
State War Academy Caldari State
86
|
Posted - 2014.04.09 20:32:00 -
[28] - Quote
show us on the map where the nasty hacking site touched you.......... ???? |

Djana Libra
DAB The Unthinkables
349
|
Posted - 2014.04.09 20:34:00 -
[29] - Quote
Fy'nite Hakaari wrote:ok i understand the need to make hacking sites more difficult then before, but this *) game you got us playing is just that. *)
lets sum it up, you spend however long looking for a site
Well you're doing it wrong then, with the lame instant scanner when you jump in you get half the info you need, with a few decent skills you can find those sites way too fast.
They killed exploration with the dumbing down of scanning
|

Tarpedo
Incursionista
1311
|
Posted - 2014.04.09 20:51:00 -
[30] - Quote
ISD Ezwal wrote:masternerdguy wrote:Unsuccessful At Everything wrote:Grrrrrrr Not all professions pay the same.
I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx. Oh yeah, that would be the day. Imagine the Isk/hr we would make if forum posting earned Isk...  By the way - it's not far from reality I see on some social sites (such as Twitter, FB, Reddit): people use cryptocurrencies (dogecoins for example) to tip posters using "tipbots" and simple commands like "+tipbot 100 coins". Could be nice to have such tipbot for official forums - to tip ISK to posters (apparently logging into game takes too much effort). If you think it's a joke - yesterday I've seen $850 tip, few days ago someone tipped $6k in a single tip.
p.s. apologies for off-topic. |
|

Zappity
Stay Frosty. A Band Apart.
956
|
Posted - 2014.04.09 21:14:00 -
[31] - Quote
Tarpedo wrote:ISD Ezwal wrote:masternerdguy wrote:Unsuccessful At Everything wrote:Grrrrrrr Not all professions pay the same.
I demand that my forum posting pay at least as much as running Sanctums in an officer fit Nyx. Oh yeah, that would be the day. Imagine the Isk/hr we would make if forum posting earned Isk...  By the way - it's not far from reality I see on some social sites (such as Twitter, FB, Reddit): people use cryptocurrencies (dogecoins for example) to tip posters using "tipbots" and simple commands like "+tipbot 100 coins". Could be nice to have such tipbot for official forums - to tip ISK to posters (apparently logging into game takes too much effort). If you think it's a joke - yesterday I've seen $850 tip, few days ago someone tipped $6k equivalent in a single tip. p.s. apologies for off-topic. Only if we can also place bounties in the same manner. Zappity's Adventures for a taste of lowsec. |

Silvetica Dian
Manson Family Advent of Fate
924
|
Posted - 2014.04.09 21:21:00 -
[32] - Quote
Ramona McCandless wrote:Fy'nite Hakaari wrote:
i dont have **** skills
Really? because all you need is the basic skills at 3 to stand a 50/50 of doing null sites
Confirming. I have hacking skills to 4 and very rarely even need a 2nd go let alone lose a can. It is a game of skill (although the skill required is almost as simple as tic tac toe). Collecting the loot you want i also simple and many of the data sites i have finished collecting the loot i want after the 2nd or 3rd spew and am already omw to next. The null sites drop tens of mill to hundreds of mill /site. I see people a few days old running them in herons/ asteros constantly. Maybe OP you are exceptionally bad at something very simple? Or maybe CCP hate you especially and your cans are harder than everyone elses? Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |

Grunanca
Doughboys Shadow Cartel
208
|
Posted - 2014.04.09 21:25:00 -
[33] - Quote
Fy'nite Hakaari wrote:ok i understand the need to make hacking sites more difficult then before, but this *) game you got us playing is just that. *)
lets sum it up, you spend however long looking for a site, could be few hrs to find a site with something worth taking, add to this ur up against alot of other new players looking for same sites.
so you have 1, it has at least 1 can with something other then *) in it, start hacking, then its pretty much down to pure luck if you hit the right buttons, because to me it seems there are far too many blocks in the way, if you manage to brk the can you then again have to rely on luck to hopefully pick up the 1 item out of all the*) to make the site worthwhile!!
How absolutely *) boring this procedure is. lets face it, u have had to design and add a new ship to the game just to fill the role *)..well done
*)
*)= *Snip* Please refrain from using profanity. ISD Ezwal.
Why are so many people looking for them if they suck?
With that said... I completely agree with you. Hacking is just bad and looks like a browser game from the late 90ies. |

Viserys Anstian
Wayward Chickens
1
|
Posted - 2014.04.09 21:42:00 -
[34] - Quote
There is a trick to the mini game. It's hard to explain, but after you do a few, you'll realize the general strategy. There is also a couple of good video guides on the basic strategy. Unless I get some really bad luck, I don't usually have issues.
the Loot spew however needs to go away. Just see no real reason for it. Sure, if the minigame wasn't there, why not.
Good news about this summer. |

PotatoOverdose
Handsome Millionaire Playboys
1339
|
Posted - 2014.04.09 21:44:00 -
[35] - Quote
Exploration was made so mind numbingly simple that any player with a week old character and two neurons to rub together could easily and quickly clear almost any professional site in the game.
Supply shot up, prices tanked. End of story. |

Nicolai Serkanner
Brave Newbies Inc. Brave Collective
93
|
Posted - 2014.04.09 22:24:00 -
[36] - Quote
Tippia wrote: plan fairly well how to attack the mini-game, I can't rally see that there's much luck involved unless you choose to do it all blind (read: doing it wrong).
Wait ... you think there is actually a skill involved "solving" the mini-game? Besides a few tiny tactics it is, in my opinion, a game of sheer luck. I would really like to read otherwise.
|

Silvetica Dian
Manson Family Advent of Fate
924
|
Posted - 2014.04.09 22:31:00 -
[37] - Quote
Nicolai Serkanner wrote:Tippia wrote: plan fairly well how to attack the mini-game, I can't rally see that there's much luck involved unless you choose to do it all blind (read: doing it wrong). Wait ... you think there is actually a skill involved "solving" the mini-game? Besides a few tiny tactics it is, in my opinion, a game of sheer luck. I would really like to read otherwise.
If it were luck then why do some people almost never lose cans and some people lose many? Path selection is vital. Knowing when to go round and when to go through is vital. Knowing which buffs to use when helps. Some of the blocking pieces are usually best removed immediately and others left alone untill later but exceptions apply to both. It takes bad luck to lose once and should happen rarely (level 4 skills). It takes a ton of bad luck to lose twice and should almost never happens. Money at its root is a form of rationing. When the richest 85 people have as much wealth as the poorest 3.5 billion (50% of humanity) it is clear where the source of poverty is. http://www.theguardian.com/commentisfree/2014/jan/20/trickle-down-economics-broken-promise-richest-85 |

Infinity Ziona
Cloakers
2156
|
Posted - 2014.04.09 22:46:00 -
[38] - Quote
You can make some decent isk from it. Nowhere near as much as other combat related things but then you're not risking a multi-hundred isk ship.
The thing that makes it pay less is doing it in areas / times where lots of people are also doing it.
One issue I have with sites is the complete irrelevancy of data sites. They're crap. I'd like to see more faction bpc in data sites but make the cans unscannable. Leave relics how they are, they pay quite well. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
393
|
Posted - 2014.04.10 01:50:00 -
[39] - Quote
relic and data sites drop up to a billion isk in loot in a c6 wormhole, if you know how to do them - solo, by the way.
So yeah, works as intended.
If you find the drops in your region are trash, move to wormhole space and start working your way up the real PvE chain. |

ACE McFACE
Radical Astronauts Plundering Eve
1816
|
Posted - 2014.04.10 01:59:00 -
[40] - Quote
Its pretty good in wormholes. Now, more than ever, we need a dislike button. |
|

Infinity Ziona
Cloakers
2158
|
Posted - 2014.04.10 02:30:00 -
[41] - Quote
LUMINOUS SPIRIT wrote:relic and data sites drop up to a billion isk in loot in a c6 wormhole, if you know how to do them - solo, by the way.
So yeah, works as intended.
If you find the drops in your region are trash, move to wormhole space and start working your way up the real PvE chain. Living in a wormhole you deserve to get a billion per relic... aweful places, feel like closets. Want to make billions a week solo running combat sites in null sec? -á Read my Exploratation Guide here -> https://forums.eveonline.com/default.aspx?g=posts&t=309467 |

Ribor
Elysian.
9
|
Posted - 2014.04.10 02:52:00 -
[42] - Quote
Infinity Ziona wrote:LUMINOUS SPIRIT wrote:relic and data sites drop up to a billion isk in loot in a c6 wormhole, if you know how to do them - solo, by the way.
So yeah, works as intended.
If you find the drops in your region are trash, move to wormhole space and start working your way up the real PvE chain. Living in a wormhole you deserve to get a billion per relic... aweful places, feel like closets.
Yes but closets filled with money you can use to get more **** for your closet. A closet with a pool table and nice lighting. And air conditioning. And a small capital fleet so you can get more money for more closets and closet accessories. IMAGINE THE POSSIBILITIES*.
*- possibilities pertaining to closets only |

Bael Malefic
Center for Advanced Studies Gallente Federation
75
|
Posted - 2014.04.10 07:44:00 -
[43] - Quote
Not all null sites are created equal. For every story of "I made tens of millions in an hour" there are plenty of data/relic sites that yield a few million at best and often have no high-value drops at all.
Not sure but I suspect site values may vary by region? I know those in my current home nullsec region generally suck. |

Arsine Mayhem
Tribal Liberation Force Minmatar Republic
182
|
Posted - 2014.04.10 10:12:00 -
[44] - Quote
I came back to the game to find the horrid changes done to relic, data sites. I ran 2 and never went back.
Find something else to do, or
find another game to play. Mahjong is more entertaining. |

Unezka Turigahl
Det Som Engang Var
172
|
Posted - 2014.04.10 10:49:00 -
[45] - Quote
I used to run hisec hacking sites when I was a young explorer. 10-20mil per site was common. Good income for newbies. After Odyssey I watched my stash of frisbees plummet in price and never bothered to run the sites anymore. With no more frisbees to play with, my dog became depressed and shot himself.
Prices on loot from combat sites tanked as well. Unable to continue to feed my 5 kids, I lost my mind and jettisoned them out the airlock of my trailerhome and now roam sites, terrorizing this new wave of explorers. |

Divine Entervention
Deep Core Mining Inc. Caldari State
270
|
Posted - 2014.04.10 10:56:00 -
[46] - Quote
hisec relic/data sites are the sux0rz.
Spent like 30 minutes finding it, hacked it, got like 6k isk worth of stuff.
#disappoint
Had alot of fun playing starcraft 2 immediately after that though
So i got that going for me Proof of lying in thread.
https://forums.eveonline.com/default.aspx?g=posts&m=4349703#post4349703 |

Balshem Rozenzweig
Akademia Milicyjna The North is Coming
44
|
Posted - 2014.04.10 11:58:00 -
[47] - Quote
I like the mini game. Maybe because I've done it only on like 20 sites or sth (then approximately 100 times since there are 4 containers a site and my t1 analyzers fail me sometimes ).
I like exploration as it is - a mini profession. I do it when I'm bored or I don't have a lot of time. It's a casual thing for casual players, and it suits me this way.
Bigger rewards mean bigger competition, and bigger competition usually means bigger skill/time commitment, so be careful what you wish for.
When they say "more money from data/relic sites" you should understand they are actually saying "data/relic sites always instantly cleared in radius of 15 jumps". Singature Radius 48 m |

nikon56
UnSkilleD Inc. Reverberation Project
44
|
Posted - 2014.04.10 14:05:00 -
[48] - Quote
Infinity Ziona wrote:You can make some decent isk from it. Nowhere near as much as other combat related things but then you're not risking a multi-hundred million isk ship.
The thing that makes it pay less is doing it in areas / times where lots of people are also doing it.
One issue I have with sites is the complete irrelevancy of data sites. They're crap. I'd like to see more faction bpc in data sites but make the cans unscannable. Leave relics how they are, they pay quite well. actually, there are many issues with the relic / data:
1- the minigame is aweful, do 10 of them and you are done, no challenge, just dumb cliking fest 2- the loot spew is terribad, but get removed so.... 3- the overlay scanner thing need to go; especially when you have it turned OFF and yet, it STILL show up to add insult to the irony
4- regarding the payout: in lowsec, you will have a better isk/hour ratio just chaining the belt rats, and without even speaking about the clones...good clones being 25-30M a pop, you definitely make more isk just doing the belt, and it's not like you need a big ship for that, a t1 cruiser does the job well, as well as assault frigs (fastest i found was cynabal, but starting this summer, i'll need to find another ship because "CCP Rise")...
tldr, in low, it's gone from interesting content, to "WTF this things show up every time i jump" |
|
|
|
Pages: 1 2 :: [one page] |