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Cold Star
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Posted - 2006.05.12 05:25:00 -
[1]
Edited by: Cold Star on 12/05/2006 05:35:24 Edited by: Cold Star on 12/05/2006 05:30:58 *** I realise this is in the wrong forum I meant to put it in features and ideas discussion not Game Development please move it mod***
I am just curious (please refrain from flame this is a honest opinion poll).
I was wondering how many people would be interested in a new server? If they made a new server would you play on it?
I thought about it briefly during this close to 24 hour downtime and I realised that a LOT of their hardware upgrades have been to maintain the one server concept. I am not saying it should definatly happen but I am wondering what other people think. Here are some of the benifits I thought of:
1st: it would offer a fresh start skill wise for people. I am sure over the course of EVE that many a player has left because they realised they would NEVER be as good as a player who started in 2003. Now I myself started in late 2004 and I notice a large difference between myself and a character made 8 months before me. This could bring more people to the community as 2 of my friends IRL quit because of this exact reason.
2nd: and more basic to both servers I have noticed a trend of a very large portion of CCP resources going to getting this wicked super server running. While it is commendable AND I will admit I would probably *** in my pants if I ever got to even see it. Two lesser servers or even three would actually be cheaper than a single massive one (this is part of the reason other MMOs don't use single servers).
3rd: aside from monetary resources another resource is time. With multiple servers even if just one. There would instantly be less lag and a more stable enviroment. This would reduce the ammount of time speant by the good employees of CCP on maintaining said super server. Thus more time could be speant on balance issues, new content, ect. (In addition to a more live enviroment that I know a lot of people have wanted IE stories that actually effect the universe and the such).
4th: I think it would be nice for some experienced players to get a chance to start fresh. Maybe not full time but with 2 servers you could play two characters (granted in different worlds) and skill them at the same time without needing two accounts. This would mean 2 things for the new server; a good player base to begin with and experienced players using it not just a n00b fest.
Lastly: It would offer a new universe to expand into and take over. This means new power alliances unclaimed 0.0, glory to be had, dishonor to be gotten ect.
Anyways this is just a idea I thought of while I was waiting almost a full day to be able to play because they needed leet machines to keep the lag down. Heck you just bought the leet machines use the old ones and throw up a new server .
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Cold Star
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Posted - 2006.05.12 05:28:00 -
[2]
It also could be a "selling" point at E3 as well. I think the MMO community as a whole for the most part knows about EVE-Online and that its not level based. Being able to say we are bringing up a new server where everyone will have a fresh start might drive some people to come and play = more $$ for CCP. Cough. 
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Boonaki
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Posted - 2006.05.12 06:21:00 -
[3]
It will never happen, the devs have stated that many times.
I however would like to start from a fresh server provided no char xfers were provided.
New alliances are rather screwed at the moment, much of the power comes from owning tech 2 bpo's. It's like free isk and allows them to buy more, when they buy more bpos, the gain more power.
Fear the Ibis of doom! |

Kitarie
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Posted - 2006.05.12 06:36:00 -
[4]
Hm, but thinking of skills, doesn't the same happen to new players that join the newly opened server 3 months after it went online? So this would only be a temporary solution to the problem of never going to be as good as the ones that started in 2003. But this is not only a problem in EVE, I played DAoC very actively and if we met a group that had a higher Realm Rank (played longer and had more pvp experience) they won most of the times. I guess thats just how it works :) The thing I miss is that you cannot train more than one character at the same time. It would be so cool to have certain char roles and that you can switch between them. Why do we have 3 Charslots anyway?
------------- There is always a bigger fish! |

Bruce Leeroy
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Posted - 2006.05.12 06:36:00 -
[5]
I like the uphill battle. I'd stick to Tranquility. Part of the game is overcoming those who've come before ... or joining them. 
Would you want to have them continually put new pools (its not 'one' server, technically) of hardware online so everyone could start with an artifically level playing field? Or just once for you and those who joined before or around the launch of a 2nd pool. You do it once, the argument carries that you'd want to do it again and again for everyone to be 'fair'.
Again, its not a single massive server. Theres a crap load of actual servers, but its all one world. How they divide up the game world amoung the servers is what balances the load (and why there are 'traffic advisories') and keeps things running smooth. Thats why when Jita is so packed, the lag is insane, because theres probably one server focused on Jita and its poor little gigabit ethernet connections (I'm sure it has 2!) are just slammed with traffic of all those pod pilots moving about.
So its really a matter of a number of servers for a number of systems.
I don't even want to think about the instability of the market of a new universe. And universe is really what we should be talking about. Not a 'server', but an entire copy of the game world ... which sounds like the Eve universe to me. 
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Cold Star
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Posted - 2006.05.12 07:57:00 -
[6]
Leeroy: I am pretty sure everyone understands that by server I meant the bank of individual computers that make up the massive network that is refered to by players as a server. Of course I meant make a new world not just add another blade server to the stack. Sigh nvm. Case and point when you login it asks you "SERVER" with a little menu and 2 options Tranquility or Singularity. Thus the word "server" to describe a new virtual universe was appropriate in my original post k tnx.
I am unaware as to your point of pools but the concept of creating new servers is widespead in almost everyother MMO in existence. A lot of experienced players enjoy it as well. As Boonaki said a fresh start would be nice.
As far as your comment making it seem to be more expensive to put up another server in actuality for the costs of the "uberware" CCP is purchasing and installing could effectively pay for a additional server all things included with the old specs. If you assume about 1/3 of people would play on the new server from the old at least at any given time. You wouldn't need the uberware and as such the eventual cost would be less.
Kitarie: Your point about thats just the way it works is valid as with your point about the 3 month and people joining then would be behind. The difference in EVE and 90% of other MMOs DAoC included is EVE has no cap. There is literally no chance EVER of a character made 1 year after another given they both train learning to surpass or become equal to the first. This is different in essentially everyother MMO because there is a level cap. For instance if there was a cap of 20million skill points thus people actually had to plan what they wanted to do ect. Then a new player could put in a solid 15 months and cap. This doesn't exist though. As such the DAoC example though it holds water with the concept of its how it works. Does not quite relate to EVE or any other uncapped world.
As for the new people being surpassed after 3 months this is true but being surpassed by 3 months is very different than by 3 years.
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K Shara
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Posted - 2006.05.12 08:25:00 -
[7]
No, dude its not a good idea.
The thing about eve is that everyone is in the same virtual universe.
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Contraband
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Ellaine TashMurkon
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Posted - 2006.05.12 08:31:00 -
[8]
Never! On single server, when I dominate a regional market with one product I trade, I have the true satisfaction of winning worldwide competition on this thing. If my alliance gets a constelation, I know we won with all the possible competition, all the people intrested in that constelation. Ruling the world on single server means rulling the world. Who's best, is best. Biggest battles are definately biggest.
Otherwise, second server leads to third server and third server leads to forth. There will always be people crying for a new space, so THEY can be the biggest blood raider supporting corp, most feared pirates of Arida or best production corp in universe. That's the extream of carebearism - "I can't win cause someone has more SP, give me a new server so I'll be the best.". Theese people will ask for new and new servers untill everyone rules the world but noone can say he won a real competition. With new server, I as a half year old, will be left with veterans and only veterans - new people will go to new server. So I will always be a relative newbie. Instead, on single server, with time, I'm a veteran for a growing group of people (currently only trial accounts consider me as someone old and powerfull ;)
Old characters are defeatable, that was one of the main points of the game design. After 2 years, You will be 2 year old and they will be 5 year old. Many of the vets will just leave in the mean time. That was about (1).
2) and 3) - better technology, not the easy way. Better software optimalistion, better hardwaer, better organisation. Not more servers. More servers is like abandoning development and growth in any other area. "Why have a pentium III computer when You can have 12* 486 mashines with monochrome monitors?". "What for a new car? Get 5 old junks."
4)I don't think CCP wants anyone to skill 2-3 characters on one account. People wuld do so and then sell the alts.
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TuRtLe HeAd
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Posted - 2006.05.12 08:49:00 -
[9]
Its a Bad Idea.
And a fresh start skill wise Serves no purpose at all. Mistrained skills don't hinder youor character.
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Deja Thoris
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Posted - 2006.05.12 09:42:00 -
[10]
People who use the "oh my character..." reasoning for a new server will suck just as much on the new server.
They are the kind of people that look for an excuse why their character isnt up to par instead of admitting they dont need a 2003 char to be kickass. I have a 35mill SP+ char and one with less than 20mill SP. The 20 mill SP char is a 2005 char and she kicks ass. Deja with 35mill SP is just more versatile.
Hardware issues I dont care about, its nice that the current playerbase is pushing the envelope, it encourages innovation.
Starting afresh would be interesting (perhaps). The people who use their newness as an excuse on the current server will always be followers though and never leaders.
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Zarch AlDain
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Posted - 2006.05.12 10:55:00 -
[11]
Originally by: Cold Star
Kitarie: Your point about thats just the way it works is valid as with your point about the 3 month and people joining then would be behind. The difference in EVE and 90% of other MMOs DAoC included is EVE has no cap. There is literally no chance EVER of a character made 1 year after another given they both train learning to surpass or become equal to the first. This is different in essentially everyother MMO because there is a level cap. For instance if there was a cap of 20million skill points thus people actually had to plan what they wanted to do ect. Then a new player could put in a solid 15 months and cap. This doesn't exist though. As such the DAoC example though it holds water with the concept of its how it works. Does not quite relate to EVE or any other uncapped world.
This is untrue though.
I am a fairly new character - although hardly noob any more - and I am already at the point where I can compete in my chosen field with experienced players.
Yes my skills may be at 4 instead of 5 but those extra few % will come given a bit more time. The difference though is that I have specialised. I can't fly covops, dreadnaughts, ships of all four races, etc etc. Once I have finished mastering the ships I am flying though I will be able to match characters of any age in that area.
Your 30 million SP character is only using half of those skill points, if that, on any ship he or she jumps into. That's just the way eve works. Old characters gain flexibility, not raw power.
-- Zarch AlDain The Bridgeburners Huzzah Federation
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James Duar
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Posted - 2006.05.12 11:23:00 -
[12]
NO NO NO NO NO NO.
What is with you people trying to get CCP to kill one of the single coolest features of EVE!?
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Lord Slater
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Posted - 2006.05.12 16:26:00 -
[13]
Was a thread just like this a few days ago it dies a slow agonising death [and rightly so] Eves selling point is that it is one persistant developing universe. YARRR HAHAHA im the happy pirate YARRRR
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Jinx Barker
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Posted - 2006.05.12 16:56:00 -
[14]
No new servers, no sharding, no spliting EVE, I am against all that sorry. Single presitent Universe is how it should be. I am 100% against.
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Rod Blaine
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Posted - 2006.05.12 16:58:00 -
[15]
there's an additional good and rather important reason why eve needs to leaqve it at one server in the foreseeable future.
It's player-oriented. PLayers make the content here, and they run the economy, the military, everything in the game.
Especially the eve economy needs a large population to function well. The current 10-25K concurrent users and 100K accounts are about right for the current economy.
If you'd played three years ago you'd know how much mroe rich the eve economy ahs become in terms of diversity and possibility for it to generate content for all of us, mostly due to larger amounts of participants.
Secondly, CCP has an ideal. And CCP likes to hold on to those. It's that Eve will always remain one community in which literally everyone affects everyone else. That's the basic social basis of this game.
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Nee'kita Frist
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Posted - 2006.05.12 17:04:00 -
[16]
I would rather see the one server concept pushed as far as it will go. May the servers be on the verge of exploding before CCP give in and say "ok, second shard needed." --------------
I'm just bitter |

Jinx Barker
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Posted - 2006.05.12 18:35:00 -
[17]
Originally by: Nee'kita Frist I would rather see the one server concept pushed as far as it will go. May the servers be on the verge of exploding before CCP give in and say "ok, second shard needed."
I would say let them explode first, they have Service Plan/Maintenance Plan with IBM, so if it explodes its not a big deal, they get a new one .
So, let the servers explode and melt into slag before EVE is split!
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Maya Rkell
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Posted - 2006.05.12 19:02:00 -
[18]
Originally by: Rod Blaine Secondly, CCP has an ideal. And CCP likes to hold on to those. It's that Eve will always remain one community in which literally everyone affects everyone else. That's the basic social basis of this game.
Serenity.
And no, denial really AIN'T just a river in Egypt.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Drizit
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Posted - 2006.05.13 02:18:00 -
[19]
I have been playing a year and I know I will never "catch up" as far as number of sp is concerned.
The thing that most players seem to forget is that there are only so many skills in one field to learn before you start to diversify. Ie: learning energy weapons has x amount of skills, after that, you go on to hybrid and projectile. So you are skilled in several weapons? so what. You still can't train any higher in one specific weapon so a noob can catch up just by training to max on one weapon type.
Another server with a level playing field? I don't think so. In 6 months, the newest players there will also be saying they can't catch up to players that already have 2 million sp and another new server will be demanded.
Personally, I think CCP have thier work cut out with just one main server without adding to it. IMO, this China server is going to cause logistic problems that will cause the attention to be split between the two. "EVE" won't get the attention it deserves because now we'll be asking them to do it twice. I really hope I'm wrong but Kali may be the last really major expansion we're going to see for a while since the China server is going to be taking so much of the resources.
Add a third main server to the equation, I don't think that's a good idea for Eve at all.
--
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Lord Slater
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Posted - 2006.05.13 02:27:00 -
[20]
Edited by: Lord Slater on 13/05/2006 02:27:15
Originally by: Drizit I have been playing a year and I know I will never "catch up" as far as number of sp is concerned.
The thing that most players seem to forget is that there are only so many skills in one field to learn before you start to diversify. Ie: learning energy weapons has x amount of skills, after that, you go on to hybrid and projectile. So you are skilled in several weapons? so what. You still can't train any higher in one specific weapon so a noob can catch up just by training to max on one weapon type.
Another server with a level playing field? I don't think so. In 6 months, the newest players there will also be saying they can't catch up to players that already have 2 million sp and another new server will be demanded.
Personally, I think CCP have thier work cut out with just one main server without adding to it. IMO, this China server is going to cause logistic problems that will cause the attention to be split between the two. "EVE" won't get the attention it deserves because now we'll be asking them to do it twice. I really hope I'm wrong but Kali may be the last really major expansion we're going to see for a while since the China server is going to be taking so much of the resources.
Add a third main server to the equation, I don't think that's a good idea for Eve at all.
Your quite wrong about this all developing stuff is being handlesd by a new team thats being set up in china. And the current developers will stay with the european server. And after Kali we are getting an expansion codenamed Jove!!!!!!!
As to the OP no i dont want a second shard. YARRR HAHAHA im the happy pirate YARRRR
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Raajib Malhatak
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Posted - 2006.05.13 07:42:00 -
[21]
the only reason they should open a new servor is if they ever decide to open up the EVE gate. Than they should have new races for the Earth Galaxy and they could enter our servor and vise versa.
Anyways, I like that idea. Noobs who pick Terrans would start on a different set of servors instead of the 8 or so noob systems we have. They could enter the Eve cluster with Terran ships and such and blah blah blah.
Anyways, that will probably never happen. At least not for a few years.
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Rod Blaine
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Posted - 2006.05.13 08:13:00 -
[22]
Edited by: Rod Blaine on 13/05/2006 08:14:06
Originally by: Maya Rkell
Originally by: Rod Blaine Secondly, CCP has an ideal. And CCP likes to hold on to those. It's that Eve will always remain one community in which literally everyone affects everyone else. That's the basic social basis of this game.
Serenity.
And no, denial really AIN'T just a river in Egypt.
Maya, saying serenity represents a choice for sharding is utter and complete drivel. It's one of those arguments that makes me go off on your posting.
Serenity is not a choice, it's a requirements for CCP to get into the chinese market. A second euro-american shard is not, and hence it is not coming.
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Honey Kisiragi
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Posted - 2006.05.13 15:06:00 -
[23]
Edited by: Honey Kisiragi on 13/05/2006 15:08:54 Yeah, I agree that eve should not be sharded, but conversly, it needs to grow. TThere are more and more players and fewer and fewer resources, to the point people are using kamikazi alts to keep empire plexs, belts, etc for themselves so that they can stay in biz. I think that we need more systems. Like twice as many. Further I think we need more conqureable stations, more plexs, and to get that system wide belt thing out the door. While war is part of eve, I think that we're having way too many just because there arn't enough resources for everyone and the competition is getting too extream.
We could always handle it via the idea above and have multiple galaxies to go to.
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Piriteze
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Posted - 2006.05.13 15:19:00 -
[24]
i agree with most people its an ever expanding universe but could they not connect the 2 servers giving like a wormhole to a diferent galaxy where new players start would mean that there was less agro for 1 server it would be shared by its buddy (the new server and new galaxy) which its connected to
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Maya Rkell
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Posted - 2006.05.13 15:47:00 -
[25]
Originally by: Rod Blaine Edited by: Rod Blaine on 13/05/2006 08:14:06
Originally by: Maya Rkell
Originally by: Rod Blaine Secondly, CCP has an ideal. And CCP likes to hold on to those. It's that Eve will always remain one community in which literally everyone affects everyone else. That's the basic social basis of this game.
Serenity.
And no, denial really AIN'T just a river in Egypt.
Maya, saying serenity represents a choice for sharding is utter and complete drivel. It's one of those arguments that makes me go off on your posting.
Serenity is not a choice, it's a requirements for CCP to get into the chinese market. A second euro-american shard is not, and hence it is not coming.
IT IS A SECOND EVE SERVER. ONCE SERENITY IS UP THERE WILL BE 2 EVE SERVERS, TRANQULITY AND SERENITY. It does not MATTER is it is not a choice. It does not matter anything, it's a second server plain and simple. What IS your problem with this? The ideal has been abaonded in favour of business sucess. It happens, and it's not even that important, except when people try and deny that it's the truth.
CCP have stated on these forums that they'll deal with ANY partner willing to stump up the cash as well.
Your denial of the truth is why I tend to view your balance posts with a very critical eye, since you've proven you can deny the truth in favour of a dogmatic party line.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

Danton Marcellus
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Posted - 2006.05.13 23:31:00 -
[26]
No, there's a reason I never log onto the test server, I want my time in where it matters.
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Mortimus
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Posted - 2006.05.14 04:27:00 -
[27]
Question: Can Non-Chinese Players log into Serenity? (i'm pretty sure the answer is "No")
I'm pretty damn sure that CCP originally wanted to get the Chinese players into the Tranquility server (there was some sort of interview about that) but it couldn't happen due to chinese law. There's also this whole thing about Trade bringing down barriers etc. etc. but i'm not going to get into a political discussion.
Missing out on the chinese market would involve CCP missing out on a HUGE emerging market and they don't want to do that - what they've done is a very pragmatic decision.
What's more is that given the above proviso (without which i will have to agree with myka - it is effectively a second shard) CCP have remained true to their grand concept of one world-wide game server.
So yes Myka - technically there is a second shard. That shard however, doesn't split the player-base. That (in my opinion) makes it totally irrelevant to this discussion.
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James Duar
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Posted - 2006.05.14 07:50:00 -
[28]
Maya, the people who think they know everything about the absolute boundaries of a field, are the ones who go on to make no money in it.
You've studied MMO's - good for you! - drop the stupid attitude towards everyone else.
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Drizit
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Posted - 2006.05.14 12:50:00 -
[29]
The Chinese server was a business decision made by CCP to get more revenue. They may have had an ideal but business is business and nobody in business can afford to lose money by sticking to ideals.
If they had a choice, they would have had Chinese players on TQ but it was the Chinese government that said no. The Chinese government would only allow chinese players to play Eve on their own server on their own soil. Therefore, to cash in on a massive market, they had to put ideals to one side and establish a second server for that market. As far as anyone else outside of China is concerned, it is a closed server. I have a pen-friend in China who I talk to on Email, he is really excited about Eve coming to China but dissapointed that he wouldn't be able to play on the same playing field as me. However, that's politics for you.
It's just a shame that CCP couldn't somehow network the two servers so that the players mixed even though the servers were different. I guess the amount of data flow between the servers would be too much anyway and probably too much of a networking nightmare to even consider.
--
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Maya Rkell
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Posted - 2006.05.14 19:37:00 -
[30]
James Duar, as long as people post random drivel like trying to claim that Sernity won't be a second eve server you'll see "attitude".
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |

James Duar
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Posted - 2006.05.15 09:06:00 -
[31]
Yes well if you want to take a literal look at the 'second' EvE server then you're free to think that. However it doesn't change the fact that a China-only server is rather different from the 'rest of the world' server that is Tranquility, and if you've been watching the Chinese governments censorship programs regarding the internet it becomes apparant that this was not exactly a decision CCP had a choice in.
In the name of CCP's stated mission, they haven't strayed by having a Chinese server, they've capitulated to a market power much greater then them in one country. Were this to mark the start of many separate EvE servers then that would be rather different, but given as the hardware seems to handle the job admirably and I imagine there's actually a lot of savings and convenience in only one physical server cluster you're stirring up hell over a purely technical viewpoint.
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Deja Thoris
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Posted - 2006.05.15 09:40:00 -
[32]
Originally by: Maya Rkell James Duar, as long as people post random drivel like trying to claim that Sernity won't be a second eve server you'll see "attitude".
Pedantism over common sense huh?
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Maya Rkell
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Posted - 2006.05.15 12:27:00 -
[33]
People are broken. MMO players more than others.
"The Human eye is a marvelous device, with a very little effort it can overlook all but the most glaring injustice" - Quellchrist Falconer |
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