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Fantasia Freelance
Fiorina Aerospace
0
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Posted - 2014.04.18 20:14:00 -
[1] - Quote
I am really, really amateur about BPOs and research! I'm reading about researching BPO's online through various websites and one question I keep running into is:
How is Material Efficiency (ME) different from Material Level (ML, the stat that actually appears in-game on the BPO itself)?
For instance, the official Eve Wiki page says:
Quote:Blueprints with level 0 ME normally have 10% material waste, though there are known cases of 5% and 0% waste. Each level of ME reduces the remaining amount of wasted materials by ever decreasing amounts; increasing the level of ME research will yield a lower reduction in wasted materials at higher ME levels. https://wiki.eveonline.com/en/wiki/Researching_blueprints
But BPO's don't have a "ME" level. Grrrr!
Thanks in advance! |

Elena Thiesant
Sun Micro Systems
1325
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Posted - 2014.04.18 20:34:00 -
[2] - Quote
ME = ML. Just different terminology. The BPs show ML and PL. Everyone refers to them as ME and PE
Then, to further confuse things, CCP went and renamed the skill Productivity Efficiency to Material Efficiency :-( |

Fantasia Freelance
Fiorina Aerospace
0
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Posted - 2014.04.18 20:35:00 -
[3] - Quote
LOL |

SJ Astralana
Syncore
38
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Posted - 2014.04.19 05:58:00 -
[4] - Quote
Elena Thiesant wrote:ME = ML. Just different terminology. The BPs show ML and PL. Everyone refers to them as ME and PE
Then, to further confuse things, CCP went and renamed the skill Productivity Efficiency to Material Efficiency :-(
ML and PL are the researched level of the BPO. ME is the skill. ME/PE=anything else is a misnomre.
Hyperdrive your production business: Eve Production Manager |

Mara Pahrdi
The Order of Anoyia
700
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Posted - 2014.04.19 11:09:00 -
[5] - Quote
Elena Thiesant wrote:Then, to further confuse things, CCP went and renamed the skill Productivity Efficiency to Material Efficiency :-( Yes. That was a rather unfortunate move . Remove insurance. |

Steve Ronuken
Fuzzwork Enterprises Vote Steve Ronuken for CSM
3108
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Posted - 2014.04.22 03:31:00 -
[6] - Quote
It's one of the reasons I've been specifically trying to refer to the values on blueprints as ML and PL.
In part to deal with the Skill change. Steve Ronuken for CSM 9! https://forums.eveonline.com/default.aspx?g=posts&m=4236322
http://www.fuzzwork.co.uk/
Twitter: @fuzzysteve on Twitter |
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