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Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
112
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Posted - 2014.04.18 20:51:00 -
[1] - Quote
I have been hearing a lot of complaints from Industrialists about the coming changes to Industry. Now, Trading does not have slots, but the fees for trading have not changed over the years.
What if fees for trading also had scaling fees, like manufacturing will soon have, so that the more trades in a station, the more in tax and broker fees you have to pay. Imagine trading in Jita now?
Scaling fees make as much sense here as they do there. 
So, if you think spreading manufacturing out to the netherworld is an excellent idea, then it makes just as reasonable sense to spread out trading. Why should both not share the same risks?
Then we can start introducing Dreadnaughts to High Sec again... to remove those empty and lifeless towers more quickly. 
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Lyra Gerie
Garoun Investment Bank Gallente Federation
28
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Posted - 2014.04.19 00:01:00 -
[2] - Quote
This... might actually be interesting. It might actually make the entirety of jita a market hub rather then just 4-4, or even better, spread out trading over a few near by systems. That alone would make trading far more interesting and it would raise the difficulty ceiling as well rather then mostly restricting by the amount of isk you have to trade. |

Alvatore DiMarco
Capricious Endeavours Ltd
2038
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Posted - 2014.04.19 02:10:00 -
[3] - Quote
Petrified wrote:So, if you think spreading manufacturing out to the netherworld is an excellent idea, then it makes just as reasonable sense to spread out trading. Why should both not share the same risks?
Find yours. |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
115
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Posted - 2014.04.19 03:13:00 -
[4] - Quote
Alvatore DiMarco wrote:Petrified wrote:So, if you think spreading manufacturing out to the netherworld is an excellent idea, then it makes just as reasonable sense to spread out trading. Why should both not share the same risks? Find yours.
tut tut.... don't point out the obvious.  |

Mr Doctor
Sex Machineguns Happy Cartel
122
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Posted - 2014.04.19 04:49:00 -
[5] - Quote
One of the most tedious thing in eve is buying and fitting your ships.
LETS INCREASE THAT TEDIUM! 
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Sir Dragon
Einherjar Yggdrasils
66
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Posted - 2014.04.19 11:36:00 -
[6] - Quote
Mr Doctor wrote:One of the most tedious thing in eve is buying and fitting your ships. LETS INCREASE THAT TEDIUM!  
Yes, excellent!! Simplifying ony leads to more simplifying down the line. Pantera Home Videos:http://pktube.onepakistan.com/video/ck2ykdBrDRM/Pantera-Vulgar-Video-Full-Completo.html-á ;http://pktube.onepakistan.com/video/xpma3u7OjfU/Pantera-Watch-It-Go-Full-Completo-CD1.html ;http://pktube.onepakistan.com/video/yyO9rAx8eoQ/Pantera-Watch-It-Go-Full-Completo-CD2.html . |

Petrified
Old and Petrified Syndication TOG - The Older Gamers Alliance
115
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Posted - 2014.04.19 18:32:00 -
[7] - Quote
Mr Doctor wrote:One of the most tedious thing in eve is buying and fitting your ships. LETS INCREASE THAT TEDIUM!  
It is even more tedious to manage all your manufacturing materials just in one location. When you go to Jita (for example) and fit your ship, you go there because of the cost and ease of access. A manufacturer locates themselves near Jita (again for example) because of ease of access and cost. If the manufacturer's cost increases, because war deccing known manufacturers will increase (POS cracking and supply interdiction/liberation), the cost to buy ships and modules will also increase.
But that is besides the point.
Why not impose a scaling fee on trading to break up the trading hubs and increase the risk of transporting to more favorable trading stations? It seems it would fit nicely with the new design philosophy ccp is about to impose on industry with scaling cost to use and increasing asset exposure to risk.
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Cassandra Aurilien
Imperial Academy Amarr Empire
37
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Posted - 2014.04.19 19:22:00 -
[8] - Quote
Petrified wrote:Mr Doctor wrote:One of the most tedious thing in eve is buying and fitting your ships. LETS INCREASE THAT TEDIUM!   It is even more tedious to manage all your manufacturing materials just in one location. When you go to Jita (for example) and fit your ship, you go there because of the cost and ease of access. A manufacturer locates themselves near Jita (again for example) because of ease of access and cost. If the manufacturer's cost increases, because war deccing known manufacturers will increase (POS cracking and supply interdiction/liberation), the cost to buy ships and modules will also increase. But that is besides the point. Why not impose a scaling fee on trading to break up the trading hubs and increase the risk of transporting to more favorable trading stations? It seems it would fit nicely with the new design philosophy ccp is about to impose on industry with scaling cost to use and increasing asset exposure to risk.
Why not? Because I really don't want to have to spend an hour running to 20 different hubs to check prices. The hubs exist because players like having everything in one location. If I require something extremely odd, (Large Auxilary Thrusters II for a BS for instance), I'd rather not have to spend the next week searching the entire universe to find them.
It's quite easy to manufacture 20 jumps from a hub and bring in product once a week. The extra cost if you contract the haul is pretty minimal, anyway. |
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