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Thread Statistics | Show CCP posts - 2 post(s) |

SNeAkYbRiT
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Posted - 2006.05.17 12:59:00 -
[1]
Anyone else having this problem, were the silo capacity changes? we've had them show 40k, 20k and now to my horror 15k which now as cost use the lose of advance materials.
Is there any more bugs that I should be warned about 'cause this seems to be our only problem up till now.
Thanks for any help.
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Mandrake

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Posted - 2006.05.17 13:57:00 -
[2]
Yes this is a bug. It seems that control tower bonuses that increase storage stop takeing effect after a downtime, it¦s been know for a while now but it¦s realy hard to know exactly what is going on here and this defect has been ignored because of this for too long now. I hope we can get this fixed in kali though (fingers crossed for good luck), if not then it might be best to change the tower bonuses of the amarr and gallente towers to something else, ideas?
Mandrake CCP - QA Department
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SNeAkYbRiT
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Posted - 2006.05.17 15:14:00 -
[3]
Edited by: SNeAkYbRiT on 17/05/2006 15:22:43 Is there any chance of putting a sticky of all known bugs and issues to do with POS's please so we dont have to troll through pages and pages on the forums.
And WOW to get a reply from a dev i think i'm going to faint
Thanks for the prompt reply
PS thinking about it wouldn't it be a good idea to post a sticky in each section of the forums of known issues and bugs so anyone can just go straight to that page and check if its a known problem and then you wouldnt get the same bug reports all the time just petitions that they have fell foul to the problem. After you have fixed the bug or issue you could delete it of the list then we would have a better idea and a visual referance to what's been fixed.
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Mandrake

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Posted - 2006.05.17 15:28:00 -
[4]
Originally by: SNeAkYbRiT Edited by: SNeAkYbRiT on 17/05/2006 15:22:43 Is there any chance of putting a sticky of all known bugs and issues to do with POS's please so we dont have to troll through pages and pages on the forums.
Updating the Known issues list is on the todo¦s list ;) Mandrake CCP - QA Department
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voidvim
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Posted - 2006.05.17 23:15:00 -
[5]
Edited by: voidvim on 17/05/2006 23:16:13 give the tower more cpu or make silos use less cpu thus give the same bonus but in a differnt way ?
or for defence make all the same sized guns target the same attack ships ?
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qyros
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Posted - 2006.05.18 13:53:00 -
[6]
Originally by: Mandrake Yes this is a bug. ...
Oh rly, I thought it¦s a feature....some sort of hidden educational measure or a pain barrier study...
The towers in question, especially the amarr ones, need the bonus desperately. I suggest someone at CCP tries to run a large amarr industry pos for one month and than tries a caldari one and writes a report about that. ________________
If you can¦t get the bonus to function probably by all means, create a different kind of silo with bonus applied and restirct them to gallente and amarr towers only via raceid or something like that.
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Peri Helion
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Posted - 2006.05.18 14:13:00 -
[7]
Thank you Mandrake.
I have suggested that this thread;
http://oldforums.eveonline.com/?a=topic&threadID=339057&sid=540204821
which detailed this bug and pleaded for a solution be closed and this one be used.
As for the suggestion of halving the cpu requirement, that would fulfill the lost functionality, however if you have to fill/empty twice as many silos, there is a significant increase in overhead to offline and online silos. That certainly makes it a sub-optimal solution (not to mention the cost of additional silos).
So please do all you can to solve this.
It sounds like a sequencing issue in how the bonuses are applied after downtime.
Thank you.
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Vishnej
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Posted - 2006.05.18 15:19:00 -
[8]
Wow, after almost a year... the bonus finally gets looked at.
There does need to be some major inter-tower balancing. As well, most of the POS owners I know burn out very quickly from capacity issues, even on Caldari towers.
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diskONE
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Posted - 2006.05.18 17:09:00 -
[9]
how about a small decrease in fuel consumption for gallente towers if the bug can't be fixed...it would keep away from military bonuses like others and give it an economic tower benefit...any thoughts? ____________________________________________
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Tachy
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Posted - 2006.05.19 13:40:00 -
[10]
Originally by: Vishnej Wow, after almost a year... the bonus finally gets looked at.
There does need to be some major inter-tower balancing. As well, most of the POS owners I know burn out very quickly from capacity issues, even on Caldari towers.
No. Updating the list is on the list. Fixing the bug is not on the list. To bad Mandrake's joke is the way most fixes have been done over the last 2 years. Put it on the list and forget about it. The players will leave EVE after about 7 months none the less.  --*=*=*-- Megadon CCP wanted a well known artist and celebrity to test the new font so it's approval would be well known. They got Ray |
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Umb pirate
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Posted - 2006.05.19 20:29:00 -
[11]
Originally by: Mandrake it¦s been know for a while now but it¦s realy hard to know exactly what is going on here and this defect has been ignored because of this for too long now. I hope we can get this fixed in kali though (fingers crossed for good luck), if not then it might be best to change the tower bonuses of the amarr and gallente towers to something else, ideas?
What? The bug is well know, dozens of players have sent a perfect bug report even with screenshoots. Its really a shame that you "dont know what is going" and that the "bug is ignored". This is really inacceptable, its a massive decadence of eve high quality. If I were in QA, I would stop by all means the deployment of the patch of the 22 may until it contains the fix for this bug or whatever to repair this shame.
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Emno
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Posted - 2006.05.20 06:13:00 -
[12]
Originally by: Mandrake ideas?
factory/lab bonus? with the 8 new regions being added with 0 stations a pos with factory bonus could be quite useful
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mazzilliu
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Posted - 2006.05.20 06:18:00 -
[13]
how about making racial silos that have the different capacities built in. and each can only be deployed with their corresponding racial tower.
It might not make sense because the other POS modules aren't racially specific either, but it doesnt really make sense anyways, RP-wise at least, that the different races develop their own technology for the control towers and then use the same silos, moon harvesters, etc. ---------
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LadyFaile
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Posted - 2006.05.20 12:18:00 -
[14]
For gallente and Amarr towers, why not lower the CPU req on Silos/couplings. That would fix the storage bonus after DT bug.
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mamolian
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Posted - 2006.05.21 16:10:00 -
[15]
wow.. its now been acknowledged as a bug? :) thats progress at least hehe.
-------------------------------
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Umbriele
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Posted - 2006.05.22 11:30:00 -
[16]
bump
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F4ze
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Posted - 2006.05.22 11:59:00 -
[17]
Originally by: Mandrake Yes this is a bug. It seems that control tower bonuses that increase storage stop takeing effect after a downtime, it¦s been know for a while now but it¦s realy hard to know exactly what is going on here and this defect has been ignored because of this for too long now. I hope we can get this fixed in kali though (fingers crossed for good luck), if not then it might be best to change the tower bonuses of the amarr and gallente towers to something else, ideas?
It's only been known for a year and a half now....I wouldn't call that "a while". /sarcasm
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Black Umb
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Posted - 2006.05.24 06:09:00 -
[18]
bump
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Sekmat Semerk'Het
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Posted - 2006.05.24 11:39:00 -
[19]
I've seen posts on this since there were control towers and silos. Why this hasn't been given any priority is behond my knowledge :-/
Maybe it's along the lines of "let's not allow freighters to go load/unload at a POS" and "hmmm nice POS.... let's make a ship that can kill it real easy (dread fleets)" and "now let's make that ship just jump into the system instead of having to battle its way through".
grrr
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SNeAkYbRiT
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Posted - 2006.05.25 21:36:00 -
[20]
Sorry for Bump! but this really needs to be fixed.
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Grash Freedom
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Posted - 2006.05.26 03:01:00 -
[21]
Originally by: Mandrake Yes this is a bug. It seems that control tower bonuses that increase storage stop takeing effect after a downtime, it¦s been know for a while now but it¦s realy hard to know exactly what is going on here and this defect has been ignored because of this for too long now. I hope we can get this fixed in kali though (fingers crossed for good luck), if not then it might be best to change the tower bonuses of the amarr and gallente towers to something else, ideas?
here is an idea
Make silos racial, Gallente and ammar have x space more than caldari and minmatar but each racial silo can only anchored within a forcefield of the same race tower
This however will have some issues, how are you going to remove the current silos from already anchored posses? well you do not, do not remove regular silos, just add the racial and if the pos owner wants then he can make the upgrade
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Effei Gloom
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Posted - 2006.05.26 05:44:00 -
[22]
Originally by: F4ze
Originally by: Mandrake Yes this is a bug. It seems that control tower bonuses that increase storage stop takeing effect after a downtime, it¦s been know for a while now but it¦s realy hard to know exactly what is going on here and this defect has been ignored because of this for too long now. I hope we can get this fixed in kali though (fingers crossed for good luck), if not then it might be best to change the tower bonuses of the amarr and gallente towers to something else, ideas?
It's only been known for a year and a half now....I wouldn't call that "a while". /sarcasm
yep, it has been this way since 2004, i remember emptying my silos each day instead of all 2 days for month, till i stopped all productions, ( not to talk about my try to react something  check out my T2 auctions |

SNeAkYbRiT
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Posted - 2006.05.31 08:41:00 -
[23]
Well another patch I still dont see a fix for this problem.
At least other bugs might get fixed, or they might break something lol
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Umbriele
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Posted - 2006.06.01 11:52:00 -
[24]
I just noticed this reading the patch notes page:
UNCONFIRMED ITEMS: please file bugreports if you are experiencing these. ..................... ..................... Control Tower bonus's are not working correctly. ..................... .....................
WHAT????? AFTER MORE THAN 1 YEAR AND HUNDRED OF BUG REPORTS FILLED BY HUNDRED OF PLAYERS AND THOUSANDS OF FORUM POST YOU STILL NEED CONFIRMATION ABOUT THIS BUG??????????????????????????????????????????   
WTF!!!!!"11!!!
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qyros
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Posted - 2006.06.01 15:54:00 -
[25]
Edited by: qyros on 01/06/2006 16:04:30 lol
Well it was listed in the known issues of patch 3910 at least:
"Player owned structures ... * The Gallente and Amarr control tower bonus to silo storage capacity stops working after a downtime. ..."
And in 3910 post-patch known issues we have:
"UNCONFIRMED ITEMS: please file bugreports if you are experiencing these. ... Control Tower bonus's are not working correctly. ..."
It¦s probably only some wording inaccuracy (at least I hope so).^^
Or maybe we have entered phase two of the pain barriere study. After phase one - the brutal truth of ignorance, we get phase two - hesitating acknowledgement or the art of delaying tactics. Hopefully we get entertained by it for a few more years (it¦s sooooo exciting!!!!) so stay tuned and grab a fresh dose of patience.^^
Nobody who hasn¦t faced this bug some amount of time can understand how annoying and frustrating it is. My respect for everybody who is still hard enough to run an amarr industry pos.
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James Duar
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Posted - 2006.06.03 16:08:00 -
[26]
I'm posting because knowing this has soured me on my future POS desires (and I'm still going there but what the hell!?).
FIX IT FIX IT FIX IT. Hack in racial silos, do something. This whole deal with broken bonuses is ridiculous. Send me the damn source code if you have to!
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SNeAkYbRiT
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Posted - 2006.06.06 01:49:00 -
[27]
Dont ya love a good Bump!
All we ask is you just fix the bug. 
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West Allis
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Posted - 2006.06.10 15:21:00 -
[28]
First... it's very poor on your part, CCP, that you let this bug go for so long only to say you can't fix it. People have made a lot of plans and bought a lot of POS based on what you advertised.
Now, if you won't fix it, but want to do something else instead, then you need to make this new thing *at least* as good as the old. I'd suggest two options:
1) Silos use 1/2 CPU AND Power (Gallente) or 3/4 power and CPU (Amarr). I'm assuming that this is easier to affect than managing the storage amount - YOU WILL NEED TO TEST THAT IT WORKS! :P
-or-
2) Gallente towers use 1/2 CPU for Reactors and Amarr towers use 1/2 CPU for Medium (simple) reactors. Again, YOU NEED TO TEST IT!
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Umbriele
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Posted - 2006.06.13 11:44:00 -
[29]
Fix the damn bug! 
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Abslom Daakk
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Posted - 2006.07.05 19:17:00 -
[30]
Aye, CCP, fix the problem already. It's like buying a car that has air conditioning and then only finding out later that it only works sometimes, or when you don't need it.
Getting a new BC for each race soon is all shiny and cool and all, but I'd rather have the existing bugs fixed first. Maybe I'm the only one that feels this way?
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True Sebiestor
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Posted - 2006.07.23 04:12:00 -
[31]
This damned bug should be fixed !!! It's really annoy many players...At least, if this bug actually so hard to fix, then make another bonus to Gallente and Ammar Towers. 50% reduce CPU and Power for Silo and Coupling Array. Its impossible to realize also??
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franny
The Core Collective
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Posted - 2006.07.23 10:55:00 -
[32]
careful what you wish for with our luck, CCP will put the 50% cpu/grid bonus in to replace the volume bonus, and it will work backwards a silo would end up using 100000 MW, 1000tf
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Sexorella hotz
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Posted - 2006.07.27 18:12:00 -
[33]
Edited by: Sexorella hotz on 27/07/2006 18:12:33 Now, considering POS's are not even part of hte content for many people, I'm sure there are more important bugs they are working on, so for all you people complaining about CCP, SHUT UP, they're fixing things, just not the things you want, because there are problems that affect more people...That said I am a POS operator and I would like to see some things fixed, and I know CCP is working on fixing the game, they aren't just sitting on their thumbs, but there has to be a priority list, otherwise nothing will get fixed, and it just so happens that towers are functional with problems and therefore they get bumped down a bit on the list. Relax! Flame away Also mind you no towers get their racial bonuses atm.
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Aeaea
XanoTech
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Posted - 2006.07.27 18:30:00 -
[34]
Originally by: Sexorella hotz Edited by: Sexorella hotz on 27/07/2006 18:12:33 Now, considering POS's are not even part of hte content for many people, I'm sure there are more important bugs they are working on, so for all you people complaining about CCP, SHUT UP, they're fixing things, just not the things you want, because there are problems that affect more people...That said I am a POS operator and I would like to see some things fixed, and I know CCP is working on fixing the game, they aren't just sitting on their thumbs, but there has to be a priority list, otherwise nothing will get fixed, and it just so happens that towers are functional with problems and therefore they get bumped down a bit on the list. Relax! Flame away Also mind you no towers get their racial bonuses atm.
Fan Boy!!!
Oh, and for your information this effects a lot of players, it's just simple to ignore it because CCP don't even need to hire people to have customers told on the forums that they should STFU and stop whining.
I believe weaponry bonuses do work properly. Oh, and have the *cough* to post with your main.
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MacroHard Doors
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Posted - 2006.08.14 23:07:00 -
[35]
Originally by: Sexorella hotz Edited by: Sexorella hotz on 27/07/2006 18:12:33 Now, considering POS's are not even part of hte content for many people, I'm sure there are more important bugs they are working on, so for all you people complaining about CCP, SHUT UP, they're fixing things, just not the things you want, because there are problems that affect more people...That said I am a POS operator and I would like to see some things fixed, and I know CCP is working on fixing the game, they aren't just sitting on their thumbs, but there has to be a priority list, otherwise nothing will get fixed, and it just so happens that towers are functional with problems and therefore they get bumped down a bit on the list. Relax! Flame away Also mind you no towers get their racial bonuses atm.
Almost year this bug not fixed...And you think all fine and we all should RELAX? 
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Drazhar Kain
Alpha Production Technologies HUZZAH FEDERATION
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Posted - 2006.08.14 23:21:00 -
[36]
Yay. My amarr silo holds only 10 1/2 days worth of minerals instead of almost 16. Beautiful.
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Adam Weishaupt
Minmatar The Praxis Initiative Interstellar Starbase Syndicate
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Posted - 2006.08.15 19:52:00 -
[37]
Bump. Fix this. Or enact a quickfix to allow more silos, the suggestion for cutting their cpu usage was good. People have been *****ing about this on the forums for years, give me a break. Unless a wholesale overhaul of POS is forthcoming, there's no reason to delay.
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Dessix Draxen
The Afterlife
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Posted - 2006.08.17 03:09:00 -
[38]
Originally by: Adam Weishaupt Bump. Fix this. Or enact a quickfix to allow more silos, the suggestion for cutting their cpu usage was good. People have been *****ing about this on the forums for years, give me a break. Unless a wholesale overhaul of POS is forthcoming, there's no reason to delay.
i have a sneaky feeling there is http://oldforums.eveonline.com/?a=topic&threadID=349065
Also i think there was a post in this thread that said they hope to fix it in kali.
(/bumpage)
___________________________________________
"Ten out of ten poeple die, so don't take life too seriously" |

Pro Hoe
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Posted - 2006.09.19 22:04:00 -
[39]
I feel like I'm calling costomer support for my new Gallente Tower. "Hey Gallente Contructions, yeah I got one of you POS' Down here that advertized my ability to store more in a silo..... uh huh.. uh huh... yeah... wait so your telling me that you didn't even fix your product specs after you knew it didn't hold what it stated?.... I'm not giving you any more fuel money Gallente. .click."
That was a bit much, but yeah can we get a fix to this cause I mean how hidden can a math equation be in the references to POS'? I think you just have to find it.
Thanks guys. :p
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alighieri
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Posted - 2006.09.20 13:54:00 -
[40]
for those of you that have this bug i have some good news
I have found a way to get my bonus on one tower to stay turned on and working.
advanced reactions 3 input silos - reactor - coupler - SILO - silo.
the all caps SILO has the bonus stuck on and working. the rest of the silos are showing only 20k. its been stuck this way for 5 downtimes now.
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iVengyi
Caldari DARK ECLIPSE
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Posted - 2006.09.21 18:53:00 -
[41]
give the tower more cpu, or make silos use less cpu to give the same bonus, but in a differnt way To over come the bug ?
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CadmiuOne
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Posted - 2006.09.22 12:02:00 -
[42]
Guys I have to see the positive aspect of this and let me give u an exeample ... bcose galente bonus is buged i personaly found a 0.3 system with a nice moon and even an ice field in it (we'll try finding that in caldari or minmatar space)
Thanks to the bug galente and amarr space have less industry pos operations so for someone like me ... new to the game this is a good thing so CCP pls. dont u dare fix this bug until i'll have my own POS op set up !
And at the rate the CCP is fixing things i'll alredy be playing Stargate Worlds or some other MMo's that wi'll be released in the next years so ... CCP fix what u like cos until now u havent fixed enithing yet for me ! and u probably wont ! " Discovery is dangerousàbut so is life. A man unwilling to take risk is doomed never to learn, never to grow,never to live." |

Agnot C
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Posted - 2006.09.28 05:08:00 -
[43]
wow.
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Conan Valkov
Es and Whizz
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Posted - 2006.10.29 14:47:00 -
[44]
I see this bug is still present in the Kali test on Singularity.
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Krav
Egad Inc. Sparta Alliance
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Posted - 2006.10.29 15:06:00 -
[45]
Originally by: Conan Valkov I see this bug is still present in the Kali test on Singularity.
man, I just wish I could get _on_ Singularity..... Haven't tried today yet, might have to check..
Krav =====
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Umbriele
Gallente Black Eclipse Corp Band of Brothers
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Posted - 2006.11.27 12:45:00 -
[46]
Originally by: Mandrake Yes this is a bug. It seems that control tower bonuses that increase storage stop takeing effect after a downtime, it¦s been know for a while now but it¦s realy hard to know exactly what is going on here and this defect has been ignored because of this for too long now. I hope we can get this fixed in kali though (fingers crossed for good luck), if not then it might be best to change the tower bonuses of the amarr and gallente towers to something else, ideas?
From patch notes:
"The Amarr and Gallente control tower bonus to silo- and coupling array capacity persists after downtime."
THANK YOU              
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Cain Calzon
Caldari Genco Interstellar Alcohol Conglomerate
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Posted - 2006.11.30 05:49:00 -
[47]
yeah, but the bonus of the amarr control tower is wrong, description says 50% to silo capacity, but the silos only get 25% bonus
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Trina Tron
Contraband Inc. Mercenary Coalition
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Posted - 2006.11.30 05:54:00 -
[48]
Can anyone confirm the gal/amarr towers now work correctly past just the patch notes. -----------------------------------
Originally by: Santiago Cortes
*Locked*
Begging is not allowed or appreciated on the forums.
Whining remains perfectly acceptable.
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The ECKI
Gallente Cyberdyne Skynet Inc
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Posted - 2006.11.30 11:18:00 -
[49]
Yesterday it worked, silo was 40k m¦ on gallente tower, just some min ago a corp mate toled me the silos are back to 20k m¦ so we take a look after dt.
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franny
Phoenix Knights
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Posted - 2006.11.30 20:05:00 -
[50]
Edited by: franny on 30/11/2006 20:09:15
Originally by: The ECKI Yesterday it worked, silo was 40k m¦ on gallente tower, just some min ago a corp mate toled me the silos are back to 20k m¦ so we take a look after dt.
same here, so much for being fixed 
everyone remember to bug report it, we know how fast they work on those POS bugs
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Raeff
Caldari Millennium
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Posted - 2006.11.30 20:20:00 -
[51]
/sigh
but, i can't say im surprised...
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franny
Phoenix Knights
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Posted - 2006.12.01 08:22:00 -
[52]
Originally by: Raeff maybe change it to something that does work if this just wont?
i'll support this 50% less grid and cpu per silo/coupling array! please
although I said it last time it was mentioned, with our luck the devs will ass backwards it and it will take 200% cpu and grid
make my gallente tower more than a utility tower
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