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Lazuran
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Posted - 2006.07.07 10:18:00 -
[121]
The only things I don't like about the Stealth Bomber:
- assigned fighter drones go away if you cloak (which is a shame, since it's so nice to have 200km locking with 3000mm and assigned fighters on a hound)
- they align slowly - from a Breacher class ship I'd have expected more agility
Granted, warping with cloak on would be nice, as would be hitting your target with cruise missiles while you have recloaked already, but ... I guess CCP had to nerf them.
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Erotic Irony
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Posted - 2006.07.07 11:27:00 -
[122]
Originally by: Princess Angel A Stealth bomber, should NEVER be allowed to warp while cloaked.
Who in their right mind would even Bother with a covert ops ship if the job can be done better in a Stealth bomber.
This would have been true had it not been for Recon ships as well as the prohibitively expensive covert ops frig & cloak. Its a false analogy: cost, skill reqs, and functionality are all limiting factors. At this rate we may even seen a BC/BS involving cloak bonuses as well.
Out of all the cognitive noise in this thread we can all agree that bombers need love and cyto's suggestion that they warp cloak is simply the most parsimonious. Not showing on overview, "heavy rockets", invisibility on local, these are all obfuscated response to a simple problem: GETTING INTO RANGE.
They are fearsom ships to be sure but like any cloak ship they are also heavily prenerfed to this day thanks to signature penalty on all but perhaps the hound on top of their sliggish mass on poor capacitors even with energy management 5 & WDO 5.
With some relatively minor increased fittings, the Nemesis is in dire need for example, and by adding the 16.7% missiple precision bonus to the covert bonus description coverts will be more than paperweights. Any other improvements would be a pleasant surprise and a fantastic counterpoint to inty gangs.
A related issue is seeding a tech one cloak BPO as even CCP can see the addition of t2 cruisers is incongruent with the current cloak supply.
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Maya Rkell
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Posted - 2006.07.07 12:49:00 -
[123]
No, the answer is that the pre-nerfing for the cloak is what makes them unviable, and no tweaking is going to make them used.
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cytomatrix
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Posted - 2006.07.07 22:45:00 -
[124]
Originally by: Maya Rkell No, the answer is that the pre-nerfing for the cloak is what makes them unviable, and no tweaking is going to make them used.
I completely agree with maya. Stealth bombers are useless and they should be replaced with "Heavy Rocket" bombers with af resists. We need to ditch the "stealth gimick". We are totally wasting database space.
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cytomatrix
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Posted - 2006.07.07 22:48:00 -
[125]
Originally by: Erotic Irony
Out of all the cognitive noise in this thread we can all agree that bombers need love and cyto's suggestion that they warp cloak is simply the most parsimonious. Not showing on overview, "heavy rockets", invisibility on local, these are all obfuscated response to a simple problem: GETTING INTO RANGE.
If its a "simple problem", why dont you tell us how you would get into range before the target warps out.
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