Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Jim McGregor
|
Posted - 2006.05.24 11:15:00 -
[31]
Edited by: Jim McGregor on 24/05/2006 11:15:43
Originally by: Jenny Spitfire
That is called earning player faction standings. 
Helps if playing a hot character, right? At least some people find my bald head sexy. 
--- The Eve Wiki Project |

Uggster
|
Posted - 2006.05.24 11:24:00 -
[32]
  
|

Jenny Spitfire
|
Posted - 2006.05.24 11:34:00 -
[33]
Breeding Culling Breeding Culling Breeding Culling Breeding Culling Breeding Culling Breeding Culling Breeding Culling Breeding Culling
You get the picture. Plenty of Arkanors here.  ---------------- RecruitMe@NOINT!
![]() |

Plutoinum
|
Posted - 2006.05.24 11:44:00 -
[34]
Originally by: Hulemand Actually some of us operate with three colours; Blue, White and Red. And unlike you giants, whites only becomes reds after shooting at us. And even then we try to solve it diplomatic before setting them to KOS.
Personnally (!) I prefer to operate on a 'listen to my stomach policy' or something like that with unknown neutrals. My eve world is devided in friends, nice and harmless people, who I like somehow and hostiles. There is just not much room for it with corp or alliance politics. Most alliances are territorial alliances anyway and I also prefer to live with friends and not with hundreds of strangers.
|

Uggster
|
Posted - 2006.05.24 11:49:00 -
[35]
<3 Jenny.

|

Chai N'Dorr
|
Posted - 2006.05.24 11:56:00 -
[36]
Originally by: Jenny Spitfire
I am sure I can find his lossmail with items that can be sold to enemies should the contraband reaches the region. -V- imperial navy will just have to answer contrabands through the use of lethal force just as any naval unit would in the Empire.
How odd... how can there be enemies in GW when it's a safe 0.0 as you claimed? If there are enemies, it's not safe. If it is safe, there are no enemies, thus no one to sell the so called contraband to, thus -V- "customs" aren't much more than pirates preying on easy kills, thus there being pirates at the gate, thus GW isn't safe...
My head's spinning now  _
Short Story: Planetside |

Ris Dnalor
|
Posted - 2006.05.24 12:01:00 -
[37]
Edited by: Ris Dnalor on 24/05/2006 12:01:33 /emote remembers mining arkonor in b-vip in beta... in a Probe :) -- Talking in circles is more dizzying than walking in them... tralala
|

Chai N'Dorr
|
Posted - 2006.05.24 12:04:00 -
[38]
Edited by: Chai N''Dorr on 24/05/2006 12:05:27
Originally by: Plutoinum
Personnally (!) I prefer to operate on a 'listen to my stomach policy' or something like that with unknown neutrals. My eve world is devided in friends, nice and harmless people, who I like somehow and hostiles. There is just not much room for it with corp or alliance politics. Most alliances are territorial alliances anyway and I also prefer to live with friends and not with hundreds of strangers.
Well, it's not like we sit idly by letting a Neutral cruise into optimum and waiting for him to start locking and shooting. There is such a thing as Local and a CommChannel to find out certain things.
JF has been going quite strong with our policy of do not shoot neutrals. We're still here, still not going anywhere and have built a reputation for just not shooting neutrals. Anyone who knows us, will tell you that story. And should something go amiss, we always pay reparations.
You're a slave to Emperical memetics with what you say with that most alliances are territorial anyway... that is a fatalist thought and thoughts and expressions like this fuel those bad vibes! A self fullfilling prophesy if you like.
It's just sad to see that you do not see the possibility of new friends amongst those hundreds of people you don't know. At one point you didn't know you friends either... Strangers are only strangers till you open up communication with each other. _
Short Story: Planetside |

Jenny Spitfire
|
Posted - 2006.05.24 12:38:00 -
[39]
Originally by: Chai N'Dorr How odd... how can there be enemies in GW when it's a safe 0.0 as you claimed? If there are enemies, it's not safe. If it is safe, there are no enemies, thus no one to sell the so called contraband to, thus -V- "customs" aren't much more than pirates preying on easy kills, thus there being pirates at the gate, thus GW isn't safe...
My head's spinning now 
Neutrals without permissions to move contrabands like weapons of mass destructions are always subjected by lethal action. I personally have seen neutrals not killed in bubble camps because they have authorisation to move contras.
If -V- let everyone moving contrabands, there will be an arms market. Hostiles and other potentially hostile neutrals can buy military vehicles to disrupt the peace and prosperity that GW is enjoying.
-V- navy is just doing what they are instructed to do. No authorisation, die. Period.  ---------------- RecruitMe@NOINT!
![]() |

Chai N'Dorr
|
Posted - 2006.05.24 12:45:00 -
[40]
Thank you Jenny,
You show that GW is in fact not safe 0.0 open for access for all at all like the OP was talking about, yet which you implied to with your first answer. _
Short Story: Planetside |
|

Plutoinum
|
Posted - 2006.05.24 12:53:00 -
[41]
Edited by: Plutoinum on 24/05/2006 12:54:19 Edited by: Plutoinum on 24/05/2006 12:53:25
Originally by: Chai N'Dorr
It's just sad to see that you do not see the possibility of new friends amongst those hundreds of people you don't know. At one point you didn't know you friends either... Strangers are only strangers till you open up communication with each other.
I've lived without alliance myself, don't get me wrong, but I always preferred a region that I called home and a family athmosphere. I don't like 20 strangers camping in my garden. If you are nice, you can visit me, but someday you have to leave me and my family alone again.  But like I said, this is just my personal view. The usual alliance views are more extreme, and Jericho Fractions view seem to be quite the opposite: 'Noone has the right to claim anything, everyone can do whatever he wants in the gardens !'
edit: sorry for the spelling.
|

Chai N'Dorr
|
Posted - 2006.05.24 12:57:00 -
[42]
Originally by: Plutoinum 'Noone has the right to claim anything, everyone can do whatever he wants in the gardens !'
edit: sorry for the spelling.
To a certain extend... there needs to be a respect for the others in the garden as well. Shooting people at random for no reason but to shoot stuff, is not one of those things. _
Short Story: Planetside |

Jenny Spitfire
|
Posted - 2006.05.24 12:57:00 -
[43]
Originally by: Chai N'Dorr
Not only will there be an arms market, there will be a market! Neutrals and other potential Friends can buy items, ships, and services which'll build an environment for everyone to prosper in, -V- and Neutrals alike.
So does enemies. What use is a market if these so called neutrals selling T1 Magnetic field stabilisers for 1M a peice and not at 10k a piece? Ripping off locals? Pfffttt... viva la revolucion!  ---------------- RecruitMe@NOINT!
![]() |

Jenny Spitfire
|
Posted - 2006.05.24 12:59:00 -
[44]
Originally by: Chai N'Dorr
Originally by: Plutoinum 'Noone has the right to claim anything, everyone can do whatever he wants in the gardens !'
edit: sorry for the spelling.
To a certain extend... there needs to be a respect for the others in the garden as well. Shooting people at random for no reason but to shoot stuff, is not one of those things.
Trespassers have no respect for garden so we let loose our puppies of war.  ---------------- RecruitMe@NOINT!
![]() |

Chai N'Dorr
|
Posted - 2006.05.24 13:00:00 -
[45]
Edited by: Chai N''Dorr on 24/05/2006 13:02:54
Originally by: Jenny Spitfire So does enemies. What use is a market if these so called neutrals selling T1 Magnetic field stabilisers for 1M a peice and not at 10k a piece? Ripping off locals? Pfffttt... viva la revolucion! 
Why on earth does anyone want to buy something for 1M if there's cheaper versions around? As longer resident in the area, you should have a good logistics set up, thus should be able to compete with such a person. It's called Market for a reason, people only get ripped off when they either want to be so, or have no choice.
Edit:
Trespassers? That'd mean we'd acknowledge ownership of said garden. The garden was there before the 'owner', thus no ownership can come from it. And in that extend: no tresspassing. _
Short Story: Planetside |

Jenny Spitfire
|
Posted - 2006.05.24 13:04:00 -
[46]
Originally by: Chai N'Dorr
Originally by: Jenny Spitfire So does enemies. What use is a market if these so called neutrals selling T1 Magnetic field stabilisers for 1M a peice and not at 10k a piece? Ripping off locals? Pfffttt... viva la revolucion! 
Why on earth does anyone want to buy something for 1M if there's cheaper versions around? As longer resident in the area, you should have a good logistics set up, thus should be able to compete with such a person. It's called Market for a reason, people only get ripped off when they either want to be so, or have no choice.
I have yet to see anything is sold at reasonable price even when there is a market in 0.0 space like Wildlands. Well the main point is nobody should be allowed to sell contrabands in imperial space. ---------------- RecruitMe@NOINT!
![]() |

Chai N'Dorr
|
Posted - 2006.05.24 13:07:00 -
[47]
Edited by: Chai N''Dorr on 24/05/2006 13:08:03
There is a reason for those unreasonable prices, Jenny. It's called lack of competition which is kept like that by Territorialists like -V- that try to close borders from honest neutrals who'd sell those overpriced items at a lower cost.
You have only yourself and that Emperical Territorial policy to blame for it...
(ed. jeesh my spelling sucks lately) _
Short Story: Planetside |

Jenny Spitfire
|
Posted - 2006.05.24 13:09:00 -
[48]
Originally by: Chai N'Dorr Trespassers? That'd mean we'd acknowledge ownership of said garden. The garden was there before the 'owner', thus no ownership can come from it. And in that extend: no tresspassing.
Ownership came when residents started to colonise the area. Created a market, rules of the land and whatever that were agreed by the majority. Anyone else after that either join the club or get shafted elsewhere. Tell that to those Gallentean dogs that slaughtered my ancestors on Caldari Prime. ---------------- RecruitMe@NOINT!
![]() |

Jenny Spitfire
|
Posted - 2006.05.24 13:10:00 -
[49]
Edited by: Jenny Spitfire on 24/05/2006 13:11:13
Originally by: Chai N'Dorr Edited by: Chai N''Dorr on 24/05/2006 13:08:03
There is a reason for those unreasonable prices, Jenny. It's called lack of competition which is kept like that by Territorialists like -V- that try to close borders from honest neutrals who'd sell those overpriced items at a lower cost.
You have only yourself and that Emperical Territorial policy to blame for it...
(ed. jeesh my spelling sucks lately)
Not really, I get cheap stuffs like T2 stuffs at cost price at 1V-LI2 market. It is the imperial homeworld. I love the market there. Where can you get BCS T2 at 2M?  ---------------- RecruitMe@NOINT!
![]() |

Chai N'Dorr
|
Posted - 2006.05.24 13:25:00 -
[50]
Edited by: Chai N''Dorr on 24/05/2006 13:25:58
Hmm, you complain about prices that are too high, thus a lack of market by extension of that. But you say it's not a problem because you get your stuff at cost. You're contradicting yourself.
There is no market in 0.0 most of the times due to your (Alliances) aggressive nature to anything you don't know. So saying you created one is a lie, as you've proved yourself with your "1M for an ordinary mod" rhetoric. You've got an inbred market if you can call that a market at all... selling things at base cost I don't call a market, it's called favours or gifts.
There's hardly any Alliances out there that do what you claim you do:
You did not built the gates leading to it. You did not colonize it, you moved in some people and sit in a field looking smug. You did not create a market, see above.
All you did is find a large chunck of land, put a big holed fence around it, and say "And now go away (had to edit this...), mine!". You don't cultivate it... there is nothing there now that wasn't there before you came besides you.
And even you aren't even using most of your "fenced community" judging from the lack of people I meet whenever I am doing my own thing in GW or the ease I can do it with. Take smaller bites, do what you claim you do and I might even come to respect your garden.
Right now it's just uncultivated land with a fence around it, ready to be used by all who can get past that fence. _
Short Story: Planetside |
|

Jenny Spitfire
|
Posted - 2006.05.24 13:34:00 -
[51]
Edited by: Jenny Spitfire on 24/05/2006 13:33:57
Originally by: Chai N'Dorr Edited by: Chai N''Dorr on 24/05/2006 13:25:58
Hmm, you complain about prices that are too high, thus a lack of market by extension of that. But you say it's not a problem because you get your stuff at cost. You're contradicting yourself.
There is no market in 0.0 most of the times due to your (Alliances) aggressive nature to anything you don't know. So saying you created one is a lie, as you've proved yourself with your "1M for an ordinary mod" rhetoric. You've got an inbred market if you can call that a market at all... selling things at base cost I don't call a market, it's called favours or gifts.
You didnt not read properly. I said neutrals coming to 0.0 space were ripping off locals. Our local market made by locals for locals were much cheaper than rip off foreigners. How did I contradict myself?  ---------------- RecruitMe@NOINT!
![]() |

Allkor
|
Posted - 2006.05.24 13:42:00 -
[52]
You're paying a premium for the danger involved in setting up that market. Perhaps if you didnt try to kill everything that came through, allowed them to mine and use the local factories in peace, etc, you'd find that the prices would gradually fall.
This price reduction would be due to two factors:
1) If your space wasnt closed to everyone you'd have more pilots in it -> industrialists can depend upon bulk sales at cheap prices instead of hyper inflated sales at low quantity.
2) It would make the industrialists life easier, meaning there would be less of a PITA (in time evading camps/roaming ganksquads + lost materials when you fail in said endeavour) factor incorporated into the price.
Kill known pirates (meaning actual pirates as well as those that are simply 0.0 pirates such as -V- in its current state) as well as maybe noob corp members and you might actually have a functional market. Instead you make it a PITA for anyone to live there and complain about how borked your market is.
It's your own damn fault.
|

Chai N'Dorr
|
Posted - 2006.05.24 13:48:00 -
[53]
Hmm, I indeed didn't read that as you meant it. But in that case your statement baffles me even more, as you seem to have the upper hand at your local market and should be able to supply that item at 10k.
If that item isn't available at 10k, and only at the price of 1M the Neutral is selling it, then where is that market you boast about? _
Short Story: Planetside |

Jenny Spitfire
|
Posted - 2006.05.24 13:49:00 -
[54]
Originally by: Chai N'Dorr Hmm, I indeed didn't read that as you meant it. But in that case your statement baffles me even more, as you seem to have the upper hand at your local market and should be able to supply that item at 10k.
If that item isn't available at 10k, and only at the price of 1M the Neutral is selling it, then where is that market you boast about?
Blackmarket. ---------------- RecruitMe@NOINT!
![]() |

Joerd Toastius
|
Posted - 2006.05.24 13:59:00 -
[55]
Originally by: Chai N'Dorr Edited by: Chai N''Dorr on 24/05/2006 12:48:24
Thank you Jenny,
You show that GW is in fact not safe 0.0 open for access for all at all like the OP was talking about, yet which you implied to with your first answer.
WTS 1x sarcasm detector.
|

Chai N'Dorr
|
Posted - 2006.05.24 14:08:00 -
[56]
Originally by: Joerd Toastius
WTS 1x sarcasm detector.
I can get those of the market in GW for 1M or 10k if I visit the Blackmarket.
Sarcasm or not, points are valid. _
Short Story: Planetside |
|

Petwraith

|
Posted - 2006.05.24 14:30:00 -
[57]
Locked because this has become a discussion on economics of 0.0 which is not what the Op intended.
To the OP: If you wish this thread cleaned and re-opened please e-mail us for assistance. ---
|
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |