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Angsty Teenager
Broski North Black Legion.
384
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Posted - 2014.05.12 16:59:00 -
[31] - Quote
Paikis wrote: I don't PvP in my dread, but there's no reason I couldn't. I tested on a shield Moros and CCC rigs gain you all of about 8 seconds of capacitor against a single neut legion. I think I'd rather have the extra damage and tracking.
Use SMC rigs |
Paikis
Vapour Holdings
1213
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Posted - 2014.05.12 17:14:00 -
[32] - Quote
Angsty Teenager wrote:Paikis wrote: I don't PvP in my dread, but there's no reason I couldn't. I tested on a shield Moros and CCC rigs gain you all of about 8 seconds of capacitor against a single neut legion. I think I'd rather have the extra damage and tracking.
Use SMC rigs
Yup. These add about an extra 80 seconds under neuts from a single neut Legion. You're still going to run out of cap well before your siege is done, but it's a better option than the damage rigs. Shield Boosters just use too much cap. :D |
Havoc Zealot
Rolled Out
318
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Posted - 2014.05.12 17:36:00 -
[33] - Quote
I think keith has some competition O_O
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Blodhgarm Dethahal
Transcendent Sedition Dustm3n
117
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Posted - 2014.05.12 18:00:00 -
[34] - Quote
And here I am with a maxed Amarr Dread :(
I can fly all 4 Dreads across all my characters though :D (yes even that Phoenix..) -Bl+¦d
http://bloodytravels.blogspot.com/ -á-- My travels through space. |
Mizhir
Euphoria Released Triumvirate.
61650
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Posted - 2014.05.12 18:43:00 -
[35] - Quote
Paikis wrote:Mizhir wrote:Just some questions from someone who haven't done escalations as a dread pilot.
Since you got 2 turret rigs on the dreads you use for sites, do you use the same dreads for pvp or do you have other dreads with capacitor rigs for that?
Also how does the Naglfar compare? The moros obviously has more damage and better tracking but if you factor in the longer range and better tank of the naglfar wouldn't you end up with similar performance when factoring in everything? I don't PvP in my dread, but there's no reason I couldn't. I tested on a shield Moros and CCC rigs gain you all of about 8 seconds of capacitor against a single neut legion. I think I'd rather have the extra damage and tracking. The Nag and Rev are pretty much comparable in terms of damage. Against a webbed and painted target, the Revelation applies more damage better at all ranges, but only if you swap ammo to always be at optimal. The Nag shouldn't be armour tanked and the Rev shouldn't be shield tanked. So you're left with the Revelation having a bigger buffer and better cap life but the Naglfar having a better burst tank. The big difference in PvP though is the damage types of the guns. A Naglfar can simply tank against EM/Therm and should kill a Revelation 100% of the time. Same against the Moros, tank against Kin/Therm and never lose. A Naglfar can do EM or Thermal or Explosve damage quite easily, so anything it is shooting at really needs to omni-tank.
I'm aware that the naglfar is superior for pvp. But what about pve? You haven't listed a shield naglfar as a viable option for running sites in 1 cycle. Since they can just refit for armour tank and catch reps if **** hits the fan you can still use them alongside your armour fleet. One Man Crew - Collective solo pvp |
Jack Miton
Rolled Out
3374
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Posted - 2014.05.12 22:44:00 -
[36] - Quote
Mizhir wrote:I'm aware that the naglfar is superior for pvp. But what about pve? You haven't listed a shield naglfar as a viable option for running sites in 1 cycle. Since they can just refit for armour tank and catch reps if **** hits the fan you can still use them alongside your armour fleet. nag is the definition of MEH for pve. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ |
Paikis
Vapour Holdings
1213
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Posted - 2014.05.13 04:28:00 -
[37] - Quote
Blodhgarm Dethahal wrote:And here I am with a maxed Amarr Dread :(
No need to brag. Amarr really is the master race, other people just haven't worked it out yet. Hopefully the Revelation is about to get buffed too :D
Mizhir wrote:I'm aware that the naglfar is superior for pvp. But what about pve? You haven't listed a shield naglfar as a viable option for running sites in 1 cycle. Since they can just refit for armour tank and catch reps if **** hits the fan you can still use them alongside your armour fleet.
Jack is right, the Naglfar is decidedly average for PvE.
I said in the OP that you can do this with a shield fleet, but you're going to need more people. At the very least you will need an extra Loki, and possibly an extra Dreadnaught. Naglfars do less damage than Revelations at pretty much any range, they also have worse tanks and less capacitor life. They are quite frankly an inferior choice. But you can still do it and it will work, just slower.
As far as using a shield Naglfar in an armour fleet... you probably shouldn't. You can make it work, but you're going to have to either add another character for shield boosts, or run a Dread without boosts. Either option is less than ideal. Also, if you're talking about coasting out of siege to get reps, you've already failed a 1-cycle site by a fair margin. |
Jack Miton
Rolled Out
3378
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Posted - 2014.05.13 05:38:00 -
[38] - Quote
as a quick addition, armour nag is better than shield nag for PVE. and if youre armour tanking a nag; what are you doing? Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ |
RudinV
Syndicate of Death BLOOD UNION
241
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Posted - 2014.05.20 11:22:00 -
[39] - Quote
Paikis wrote: 6. Dreadnaught rigs should be 1x Burst Aerator II and 1x Metastasis Adjuster I. Yes, leave one rig empty. No, don't fit Cap rigs. The thing that makes your site times faster is damage.
So true... note: u have to delete "amp;" in the browser tab after redirect. |
Alec Freeman
The Dark Space Initiative Scary Wormhole People
304
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Posted - 2014.05.21 22:16:00 -
[40] - Quote
Nidhoggur is best if you pimp your carriers slightly... just sayin'. |
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